From ed171e576177f3ff7be27f752eb37a7547b8a91f Mon Sep 17 00:00:00 2001 From: bm01 Date: Thu, 26 Apr 2012 03:55:08 +0200 Subject: [PATCH] Fixed some locale stuff --- .../com/gmail/nossr50/locale/mcLocale.java | 19 +- .../java/com/gmail/nossr50/skills/Skills.java | 4 +- src/main/resources/config.yml | 2 +- .../resources/locale/locale_da.properties | 20 +- .../resources/locale/locale_de.properties | 20 +- ...-US.properties => locale_en_US.properties} | 1016 ++++++++--------- .../resources/locale/locale_es.properties | 20 +- .../resources/locale/locale_fi.properties | 20 +- .../resources/locale/locale_fr.properties | 20 +- .../resources/locale/locale_it.properties | 20 +- .../resources/locale/locale_ko.properties | 20 +- .../resources/locale/locale_lv.properties | 20 +- .../resources/locale/locale_nl.properties | 20 +- .../resources/locale/locale_no.properties | 20 +- .../resources/locale/locale_pl.properties | 20 +- ...-BR.properties => locale_pt_BR.properties} | 20 +- .../resources/locale/locale_ru.properties | 20 +- .../resources/locale/locale_sv.properties | 20 +- 18 files changed, 662 insertions(+), 659 deletions(-) rename src/main/resources/locale/{locale_en-US.properties => locale_en_US.properties} (97%) rename src/main/resources/locale/{locale_pt-BR.properties => locale_pt_BR.properties} (98%) diff --git a/src/main/java/com/gmail/nossr50/locale/mcLocale.java b/src/main/java/com/gmail/nossr50/locale/mcLocale.java index 65c85473f..7b802a3d4 100644 --- a/src/main/java/com/gmail/nossr50/locale/mcLocale.java +++ b/src/main/java/com/gmail/nossr50/locale/mcLocale.java @@ -4,6 +4,7 @@ import java.text.MessageFormat; import java.util.Locale; import java.util.MissingResourceException; import java.util.ResourceBundle; +import java.util.logging.Logger; import org.bukkit.ChatColor; @@ -27,14 +28,16 @@ public class mcLocale { public static String getString(String key, Object[] messageArguments) { try { if (RESOURCE_BUNDLE == null) { - String myLocale = LoadProperties.locale.toLowerCase(); - try { - //attempt to get the locale denoted - RESOURCE_BUNDLE = ResourceBundle.getBundle(BUNDLE_NAME, new Locale(myLocale)); - } - catch (MissingResourceException e) { - RESOURCE_BUNDLE = ResourceBundle.getBundle(BUNDLE_NAME, new Locale("en-US")); - } + Locale.setDefault(new Locale("en", "US")); + String[] myLocale = LoadProperties.locale.split("[-_ ]"); + + Locale locale = null; + if (myLocale.length == 1) + locale = new Locale(myLocale[0]); + else if (myLocale.length >= 2) + locale = new Locale(myLocale[0], myLocale[1]); + + RESOURCE_BUNDLE = ResourceBundle.getBundle(BUNDLE_NAME, locale); } String output = RESOURCE_BUNDLE.getString(key); diff --git a/src/main/java/com/gmail/nossr50/skills/Skills.java b/src/main/java/com/gmail/nossr50/skills/Skills.java index dd1b15d91..7d1d2e0a0 100644 --- a/src/main/java/com/gmail/nossr50/skills/Skills.java +++ b/src/main/java/com/gmail/nossr50/skills/Skills.java @@ -225,11 +225,11 @@ public class Skills { } } else { - player.sendMessage(mcLocale.getString(capitalized + "Skillup", new Object[] {String.valueOf(skillups), PP.getSkillLevel(skillType)})); + player.sendMessage(mcLocale.getString(capitalized + ".Skillup", new Object[] {String.valueOf(skillups), PP.getSkillLevel(skillType)})); } } else { - player.sendMessage(mcLocale.getString(capitalized + "Skillup", new Object[] {String.valueOf(skillups), PP.getSkillLevel(skillType)})); + player.sendMessage(mcLocale.getString(capitalized + ".Skillup", new Object[] {String.valueOf(skillups), PP.getSkillLevel(skillType)})); } } diff --git a/src/main/resources/config.yml b/src/main/resources/config.yml index e7696e8dd..f336e3b43 100644 --- a/src/main/resources/config.yml +++ b/src/main/resources/config.yml @@ -8,7 +8,7 @@ # Settings for mcMMO in general ### General: - Locale: en-US + Locale: en_US MOTD_Enabled: true #Amount of time (in minutes) to wait between saves of player information Save_Interval: 10 diff --git a/src/main/resources/locale/locale_da.properties b/src/main/resources/locale/locale_da.properties index a80728682..0cdb08b8d 100644 --- a/src/main/resources/locale/locale_da.properties +++ b/src/main/resources/locale/locale_da.properties @@ -154,16 +154,16 @@ Mining.Blast.Radius.Increase=[[RED]]Eksplosions Radius For\u00f8gelse: [[YELLOW] Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! -Repair.Effects.0=Reparer -Repair.Effects.1=Repair Iron Tools & Armor -Repair.Effects.2=Repair Mastery -Repair.Effects.3=Increased repair amount -Repair.Effects.4=Super Reparering -Repair.Effects.5=Dobble effektivitet -Repair.Effects.6=Diamond Repair ({0}+ SKILL) -Repair.Effects.7=Reparer Diamant V\u00e6rkt\u00f8jer & udstyr -Repair.Effects.8=Mystisk Smedning -Repair.Effects.9=Reparer magiske genstande +Repair.Effect.0=Reparer +Repair.Effect.1=Repair Iron Tools & Armor +Repair.Effect.2=Repair Mastery +Repair.Effect.3=Increased repair amount +Repair.Effect.4=Super Reparering +Repair.Effect.5=Dobble effektivitet +Repair.Effect.6=Diamond Repair ({0}+ SKILL) +Repair.Effect.7=Reparer Diamant V\u00e6rkt\u00f8jer & udstyr +Repair.Effect.8=Mystisk Smedning +Repair.Effect.9=Reparer magiske genstande Repair.Listener.Anvil=[[DARK_RED]]Du har placeret en armbolt, armbolte kan reparere v\u00e6rkt\u00f8j og rustning. Repair.Listener=Reparer: Repair.SkillName=REPARER diff --git a/src/main/resources/locale/locale_de.properties b/src/main/resources/locale/locale_de.properties index 9f35e930a..2af3f1bce 100644 --- a/src/main/resources/locale/locale_de.properties +++ b/src/main/resources/locale/locale_de.properties @@ -154,16 +154,16 @@ Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0} Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! Mining.Blast.Refresh=[[GREEN]]Deine [[YELLOW]]explosiv Bergbau [[GREEN]]F\u00e4higkeit ist erneuert! -Repair.Effects.0=Reparieren -Repair.Effects.1=Repariere Eisen Werkzeug & R\u00fcstungen -Repair.Effects.2=Reparatur Beherrschung -Repair.Effects.3=Increased repair amount -Repair.Effects.4=Super Reparatur -Repair.Effects.5=Doppelte Effektivit\u00e4t -Repair.Effects.6=Diamant Reparatur ({0}+ SKILL) -Repair.Effects.7=Repariere Diamant Werkzeug & R\u00fcstungen -Repair.Effects.8=Arkane Schmiedekunst -Repair.Effects.9=Repariere magische Gegenst\u00e4nde +Repair.Effect.0=Reparieren +Repair.Effect.1=Repariere Eisen Werkzeug & R\u00fcstungen +Repair.Effect.2=Reparatur Beherrschung +Repair.Effect.3=Increased repair amount +Repair.Effect.4=Super Reparatur +Repair.Effect.5=Doppelte Effektivit\u00e4t +Repair.Effect.6=Diamant Reparatur ({0}+ SKILL) +Repair.Effect.7=Repariere Diamant Werkzeug & R\u00fcstungen +Repair.Effect.8=Arkane Schmiedekunst +Repair.Effect.9=Repariere magische Gegenst\u00e4nde Repair.Listener.Anvil=[[DARK_RED]]Du hast einen Amboss plaziert, Ambosse k\u00f6nnen Waffen und R\u00fcstung reparieren. Repair.Listener=Reparieren: Repair.SkillName=Reparatur diff --git a/src/main/resources/locale/locale_en-US.properties b/src/main/resources/locale/locale_en_US.properties similarity index 97% rename from src/main/resources/locale/locale_en-US.properties rename to src/main/resources/locale/locale_en_US.properties index 636d993bc..6bc5b7267 100644 --- a/src/main/resources/locale/locale_en-US.properties +++ b/src/main/resources/locale/locale_en_US.properties @@ -1,509 +1,509 @@ -# en_us locale file v2.0 -# ----------------- -# Setting up a new standard for string names, for easier localization. -# SkillName.SubType.LocalEffect.Increment -# Skill name, such as ACROBATICS, MINING. -# Sub-type, such as EFFECT, ABILITY, COMBAT. -# Local Effect, local text for Skill Name; ROLL, IGNITIONTIME,GRACECHANCE. -# Increment, for multi-line or array-like lists. -# ###### -# -# EXAMPLES: -# -# Acrobatics.Ability.Proc -# Axes.Ability.Refresh.1 -# -# --Shatteredbeam - -# ACROBATICS -Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing** -Acrobatics.Combat.Proc=[[GREEN]]**Dodged** -Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}% -Acrobatics.Effect.0=Roll -Acrobatics.Effect.1=Reduces or Negates fall damage -Acrobatics.Effect.2=Graceful Roll -Acrobatics.Effect.3=Twice as effective as a normal Roll -Acrobatics.Effect.4=Dodge -Acrobatics.Effect.5=Reduce attack damage by half -Acrobatics.Listener=Acrobatics: -Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}% -Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}% -Acrobatics.Roll.Text=**Rolled** -Acrobatics.SkillName=ACROBATICS -Acrobatics.Skillup=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1}) - -#ARCHERY -Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}% -Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}% -Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}% -Archery.Effect.0=Skill Shot -Archery.Effect.1=Increases damage done with bows -Archery.Effect.2=Daze (Players) -Archery.Effect.3=Disorients foes and deals 4 DMG -Archery.Effect.4=Arrow Retrieval -Archery.Effect.5=Chance to retrieve arrows from corpses -Archery.Listener=Archery: -Archery.SkillName=ARCHERY -Archery.Skillup=[[YELLOW]]Archery skill increased by {0}. Total ({1}) - -# AXES -Axes.Ability.Bonus.0=Axe Mastery -Axes.Ability.Bonus.1=Bonus {0} damage -Axes.Ability.Bonus.2=Impact -Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor -Axes.Ability.Bonus.4=Greater Impact -Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes -Axes.Ability.Lower=[[GRAY]]**YOU LOWER YOUR AXE** -Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE** -Axes.Combat.Cleave.Proc=[[DARK_RED]]Struck by CLEAVE! -Axes.Combat.CritStruck=[[DARK_RED]]You were CRITICALLY hit! -Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}% -Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT! -Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE** -Axes.Combat.GI.Struck=[[RED]]**HIT BY GREATER IMPACT** -Axes.Combat.SS.Length=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s -Axes.Effect.0=Skull Splitter (Ability) -Axes.Effect.1=Deal AoE Damage -Axes.Effect.2=Critical Strikes -Axes.Effect.3=Double Damage -Axes.Effect.4=Axe Mastery -Axes.Effect.5=Adds bonus DMG -Axes.Effect.6=Impact -Axes.Effect.7=Strike with enough force to shatter armor -Axes.Effect.8=Greater Impact -Axes.Effect.9=Deal bonus damage to unarmored foes -Axes.Listener=Axes: -Axes.SkillName=AXES -Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off** -Axes.Skills.SS.On=[[GREEN]]**Skull Splitter ACTIVATED** -Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed! -Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0} -Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter! -Axes.Skillup=[[YELLOW]]Axes skill increased by {0}. Total ({1}) - -#EXCAVATION -Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL** -Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL** -Excavation.Effect.0=Giga Drill Breaker (ABILITY) -Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed -Excavation.Effect.2=Treasure Hunter -Excavation.Effect.3=Ability to dig for treasure -Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s -Excavation.Listener=Excavation: -Excavation.SkillName=EXCAVATION -Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off** -Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED** -Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed! -Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0} -Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker! -Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1}) - -#FISHING -Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** -Fishing.Ability.Locked.0=LOCKED UNTIL 150+ SKILL (SHAKE) -Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 -Fishing.Ability.Shake=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; -Fishing.Effect.0=Treasure Hunter (Passive) -Fishing.Effect.1=Fish up misc. objects -Fishing.Effect.2=Magic Hunter -Fishing.Effect.3=Find Enchanted Items -Fishing.Effect.4=Shake (vs. Entities) -Fishing.Effect.5=Shake items off of mobs w/ fishing pole -Fishing.ItemFound=[[GRAY]]Treasure found! -Fishing.Listener=Fishing: -Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... -Fishing.SkillName=FISHING -Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) - -#HERBALISM -Herbalism.Ability.0=Green Terra (ABILITY) -Herbalism.Ability.1=Spread the Terra, 3x Drops -Herbalism.Ability.2=Green Thumb (Wheat) -Herbalism.Ability.3=Auto-Plants wheat when harvesting -Herbalism.Ability.4=Green Thumb (Cobble/Stone Brick) -Herbalism.Ability.5=Cobblestone/Stone Brick -> Mossy w/ Seeds -Herbalism.Ability.6=Farmer's Diet -Herbalism.Ability.7=Improves hunger restored from farmed foods -Herbalism.Ability.8=Double Drops (All Herbs) -Herbalism.Ability.9=Double the normal loot -Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% -Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0} -Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s -Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}% -Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL** -Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0} -Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB** -Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE** -Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE** -Herbalism.Listener=Herbalism: -Herbalism.SkillName=HERBALISM -Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off** -Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED** -Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed! -Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0} -Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra! -Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1}) - -#MINING -Mining.Ability.0=Super Breaker (ABILITY) -Mining.Ability.1=Speed+, Triple Drop Chance -Mining.Ability.2=Double Drops -Mining.Ability.3=Double the normal loot -Mining.Ability.4=Blast Mining -Mining.Ability.5=Bonuses to mining with TNT -Mining.Ability.6=Bigger Bombs -Mining.Ability.7=Increases TNT explosion radius -Mining.Ability.8=Demolitions Expertise -Mining.Ability.9=Decreases damage from TNT explosions -Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s -Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING) -Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS) -Mining.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE) -Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE** -Mining.Ability.Ready=[[GREEN]]**YOU READY YOUR PICKAXE** -Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}% -Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% -Mining.Listener=Mining: -Mining.SkillName=MINING -Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off** -Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED** -Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0} -Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker! -Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed! -Mining.Skillup=[[YELLOW]]Mining skill increased by {0}. Total ({1}) - -#Blast Mining -Mining.Blast.Boom=[[GRAY]]**BOOM** -Mining.Blast.Effect.0=+35% ore yield -Mining.Blast.Effect.1=+40% ore yield -Mining.Blast.Effect.2=+45% ore yield, no debris -Mining.Blast.Effect.3=+50% ore yield, no debris -Mining.Blast.Effect.4=+55% ore yield, no debris, double drops -Mining.Blast.Effect.5=+60% ore yield, no debris, double drops -Mining.Blast.Effect.6=+65% ore yield, no debris, triple drops -Mining.Blast.Effect.7=+70% ore yield, no debris, triple drops -Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0} -Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) -Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! -Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! - -#REPAIR -Repair.Effects.0=Repair -Repair.Effects.1=Repair Iron Tools & Armor -Repair.Effects.2=Repair Mastery -Repair.Effects.3=Increased repair amount -Repair.Effects.4=Super Repair -Repair.Effects.5=Double effectiveness -Repair.Effects.6=Diamond Repair ({0}+ SKILL) -Repair.Effects.7=Repair Diamond Tools & Armor -Repair.Effects.8=Arcane Forging -Repair.Effects.9=Repair magic items -Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor. -Repair.Listener=Repair: -Repair.SkillName=REPAIR -Repair.Skills.AdeptDiamond=[[DARK_RED]]You're not skilled enough to repair Diamond. -Repair.Skills.AdeptGold=[[DARK_RED]]You're not skilled enough to repair Gold. -Repair.Skills.AdeptIron=[[DARK_RED]]You're not skilled enough to repair Iron. -Repair.Skills.AdeptStone=[[DARK_RED]]You're not skilled enough to repair Stone. -Repair.Skills.FeltEasy=[[GRAY]]That felt easy. -Repair.Skills.FullDurability=[[GRAY]]That is at full durability. -Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored -Repair.Skills.StackedItems=[[DARK_RED]]You can't repair stacked items. -Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}% -Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1}) - -##Arcane Forging -Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% -Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% -Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item. -Repair.Arcane.Fail=[[RED]]Arcane power has permanently left the item. -Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments. -Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item. -Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 - -#SWORDS -Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD** -Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD** -Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0} % -Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks -Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds -Swords.Combat.Bleeding.Stopped=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]! -Swords.Combat.Bleeding=[[GREEN]]**ENEMY BLEEDING** -Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}% -Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack! -Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED** -Swords.Combat.Parry.Chance=[[RED]]Parry Chance: [[YELLOW]]{0} % -Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES! -Swords.Effect.0=Counter Attack -Swords.Effect.1=Reflect 50% of damage taken -Swords.Effect.2=Serrated Strikes (ABILITY) -Swords.Effect.3=25% DMG AoE, Bleed+ AoE -Swords.Effect.4=Serrated Strikes Bleed+ -Swords.Effect.5=5 Tick Bleed -Swords.Effect.6=Bleed -Swords.Effect.7=Apply a bleed DoT -Swords.Listener=Swords: -Swords.SkillName=SWORDS -Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off** -Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES