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Add lifespan to Taming summons
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@ -353,21 +353,26 @@ Skills:
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# Item_Material: Material of the item needed to summon the pet
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# Item_Amount: Amount of items required to summon the pet
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# Summon_Amount: Amount of pets to summon when using Call Of The Wild
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# Summon_Length: Pets despawn when their summon life length expires
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Wolf:
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Item_Material: BONE
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Item_Amount: 10
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Summon_Amount: 1
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Summon_Length: 240
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Ocelot:
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Item_Material: RAW_FISH
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Item_Amount: 10
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Summon_Amount: 1
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Summon_Length: 240
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Horse:
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Item_Material: APPLE
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Item_Amount: 10
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Summon_Amount: 1
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Summon_Length: 240
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# Range to check for nearby pets when using Call Of The Wild, 0 will disable the check
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Range: 40.0
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Unarmed:
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Enabled_For_PVP: true
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Enabled_For_PVE: true
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@ -473,6 +478,7 @@ Particles:
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Dodge: true
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Bleed: true
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Greater_Impact: true
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Call_of_the_Wild: true
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# These settings determine if fireworks should get launched when a player levels-up,
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# this will happen by default for every 100 levels.
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@ -360,6 +360,7 @@ Taming.Listener=Taming:
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Taming.SkillName=TAMING
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Taming.Skillup=[[YELLOW]]Taming skill increased by {0}. Total ({1})
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Taming.Summon.Complete=[[GREEN]]Summoning complete
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Taming.Summon.Lifespan=[[YELLOW]] (Lifespan: {0}s)
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Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more.
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Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more.
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Taming.Summon.Fail.Horse=[[RED]]You have too many horses nearby to summon any more.
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