From ebf48e1870fc62bfc53907528348f000e0f6c313 Mon Sep 17 00:00:00 2001 From: Oaksworth <46974852+Oaksworth@users.noreply.github.com> Date: Wed, 23 Jan 2019 18:45:43 -0200 Subject: [PATCH] Update SubSkillType.java to alphabetical order --- .../datatypes/skills/SubSkillType.java | 30 +++++++++---------- 1 file changed, 15 insertions(+), 15 deletions(-) diff --git a/src/main/java/com/gmail/nossr50/datatypes/skills/SubSkillType.java b/src/main/java/com/gmail/nossr50/datatypes/skills/SubSkillType.java index 1c19e3625..6dc94b763 100644 --- a/src/main/java/com/gmail/nossr50/datatypes/skills/SubSkillType.java +++ b/src/main/java/com/gmail/nossr50/datatypes/skills/SubSkillType.java @@ -15,8 +15,8 @@ public enum SubSkillType { ALCHEMY_CONCOCTIONS(8), /* ARCHERY */ - ARCHERY_DAZE, ARCHERY_ARROW_RETRIEVAL, + ARCHERY_DAZE, ARCHERY_SKILL_SHOT(20), /* Axes */ @@ -32,26 +32,26 @@ public enum SubSkillType { /* Fishing */ FISHING_FISHERMANS_DIET(5), - FISHING_TREASURE_HUNTER(8), FISHING_ICE_FISHING(1), FISHING_MAGIC_HUNTER, FISHING_MASTER_ANGLER(1), + FISHING_TREASURE_HUNTER(8), FISHING_SHAKE(1), /* Herbalism */ - HERBALISM_FARMERS_DIET(5), - HERBALISM_GREEN_THUMB(4), HERBALISM_DOUBLE_DROPS, + HERBALISM_FARMERS_DIET(5), + HERBALISM_GREEN_TERRA(1), + HERBALISM_GREEN_THUMB(4), HERBALISM_HYLIAN_LUCK, HERBALISM_SHROOM_THUMB, - HERBALISM_GREEN_TERRA(1), /* Mining */ + MINING_BIGGER_BOMBS(1), + MINING_BLAST_MINING(8), + MINING_DEMOLITIONS_EXPERTISE(1), MINING_DOUBLE_DROPS, MINING_SUPER_BREAKER(1), - MINING_BLAST_MINING(8), - MINING_BIGGER_BOMBS(1), - MINING_DEMOLITIONS_EXPERTISE(1), /* Repair */ REPAIR_ARCANE_FORGING(8), @@ -69,8 +69,8 @@ public enum SubSkillType { SMELTING_UNDERSTANDING_THE_ART(8), /* Swords */ - SWORDS_RUPTURE(4), SWORDS_COUNTER_ATTACK, + SWORDS_RUPTURE(4), SWORDS_SERRATED_STRIKES(1), /* Taming */ @@ -80,26 +80,26 @@ public enum SubSkillType { TAMING_FAST_FOOD_SERVICE(1), TAMING_GORE, TAMING_HOLY_HOUND(1), + TAMING_PUMMEL, TAMING_SHARPENED_CLAWS(1), TAMING_SHOCK_PROOF(1), TAMING_THICK_FUR(1), - TAMING_PUMMEL, /* Unarmed */ - UNARMED_BLOCK_CRACKER, UNARMED_ARROW_DEFLECT, + UNARMED_BERSERK(1), + UNARMED_BLOCK_CRACKER, UNARMED_DISARM, UNARMED_IRON_ARM_STYLE, UNARMED_IRON_GRIP, - UNARMED_BERSERK(1), /* Woodcutting */ - WOODCUTTING_TREE_FELLER(5), - WOODCUTTING_LEAF_BLOWER(3), WOODCUTTING_BARK_SURGEON(3), + WOODCUTTING_HARVEST_LUMBER(1); + WOODCUTTING_LEAF_BLOWER(3), WOODCUTTING_NATURES_BOUNTY(3), WOODCUTTING_SPLINTER(3), - WOODCUTTING_HARVEST_LUMBER(1); + WOODCUTTING_TREE_FELLER(5), private final int numRanks; //TODO: SuperAbilityType should also contain flags for active by default? Not sure if it should work that way.