Turned skilltypes into constants instead of enum

This commit is contained in:
ile123ile
2014-08-23 14:14:36 -07:00
parent be690962ee
commit ebd02dc30e
77 changed files with 492 additions and 497 deletions

View File

@@ -4,6 +4,7 @@ import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.datatypes.skills.SecondaryAbility;
import com.gmail.nossr50.datatypes.skills.SkillType;
import com.gmail.nossr50.skills.alchemy.Alchemy;
@@ -689,8 +690,13 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
public int getAbilityLength() { return config.getInt("Skills.General.Ability.IncreaseLevel", 50); }
public int getEnchantBuff() { return config.getInt("Skills.General.Ability.EnchantBuff", 5); }
public int getMaxBonusLevel(SecondaryAbility skillAbility) { return config.getInt("Skills." + StringUtils.getCapitalized(SkillType.bySecondaryAbility(skillAbility).toString()) + "." + StringUtils.getPrettySecondaryAbilityString(skillAbility).replace(" ", "") + ".MaxBonusLevel"); }
public double getMaxChance(SecondaryAbility skillAbility) { return config.getDouble("Skills." + StringUtils.getCapitalized(SkillType.bySecondaryAbility(skillAbility).toString()) + "." + StringUtils.getPrettySecondaryAbilityString(skillAbility).replace(" ", "") + ".ChanceMax", 100.0D); }
public int getMaxBonusLevel(SecondaryAbility skillAbility) {
String skillAbilityString = "Skills." + StringUtils.getCapitalized(SkillType.bySecondaryAbility(skillAbility).toString()) + "." + StringUtils.getPrettySecondaryAbilityString(skillAbility).replace(" ", "") + ".MaxBonusLevel";
return config.getInt(skillAbilityString);
}
public double getMaxChance(SecondaryAbility skillAbility) { return config.getDouble("Skills." + StringUtils.getCapitalized(
SkillType.bySecondaryAbility(skillAbility).toString()
) + "." + StringUtils.getPrettySecondaryAbilityString(skillAbility).replace(" ", "") + ".ChanceMax", 100.0D); }
/* ACROBATICS */
public double getDodgeDamageModifier() { return config.getDouble("Skills.Acrobatics.Dodge.DamageModifier", 2.0D); }