From ec6b9d4387b6e7444bf24fe15af5ad1d34475e9b Mon Sep 17 00:00:00 2001 From: gmcferrin Date: Thu, 10 Jan 2013 12:18:08 -0500 Subject: [PATCH] Attempted fix for CombatTag dupe glitch - don't apply AoE damage to NPCs. --- src/main/java/com/gmail/nossr50/util/Combat.java | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/src/main/java/com/gmail/nossr50/util/Combat.java b/src/main/java/com/gmail/nossr50/util/Combat.java index a2a88e2ec..cd8fa4800 100644 --- a/src/main/java/com/gmail/nossr50/util/Combat.java +++ b/src/main/java/com/gmail/nossr50/util/Combat.java @@ -335,6 +335,12 @@ public class Combat { } for (Entity entity : target.getNearbyEntities(2.5, 2.5, 2.5)) { + if (entity instanceof Player) { + if (Misc.isCitizensNPC((Player) entity)) { + continue; + } + } + if (!(entity instanceof LivingEntity)) { continue; }