mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-26 07:06:45 +01:00
More locale updates.
This commit is contained in:
parent
c97fff320b
commit
ef17da48c7
@ -352,10 +352,10 @@ public class Combat {
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String message = "";
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if (type.equals(SkillType.AXES)) {
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message = mcLocale.getString("Axes.HitByCleave");
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message = mcLocale.getString("Axes.Combat.Cleave.Struck");
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}
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else if (type.equals(SkillType.SWORDS)) {
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message = mcLocale.getString("Swords.HitBySerratedStrikes");
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message = mcLocale.getString("Swords.Combat.SS.Struck");
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}
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dealDamage(defender, damageAmount, attacker);
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@ -38,7 +38,7 @@ public class Item {
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for (int y = 0; block.getY() + y < player.getWorld().getMaxHeight(); y++) {
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if (!block.getRelative(0, y, 0).getType().equals(Material.AIR)) {
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player.sendMessage(mcLocale.getString("Item.ChimaeraWingFail"));
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player.sendMessage(mcLocale.getString("Item.ChimaeraWing.Fail"));
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player.teleport(block.getRelative(0, y - 1, 0).getLocation());
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return;
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}
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@ -51,10 +51,10 @@ public class Item {
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player.teleport(player.getWorld().getSpawnLocation());
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}
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player.sendMessage(mcLocale.getString("Item.ChimaeraWingPass"));
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player.sendMessage(mcLocale.getString("Item.ChimaeraWing.Pass"));
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}
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else if (!Skills.cooldownOver(PP.getRecentlyHurt(), 60) && is.getAmount() >= LoadProperties.feathersConsumedByChimaeraWing) {
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player.sendMessage(mcLocale.getString("Item.InjuredWait", new Object[] {Skills.calculateTimeLeft(PP.getRecentlyHurt(), 60)}));
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player.sendMessage(mcLocale.getString("Item.Injured.Wait", new Object[] {Skills.calculateTimeLeft(PP.getRecentlyHurt(), 60)}));
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}
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else if (is.getAmount() <= LoadProperties.feathersConsumedByChimaeraWing) {
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player.sendMessage(mcLocale.getString("Skills.NeedMore")+ " " + ChatColor.GRAY + m.prettyItemString(LoadProperties.chimaeraId));
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@ -48,7 +48,7 @@ public class InspectCommand implements CommandExecutor {
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CommandHelper.printGatheringSkills(player, sender);
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CommandHelper.printCombatSkills(player, sender);
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CommandHelper.printMiscSkills(player, sender);
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sender.sendMessage(mcLocale.getString("mcPlayerListener.PowerLevel", new Object[] { PP.getPowerLevel() }));
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sender.sendMessage(mcLocale.getString("Commands.PowerLevel", new Object[] { PP.getPowerLevel() }));
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return true;
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}
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@ -57,33 +57,28 @@ public class AxesCommand implements CommandExecutor {
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}
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private void dataCalculations(float skillValue) {
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impactDamage = String.valueOf(5 + ((int) skillValue / 30));
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skullSplitterLength = String.valueOf(2 + ((int) skillValue / 50));
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if (skillValue >= 1000) {
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critChance = "37.5";
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bonusDamage = "4";
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impactDamage = String.valueOf(5 + ((int) skillValue / 30));
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greaterImpactDamage = "2";
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skullSplitterLength = String.valueOf(2 + ((int) skillValue / 50));
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}
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else if (skillValue >= 750) {
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critChance = "37.5";
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bonusDamage = "4";
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impactDamage = String.valueOf(5 + ((int) skillValue / 30));
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greaterImpactDamage = "2";
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skullSplitterLength = String.valueOf(2 + ((int) skillValue / 50));
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}
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else if (skillValue >= 200) {
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critChance = String.valueOf(skillValue / 20);
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bonusDamage = "4";
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impactDamage = String.valueOf(5 + ((int) skillValue / 30));
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greaterImpactDamage = "2";
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skullSplitterLength = String.valueOf(2 + ((int) skillValue / 50));
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}
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else {
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critChance = String.valueOf(skillValue / 20);
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bonusDamage = String.valueOf((int) skillValue / 50);
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impactDamage = String.valueOf(5 + ((int) skillValue / 30));
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greaterImpactDamage = "2";
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skullSplitterLength = String.valueOf(2 + ((int) skillValue / 50));
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}
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}
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}
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@ -6,7 +6,6 @@ import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import com.gmail.nossr50.Users;
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import com.gmail.nossr50.mcPermissions;
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import com.gmail.nossr50.commands.CommandHelper;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.SkillType;
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@ -14,41 +13,42 @@ import com.gmail.nossr50.locale.mcLocale;
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import com.gmail.nossr50.util.Page;
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public class ExcavationCommand implements CommandExecutor {
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private float skillValue;
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private String gigaDrillBreakerLength;
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@Override
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public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
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if (!(sender instanceof Player)) {
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sender.sendMessage("This command does not support console useage."); //TODO: Needs more locale.
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if (CommandHelper.noConsoleUsage(sender)) {
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return true;
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}
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if (CommandHelper.noCommandPermissions(sender, "mcmmo.skills.excavation")) {
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return true;
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}
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Player player = (Player) sender;
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PlayerProfile PP = Users.getProfile(player);
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int ticks = 2;
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int x = PP.getSkillLevel(SkillType.EXCAVATION);
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while (x >= 50) {
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x -= 50;
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ticks++;
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}
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skillValue = (float) PP.getSkillLevel(SkillType.EXCAVATION);
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dataCalculations(skillValue);
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player.sendMessage("");
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player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Excavation.SkillName") }));
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player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.Excavation") }));
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if (mcPermissions.getInstance().excavation(player))
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player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.EXCAVATION), PP.getSkillXpLevel(SkillType.EXCAVATION), PP.getXpToLevel(SkillType.EXCAVATION) }));
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player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") }));
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player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsExcavation1_0"), mcLocale.getString("m.EffectsExcavation1_1") }));
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player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsExcavation2_0"), mcLocale.getString("m.EffectsExcavation2_1") }));
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player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Excavation.Effect.0"), mcLocale.getString("Excavation.Effect.1") }));
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player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Excavation.Effect.2"), mcLocale.getString("Excavation.Effect.3") }));
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player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") }));
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player.sendMessage(mcLocale.getString("m.ExcavationGigaDrillBreakerLength", new Object[] { ticks }));
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player.sendMessage(mcLocale.getString("Excavation.Effect.Length", new Object[] { gigaDrillBreakerLength }));
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Page.grabGuidePageForSkill(SkillType.EXCAVATION, player, args);
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return true;
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}
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private void dataCalculations(float skillValue) {
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gigaDrillBreakerLength = String.valueOf(2 + ((int) skillValue / 50));
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}
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}
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@ -6,7 +6,6 @@ import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import com.gmail.nossr50.Users;
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import com.gmail.nossr50.mcPermissions;
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import com.gmail.nossr50.commands.CommandHelper;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.SkillType;
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@ -17,8 +16,7 @@ import com.gmail.nossr50.util.Page;
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public class FishingCommand implements CommandExecutor {
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@Override
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public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
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if (!(sender instanceof Player)) {
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sender.sendMessage("This command does not support console useage."); //TODO: Needs more locale.