ACTIVATED** -Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed! -Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0} -Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes! -Swords.SkillUp=[[YELLOW]]Swords skill increased by {0}. Total ({1}) -Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s - -#TAMING -Taming.Ability.Bonus.0=Environmentally Aware -Taming.Ability.Bonus.1=Wolves avoid danger -Taming.Ability.Bonus.2=Thick Fur -Taming.Ability.Bonus.3=1/2 Damage, Fire Resistance -Taming.Ability.Bonus.4=Shock Proof -Taming.Ability.Bonus.5=Explosives do 1/6 normal damage -Taming.Ability.Bonus.6=Sharpened Claws -Taming.Ability.Bonus.7=+2 Damage -Taming.Ability.Bonus.8=Fast Food Service -Taming.Ability.Bonus.9=50% Chance for heal on attack -Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE) -Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR) -Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF) -Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS) -Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE) -Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}% -Taming.Effect.0=Beast Lore -Taming.Effect.1=Bone-whacking inspects wolves/ocelots -Taming.Effect.10=Shock Proof -Taming.Effect.11=Explosive Damage Reduction -Taming.Effect.12=Call of the Wild -Taming.Effect.13=Summon an animal to your side -Taming.Effect.14=[[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand -Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch and left-click with {0} Bones in hand -Taming.Effect.16=Fast Food Service -Taming.Effect.17=Chance for wolves to heal on attack -Taming.Effect.2=Gore -Taming.Effect.3=Critical Strike that applies Bleed -Taming.Effect.4=Sharpened Claws -Taming.Effect.5=Damage Bonus -Taming.Effect.6=Environmentally Aware -Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune -Taming.Effect.8=Thick Fur -Taming.Effect.9=DMG Reduction, Fire Resistance -Taming.Listener.Wolf=[[DARK_GRAY]]Your wolf scurries back to you... -Taming.Listener=Taming: -Taming.SkillName=TAMING -Taming.Skillup=[[YELLOW]]Taming skill increased by {0}. Total ({1}) -Taming.Summon.Complete=[[GREEN]]Summoning complete -Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more. -Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more. - -#UNARMED -Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s -Unarmed.Ability.Bonus.0=Iron Arm Style -Unarmed.Ability.Bonus.1=+{0} DMG Upgrade -Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}% -Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}% -Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS** -Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS** -Unarmed.Effect.0=Berserk (ABILITY) -Unarmed.Effect.1=+50% DMG, Breaks weak materials -Unarmed.Effect.2=Disarm (Players) -Unarmed.Effect.3=Drops the foes item held in hand -Unarmed.Effect.4=Iron Arm Style -Unarmed.Effect.5=Hardens your arm over time -Unarmed.Effect.6=Arrow Deflect -Unarmed.Effect.7=Deflect arrows -Unarmed.Listener=Unarmed: -Unarmed.SkillName=UNARMED -Unarmed.Skills.Berserk.Off=[[RED]]**Berserk has worn off** -Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED** -Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0} -Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk! -Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed! -Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1}) - -#WOODCUTTING -Woodcutting.Ability.0=Leaf Blower -Woodcutting.Ability.1=Blow away leaves -Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}% -Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s -Woodcutting.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (LEAF BLOWER) -Woodcutting.Effect.0=Tree Feller (ABILITY) -Woodcutting.Effect.1=Make trees explode -Woodcutting.Effect.2=Leaf Blower -Woodcutting.Effect.3=Blow Away Leaves -Woodcutting.Effect.4=Double Drops -Woodcutting.Effect.5=Double the normal loot -Woodcutting.Listener=Woodcutting: -Woodcutting.SkillName=WOODCUTTING -Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off** -Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED** -Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed! -Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0} -Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller! -Woodcutting.Skills.TreeFeller.Splinter=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES! -Woodcutting.Skills.TreeFellerThreshold=[[RED]]That tree is too large! -Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1}) - -#ABILITIY -##generic -Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!** -Ability.Generic.Template.Lock=[[GRAY]]{0} -Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1} - -#COMBAT -Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT** -Combat.BeastLore=[[GREEN]]**BEAST LORE** -Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1}) -Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]]) -Combat.BurningArrowHit=[[DARK_RED]]You were struck by a burning arrow! -Combat.Gore=[[GREEN]]**GORED** -Combat.Ignition=[[RED]]**IGNITION** -Combat.StruckByGore=[[RED]]**YOU HAVE BEEN GORED** -Combat.TargetDazed=Target was [[DARK_RED]]Dazed -Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy. - -#COMMANDS -##generic -mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),,[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread -Commands.Ability.Off=Ability use toggled [[RED]]off -Commands.Ability.On=Ability use toggled [[GREEN]]on -Commands.AdminChat.Off=Admin Chat only [[RED]]Off -Commands.AdminChat.On=Admin Chat only [[GREEN]]On -Commands.AdminToggle=[[RED]]- Toggle admin chat -Commands.Disabled=[[RED]]This command is disabled. -Commands.DoesNotExist= [[RED]]Player does not exist in the database! -Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled -Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled -Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions) -Commands.Inspect= [[RED]]- View detailed player info -Commands.Invite.Accepted=[[GREEN]]Invite Accepted. You have joined party {0} -Commands.Invite.Success=[[GREEN]]Invite sent successfully. -Commands.Leaderboards= [[RED]]- Leaderboards -Commands.mcgod=[[RED]]- Toggle GodMode -Commands.mmoedit=[player] [[RED]] - Modify target -Commands.ModDescription=[[RED]]- Read brief mod description -Commands.NoConsole=This command does not support console usage. -Commands.Other=[[GREEN]]--OTHER COMMANDS-- -Commands.Party.Accept=[[RED]]- Accept party invite -Commands.Party.Chat.Off=Party Chat only [[RED]]Off -Commands.Party.Chat.On=Party Chat only [[GREEN]]On -Commands.Party.Commands=[[GREEN]]--PARTY COMMANDS-- -Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1} -Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/accept[[YELLOW]] to accept the invite -Commands.Party.Invite= [[RED]]- Send party invite -Commands.Party.Join=Joined Party: {0} -Commands.Party.Kick=[[RED]]You were kicked from party {0}! -Commands.Party.Leave=[[RED]]You have left that party -Commands.Party.Members=[[GREEN]]Party Members: {0} -Commands.Party.None=[[RED]]You are not in a party. -Commands.Party.Quit=[[RED]]- Leave your current party -Commands.Party.Teleport= [[RED]]- Teleport to party member -Commands.Party.Toggle=[[RED]]- Toggle Party Chat -Commands.Party= [[RED]]- Create/Join designated party -Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard-- -Commands.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} -Commands.Skill.Invalid=[[RED]]That is not a valid skillname! -Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard-- -Commands.SkillInfo=/ [[RED]]- View detailed information about a skill -Commands.Stats.Self=YOUR STATS -Commands.Stats=[[RED]]- View your mcMMO stats -Commands.ToggleAbility=[[RED]]- Toggle ability activation with right click -mcMMO.MOTD=[[BLUE]]This server is running mcMMO {0}! \n Type [[YELLOW]]/mcmmo[[BLUE]] for help. -mcMMO.NoInvites=[[RED]]You have no invites at this time -mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions. -mcMMO.NoSkillNote=[[DARK_GRAY]]If you don't have access to a skill it will not be shown here. -mcMMO.Wiki=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki - -##party -Commands.Party.InParty=[[GREEN]]Party: {0} -Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions) -Party.Help.0=[[RED]]Proper usage is /party to join or /party q to quit -Party.Help.1=[[RED]]To join a passworded party, use /party -Party.Help.2=[[RED]]Consult /party ? for more information -Party.Help.3=[[RED]]Use /party to join or /party q to quit -Party.Help.4=[[RED]]To lock or unlock your party, use /party -Party.Help.5=[[RED]]To password protect your party, use /party password -Party.Help.6=[[RED]]To kick a player from your party, use /party kick -Party.Help.7=[[RED]]To transfer ownership of your party, use /party owner -Party.InformedOnJoin={0} [[GREEN]] has joined your party -Party.InformedOnQuit={0} [[GREEN]] has left your party -Party.InvalidName=[[DARK_RED]]That is not a valid party name. -Party.IsLocked=[[RED]]This party is already locked! -Party.IsntLocked=[[RED]]This party is not locked! -Party.Locked=[[RED]]Party is locked, only party leader may invite. -Party.NotInYourParty=[[DARK_RED]]{0} is not in your party -Party.NotOwner=[[DARK_RED]]You are not the party owner -Party.PasswordSet=[[GREEN]]Party password set to {0} -Party.Player.Invalid=[[RED]]That is not a valid player. -Party.Teleport.Dead=[[RED]]You can't teleport to a dead player. -Party.Teleport.Hurt=[[RED]]You've been hurt in the last {0} seconds and cannnot teleport. -Party.Teleport.Player=[[GREEN]]You have teleported to {0}. -Party.Teleport.Target=[[GREEN]]{0} has teleported to you. -Party.Unlocked=[[GRAY]]Party is unlocked - -##xp -Commands.XPGain.Acrobatics=Falling -Commands.XPGain.Archery=Attacking Monsters -Commands.XPGain.Axes=Attacking Monsters -Commands.XPGain.Excavation=Digging and finding treasures -Commands.XPGain.Fishing=Fishing (Go figure!) -Commands.XPGain.Herbalism=Harvesting Herbs -Commands.XPGain.Mining=Mining Stone & Ore -Commands.XPGain.Repair=Repairing -Commands.XPGain.Swords=Attacking Monsters -Commands.XPGain.Taming=Animal Taming, or combat w/ your wolves -Commands.XPGain.Unarmed=Attacking Monsters -Commands.XPGain.WoodCutting=Chopping down trees -Commands.