Turned skilltypes into constants instead of enum

This commit is contained in:
ile123ile
2014-08-23 14:14:36 -07:00
parent be690962ee
commit ebd02dc30e
77 changed files with 492 additions and 497 deletions

View File

@ -53,17 +53,17 @@ public class InspectCommand implements TabExecutor {
sender.sendMessage(LocaleLoader.getString("Inspect.OfflineStats", playerName));
sender.sendMessage(LocaleLoader.getString("Stats.Header.Gathering"));
for (SkillType skill : SkillType.GATHERING_SKILLS) {
for (SkillType skill : SkillType.gatheringSkills) {
sender.sendMessage(CommandUtils.displaySkill(profile, skill));
}
sender.sendMessage(LocaleLoader.getString("Stats.Header.Combat"));
for (SkillType skill : SkillType.COMBAT_SKILLS) {
for (SkillType skill : SkillType.combatSkills) {
sender.sendMessage(CommandUtils.displaySkill(profile, skill));
}
sender.sendMessage(LocaleLoader.getString("Stats.Header.Misc"));
for (SkillType skill : SkillType.MISC_SKILLS) {
for (SkillType skill : SkillType.miscSkills) {
sender.sendMessage(CommandUtils.displaySkill(profile, skill));
}