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if (CommandHelper.noConsoleUsage(sender)) {
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return true;
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}
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@ -31,22 +29,24 @@ public class FishingCommand implements CommandExecutor {
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player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Fishing.SkillName") }));
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player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.Fishing") }));
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if (mcPermissions.getInstance().fishing(player))
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player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.FISHING), PP.getSkillXpLevel(SkillType.FISHING), PP.getXpToLevel(SkillType.FISHING) }));
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player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") }));
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player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsFishing1_0"), mcLocale.getString("m.EffectsFishing1_1") }));
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player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsFishing2_0"), mcLocale.getString("m.EffectsFishing2_1") }));
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player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsFishing3_0"), mcLocale.getString("m.EffectsFishing3_1") }));
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player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") }));
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player.sendMessage(mcLocale.getString("m.FishingRank", new Object[] { Fishing.getFishingLootTier(PP) }));
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player.sendMessage(mcLocale.getString("m.FishingMagicInfo"));
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player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Fishing.Effect.0"), mcLocale.getString("Fishing.Effect.1") }));
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player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Fishing.Effect.2"), mcLocale.getString("Fishing.Effect.3") }));
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player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Fishing.Effect.4"), mcLocale.getString("Fishing.Effect.5") }));
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if (PP.getSkillLevel(SkillType.FISHING) < 150)
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player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] { mcLocale.getString("m.AbilLockFishing1") }));
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else
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player.sendMessage(mcLocale.getString("m.ShakeInfo", new Object[] { Fishing.getFishingLootTier(PP) }));
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player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") }));
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player.sendMessage(mcLocale.getString("Fishing.Ability.Rank", new Object[] { Fishing.getFishingLootTier(PP) }));
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player.sendMessage(mcLocale.getString("Fishing.Ability.Info"));
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//TODO: Do we really need to display this twice? Not like there are any associated stats.
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if (PP.getSkillLevel(SkillType.FISHING) < 150) {
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player.sendMessage(mcLocale.getString("Ability.Generic.Template.Lock", new Object[] { mcLocale.getString("Fishing.Ability.Locked.0") }));
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}
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else {
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player.sendMessage(mcLocale.getString("Fishing.Ability.Shake"));
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}
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Page.grabGuidePageForSkill(SkillType.FISHING, player, args);
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@ -6,7 +6,6 @@ import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import com.gmail.nossr50.Users;
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import com.gmail.nossr50.mcPermissions;
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import com.gmail.nossr50.commands.CommandHelper;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.SkillType;
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@ -14,10 +13,16 @@ import com.gmail.nossr50.locale.mcLocale;
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import com.gmail.nossr50.util.Page;
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public class HerbalismCommand implements CommandExecutor {
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private float skillValue;
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private String greenTerraLength;
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private String greenThumbChance;
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private String greenThumbStage;
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private String farmersDietRank;
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private String doubleDropChance;
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@Override
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public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
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if (!(sender instanceof Player)) {
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sender.sendMessage("This command does not support console useage."); //TODO: Needs more locale.
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if (CommandHelper.noConsoleUsage(sender)) {
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return true;
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}
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@ -28,50 +33,76 @@ public class HerbalismCommand implements CommandExecutor {
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Player player = (Player) sender;
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PlayerProfile PP = Users.getProfile(player);
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int bonus = 0;
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if (PP.getSkillLevel(SkillType.HERBALISM) >= 200)