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0} -Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! -Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! -Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! -Commands.xprate.proper.0=[[RED]]Proper usage to change the XP rate is /xprate -Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset -Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not -Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! -Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x! -XPRate.Event= [[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x! - -#EFFECTS -##generic -Effects.Effects=EFFECTS -Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) -Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1} - -#GUIDES -Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level. -Guides.Archery=Guide coming soon... -Guides.Axes=Guide coming soon... -Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server. -Guides.Fishing=Guide coming soon... -Guides.Herbalism=Guide coming soon... -Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped. -Guides.Repair=Guide coming soon... -Guides.Swords=Guide coming soon... -Guides.Taming=Guide coming soon... -Guides.Unarmed=Guide coming soon... -Guides.Woodcutting=Guide coming soon... - -#INSPECT -Inspect.Offline= [[RED]]That player is offline, inspecting offline players is limited to Ops! -Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0} -Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0} -Inspect.TooFar=[[RED]]You are too far away to inspect that player! - -#ITEMS -Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!** -Item.ChimaeraWing.Pass=**CHIMAERA WING** -Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s) - -#SKILLS -Skills.Disarmed=[[DARK_RED]]You have been disarmed! -Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- -Skills.NeedMore=[[DARK_RED]]You need more -Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) -Skills.TooTired=[[RED]]You are too tired to use that ability again. - -#STATISTICS -Stats.Header.Combat=[[GOLD]]-=COMBAT SKILLS=- -Stats.Header.Gathering=[[GOLD]]-=GATHERING SKILLS=- -Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=- +# en_us locale file v2.0 +# ----------------- +# Setting up a new standard for string names, for easier localization. +# SkillName.SubType.LocalEffect.Increment +# Skill name, such as ACROBATICS, MINING. +# Sub-type, such as EFFECT, ABILITY, COMBAT. +# Local Effect, local text for Skill Name; ROLL, IGNITIONTIME,GRACECHANCE. +# Increment, for multi-line or array-like lists. +# ###### +# +# EXAMPLES: +# +# Acrobatics.Ability.Proc +# Axes.Ability.Refresh.1 +# +# --Shatteredbeam + +# ACROBATICS +Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing** +Acrobatics.Combat.Proc=[[GREEN]]**Dodged** +Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}% +Acrobatics.Effect.0=Roll +Acrobatics.Effect.1=Reduces or Negates fall damage +Acrobatics.Effect.2=Graceful Roll +Acrobatics.Effect.3=Twice as effective as a normal Roll +Acrobatics.Effect.4=Dodge +Acrobatics.Effect.5=Reduce attack damage by half +Acrobatics.Listener=Acrobatics: +Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}% +Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}% +Acrobatics.Roll.Text=**Rolled** +Acrobatics.SkillName=ACROBATICS +Acrobatics.Skillup=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1}) + +#ARCHERY +Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}% +Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}% +Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}% +Archery.Effect.0=Skill Shot +Archery.Effect.1=Increases damage done with bows +Archery.Effect.2=Daze (Players) +Archery.Effect.3=Disorients foes and deals 4 DMG +Archery.Effect.4=Arrow Retrieval +Archery.Effect.5=Chance to retrieve arrows from corpses +Archery.Listener=Archery: +Archery.SkillName=ARCHERY +Archery.Skillup=[[YELLOW]]Archery skill increased by {0}. Total ({1}) + +# AXES +Axes.Ability.Bonus.0=Axe Mastery +Axes.Ability.Bonus.1=Bonus {0} damage +Axes.Ability.Bonus.2=Impact +Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor +Axes.Ability.Bonus.4=Greater Impact +Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes +Axes.Ability.Lower=[[GRAY]]**YOU LOWER YOUR AXE** +Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE** +Axes.Combat.Cleave.Proc=[[DARK_RED]]Struck by CLEAVE! +Axes.Combat.CritStruck=[[DARK_RED]]You were CRITICALLY hit! +Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}% +Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT! +Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE** +Axes.Combat.GI.Struck=[[RED]]**HIT BY GREATER IMPACT** +Axes.Combat.SS.Length=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s +Axes.Effect.0=Skull Splitter (Ability) +Axes.Effect.1=Deal AoE Damage +Axes.Effect.2=Critical Strikes +Axes.Effect.3=Double Damage +Axes.Effect.4=Axe Mastery +Axes.Effect.5=Adds bonus DMG +Axes.Effect.6=Impact +Axes.Effect.7=Strike with enough force to shatter armor +Axes.Effect.8=Greater Impact +Axes.Effect.9=Deal bonus damage to unarmored foes +Axes.Listener=Axes: +Axes.SkillName=AXES +Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off** +Axes.Skills.SS.On=[[GREEN]]**Skull Splitter ACTIVATED** +Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed! +Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0} +Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter! +Axes.Skillup=[[YELLOW]]Axes skill increased by {0}. Total ({1}) + +#EXCAVATION +Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL** +Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL** +Excavation.Effect.0=Giga Drill Breaker (ABILITY) +Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed +Excavation.Effect.2=Treasure Hunter +Excavation.Effect.3=Ability to dig for treasure +Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s +Excavation.Listener=Excavation: +Excavation.SkillName=EXCAVATION +Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off** +Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED** +Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed! +Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0} +Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker! +Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1}) + +#FISHING +Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** +Fishing.Ability.Locked.0=LOCKED UNTIL 150+ SKILL (SHAKE) +Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 +Fishing.Ability.Shake=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; +Fishing.Effect.0=Treasure Hunter (Passive) +Fishing.Effect.1=Fish up misc. objects +Fishing.Effect.2=Magic Hunter +Fishing.Effect.3=Find Enchanted Items +Fishing.Effect.4=Shake (vs. Entities) +Fishing.Effect.5=Shake items off of mobs w/ fishing pole +Fishing.ItemFound=[[GRAY]]Treasure found! +Fishing.Listener=Fishing: +Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... +Fishing.SkillName=FISHING +Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) + +#HERBALISM +Herbalism.Ability.0=Green Terra (ABILITY) +Herbalism.Ability.1=Spread the Terra, 3x Drops +Herbalism.Ability.2=Green Thumb (Wheat) +Herbalism.Ability.3=Auto-Plants wheat when harvesting +Herbalism.Ability.4=Green Thumb (Cobble/Stone Brick) +Herbalism.Ability.5=Cobblestone/Stone Brick -> Mossy w/ Seeds +Herbalism.Ability.6=Farmer's Diet +Herbalism.Ability.7=Improves hunger restored from farmed foods +Herbalism.Ability.8=Double Drops (All Herbs) +Herbalism.Ability.9=Double the normal loot +Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0} +Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s +Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}% +Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL** +Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0} +Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB** +Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE** +Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE** +Herbalism.Listener=Herbalism: +Herbalism.SkillName=HERBALISM +Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off** +Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED** +Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed! +Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0} +Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra! +Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1}) + +#MINING +Mining.Ability.0=Super Breaker (ABILITY) +Mining.Ability.1=Speed+, Triple Drop Chance +Mining.Ability.2=Double Drops +Mining.Ability.3=Double the normal loot +Mining.Ability.4=Blast Mining +Mining.Ability.5=Bonuses to mining with TNT +Mining.Ability.6=Bigger Bombs +Mining.Ability.7=Increases TNT explosion radius +Mining.Ability.8=Demolitions Expertise +Mining.Ability.9=Decreases damage from TNT explosions +Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s +Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING) +Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS) +Mining.