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https://github.com/mcMMO-Dev/mcMMO.git
synced 2025-07-20 14:24:44 +02:00
Changed secondary abilities to use constants instead of enum
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@ -34,7 +34,7 @@ public class UnarmedManager extends SkillManager {
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}
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public boolean canUseIronArm() {
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return Permissions.secondaryAbilityEnabled(getPlayer(), SecondaryAbility.IRON_ARM);
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return Permissions.secondaryAbilityEnabled(getPlayer(), SecondaryAbility.ironArm);
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}
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public boolean canUseBerserk() {
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@ -42,21 +42,21 @@ public class UnarmedManager extends SkillManager {
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}
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public boolean canDisarm(LivingEntity target) {
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return target instanceof Player && ((Player) target).getItemInHand().getType() != Material.AIR && Permissions.secondaryAbilityEnabled(getPlayer(), SecondaryAbility.DISARM);
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return target instanceof Player && ((Player) target).getItemInHand().getType() != Material.AIR && Permissions.secondaryAbilityEnabled(getPlayer(), SecondaryAbility.disarm);
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}
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public boolean canDeflect() {
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Player player = getPlayer();
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return player.getItemInHand().getType() == Material.AIR && Permissions.secondaryAbilityEnabled(getPlayer(), SecondaryAbility.DEFLECT);
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return player.getItemInHand().getType() == Material.AIR && Permissions.secondaryAbilityEnabled(getPlayer(), SecondaryAbility.deflect);
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}
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public boolean canUseBlockCracker() {
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return Permissions.secondaryAbilityEnabled(getPlayer(), SecondaryAbility.BLOCK_CRACKER);
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return Permissions.secondaryAbilityEnabled(getPlayer(), SecondaryAbility.blockCracker);
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}
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public boolean blockCrackerCheck(BlockState blockState) {
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if (!SkillUtils.activationSuccessful(SecondaryAbility.BLOCK_CRACKER, getPlayer())) {
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if (!SkillUtils.activationSuccessful(SecondaryAbility.blockCracker, getPlayer())) {
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return false;
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}
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@ -89,7 +89,7 @@ public class UnarmedManager extends SkillManager {
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* @param defender The defending player
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*/
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public void disarmCheck(Player defender) {
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if (SkillUtils.activationSuccessful(SecondaryAbility.DISARM, getPlayer(), getSkillLevel(), activationChance) && !hasIronGrip(defender)) {
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if (SkillUtils.activationSuccessful(SecondaryAbility.disarm, getPlayer(), getSkillLevel(), activationChance) && !hasIronGrip(defender)) {
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if (EventUtils.callDisarmEvent(defender).isCancelled()) {
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return;
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}
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@ -109,7 +109,7 @@ public class UnarmedManager extends SkillManager {
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* Check for arrow deflection.
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*/
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public boolean deflectCheck() {
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if (SkillUtils.activationSuccessful(SecondaryAbility.DEFLECT, getPlayer(), getSkillLevel(), activationChance)) {
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if (SkillUtils.activationSuccessful(SecondaryAbility.deflect, getPlayer(), getSkillLevel(), activationChance)) {
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getPlayer().sendMessage(LocaleLoader.getString("Combat.ArrowDeflect"));
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return true;
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}
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@ -132,7 +132,7 @@ public class UnarmedManager extends SkillManager {
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* Handle the effects of the Iron Arm ability
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*/
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public double ironArm() {
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if (!SkillUtils.activationSuccessful(SecondaryAbility.IRON_ARM, getPlayer())) {
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if (!SkillUtils.activationSuccessful(SecondaryAbility.ironArm, getPlayer())) {
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return 0;
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}
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@ -146,7 +146,7 @@ public class UnarmedManager extends SkillManager {
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* @return true if the defender was not disarmed, false otherwise
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*/
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private boolean hasIronGrip(Player defender) {
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if (!Misc.isNPCEntity(defender) && Permissions.secondaryAbilityEnabled(defender, SecondaryAbility.IRON_GRIP) && SkillUtils.activationSuccessful(SecondaryAbility.IRON_GRIP, defender, skill)) {
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if (!Misc.isNPCEntity(defender) && Permissions.secondaryAbilityEnabled(defender, SecondaryAbility.ironGrip) && SkillUtils.activationSuccessful(SecondaryAbility.ironGrip, defender, skill)) {
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defender.sendMessage(LocaleLoader.getString("Unarmed.Ability.IronGrip.Defender"));
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getPlayer().sendMessage(LocaleLoader.getString("Unarmed.Ability.IronGrip.Attacker"));
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