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bonus++;
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if (PP.getSkillLevel(SkillType.HERBALISM) >= 400)
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bonus++;
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if (PP.getSkillLevel(SkillType.HERBALISM) >= 600)
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bonus++;
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if (PP.getSkillLevel(SkillType.HERBALISM) >= 800)
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bonus++;
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if (PP.getSkillLevel(SkillType.HERBALISM) >= 1000)
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bonus++;
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skillValue = (float) PP.getSkillLevel(SkillType.HERBALISM);
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dataCalculations(skillValue);
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int ticks = 2;
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int x = PP.getSkillLevel(SkillType.HERBALISM);
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while (x >= 50) {
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x -= 50;
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ticks++;
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}
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float skillvalue = (float) PP.getSkillLevel(SkillType.HERBALISM);
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String percentage = String.valueOf((skillvalue / 1000) * 100);
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String gpercentage = String.valueOf((skillvalue / 1500) * 100);
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player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Herbalism.SkillName") }));
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player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.Herbalism") }));
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if (mcPermissions.getInstance().herbalism(player))
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player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.HERBALISM), PP.getSkillXpLevel(SkillType.HERBALISM), PP.getXpToLevel(SkillType.HERBALISM) }));
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player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") }));
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player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsHerbalism1_0"), mcLocale.getString("m.EffectsHerbalism1_1") }));
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player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsHerbalism2_0"), mcLocale.getString("m.EffectsHerbalism2_1") }));
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player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsHerbalism3_0"), mcLocale.getString("m.EffectsHerbalism3_1") }));
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player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsHerbalism4_0"), mcLocale.getString("m.EffectsHerbalism4_1") }));
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player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsHerbalism5_0"), mcLocale.getString("m.EffectsHerbalism5_1") }));
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player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Herbalism.Effect.0"), mcLocale.getString("Herbalism.Effect.1") }));
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player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Herbalism.Effect.2"), mcLocale.getString("Herbalism.Effect.3") }));
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player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Herbalism.Effect.4"), mcLocale.getString("Herbalism.Effect.5") }));
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player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Herbalism.Effect.6"), mcLocale.getString("Herbalism.Effect.7") }));
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player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Herbalism.Effect.8"), mcLocale.getString("Herbalism.Effect.9") }));
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player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") }));
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player.sendMessage(mcLocale.getString("m.HerbalismGreenTerraLength", new Object[] { ticks }));
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player.sendMessage(mcLocale.getString("m.HerbalismGreenThumbChance", new Object[] { gpercentage }));
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player.sendMessage(mcLocale.getString("m.HerbalismGreenThumbStage", new Object[] { bonus }));
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player.sendMessage(mcLocale.getString("m.HerbalismFoodPlus", new Object[] { bonus } ));
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player.sendMessage(mcLocale.getString("m.HerbalismDoubleDropChance", new Object[] { percentage }));
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player.sendMessage(mcLocale.getString("Herbalism.Ability.GTe.Length", new Object[] { greenTerraLength }));
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player.sendMessage(mcLocale.getString("Herbalism.Ability.GTh.Chance", new Object[] { greenThumbChance }));
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player.sendMessage(mcLocale.getString("Herbalism.Ability.GTh.Stage", new Object[] { greenThumbStage }));
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player.sendMessage(mcLocale.getString("Herbalism.Ability.FD", new Object[] { farmersDietRank } ));
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player.sendMessage(mcLocale.getString("Herbalism.Ability.DoubleDropChance", new Object[] { doubleDropChance }));
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Page.grabGuidePageForSkill(SkillType.HERBALISM, player, args);
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return true;
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}
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private void dataCalculations(float skillValue) {
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greenTerraLength = String.valueOf(2 + ((int) skillValue / 50));
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if (skillValue >= 1500) {
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greenThumbChance = "100";
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greenThumbStage = "4";
