Unarmed to SkillCommand

This commit is contained in:
GJ 2012-05-31 15:10:58 -04:00
parent 560e5aa19a
commit ec138d5741

View File

@ -1,22 +1,10 @@
package com.gmail.nossr50.commands.skills;
import java.text.DecimalFormat;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.gmail.nossr50.commands.CommandHelper;
import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.commands.SkillCommand;
import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.util.Page;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.Users;
public class UnarmedCommand implements CommandExecutor {
private float skillValue;
public class UnarmedCommand extends SkillCommand {
private String berserkLength;
private String deflectChance;
private String disarmChance;
@ -27,75 +15,12 @@ public class UnarmedCommand implements CommandExecutor {
private boolean canBonusDamage;
private boolean canDeflect;
public UnarmedCommand() {
super(SkillType.UNARMED);
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (CommandHelper.noConsoleUsage(sender)) {
return true;
}
if (CommandHelper.noCommandPermissions(sender, "mcmmo.skills.unarmed")) {
return true;
}
Player player = (Player) sender;
PlayerProfile PP = Users.getProfile(player);
skillValue = (float) PP.getSkillLevel(SkillType.UNARMED);
dataCalculations(skillValue);
permissionsCheck(player);
player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Unarmed.SkillName") }));
player.sendMessage(LocaleLoader.getString("Commands.XPGain", new Object[] { LocaleLoader.getString("Commands.XPGain.Unarmed") }));
player.sendMessage(LocaleLoader.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.UNARMED), PP.getSkillXpLevel(SkillType.UNARMED), PP.getXpToLevel(SkillType.UNARMED) }));
if (canBerserk || canBonusDamage || canDeflect || canDisarm) {
player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Effects.Effects") }));
}
if (canBerserk) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.0"), LocaleLoader.getString("Unarmed.Effect.1") }));
}
if (canDisarm) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.2"), LocaleLoader.getString("Unarmed.Effect.3") }));
}
if (canBonusDamage) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.4"), LocaleLoader.getString("Unarmed.Effect.5") }));
}
if (canDeflect) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.6"), LocaleLoader.getString("Unarmed.Effect.7") }));
}
if (canBerserk || canBonusDamage || canDeflect || canDisarm) {
player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Commands.Stats.Self") }));
}
if (canBonusDamage) {
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Unarmed.Ability.Bonus.0"), LocaleLoader.getString("Unarmed.Ability.Bonus.1", new Object[] {ironArmBonus}) }));
}
if (canDeflect) {
player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.ArrowDeflect", new Object[] { deflectChance }));
}
if (canDisarm) {
player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.Disarm", new Object[] { disarmChance }));
}
if (canBerserk) {
player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Berserk.Length", new Object[] { berserkLength }));
}
Page.grabGuidePageForSkill(SkillType.UNARMED, player, args);
return true;
}
private void dataCalculations(float skillValue) {
DecimalFormat percent = new DecimalFormat("##0.00%");
protected void dataCalculations() {
berserkLength = String.valueOf(2 + ((int) skillValue / 50));
if (skillValue >= 1000) {
@ -112,15 +37,61 @@ public class UnarmedCommand implements CommandExecutor {
disarmChance = percent.format(skillValue / 3000);
deflectChance = percent.format(skillValue / 2000);
ironArmBonus = String.valueOf(3 + ((int) skillValue / 50));
}
}
private void permissionsCheck(Player player) {
Permissions permInstance = Permissions.getInstance();
} }
@Override
protected void permissionsCheck() {
canBerserk = permInstance.berserk(player);
canBonusDamage = permInstance.unarmedBonus(player);
canDeflect = permInstance.deflect(player);
canDisarm = permInstance.disarm(player);
}
@Override
protected boolean effectsHeaderPermissions() {
return canBerserk || canBonusDamage || canDeflect || canDisarm;
}
@Override
protected void effectsDisplay() {
if (canBerserk) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.0"), LocaleLoader.getString("Unarmed.Effect.1") }));
}
if (canDisarm) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.2"), LocaleLoader.getString("Unarmed.Effect.3") }));
}
if (canBonusDamage) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.4"), LocaleLoader.getString("Unarmed.Effect.5") }));
}
if (canDeflect) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.6"), LocaleLoader.getString("Unarmed.Effect.7") }));
}
}
@Override
protected boolean statsHeaderPermissions() {
return canBerserk || canBonusDamage || canDeflect || canDisarm;
}
@Override
protected void statsDisplay() {
if (canBonusDamage) {
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Unarmed.Ability.Bonus.0"), LocaleLoader.getString("Unarmed.Ability.Bonus.1", new Object[] {ironArmBonus}) }));
}
if (canDeflect) {
player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.ArrowDeflect", new Object[] { deflectChance }));
}
if (canDisarm) {
player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.Disarm", new Object[] { disarmChance }));
}
if (canBerserk) {
player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Berserk.Length", new Object[] { berserkLength }));
}
}
}