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE) +Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE** +Mining.Ability.Ready=[[GREEN]]**YOU READY YOUR PICKAXE** +Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}% +Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +Mining.Listener=Mining: +Mining.SkillName=MINING +Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off** +Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED** +Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0} +Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker! +Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed! +Mining.Skillup=[[YELLOW]]Mining skill increased by {0}. Total ({1}) + +#Blast Mining +Mining.Blast.Boom=[[GRAY]]**BOOM** +Mining.Blast.Effect.0=+35% ore yield +Mining.Blast.Effect.1=+40% ore yield +Mining.Blast.Effect.2=+45% ore yield, no debris +Mining.Blast.Effect.3=+50% ore yield, no debris +Mining.Blast.Effect.4=+55% ore yield, no debris, double drops +Mining.Blast.Effect.5=+60% ore yield, no debris, double drops +Mining.Blast.Effect.6=+65% ore yield, no debris, triple drops +Mining.Blast.Effect.7=+70% ore yield, no debris, triple drops +Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0} +Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) +Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! +Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! + +#REPAIR +Repair.Effect.0=Repair +Repair.Effect.1=Repair Iron Tools & Armor +Repair.Effect.2=Repair Mastery +Repair.Effect.3=Increased repair amount +Repair.Effect.4=Super Repair +Repair.Effect.5=Double effectiveness +Repair.Effect.6=Diamond Repair ({0}+ SKILL) +Repair.Effect.7=Repair Diamond Tools & Armor +Repair.Effect.8=Arcane Forging +Repair.Effect.9=Repair magic items +Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor. +Repair.Listener=Repair: +Repair.SkillName=REPAIR +Repair.Skills.AdeptDiamond=[[DARK_RED]]You're not skilled enough to repair Diamond. +Repair.Skills.AdeptGold=[[DARK_RED]]You're not skilled enough to repair Gold. +Repair.Skills.AdeptIron=[[DARK_RED]]You're not skilled enough to repair Iron. +Repair.Skills.AdeptStone=[[DARK_RED]]You're not skilled enough to repair Stone. +Repair.Skills.FeltEasy=[[GRAY]]That felt easy. +Repair.Skills.FullDurability=[[GRAY]]That is at full durability. +Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored +Repair.Skills.StackedItems=[[DARK_RED]]You can't repair stacked items. +Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}% +Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1}) + +##Arcane Forging +Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% +Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% +Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item. +Repair.Arcane.Fail=[[RED]]Arcane power has permanently left the item. +Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments. +Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item. +Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 + +#SWORDS +Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD** +Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD** +Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0} % +Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks +Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds +Swords.Combat.Bleeding.Stopped=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]! +Swords.Combat.Bleeding=[[GREEN]]**ENEMY BLEEDING** +Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}% +Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack! +Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED** +Swords.Combat.Parry.Chance=[[RED]]Parry Chance: [[YELLOW]]{0} % +Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES! +Swords.Effect.0=Counter Attack +Swords.Effect.1=Reflect 50% of damage taken +Swords.Effect.2=Serrated Strikes (ABILITY) +Swords.Effect.3=25% DMG AoE, Bleed+ AoE +Swords.Effect.4=Serrated Strikes Bleed+ +Swords.Effect.5=5 Tick Bleed +Swords.Effect.6=Bleed +Swords.Effect.7=Apply a bleed DoT +Swords.Listener=Swords: +Swords.SkillName=SWORDS +Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off** +Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES ACTIVATED** +Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed! +Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0} +Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes! +Swords.SkillUp=[[YELLOW]]Swords skill increased by {0}. Total ({1}) +Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s + +#TAMING +Taming.Ability.Bonus.0=Environmentally Aware +Taming.Ability.Bonus.1=Wolves avoid danger +Taming.Ability.Bonus.2=Thick Fur +Taming.Ability.Bonus.3=1/2 Damage, Fire Resistance +Taming.Ability.Bonus.4=Shock Proof +Taming.Ability.Bonus.5=Explosives do 1/6 normal damage +Taming.Ability.Bonus.6=Sharpened Claws +Taming.Ability.Bonus.7=+2 Damage +Taming.Ability.Bonus.8=Fast Food Service +Taming.Ability.Bonus.9=50% Chance for heal on attack +Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE) +Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR) +Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF) +Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS) +Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE) +Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}% +Taming.Effect.0=Beast Lore +Taming.Effect.1=Bone-whacking inspects wolves/ocelots +Taming.Effect.10=Shock Proof +Taming.Effect.11=Explosive Damage Reduction +Taming.Effect.12=Call of the Wild +Taming.Effect.13=Summon an animal to your side +Taming.Effect.14=[[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand +Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch and left-click with {0} Bones in hand +Taming.Effect.16=Fast Food Service +Taming.Effect.17=Chance for wolves to heal on attack +Taming.Effect.2=Gore +Taming.Effect.3=Critical Strike that applies Bleed +Taming.Effect.4=Sharpened Claws +Taming.Effect.5=Damage Bonus +Taming.Effect.6=Environmentally Aware +Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune +Taming.Effect.8=Thick Fur +Taming.Effect.9=DMG Reduction, Fire Resistance +Taming.Listener.Wolf=[[DARK_GRAY]]Your wolf scurries back to you... +Taming.Listener=Taming: +Taming.SkillName=TAMING +Taming.Skillup=[[YELLOW]]Taming skill increased by {0}. Total ({1}) +Taming.Summon.Complete=[[GREEN]]Summoning complete +Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more. +Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more. + +#UNARMED +Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s +Unarmed.Ability.Bonus.0=Iron Arm Style +Unarmed.Ability.Bonus.1=+{0} DMG Upgrade +Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}% +Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}% +Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS** +Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS** +Unarmed.Effect.0=Berserk (ABILITY) +Unarmed.Effect.1=+50% DMG, Breaks weak materials +Unarmed.Effect.2=Disarm (Players) +Unarmed.Effect.3=Drops the foes item held in hand +Unarmed.Effect.4=Iron Arm Style +Unarmed.Effect.5=Hardens your arm over time +Unarmed.Effect.6=Arrow Deflect +Unarmed.Effect.7=Deflect arrows +Unarmed.Listener=Unarmed: +Unarmed.SkillName=UNARMED +Unarmed.Skills.Berserk.Off=[[RED]]**Berserk has worn off** +Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED** +Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0} +Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk! +Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed! +Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1}) + +#WOODCUTTING +Woodcutting.Ability.0=Leaf Blower +Woodcutting.Ability.1=Blow away leaves +Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s +Woodcutting.