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farmersDietRank = "5";
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doubleDropChance = "100";
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}
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else if (skillValue >= 1000) {
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greenThumbChance = String.valueOf(skillValue / 15);
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greenThumbStage = "4";
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farmersDietRank = "5";
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doubleDropChance = "100";
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}
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else if (skillValue >= 800) {
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greenThumbChance = String.valueOf(skillValue / 15);
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greenThumbStage = "4";
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farmersDietRank = "4";
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doubleDropChance = String.valueOf(skillValue / 10);
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}
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else if (skillValue >= 600) {
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greenThumbChance = String.valueOf(skillValue / 15);
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greenThumbStage = "4";
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farmersDietRank = "3";
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doubleDropChance = String.valueOf(skillValue / 10);
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}
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else if (skillValue >= 400) {
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greenThumbChance = String.valueOf(skillValue / 15);
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greenThumbStage = "3";
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farmersDietRank = "2";
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doubleDropChance = String.valueOf(skillValue / 10);
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}
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else if (skillValue >= 200) {
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greenThumbChance = String.valueOf(skillValue / 15);
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greenThumbStage = "2";
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farmersDietRank = "1";
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doubleDropChance = String.valueOf(skillValue / 10);
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}
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else {
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greenThumbChance = String.valueOf(skillValue / 15);
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greenThumbStage = "1";
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farmersDietRank = "1";
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doubleDropChance = String.valueOf(skillValue / 10);
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}
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}
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}
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@ -92,7 +92,7 @@ public class MiningCommand implements CommandExecutor {
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player.sendMessage(mcLocale.getString("m.MiningDoubleDropChance", new Object[] { percentage }));
|
||||
player.sendMessage(mcLocale.getString("m.MiningSuperBreakerLength", new Object[] { ticks }));
|
||||
if (PP.getSkillLevel(SkillType.MINING) < 125)
|
||||
player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] { mcLocale.getString("m.AbilLockMining1") }));
|
||||
player.sendMessage(mcLocale.getString("Ability.Generic.Template.Lock", new Object[] { mcLocale.getString("m.AbilLockMining1") }));
|
||||
else{
|
||||
switch (rank){
|
||||
case 1:
|
||||
@ -122,11 +122,11 @@ public class MiningCommand implements CommandExecutor {
|
||||
}
|
||||
}
|
||||
if (PP.getSkillLevel(SkillType.MINING) < 250)
|
||||
player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] { mcLocale.getString("m.AbilLockMining2") }));
|
||||
player.sendMessage(mcLocale.getString("Ability.Generic.Template.Lock", new Object[] { mcLocale.getString("m.AbilLockMining2") }));
|
||||
else
|
||||
player.sendMessage(mcLocale.getString("m.MiningBiggerBombs", new Object[] { radius }));
|
||||
if (PP.getSkillLevel(SkillType.MINING) < 500)
|
||||
player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] { mcLocale.getString("m.AbilLockMining3") }));
|
||||
player.sendMessage(mcLocale.getString("Ability.Generic.Template.Lock", new Object[] { mcLocale.getString("m.AbilLockMining3") }));
|
||||
else
|
||||
player.sendMessage(mcLocale.getString("m.MiningDemolitionsExpertDamageDecrease", new Object[] { damage }));
|
||||
|
||||
|
@ -50,26 +50,26 @@ public class TamingCommand implements CommandExecutor {
|
||||
player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") }));
|
||||
|
||||
if (PP.getSkillLevel(SkillType.TAMING) < 100)
|
||||
player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] { mcLocale.getString("m.AbilLockTaming1") }));
|
||||
player.sendMessage(mcLocale.getString("Ability.Generic.Template.Lock", new Object[] { mcLocale.getString("m.AbilLockTaming1") }));
|
||||
else
|
||||
player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("m.AbilBonusTaming1_0"), mcLocale.getString("m.AbilBonusTaming1_1") }));
|
||||
|
||||
if (PP.getSkillLevel(SkillType.TAMING) < 250)
|
||||
player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] { mcLocale.getString("m.AbilLockTaming2") }));
|
||||
player.sendMessage(mcLocale.getString("Ability.Generic.Template.Lock", new Object[] { mcLocale.getString("m.AbilLockTaming2") }));
|
||||
else
|
||||
player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("m.AbilBonusTaming2_0"), mcLocale.getString("m.AbilBonusTaming2_1") }));
|
||||
|
||||
if (PP.getSkillLevel(SkillType.TAMING) < 500)
|
||||
player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] { mcLocale.getString("m.AbilLockTaming3") }));
|
||||
player.sendMessage(mcLocale.getString("Ability.Generic.Template.Lock", new Object[] { mcLocale.getString("m.AbilLockTaming3") }));
|
||||
else
|
||||
player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("m.AbilBonusTaming3_0"), mcLocale.getString("m.AbilBonusTaming3_1") }));
|
||||
|
||||
if (PP.getSkillLevel(SkillType.TAMING) < 750)
|
||||
player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] { mcLocale.getString("m.AbilLockTaming4") }));
|
||||
player.sendMessage(mcLocale.getString("Ability.Generic.Template.Lock", new Object[] { mcLocale.getString("m.AbilLockTaming4") }));
|
||||
else
|
||||
player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("m.AbilBonusTaming4_0"), mcLocale.getString("m.AbilBonusTaming4_1") }));
|
||||
if (PP.getSkillLevel(SkillType.TAMING) < 50)
|
||||
player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] { mcLocale.getString("m.AbilLockTaming5") }));
|
||||
player.sendMessage(mcLocale.getString("Ability.Generic.Template.Lock", new Object[] { mcLocale.getString("m.AbilLockTaming5") }));
|
||||
else
|
||||
player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("m.AbilBonusTaming5_0"), mcLocale.getString("m.AbilBonusTaming5_1") }));
|
||||
|
||||
|
@ -49,7 +49,7 @@ public class WoodcuttingCommand implements CommandExecutor {
|
||||
player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") }));
|
||||
|
||||
if (PP.getSkillLevel(SkillType.WOODCUTTING) < 100)
|
||||
player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] { mcLocale.getString("m.AbilLockWoodCutting1") }));
|
||||
player.sendMessage(mcLocale.getString("Ability.Generic.Template.Lock", new Object[] { mcLocale.getString("m.AbilLockWoodCutting1") }));
|
||||
else
|
||||
player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("m.AbilBonusWoodCutting1_0"), mcLocale.getString("m.AbilBonusWoodCutting1_1") }));
|
||||
|
||||
|
@ -11,15 +11,77 @@ import com.gmail.nossr50.skills.Herbalism;
|
||||
import com.gmail.nossr50.skills.Mining;
|
||||
|
||||
public enum AbilityType {
|
||||
BERSERK(LoadProperties.berserkCooldown, mcLocale.getString("Skills.BerserkOn"), mcLocale.getString("Skills.BerserkOff"), "Skills.BerserkPlayer", mcLocale.getString("Skills.YourBerserk"), "Skills.BerserkPlayerOff"),
|
||||
SUPER_BREAKER(LoadProperties.superBreakerCooldown, mcLocale.getString("Skills.SuperBreakerOn"), mcLocale.getString("Skills.SuperBreakerOff"), "Skills.SuperBreakerPlayer", mcLocale.getString("Skills.YourSuperBreaker"), "Skills.SuperBreakerPlayerOff"),
|
||||
GIGA_DRILL_BREAKER(LoadProperties.gigaDrillBreakerCooldown, mcLocale.getString("Skills.GigaDrillBreakerOn"), mcLocale.getString("Skills.GigaDrillBreakerOff"), "Skills.GigaDrillBreakerPlayer", mcLocale.getString("Skills.YourGigaDrillBreaker"), "Skills.GigaDrillBreakerPlayerOff"),
|
||||
GREEN_TERRA(LoadProperties.greenTerraCooldown, mcLocale.getString("Skills.GreenTerraOn"), mcLocale.getString("Skills.GreenTerraOff"), "Skills.GreenTerraPlayer", mcLocale.getString("Skills.YourGreenTerra"), mcLocale.getString("Skills.GreenTerraPlayerOff")),
|
||||
SKULL_SPLIITER(LoadProperties.skullSplitterCooldown, mcLocale.getString("Skills.SkullSplitterOn"), mcLocale.getString("Skills.SkullSplitterOff"), "Skills.SkullSplitterPlayer", mcLocale.getString("Skills.YourSkullSplitter"), "Skills.SkullSplitterPlayerOff"),
|
||||
TREE_FELLER(LoadProperties.treeFellerCooldown, mcLocale.getString("Skills.TreeFellerOn"), mcLocale.getString("Skills.TreeFellerOff"), "Skills.TreeFellerPlayer", mcLocale.getString("Skills.YourTreeFeller"), "Skills.TreeFellerPlayerOff"),
|
||||
SERRATED_STRIKES(LoadProperties.skullSplitterCooldown, mcLocale.getString("Skills.SerratedStrikesOn"), mcLocale.getString("Skills.SerratedStrikesOff"), "Skills.SerratedStrikesPlayer", mcLocale.getString("Skills.YourSerratedStrikes"), "Skills.SerratedStrikesPlayerOff"),
|
||||
BLAST_MINING(LoadProperties.blastMiningCooldown, null, null, "Skills.BlastMiningPlayer", mcLocale.getString("Skills.YourBlastMining"), null),
|
||||
LEAF_BLOWER(0, null, null, null, null, null);
|
||||
BERSERK(
|
||||
LoadProperties.berserkCooldown,
|
||||
"Unarmed.Skills.Berserk.On",
|
||||
"Unarmed.Skills.Berserk.Off",
|
||||
"Unarmed.Skills.Berserk.Other.On",
|
||||
"Unarmed.Skills.Berserk.Refresh",
|
||||
"Unarmed.Skills.Berserk.Other.Off"),
|
||||
|
||||
SUPER_BREAKER(
|
||||
LoadProperties.superBreakerCooldown,
|
||||
"Mining.Skills.SuperBreaker.On",
|
||||
"Mining.Skills.SuperBreaker.Off",
|
||||
"Mining.Skills.SuperBreaker.Other.On",
|
||||
"Mining.Skills.SuperBreaker.Refresh",
|
||||
"Mining.Skills.SuperBreaker.Other.Off"),
|
||||
|
||||
GIGA_DRILL_BREAKER(
|
||||
LoadProperties.gigaDrillBreakerCooldown,
|
||||
"Excavation.Skills.GigaDrillBreaker.On",
|
||||
"Excavation.Skills.GigaDrillBreaker.Off",
|
||||
"Excavation.Skills.GigaDrillBreaker.Other.On",
|
||||
"Excavation.Skills.GigaDrillBreaker.Refresh",
|
||||
"Excavation.Skills.GigaDrillBreaker.Other.Off"),
|
||||
|
||||
GREEN_TERRA(
|
||||
LoadProperties.greenTerraCooldown,
|
||||
"Herbalism.Skills.GTe.On",
|
||||
"Herbalism.Skills.GTe.Off",
|
||||
"Herbalism.Skills.GTe.Other.On",
|
||||
"Herbalism.Skills.GTe.Refresh",
|
||||
"Herbalism.Skills.GTe.Other.Off"),
|
||||
|
||||
SKULL_SPLIITER(
|
||||
LoadProperties.skullSplitterCooldown,
|
||||
"Axes.Skills.SS.On",
|
||||
"Axes.Skills.SS.Off",
|
||||
"Axes.Skills.SS.Other.On",
|
||||
"Axes.Skills.SS.Refresh",
|
||||
"Axes.Skills.SS.Other.Off"),
|
||||
|
||||
TREE_FELLER(
|
||||
LoadProperties.treeFellerCooldown,
|
||||
"Woodcutting.Skills.TreeFeller.On",
|
||||
"Woodcutting.Skills.TreeFeller.Off",
|
||||
"Woodcutting.Skills.TreeFeller.Other.On",
|
||||
"Woodcutting.Skills.TreeFeller.Refresh",
|
||||
"Woodcutting.Skills.TreeFeller.Other.Off"),
|
||||
|
||||
SERRATED_STRIKES(
|
||||
LoadProperties.serratedStrikeCooldown,
|
||||
"Swords.Skills.SS.On",
|
||||
"Swords.Skills.SS.Off",
|
||||
"Swords.Skills.SS.Other.On",
|
||||
"Swords.Skills.SS.Refresh",
|
||||
"Swords.Skills.SS.Other.Off"),
|
||||
|
||||
BLAST_MINING(
|
||||
LoadProperties.blastMiningCooldown,
|
||||
null,
|
||||
null,
|
||||
"Mining.Blast.Other.On",
|
||||
"Mining.Blast.Refresh",
|
||||
null),
|
||||
|
||||
LEAF_BLOWER(
|
||||
0,
|
||||
null,
|
||||
null,
|
||||
null,
|
||||
null,
|
||||
null);
|
||||
|
||||
private int cooldown;
|
||||
private String abilityOn;
|
||||
@ -42,11 +104,11 @@ public enum AbilityType {
|
||||
}
|
||||
|
||||
public String getAbilityOn() {
|
||||
return this.abilityOn;
|
||||
return mcLocale.getString(this.abilityOn);
|
||||
}
|
||||
|
||||
public String getAbilityOff() {
|
||||
return this.abilityOff;
|
||||
return mcLocale.getString(this.abilityOff);
|
||||
}
|
||||
|
||||
public String getAbilityPlayer(Player player) {
|
||||
@ -58,7 +120,7 @@ public enum AbilityType {
|
||||
}
|
||||
|
||||
public String getAbilityRefresh() {
|
||||
return this.abilityRefresh;
|
||||