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (LEAF BLOWER) +Woodcutting.Effect.0=Tree Feller (ABILITY) +Woodcutting.Effect.1=Make trees explode +Woodcutting.Effect.2=Leaf Blower +Woodcutting.Effect.3=Blow Away Leaves +Woodcutting.Effect.4=Double Drops +Woodcutting.Effect.5=Double the normal loot +Woodcutting.Listener=Woodcutting: +Woodcutting.SkillName=WOODCUTTING +Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off** +Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED** +Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed! +Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0} +Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller! +Woodcutting.Skills.TreeFeller.Splinter=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES! +Woodcutting.Skills.TreeFellerThreshold=[[RED]]That tree is too large! +Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1}) + +#ABILITIY +##generic +Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!** +Ability.Generic.Template.Lock=[[GRAY]]{0} +Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1} + +#COMBAT +Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT** +Combat.BeastLore=[[GREEN]]**BEAST LORE** +Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1}) +Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]]) +Combat.BurningArrowHit=[[DARK_RED]]You were struck by a burning arrow! +Combat.Gore=[[GREEN]]**GORED** +Combat.Ignition=[[RED]]**IGNITION** +Combat.StruckByGore=[[RED]]**YOU HAVE BEEN GORED** +Combat.TargetDazed=Target was [[DARK_RED]]Dazed +Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy. + +#COMMANDS +##generic +mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),,[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread +Commands.Ability.Off=Ability use toggled [[RED]]off +Commands.Ability.On=Ability use toggled [[GREEN]]on +Commands.AdminChat.Off=Admin Chat only [[RED]]Off +Commands.AdminChat.On=Admin Chat only [[GREEN]]On +Commands.AdminToggle=[[RED]]- Toggle admin chat +Commands.Disabled=[[RED]]This command is disabled. +Commands.DoesNotExist= [[RED]]Player does not exist in the database! +Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled +Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled +Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions) +Commands.Inspect= [[RED]]- View detailed player info +Commands.Invite.Accepted=[[GREEN]]Invite Accepted. You have joined party {0} +Commands.Invite.Success=[[GREEN]]Invite sent successfully. +Commands.Leaderboards= [[RED]]- Leaderboards +Commands.mcgod=[[RED]]- Toggle GodMode +Commands.mmoedit=[player] [[RED]] - Modify target +Commands.ModDescription=[[RED]]- Read brief mod description +Commands.NoConsole=This command does not support console usage. +Commands.Other=[[GREEN]]--OTHER COMMANDS-- +Commands.Party.Accept=[[RED]]- Accept party invite +Commands.Party.Chat.Off=Party Chat only [[RED]]Off +Commands.Party.Chat.On=Party Chat only [[GREEN]]On +Commands.Party.Commands=[[GREEN]]--PARTY COMMANDS-- +Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1} +Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/accept[[YELLOW]] to accept the invite +Commands.Party.Invite= [[RED]]- Send party invite +Commands.Party.Join=Joined Party: {0} +Commands.Party.Kick=[[RED]]You were kicked from party {0}! +Commands.Party.Leave=[[RED]]You have left that party +Commands.Party.Members=[[GREEN]]Party Members: {0} +Commands.Party.None=[[RED]]You are not in a party. +Commands.Party.Quit=[[RED]]- Leave your current party +Commands.Party.Teleport= [[RED]]- Teleport to party member +Commands.Party.Toggle=[[RED]]- Toggle Party Chat +Commands.Party= [[RED]]- Create/Join designated party +Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard-- +Commands.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} +Commands.Skill.Invalid=[[RED]]That is not a valid skillname! +Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard-- +Commands.SkillInfo=/ [[RED]]- View detailed information about a skill +Commands.Stats.Self=YOUR STATS +Commands.Stats=[[RED]]- View your mcMMO stats +Commands.ToggleAbility=[[RED]]- Toggle ability activation with right click +mcMMO.MOTD=[[BLUE]]This server is running mcMMO {0}! \n Type [[YELLOW]]/mcmmo[[BLUE]] for help. +mcMMO.NoInvites=[[RED]]You have no invites at this time +mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions. +mcMMO.NoSkillNote=[[DARK_GRAY]]If you don't have access to a skill it will not be shown here. +mcMMO.Wiki=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki + +##party +Commands.Party.InParty=[[GREEN]]Party: {0} +Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions) +Party.Help.0=[[RED]]Proper usage is /party to join or /party q to quit +Party.Help.1=[[RED]]To join a passworded party, use /party +Party.Help.2=[[RED]]Consult /party ? for more information +Party.Help.3=[[RED]]Use /party to join or /party q to quit +Party.Help.4=[[RED]]To lock or unlock your party, use /party +Party.Help.5=[[RED]]To password protect your party, use /party password +Party.Help.6=[[RED]]To kick a player from your party, use /party kick +Party.Help.7=[[RED]]To transfer ownership of your party, use /party owner +Party.InformedOnJoin={0} [[GREEN]] has joined your party +Party.InformedOnQuit={0} [[GREEN]] has left your party +Party.InvalidName=[[DARK_RED]]That is not a valid party name. +Party.IsLocked=[[RED]]This party is already locked! +Party.IsntLocked=[[RED]]This party is not locked! +Party.Locked=[[RED]]Party is locked, only party leader may invite. +Party.NotInYourParty=[[DARK_RED]]{0} is not in your party +Party.NotOwner=[[DARK_RED]]You are not the party owner +Party.PasswordSet=[[GREEN]]Party password set to {0} +Party.Player.Invalid=[[RED]]That is not a valid player. +Party.Teleport.Dead=[[RED]]You can't teleport to a dead player. +Party.Teleport.Hurt=[[RED]]You've been hurt in the last {0} seconds and cannnot teleport. +Party.Teleport.Player=[[GREEN]]You have teleported to {0}. +Party.Teleport.Target=[[GREEN]]{0} has teleported to you. +Party.Unlocked=[[GRAY]]Party is unlocked + +##xp +Commands.XPGain.Acrobatics=Falling +Commands.XPGain.Archery=Attacking Monsters +Commands.XPGain.Axes=Attacking Monsters +Commands.XPGain.Excavation=Digging and finding treasures +Commands.XPGain.Fishing=Fishing (Go figure!) +Commands.XPGain.Herbalism=Harvesting Herbs +Commands.XPGain.Mining=Mining Stone & Ore +Commands.XPGain.Repair=Repairing +Commands.XPGain.Swords=Attacking Monsters +Commands.XPGain.Taming=Animal Taming, or combat w/ your wolves +Commands.XPGain.Unarmed=Attacking Monsters +Commands.XPGain.WoodCutting=Chopping down trees +Commands.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0} +Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! +Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! +Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! +Commands.xprate.proper.0=[[RED]]Proper usage to change the XP rate is /xprate +Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset +Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not +Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! +Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x! +XPRate.Event= [[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x! + +#EFFECTS +##generic +Effects.Effects=EFFECTS +Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) +Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1} + +#GUIDES +Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level. +Guides.Archery=Guide coming soon... +Guides.Axes=Guide coming soon... +Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server. +Guides.Fishing=Guide coming soon... +Guides.Herbalism=Guide coming soon... +Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped. +Guides.Repair=Guide coming soon... +Guides.Swords=Guide coming soon... +Guides.Taming=Guide coming soon... +Guides.Unarmed=Guide coming soon... +Guides.Woodcutting=Guide coming soon... + +#INSPECT +Inspect.Offline= [[RED]]That player is offline, inspecting offline players is limited to Ops! +Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0} +Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0} +Inspect.TooFar=[[RED]]You are too far away to inspect that player! + +#ITEMS +Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!