return mcLocale.getString(this.abilityRefresh);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -7,12 +7,12 @@ import com.gmail.nossr50.ItemChecks;
|
||||
import com.gmail.nossr50.locale.mcLocale;
|
||||
|
||||
public enum ToolType {
|
||||
AXE(mcLocale.getString("Skills.LowerAxe"), mcLocale.getString("Skills.ReadyAxe")),
|
||||
FISTS(mcLocale.getString("Skills.LowerFists"), mcLocale.getString("Skills.ReadyFists")),
|
||||
HOE(mcLocale.getString("Skills.LowerHoe"), mcLocale.getString("Skills.ReadyHoe")),
|
||||
PICKAXE(mcLocale.getString("Skills.LowerPickAxe"), mcLocale.getString("Skills.ReadyPickAxe")),
|
||||
SHOVEL(mcLocale.getString("Skills.LowerShovel"), mcLocale.getString("Skills.ReadyShovel")),
|
||||
SWORD(mcLocale.getString("Skills.LowerSword"), mcLocale.getString("Skills.ReadySword"));
|
||||
AXE(mcLocale.getString("Axes.Ability.Lower"), mcLocale.getString("Axes.Ability.Ready")),
|
||||
FISTS(mcLocale.getString("Unarmed.Ability.Lower"), mcLocale.getString("Unarmed.Ability.Ready")),
|
||||
HOE(mcLocale.getString("Herbalism.Ability.Lower"), mcLocale.getString("Herbalism.Ability.Ready")),
|
||||
PICKAXE(mcLocale.getString("Mining.Ability.Lower"), mcLocale.getString("Mining.Ability.Ready")),
|
||||
SHOVEL(mcLocale.getString("Excavation.Ability.Lower"), mcLocale.getString("Excavation.Ability.Ready")),
|
||||
SWORD(mcLocale.getString("Swords.Ability.Lower"), mcLocale.getString("Swords.Ability.Ready"));
|
||||
|
||||
private String lowerTool;
|
||||
private String raiseTool;
|
||||
|
@ -226,7 +226,8 @@ public class mcEntityListener implements Listener {
|
||||
int currentFoodLevel = player.getFoodLevel();
|
||||
int newFoodLevel = event.getFoodLevel();
|
||||
|
||||
/* Some foods have 3 ranks
|
||||
/*
|
||||
* Some foods have 3 ranks
|
||||
* Some foods have 5 ranks
|
||||
* The number of ranks is based on how 'common' the item is
|
||||
* We can adjust this quite easily if we find something is giving too much of a bonus
|
||||
|
@ -169,7 +169,7 @@ public class mcPlayerListener implements Listener {
|
||||
|
||||
if (mcPermissions.getInstance().motd(player) && LoadProperties.enableMotd) {
|
||||
player.sendMessage(mcLocale.getString("mcMMO.MOTD", new Object[] {plugin.getDescription().getVersion()}));
|
||||
player.sendMessage(mcLocale.getString("McMMO.Wiki"));
|
||||
player.sendMessage(mcLocale.getString("mcMMO.Wiki"));
|
||||
}
|
||||
|
||||
//THIS IS VERY BAD WAY TO DO THINGS, NEED BETTER WAY
|
||||
|
@ -54,7 +54,7 @@ public class mcBleedTimer implements Runnable {
|
||||
PP.decreaseBleedTicks();
|
||||
|
||||
if (PP.getBleedTicks() == 0) {
|
||||
player.sendMessage(mcLocale.getString("Swords.StoppedBleeding"));
|
||||
player.sendMessage(mcLocale.getString("Swords.Combat.Bleeding.Stopped"));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -34,25 +34,20 @@ public class mcTimer implements Runnable {
|
||||
/*
|
||||
* MONITOR SKILLS
|
||||
*/
|
||||
Skills.monitorSkill(player, PP, curTime, SkillType.AXES);
|
||||
Skills.monitorSkill(player, PP, curTime, SkillType.EXCAVATION);
|
||||
Skills.monitorSkill(player, PP, curTime, SkillType.HERBALISM);
|
||||
Skills.monitorSkill(player, PP, curTime, SkillType.MINING);
|
||||
Skills.monitorSkill(player, PP, curTime, SkillType.SWORDS);
|
||||
Skills.monitorSkill(player, PP, curTime, SkillType.UNARMED);
|
||||
Skills.monitorSkill(player, PP, curTime, SkillType.WOODCUTTING);
|
||||
for (SkillType skill : SkillType.values()) {
|
||||
if (skill.getTool() != null && skill.getAbility() != null) {
|
||||
Skills.monitorSkill(player, PP, curTime, skill);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* COOLDOWN MONITORING
|
||||
*/
|
||||
Skills.watchCooldown(player, PP, curTime, AbilityType.SKULL_SPLIITER);
|
||||
Skills.watchCooldown(player, PP, curTime, AbilityType.GIGA_DRILL_BREAKER);
|
||||
Skills.watchCooldown(player, PP, curTime, AbilityType.GREEN_TERRA);
|
||||
Skills.watchCooldown(player, PP, curTime, AbilityType.SUPER_BREAKER);
|
||||
Skills.watchCooldown(player, PP, curTime, AbilityType.SERRATED_STRIKES);
|
||||
Skills.watchCooldown(player, PP, curTime, AbilityType.BERSERK);
|
||||
Skills.watchCooldown(player, PP, curTime, AbilityType.TREE_FELLER);
|
||||
Skills.watchCooldown(player, PP, curTime, AbilityType.BLAST_MINING);
|
||||
for (AbilityType ability : AbilityType.values()) {
|
||||
if (ability.getCooldown() > 0 ) {
|
||||
Skills.watchCooldown(player, PP, curTime, ability);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -68,10 +68,10 @@ public class Acrobatics {
|
||||
}
|
||||
|
||||
if (gracefulRoll) {
|
||||
player.sendMessage(mcLocale.getString("Acrobatics.GracefulRoll"));
|
||||
player.sendMessage(mcLocale.getString("Acrobatics.Ability.Proc"));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(mcLocale.getString("Acrobatics.Roll"));
|
||||
player.sendMessage(mcLocale.getString("Acrobatics.Roll.Text"));
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -108,7 +108,7 @@ public class Acrobatics {
|
||||
int skillCheck = m.skillCheck(skillLevel, MAX_BONUS_LEVEL);
|
||||
|
||||
if (random.nextInt(4000) <= skillCheck && mcPermissions.getInstance().dodge(defender)) {
|
||||
defender.sendMessage(mcLocale.getString("Acrobatics.Dodge"));
|
||||
defender.sendMessage(mcLocale.getString("Acrobatics.Combat.Proc"));
|
||||
|
||||
if (System.currentTimeMillis() >= (5000 + PPd.getRespawnATS()) && defender.getHealth() >= 1) {
|
||||
PPd.addXP(SkillType.ACROBATICS, damage * DODGE_MODIFIER);
|
||||
|
@ -80,12 +80,12 @@ public class Axes {
|
||||
if (entity instanceof Player){
|
||||
event.setDamage((int) (damage * PVP_MODIFIER));
|
||||
Player player = (Player) entity;
|
||||
player.sendMessage(mcLocale.getString("Axes.HitCritically"));
|
||||
player.sendMessage(mcLocale.getString("Axes.Combat.CritStruck"));
|
||||
}
|
||||
else {
|
||||
event.setDamage(damage * PVE_MODIFIER);
|
||||
}
|
||||
attacker.sendMessage(mcLocale.getString("Axes.CriticalHit"));
|
||||
attacker.sendMessage(mcLocale.getString("Axes.Combat.CriticalHit"));
|
||||
}
|
||||
}
|
||||
|
||||
@ -138,7 +138,7 @@ public class Axes {
|
||||
if (random.nextInt(100) <= GREATER_IMPACT_CHANCE) {
|
||||
event.setDamage(event.getDamage() + 2);
|
||||
target.setVelocity(attacker.getLocation().getDirection().normalize().multiply(GREATER_IMPACT_MULTIPLIER));
|
||||
attacker.sendMessage(mcLocale.getString("Axes.GreaterImpactOnEnemy"));
|
||||
attacker.sendMessage(mcLocale.getString("Axes.Combat.GI.Proc"));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -273,7 +273,7 @@ public class BlastMining {
|
||||
}
|
||||
}
|
||||
|
||||
player.sendMessage(mcLocale.getString("BlastMining.Boom"));
|
||||
player.sendMessage(mcLocale.getString("Mining.Blast.Boom"));
|
||||
|
||||
/* Create the TNT entity */
|
||||
TNTPrimed tnt = player.getWorld().spawn(block.getLocation(), TNTPrimed.class);
|
||||
|
@ -97,8 +97,7 @@ public class Fishing {
|
||||
break;
|
||||
}
|
||||
|
||||
if (LoadProperties.fishingDrops) {
|
||||
if (rewards.size() > 0) {
|
||||
if (LoadProperties.fishingDrops && rewards.size() > 0) {
|
||||
FishingTreasure treasure = rewards.get(random.nextInt(rewards.size()));
|
||||
|
||||
if (random.nextDouble() * 100 <= treasure.getDropChance()) {
|
||||
@ -106,7 +105,6 @@ public class Fishing {
|
||||
theCatch.setItemStack(treasure.getDrop());
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
theCatch.setItemStack(new ItemStack(Material.RAW_FISH));
|
||||
}
|
||||
|
@ -103,7 +103,7 @@ public class Repair {
|
||||
}
|
||||
}
|
||||
else {
|
||||
player.sendMessage(mcLocale.getString("Skills.FullDurability"));
|
||||
player.sendMessage(mcLocale.getString("Repair.Skills.FullDurability"));
|
||||
}
|
||||
}
|
||||
|
||||
@ -190,7 +190,7 @@ public class Repair {
|
||||
for (Enchantment x : enchants.keySet()) {
|
||||
is.removeEnchantment(x);
|
||||
}
|
||||
player.sendMessage(mcLocale.getString("Repair.LostEnchants"));
|
||||
player.sendMessage(mcLocale.getString("Repair.Arcane.Lost"));
|
||||
return;
|
||||
}
|
||||
|
||||
@ -217,13 +217,13 @@ public class Repair {
|
||||
Map<Enchantment, Integer> newEnchants = is.getEnchantments();
|
||||
|
||||
if (newEnchants.isEmpty()) {
|
||||
player.sendMessage(mcLocale.getString("Repair.ArcaneFailed"));
|
||||
player.sendMessage(mcLocale.getString("Repair.Arcane.Fail"));
|
||||
}
|
||||
else if (downgraded || newEnchants.size() < enchants.size()) {
|
||||
player.sendMessage(mcLocale.getString("Repair.Downgraded"));
|
||||
player.sendMessage(mcLocale.getString("Repair.Arcane.Downgrade"));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(mcLocale.getString("Repair.ArcanePerfect"));
|
||||
player.sendMessage(mcLocale.getString("Repair.Arcane.Perfect"));
|
||||
}
|
||||
}
|
||||
|
||||
@ -350,12 +350,12 @@ public class Repair {
|
||||
int skillLevel = Users.getProfile(player).getSkillLevel(SkillType.REPAIR);
|
||||
|
||||
if (is.getAmount() != 1) {
|
||||
player.sendMessage(mcLocale.getString("Skills.StackedItems"));
|
||||
player.sendMessage(mcLocale.getString("Repair.Skills.StackedItems"));
|
||||
}
|
||||
else {
|
||||
if (ItemChecks.isDiamondTool(is) || ItemChecks.isDiamondArmor(is)) {
|
||||
if (skillLevel < LoadProperties.repairDiamondLevel) {
|
||||
player.sendMessage(mcLocale.getString("Skills.AdeptDiamond"));
|
||||
player.sendMessage(mcLocale.getString("Repair.Skills.AdeptDiamond"));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(mcLocale.getString("Skills.NeedMore") + " " + ChatColor.BLUE + m.prettyItemString(LoadProperties.rDiamond));
|
||||
@ -363,7 +363,7 @@ public class Repair {
|
||||
}
|
||||
else if (ItemChecks.isIronTool(is) || ItemChecks.isIronArmor(is)) {
|
||||
if (skillLevel < LoadProperties.repairIronLevel) {
|
||||
player.sendMessage(mcLocale.getString("Skills.AdeptIron"));
|
||||
player.sendMessage(mcLocale.getString("Repair.Skills.AdeptIron"));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(mcLocale.getString("Skills.NeedMore")+ " " + ChatColor.GRAY + m.prettyItemString(LoadProperties.rIron));
|
||||
@ -371,7 +371,7 @@ public class Repair {
|
||||
}
|
||||
else if (ItemChecks.isGoldTool(is) || ItemChecks.isGoldArmor(is)) {
|
||||
if (skillLevel < LoadProperties.repairGoldLevel) {
|
||||
player.sendMessage(mcLocale.getString("Skills.AdeptGold"));
|
||||
player.sendMessage(mcLocale.getString("Repair.Skills.AdeptGold"));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(mcLocale.getString("Skills.NeedMore") + " " + ChatColor.GOLD + m.prettyItemString(LoadProperties.rGold));
|
||||
@ -379,7 +379,7 @@ public class Repair {
|
||||
}
|
||||
else if (ItemChecks.isStoneTool(is)) {
|
||||
if (skillLevel < LoadProperties.repairStoneLevel) {
|
||||
player.sendMessage(mcLocale.getString("Skills.AdeptStone"));
|
||||
player.sendMessage(mcLocale.getString("Repair.Skills.AdeptStone"));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(mcLocale.getString("Skills.NeedMore") + " " + ChatColor.GRAY + m.prettyItemString(LoadProperties.rStone));
|
||||
@ -409,7 +409,7 @@ public class Repair {
|
||||
int skillLevel = Users.getProfile(player).getSkillLevel(SkillType.REPAIR);
|
||||
|
||||
if ((skillLevel > MAX_BONUS_LEVEL || random.nextInt(1000) <= skillLevel) && mcPermissions.getInstance().repairBonus(player)) {
|
||||
player.sendMessage(mcLocale.getString("Skills.FeltEasy"));
|
||||
player.sendMessage(mcLocale.getString("Repair.Skills.FeltEasy"));
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -468,7 +468,7 @@ public class Repair {
|
||||
}
|
||||
}
|
||||
else {
|
||||
player.sendMessage(mcLocale.getString("mcBlockListener.PlacedAnvil"));
|
||||
player.sendMessage(mcLocale.getString("Repair.Listener.Anvil"));
|
||||
}
|
||||
|
||||
PP.togglePlacedAnvil();
|
||||
|
@ -225,11 +225,11 @@ public class Skills {
|
||||
}
|
||||
}
|
||||
else {
|
||||
player.sendMessage(mcLocale.getString("Skills."+capitalized+"Up", new Object[] {String.valueOf(skillups), PP.getSkillLevel(skillType)}));
|
||||
player.sendMessage(mcLocale.getString(capitalized + "Skillup", new Object[] {String.valueOf(skillups), PP.getSkillLevel(skillType)}));
|
||||
}
|
||||
}
|
||||
else {
|
||||
player.sendMessage(mcLocale.getString("Skills."+capitalized+"Up", new Object[] {String.valueOf(skillups), PP.getSkillLevel(skillType)}));
|
||||
player.sendMessage(mcLocale.getString(capitalized + "Skillup", new Object[] {String.valueOf(skillups), PP.getSkillLevel(skillType)}));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -73,7 +73,7 @@ public class Swords {
|
||||
else {
|
||||
mcBleedTimer.add(entity);
|
||||
}
|
||||
attacker.sendMessage(mcLocale.getString("Swords.EnemyBleeding"));
|
||||
attacker.sendMessage(mcLocale.getString("Swords.Combat.Bleeding"));
|
||||
}
|
||||
}
|
||||
|
||||
@ -104,10 +104,10 @@ public class Swords {
|
||||
|
||||
if (random.nextInt(2000) <= skillCheck) {
|
||||
Combat.dealDamage((LivingEntity) attacker, event.getDamage() / COUNTER_ATTACK_MODIFIER);
|
||||
defender.sendMessage(mcLocale.getString("Swords.CounterAttacked"));
|
||||
defender.sendMessage(mcLocale.getString("Swords.Combat.Countered"));
|
||||
|
||||
if (attacker instanceof Player) {
|
||||
((Player) attacker).sendMessage(mcLocale.getString("Swords.HitByCounterAttack"));