** +Item.ChimaeraWing.Pass=**CHIMAERA WING** +Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s) + +#SKILLS +Skills.Disarmed=[[DARK_RED]]You have been disarmed! +Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- +Skills.NeedMore=[[DARK_RED]]You need more +Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) +Skills.TooTired=[[RED]]You are too tired to use that ability again. + +#STATISTICS +Stats.Header.Combat=[[GOLD]]-=COMBAT SKILLS=- +Stats.Header.Gathering=[[GOLD]]-=GATHERING SKILLS=- +Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=- Stats.Own.Stats=[[GREEN]][mcMMO] Stats \ No newline at end of file diff --git a/src/main/resources/locale/locale_es.properties b/src/main/resources/locale/locale_es.properties index 859677d81..e8a996b8e 100644 --- a/src/main/resources/locale/locale_es.properties +++ b/src/main/resources/locale/locale_es.properties @@ -154,16 +154,16 @@ Mining.Blast.Radius.Increase=[[RED]]Incrementado Radio de Explosi\u00f3n: [[YELL Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) Mining.Blast.Other.On=[[GREEN]]\u00a1{0}[[DARK_GREEN]] us\u00f3 [[RED]]Miner\u00eda Explosiva! Mining.Blast.Refresh=[[GREEN]]\u00a1Tu habilidad de [[YELLOW]]Miner\u00eda Explosiva [[GREEN]]est\u00e1 refrescada! -Repair.Effects.0=Reparaci\u00f3n -Repair.Effects.1=Reparar Herramientas y Armaduras de Hierro -Repair.Effects.2=Maestr\u00eda de la Reparaci\u00f3n -Repair.Effects.3=Cantidad de reparaci\u00f3n Incrementada -Repair.Effects.4=S\u00faper Reparaci\u00f3n -Repair.Effects.5=Doble Efectividad -Repair.Effects.6=Reparaci\u00f3n de Diamante ({0}+ SKILL) -Repair.Effects.7=Reparar Herramientas y Armaduras de Diamante -Repair.Effects.8=Forjado Arcano -Repair.Effects.9=Reparar objetos m\u00e1gicos +Repair.Effect.0=Reparaci\u00f3n +Repair.Effect.1=Reparar Herramientas y Armaduras de Hierro +Repair.Effect.2=Maestr\u00eda de la Reparaci\u00f3n +Repair.Effect.3=Cantidad de reparaci\u00f3n Incrementada +Repair.Effect.4=S\u00faper Reparaci\u00f3n +Repair.Effect.5=Doble Efectividad +Repair.Effect.6=Reparaci\u00f3n de Diamante ({0}+ SKILL) +Repair.Effect.7=Reparar Herramientas y Armaduras de Diamante +Repair.Effect.8=Forjado Arcano +Repair.Effect.9=Reparar objetos m\u00e1gicos Repair.Listener.Anvil=[[DARK_RED]]Has colocado un yunque y estos pueden usarse para reparar herramientas y armaduras. Repair.Listener=Reparaci\u00f3n: Repair.SkillName=REPARACI\u00d3N diff --git a/src/main/resources/locale/locale_fi.properties b/src/main/resources/locale/locale_fi.properties index c5078747e..ae4cfd87e 100644 --- a/src/main/resources/locale/locale_fi.properties +++ b/src/main/resources/locale/locale_fi.properties @@ -154,16 +154,16 @@ Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0} Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! -Repair.Effects.0=Repair -Repair.Effects.1=Repair Iron Tools & Armor -Repair.Effects.2=Repair Mastery -Repair.Effects.3=Increased repair amount -Repair.Effects.4=Super Repair -Repair.Effects.5=Double effectiveness -Repair.Effects.6=Diamond Repair ({0}+ SKILL) -Repair.Effects.7=Repair Diamond Tools & Armor -Repair.Effects.8=Arcane Forging -Repair.Effects.9=Repair magic items +Repair.Effect.0=Repair +Repair.Effect.1=Repair Iron Tools & Armor +Repair.Effect.2=Repair Mastery +Repair.Effect.3=Increased repair amount +Repair.Effect.4=Super Repair +Repair.Effect.5=Double effectiveness +Repair.Effect.6=Diamond Repair ({0}+ SKILL) +Repair.Effect.7=Repair Diamond Tools & Armor +Repair.Effect.8=Arcane Forging +Repair.Effect.9=Repair magic items Repair.Listener.Anvil=[[DARK_RED]]Olet asettanut alasimen paikalleen, voit korjata ty\u00f6kalusi ja haarniskasi sill\u00e4. Repair.Listener=Repair: Repair.SkillName=REPAIR diff --git a/src/main/resources/locale/locale_fr.properties b/src/main/resources/locale/locale_fr.properties index 37b524b25..134f90d39 100644 --- a/src/main/resources/locale/locale_fr.properties +++ b/src/main/resources/locale/locale_fr.properties @@ -154,16 +154,16 @@ Mining.Blast.Radius.Increase=[[RED]]Rayon d\'explosion : [[YELLOW]]+{0} Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Minage explosif ! Mining.Blast.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Minage Explosif[[GREEN]] est pr\u00eate ! -Repair.Effects.0=R\u00e9paration -Repair.Effects.1=R\u00e9pare les outils et armures en fer -Repair.Effects.2=Ma\u00eetrise du forgeage -Repair.Effects.3=Am\u00e9liore la r\u00e9paration -Repair.Effects.4=Superbe r\u00e9paration -Repair.Effects.5=Double l\'efficacit\u00e9 -Repair.Effects.6=R\u00e9paration du diamant (talent {0}+) -Repair.Effects.7=R\u00e9pare les outils et armures en diamant -Repair.Effects.8=Forge arcanique -Repair.Effects.9=R\u00e9pare les objets magiques +Repair.Effect.0=R\u00e9paration +Repair.Effect.1=R\u00e9pare les outils et armures en fer +Repair.Effect.2=Ma\u00eetrise du forgeage +Repair.Effect.3=Am\u00e9liore la r\u00e9paration +Repair.Effect.4=Superbe r\u00e9paration +Repair.Effect.5=Double l\'efficacit\u00e9 +Repair.Effect.6=R\u00e9paration du diamant (talent {0}+) +Repair.Effect.7=R\u00e9pare les outils et armures en diamant +Repair.Effect.8=Forge arcanique +Repair.Effect.9=R\u00e9pare les objets magiques Repair.Listener.Anvil=[[DARK_RED]]Vous venez de poser une enclume, elle peut \u00eatre utilis\u00e9e pour r\u00e9parer votre \u00e9quipement. Repair.Listener=R\u00e9paration : Repair.SkillName=R\u00c9PARATION diff --git a/src/main/resources/locale/locale_it.properties b/src/main/resources/locale/locale_it.properties index b68c0aa1c..5554abdb3 100644 --- a/src/main/resources/locale/locale_it.properties +++ b/src/main/resources/locale/locale_it.properties @@ -154,16 +154,16 @@ Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0} Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! -Repair.Effects.0=Repair -Repair.Effects.1=Repair Iron Tools & Armor -Repair.Effects.2=Repair Mastery -Repair.Effects.3=Increased repair amount -Repair.Effects.4=Super Repair -Repair.Effects.5=Double effectiveness -Repair.Effects.6=Diamond Repair ({0}+ SKILL) -Repair.Effects.7=Repair Diamond Tools & Armor -Repair.Effects.8=Arcane Forging -Repair.Effects.9=Repair magic items +Repair.Effect.0=Repair +Repair.Effect.1=Repair Iron Tools & Armor +Repair.Effect.2=Repair Mastery +Repair.Effect.3=Increased repair amount +Repair.Effect.4=Super Repair +Repair.Effect.5=Double effectiveness +Repair.Effect.6=Diamond Repair ({0}+ SKILL) +Repair.Effect.7=Repair Diamond Tools & Armor +Repair.Effect.8=Arcane Forging +Repair.Effect.9=Repair magic items Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor. Repair.Listener=Repair: Repair.SkillName=REPAIR diff --git a/src/main/resources/locale/locale_ko.properties b/src/main/resources/locale/locale_ko.properties index 2162e9aa8..017c4a9be 100644 --- a/src/main/resources/locale/locale_ko.properties +++ b/src/main/resources/locale/locale_ko.properties @@ -154,16 +154,16 @@ Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0} Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! -Repair.Effects.0=Repair -Repair.Effects.1=Repair Iron Tools & Armor -Repair.Effects.2=Repair Mastery -Repair.Effects.3=Increased repair amount -Repair.Effects.4=Super Repair -Repair.Effects.5=Double effectiveness -Repair.Effects.6=Diamond Repair ({0}+ SKILL) -Repair.Effects.7=Repair Diamond Tools & Armor -Repair.Effects.8=Arcane Forging -Repair.Effects.9=Repair magic items +Repair.Effect.0=Repair +Repair.Effect.1=Repair Iron Tools & Armor +Repair.Effect.2=Repair Mastery +Repair.Effect.3=Increased repair amount +Repair.Effect.4=Super Repair +Repair.Effect.5=Double effectiveness +Repair.Effect.6=Diamond Repair ({0}+ SKILL) +Repair.Effect.7=Repair Diamond Tools & Armor +Repair.Effect.8=Arcane Forging +Repair.Effect.9=Repair magic items Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor. Repair.Listener=Repair: Repair.SkillName=REPAIR diff --git a/src/main/resources/locale/locale_lv.properties b/src/main/resources/locale/locale_lv.properties index 0252d8e54..e188134f9 100644 --- a/src/main/resources/locale/locale_lv.properties +++ b/src/main/resources/locale/locale_lv.properties @@ -154,16 +154,16 @@ Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0} Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! -Repair.Effects.0=Salabot -Repair.Effects.1=Repair Iron Tools & Armor -Repair.Effects.2=Repair Mastery -Repair.Effects.3=Increased repair amount -Repair.Effects.4=Super Repair -Repair.Effects.5=Double effectiveness -Repair.Effects.6=Diamond Repair ({0}+ SKILL) -Repair.Effects.7=Repair Diamond Tools & Armor -Repair.Effects.8=Arcane Forging -Repair.Effects.9=Repair magic items +Repair.Effect.0=Salabot +Repair.Effect.1=Repair Iron Tools & Armor +Repair.Effect.2=Repair Mastery +Repair.Effect.3=Increased repair amount +Repair.Effect.4=Super Repair +Repair.Effect.5=Double effectiveness +Repair.Effect.6=Diamond Repair ({0}+ SKILL) +Repair.Effect.7=Repair Diamond Tools & Armor +Repair.Effect.8=Arcane Forging +Repair.Effect.9=Repair magic items Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor. Repair.Listener=Repair: Repair.SkillName=REPAIR diff --git a/src/main/resources/locale/locale_nl.properties b/src/main/resources/locale/locale_nl.properties index 5662590dc..086743612 100644 --- a/src/main/resources/locale/locale_nl.properties +++ b/src/main/resources/locale/locale_nl.properties @@ -154,16 +154,16 @@ Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0} Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! -Repair.Effects.0=Repair -Repair.Effects.1=Repair Iron Tools & Armor -Repair.Effects.2=Repair Mastery -Repair.Effects.3=Increased repair amount -Repair.Effects.4=Super Repair -Repair.Effects.5=Double effectiveness -Repair.Effects.6=Diamond Repair ({0}+ SKILL) -Repair.Effects.7=Repair Diamond Tools & Armor -Repair.Effects.8=Arcane Forging -Repair.Effects.9=Magische voorwerpen repareren +Repair.Effect.0=Repair +Repair.Effect.1=Repair Iron Tools & Armor +Repair.Effect.2=Repair Mastery +Repair.Effect.3=Increased repair amount +Repair.Effect.4=Super Repair +Repair.Effect.5=Double effectiveness +Repair.Effect.6=Diamond Repair ({0}+ SKILL) +Repair.Effect.7=Repair Diamond Tools & Armor +Repair.Effect.8=Arcane Forging +Repair.Effect.9=Magische voorwerpen repareren Repair.Listener.Anvil=[[DARK.RED]]Je hebt een aambeeld geplaatst, met een aambeeld kun je je gereedschappen en pantser mee repareren Repair.Listener=Repair: Repair.SkillName=REPAIR diff --git a/src/main/resources/locale/locale_no.properties b/src/main/resources/locale/locale_no.properties