|
||||
((Player) attacker).sendMessage(mcLocale.getString("Swords.Combat.Counter.Hit"));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -154,7 +154,7 @@ public class Taming {
|
||||
}
|
||||
|
||||
wolf.teleport(master.getLocation());
|
||||
master.sendMessage(mcLocale.getString("mcEntityListener.WolfComesBack"));
|
||||
master.sendMessage(mcLocale.getString("Taming.Listener.Wolf"));
|
||||
}
|
||||
}
|
||||
break;
|
||||
@ -232,11 +232,11 @@ public class Taming {
|
||||
if (x.getType().equals(type)) {
|
||||
switch (type) {
|
||||
case WOLF:
|
||||
player.sendMessage(mcLocale.getString("m.TamingSummonWolfFailed"));
|
||||
player.sendMessage(mcLocale.getString("Taming.Summon.Fail.Wolf"));
|
||||
return;
|
||||
|
||||
case OCELOT:
|
||||
player.sendMessage(mcLocale.getString("m.TamingSummonOcelotFailed"));
|
||||
player.sendMessage(mcLocale.getString("Taming.Summon.Fail.Ocelot"));
|
||||
return;
|
||||
|
||||
default:
|
||||
@ -258,7 +258,7 @@ public class Taming {
|
||||
}
|
||||
|
||||
player.setItemInHand(new ItemStack(summonItem, item.getAmount() - summonAmount));
|
||||
player.sendMessage(mcLocale.getString("m.TamingSummon"));
|
||||
player.sendMessage(mcLocale.getString("Taming.Summon.Complete"));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(mcLocale.getString("Skills.NeedMore")+ " " + ChatColor.GRAY + m.prettyItemString(summonItem.getId()));
|
||||
|
@ -54,7 +54,7 @@ public class WoodCutting {
|
||||
*/
|
||||
private static void removeBlocks(ArrayList<Block> toBeFelled, Player player, PlayerProfile PP) {
|
||||
if (toBeFelled.size() >= LoadProperties.treeFellerThreshold) {
|
||||
player.sendMessage(mcLocale.getString("Skills.Woodcutting.TreeFellerThreshold"));
|
||||
player.sendMessage(mcLocale.getString("Woodcutting.Skills.TreeFellerThreshold"));
|
||||
return;
|
||||
}
|
||||
|
||||
@ -67,7 +67,7 @@ public class WoodCutting {
|
||||
|
||||
/* This is to prevent using wood axes everytime you tree fell */
|
||||
if ((inHand.getDurability() + durabilityLoss >= inHand.getType().getMaxDurability()) || inHand.getType().equals(Material.AIR)) {
|
||||
player.sendMessage(mcLocale.getString("TreeFeller.AxeSplinters"));
|
||||
player.sendMessage(mcLocale.getString("Woodcutting.Skills.TreeFeller.Splinter"));
|
||||
|
||||
int health = player.getHealth();
|
||||
|
||||
|
@ -128,9 +128,9 @@ Herbalism.Ability.8=Double Drops (All Herbs)
|
||||
Herbalism.Ability.9=Double the normal loot
|
||||
Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
|
||||
Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0}
|
||||
Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s
|
||||
Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}%
|
||||
Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**
|
||||
Herbalism.Ability.GTh.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s
|
||||
Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0}
|
||||
Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**
|
||||
Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE**
|
||||
|
@ -31,113 +31,86 @@ commands:
|
||||
addxp:
|
||||
aliases: []
|
||||
description: Add XP to a user
|
||||
permission: mcmmo.tools.mmoedit
|
||||
addlevels:
|
||||
aliases: []
|
||||
description: Add levels to a user
|
||||
permission: mcmmo.tools.mmoedit
|
||||
mcability:
|
||||
aliases: []
|
||||
description: Toggle whether or not abilities get readied on right click
|
||||
permission: mcmmo.commands.ability
|
||||
mcrefresh:
|
||||
aliases: []
|
||||
description: Refresh all cooldowns for mcMMO
|
||||
permission: mcmmo.tools.mcrefresh
|
||||
mcgod:
|
||||
aliases: []
|
||||
description: Make yourself invulnerable
|
||||
permission: mcmmo.tools.mcgod
|
||||
mcstats:
|
||||
aliases: []
|
||||
description: Shows your mcMMO stats and xp
|
||||
mcremove:
|
||||
aliases: []
|
||||
description: Remove a user from the database
|
||||
permission: mcmmo.tools.mcremove
|
||||
mmoedit:
|
||||
aliases: []
|
||||
description: Edit the skill values for a user
|
||||
permission: mcmmo.tools.mmoedit
|
||||
ptp:
|
||||
aliases: []
|
||||
description: Teleport to a party member
|
||||
permission: mcmmo.commands.ptp
|
||||
party:
|
||||
aliases: []
|
||||
description: Create/join a party
|
||||
permission: mcmmo.commands.party
|
||||
inspect:
|
||||
aliases: []
|
||||
description: View mcMMO stats of another player
|
||||
invite:
|
||||
aliases: []
|
||||
description: Invite a player into your party
|
||||
permission: mcmmo.chat.partychat
|
||||
accept:
|
||||
aliases: []
|
||||
description: Accept a party invite
|
||||
permission: mcmmo.chat.partychat
|
||||
mmoupdate:
|
||||
aliases: []
|
||||
description: Convert from Flat File to MySQL
|
||||
permission: mcmmo.admin
|
||||
p:
|
||||
aliases: [pc]
|
||||
description: Toggle Party chat or send party chat messages
|
||||
permission: mcmmo.chat.partychat
|
||||
excavation:
|
||||
aliases: []
|
||||
description: Detailed skill info
|
||||
permission: mcmmo.skills.excavation
|
||||
herbalism:
|
||||
aliases: []
|
||||
description: Detailed skill info
|
||||
permission: mcmmo.skills.herbalism
|
||||
mining:
|
||||
aliases: []
|
||||
description: Detailed skill info
|
||||
permission: mcmmo.skills.mining
|
||||
woodcutting:
|
||||
aliases: []
|
||||
description: Detailed skill info
|
||||
permission: mcmmo.skills.woodcutting
|
||||
axes:
|
||||
aliases: []
|
||||
description: Detailed skill info
|
||||
permission: mcmmo.skills.axes
|
||||
archery:
|
||||
aliases: []
|
||||
description: Detailed skill info
|
||||
permission: mcmmo.skills.archery
|
||||
swords:
|
||||
aliases: []
|
||||
description: Detailed skill info
|
||||
permission: mcmmo.skills.swords
|
||||
taming:
|
||||
aliases: []
|
||||
description: Detailed skill info
|
||||
permission: mcmmo.skills.taming
|
||||
unarmed:
|
||||
aliases: []
|
||||
description: Detailed skill info
|
||||
permission: mcmmo.skills.unarmed
|
||||
acrobatics:
|
||||
aliases: []
|
||||
description: Detailed skill info
|
||||
permission: mcmmo.skills.acrobatics
|
||||
repair:
|
||||
aliases: []
|
||||
aliases: [mcrepair]
|
||||
description: Detailed skill info
|
||||
permission: mcmmo.skills.repair
|
||||
fishing:
|
||||
aliases: []
|
||||
description: Detailed skill info
|
||||
permission: mcmmo.skills.fishing
|
||||
a:
|
||||
aliases: [ac]
|
||||
description: Toggle Admin chat or send admin chat messages
|
||||
permission: mcmmo.chat.adminchat
|
||||
permissions:
|
||||
mcmmo.*:
|
||||
description: Implies all mcmmo permissions.
|
||||
|
Loading…
Reference in New Issue
Block a user