index ea2d2ff87..c592d84c7 100644 --- a/src/main/resources/locale/locale_no.properties +++ b/src/main/resources/locale/locale_no.properties @@ -154,16 +154,16 @@ Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0} Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! -Repair.Effects.0=Repair -Repair.Effects.1=Repair Iron Tools & Armor -Repair.Effects.2=Repair Mastery -Repair.Effects.3=Increased repair amount -Repair.Effects.4=Super Repair -Repair.Effects.5=Double effectiveness -Repair.Effects.6=Diamond Repair ({0}+ SKILL) -Repair.Effects.7=Repair Diamond Tools & Armor -Repair.Effects.8=Arcane Forging -Repair.Effects.9=Repair magic items +Repair.Effect.0=Repair +Repair.Effect.1=Repair Iron Tools & Armor +Repair.Effect.2=Repair Mastery +Repair.Effect.3=Increased repair amount +Repair.Effect.4=Super Repair +Repair.Effect.5=Double effectiveness +Repair.Effect.6=Diamond Repair ({0}+ SKILL) +Repair.Effect.7=Repair Diamond Tools & Armor +Repair.Effect.8=Arcane Forging +Repair.Effect.9=Repair magic items Repair.Listener.Anvil=[[DARK_RED]]Du har plassert en ambolt, ambolt kan reparere verkt\u00f8y og rustning. Repair.Listener=Repair: Repair.SkillName=REPAIR diff --git a/src/main/resources/locale/locale_pl.properties b/src/main/resources/locale/locale_pl.properties index 539455390..348cfbfbd 100644 --- a/src/main/resources/locale/locale_pl.properties +++ b/src/main/resources/locale/locale_pl.properties @@ -154,16 +154,16 @@ Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0} Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! -Repair.Effects.0=Repair -Repair.Effects.1=Repair Iron Tools & Armor -Repair.Effects.2=Repair Mastery -Repair.Effects.3=Increased repair amount -Repair.Effects.4=Super Repair -Repair.Effects.5=Double effectiveness -Repair.Effects.6=Diamond Repair ({0}+ SKILL) -Repair.Effects.7=Repair Diamond Tools & Armor -Repair.Effects.8=Arcane Forging -Repair.Effects.9=Repair magic items +Repair.Effect.0=Repair +Repair.Effect.1=Repair Iron Tools & Armor +Repair.Effect.2=Repair Mastery +Repair.Effect.3=Increased repair amount +Repair.Effect.4=Super Repair +Repair.Effect.5=Double effectiveness +Repair.Effect.6=Diamond Repair ({0}+ SKILL) +Repair.Effect.7=Repair Diamond Tools & Armor +Repair.Effect.8=Arcane Forging +Repair.Effect.9=Repair magic items Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor. Repair.Listener=Repair: Repair.SkillName=REPAIR diff --git a/src/main/resources/locale/locale_pt-BR.properties b/src/main/resources/locale/locale_pt_BR.properties similarity index 98% rename from src/main/resources/locale/locale_pt-BR.properties rename to src/main/resources/locale/locale_pt_BR.properties index 261ef2614..04619bde7 100644 --- a/src/main/resources/locale/locale_pt-BR.properties +++ b/src/main/resources/locale/locale_pt_BR.properties @@ -154,16 +154,16 @@ Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0} Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! -Repair.Effects.0=Repair -Repair.Effects.1=Repair Iron Tools & Armor -Repair.Effects.2=Repair Mastery -Repair.Effects.3=Increased repair amount -Repair.Effects.4=Super Repair -Repair.Effects.5=Double effectiveness -Repair.Effects.6=Diamond Repair ({0}+ SKILL) -Repair.Effects.7=Repair Diamond Tools & Armor -Repair.Effects.8=Arcane Forging -Repair.Effects.9=Repair magic items +Repair.Effect.0=Repair +Repair.Effect.1=Repair Iron Tools & Armor +Repair.Effect.2=Repair Mastery +Repair.Effect.3=Increased repair amount +Repair.Effect.4=Super Repair +Repair.Effect.5=Double effectiveness +Repair.Effect.6=Diamond Repair ({0}+ SKILL) +Repair.Effect.7=Repair Diamond Tools & Armor +Repair.Effect.8=Arcane Forging +Repair.Effect.9=Repair magic items Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor. Repair.Listener=Repair: Repair.SkillName=REPAIR diff --git a/src/main/resources/locale/locale_ru.properties b/src/main/resources/locale/locale_ru.properties index d0ae18bad..21c30284b 100644 --- a/src/main/resources/locale/locale_ru.properties +++ b/src/main/resources/locale/locale_ru.properties @@ -154,16 +154,16 @@ Mining.Blast.Radius.Increase=[[RED]]\u0420\u0430\u0434\u0438\u0443\u0441 \u0412\ Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! Mining.Blast.Refresh=[[GREEN]]\u0412\u0430\u0448\u0430 \u0441\u043f\u043e\u0441\u043e\u0431\u043d\u043e\u0441\u0442\u044c [[YELLOW]]\u0428\u0430\u0445\u0442\u0435\u0440\u0441\u043a\u0438\u0439 \u0412\u0437\u0440\u044b\u0432 [[GREEN]]\u0432\u043e\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d\u0430! -Repair.Effects.0=\u0420\u0435\u043c\u043e\u043d\u0442 -Repair.Effects.1=\u0427\u0438\u043d\u0438\u0442\u044c \u0416\u0435\u043b\u0435\u0437\u043d\u044b\u0435 \u0438\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u044b \u0438 \u0431\u0440\u043e\u043d\u044e -Repair.Effects.2=\u041c\u0430\u0441\u0442\u0435\u0440\u0441\u0442\u0432\u043e \u0420\u0435\u043c\u043e\u043d\u0442\u0430 -Repair.Effects.3=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u043a\u0430\u0447\u0435\u0441\u0442\u0432\u043e \u0440\u0435\u043c\u043e\u043d\u0442\u0430 -Repair.Effects.4=\u0421\u0443\u043f\u0435\u0440 \u0420\u0435\u043c\u043e\u043d\u0442 -Repair.Effects.5=\u0414\u0432\u043e\u0439\u043d\u0430\u044f \u044d\u0444\u0444\u0435\u043a\u0442\u0438\u0432\u043d\u043e\u0441\u0442\u044c -Repair.Effects.6=\u0420\u0435\u043c\u043e\u043d\u0442 \u0410\u043b\u043c\u0430\u0437\u043d\u044b\u0445 \u0432\u0435\u0449\u0435\u0439 ({0}+ \u0443\u0440\u043e\u0432\u0435\u043d\u044c) -Repair.Effects.7=\u0420\u0435\u043c\u043e\u043d\u0442 \u0410\u043b\u043c\u0430\u0437\u043d\u044b\u0445 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 \u0438 \u0411\u0440\u043e\u043d\u0438 -Repair.Effects.8=\u041c\u0430\u0433\u0438\u0447\u0435\u0441\u043a\u0430\u044f \u041a\u043e\u0432\u043a\u0430 -Repair.Effects.9=\u0420\u0435\u043c\u043e\u043d\u0442 \u043c\u0430\u0433\u0438\u0447\u0435\u0441\u043a\u0438\u0445 \u0432\u0435\u0449\u0435\u0439 +Repair.Effect.0=\u0420\u0435\u043c\u043e\u043d\u0442 +Repair.Effect.1=\u0427\u0438\u043d\u0438\u0442\u044c \u0416\u0435\u043b\u0435\u0437\u043d\u044b\u0435 \u0438\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u044b \u0438 \u0431\u0440\u043e\u043d\u044e +Repair.Effect.2=\u041c\u0430\u0441\u0442\u0435\u0440\u0441\u0442\u0432\u043e \u0420\u0435\u043c\u043e\u043d\u0442\u0430 +Repair.Effect.3=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u043a\u0430\u0447\u0435\u0441\u0442\u0432\u043e \u0440\u0435\u043c\u043e\u043d\u0442\u0430 +Repair.Effect.4=\u0421\u0443\u043f\u0435\u0440 \u0420\u0435\u043c\u043e\u043d\u0442 +Repair.Effect.5=\u0414\u0432\u043e\u0439\u043d\u0430\u044f \u044d\u0444\u0444\u0435\u043a\u0442\u0438\u0432\u043d\u043e\u0441\u0442\u044c +Repair.Effect.6=\u0420\u0435\u043c\u043e\u043d\u0442 \u0410\u043b\u043c\u0430\u0437\u043d\u044b\u0445 \u0432\u0435\u0449\u0435\u0439 ({0}+ \u0443\u0440\u043e\u0432\u0435\u043d\u044c) +Repair.Effect.7=\u0420\u0435\u043c\u043e\u043d\u0442 \u0410\u043b\u043c\u0430\u0437\u043d\u044b\u0445 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 \u0438 \u0411\u0440\u043e\u043d\u0438 +Repair.Effect.8=\u041c\u0430\u0433\u0438\u0447\u0435\u0441\u043a\u0430\u044f \u041a\u043e\u0432\u043a\u0430 +Repair.Effect.9=\u0420\u0435\u043c\u043e\u043d\u0442 \u043c\u0430\u0433\u0438\u0447\u0435\u0441\u043a\u0438\u0445 \u0432\u0435\u0449\u0435\u0439 Repair.Listener.Anvil=[[DARK_RED]]\u0412\u044b \u0440\u0430\u0437\u043c\u0435\u0441\u0442\u0438\u043b\u0438 \u043d\u0430\u043a\u043e\u0432\u0430\u043b\u044c\u043d\u044e \u043d\u0430 \u043a\u043e\u0442\u043e\u0440\u043e\u0439 \u043c\u043e\u0436\u0435\u0442\u0435 \u0447\u0438\u043d\u0438\u0442\u044c \u0438\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u044b \u0438 \u0431\u0440\u043e\u043d\u044e. Repair.Listener=\u0420\u0435\u043c\u043e\u043d\u0442: Repair.SkillName=\u0420\u0415\u041c\u041e\u041d\u0422 diff --git a/src/main/resources/locale/locale_sv.properties b/src/main/resources/locale/locale_sv.properties index 0405a4f8b..951a942cb 100644 --- a/src/main/resources/locale/locale_sv.properties +++ b/src/main/resources/locale/locale_sv.properties @@ -154,16 +154,16 @@ Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0} Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! Mining.Blast.Refresh=[[GREEN]]Din [[YELLOW]]Explosionshacknings [[GREEN]]f\u00f6rm\u00e5ga \u00e4r fulladdad! -Repair.Effects.0=Repair -Repair.Effects.1=Repair Iron Tools & Armor -Repair.Effects.2=Repair Mastery -Repair.Effects.3=Increased repair amount -Repair.Effects.4=Super Repair -Repair.Effects.5=Double effectiveness -Repair.Effects.6=Diamond Repair ({0}+ SKILL) -Repair.Effects.7=Repair Diamond Tools & Armor -Repair.Effects.8=Arcane Forging -Repair.Effects.9=Repair magic items +Repair.Effect.0=Repair +Repair.Effect.1=Repair Iron Tools & Armor +Repair.Effect.2=Repair Mastery +Repair.Effect.3=Increased repair amount +Repair.Effect.4=Super Repair +Repair.Effect.5=Double effectiveness +Repair.Effect.6=Diamond Repair ({0}+ SKILL) +Repair.Effect.7=Repair Diamond Tools & Armor +Repair.Effect.8=Arcane Forging +Repair.Effect.9=Repair magic items Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor. Repair.Listener=Repair: Repair.SkillName=REPAIR