Change getString to use varargs

This commit is contained in:
NuclearW
2013-02-02 02:55:49 -05:00
parent c43e8f8f19
commit ebca9fc2da
53 changed files with 332 additions and 332 deletions

View File

@ -92,40 +92,40 @@ public class RepairCommand extends SkillCommand {
protected void effectsDisplay() {
luckyEffectsDisplay();
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Repair.Effect.0"), LocaleLoader.getString("Repair.Effect.1") }));
player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Repair.Effect.0"), LocaleLoader.getString("Repair.Effect.1")));
if (canMasterRepair) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Repair.Effect.2"), LocaleLoader.getString("Repair.Effect.3") }));
player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Repair.Effect.2"), LocaleLoader.getString("Repair.Effect.3")));
}
if (canSuperRepair) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Repair.Effect.4"), LocaleLoader.getString("Repair.Effect.5") }));
player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Repair.Effect.4"), LocaleLoader.getString("Repair.Effect.5")));
}
/* Repair Level Requirements */
if (canRepairStone && stoneLevel > 0) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Repair.Effect.14", new Object[] { stoneLevel }), LocaleLoader.getString("Repair.Effect.15") }));
player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Repair.Effect.14", stoneLevel), LocaleLoader.getString("Repair.Effect.15")));
}
if (canRepairIron && ironLevel > 0) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Repair.Effect.12", new Object[] { ironLevel }), LocaleLoader.getString("Repair.Effect.13") }));
player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Repair.Effect.12", ironLevel), LocaleLoader.getString("Repair.Effect.13")));
}
if (canRepairGold && goldLevel > 0) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Repair.Effect.10", new Object[] { goldLevel }), LocaleLoader.getString("Repair.Effect.11") }));
player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Repair.Effect.10", goldLevel), LocaleLoader.getString("Repair.Effect.11")));
}
if (canRepairDiamond && diamondLevel > 0) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Repair.Effect.6", new Object[] { diamondLevel }), LocaleLoader.getString("Repair.Effect.7") }));
player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Repair.Effect.6", diamondLevel), LocaleLoader.getString("Repair.Effect.7")));
}
if (canSalvage && Salvage.salvageUnlockLevel > 0) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Repair.Effect.16", new Object[] { Salvage.salvageUnlockLevel }), LocaleLoader.getString("Repair.Effect.17") }));
player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Repair.Effect.16", Salvage.salvageUnlockLevel), LocaleLoader.getString("Repair.Effect.17")));
}
if (canArcaneForge) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Repair.Effect.8"), LocaleLoader.getString("Repair.Effect.9") }));
player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Repair.Effect.8"), LocaleLoader.getString("Repair.Effect.9")));
}
}
@ -137,27 +137,27 @@ public class RepairCommand extends SkillCommand {
@Override
protected void statsDisplay() {
if (canMasterRepair) {
player.sendMessage(LocaleLoader.getString("Repair.Skills.Mastery", new Object[] { repairMasteryBonus }));
player.sendMessage(LocaleLoader.getString("Repair.Skills.Mastery", repairMasteryBonus));
}
if (canSuperRepair) {
if (isLucky) {
player.sendMessage(LocaleLoader.getString("Repair.Skills.Super.Chance", new Object[] { superRepairChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { superRepairChanceLucky }));
player.sendMessage(LocaleLoader.getString("Repair.Skills.Super.Chance", superRepairChance) + LocaleLoader.getString("Perks.lucky.bonus", superRepairChanceLucky));
}
else {
player.sendMessage(LocaleLoader.getString("Repair.Skills.Super.Chance", new Object[] { superRepairChance }));
player.sendMessage(LocaleLoader.getString("Repair.Skills.Super.Chance", superRepairChance));
}
}
if (canArcaneForge) {
player.sendMessage(LocaleLoader.getString("Repair.Arcane.Rank", new Object[] { arcaneForgingRank }));
player.sendMessage(LocaleLoader.getString("Repair.Arcane.Rank", arcaneForgingRank));
if (Repair.arcaneForgingEnchantLoss) {
player.sendMessage(LocaleLoader.getString("Repair.Arcane.Chance.Success", new Object[] { (arcaneBypass ? 100 : Repair.getEnchantChance(arcaneForgingRank)) }));
player.sendMessage(LocaleLoader.getString("Repair.Arcane.Chance.Success", (arcaneBypass ? 100 : Repair.getEnchantChance(arcaneForgingRank))));
}
if (Repair.arcaneForgingDowngrades) {
player.sendMessage(LocaleLoader.getString("Repair.Arcane.Chance.Downgrade", new Object[] { (arcaneBypass ? 0 : Repair.getDowngradeChance(arcaneForgingRank)) }));
player.sendMessage(LocaleLoader.getString("Repair.Arcane.Chance.Downgrade", (arcaneBypass ? 0 : Repair.getDowngradeChance(arcaneForgingRank))));
}
}
}

View File

@ -76,7 +76,7 @@ public class SimpleRepairManager implements RepairManager {
// Level check
if (skillLevel < repairable.getMinimumLevel()) {
player.sendMessage(LocaleLoader.getString("Repair.Skills.Adept", new Object[] { String.valueOf(repairable.getMinimumLevel()), Misc.prettyItemString(item.getTypeId()) } ));
player.sendMessage(LocaleLoader.getString("Repair.Skills.Adept", String.valueOf(repairable.getMinimumLevel()), Misc.prettyItemString(item.getTypeId())));
return;
}
@ -84,7 +84,7 @@ public class SimpleRepairManager implements RepairManager {
// Check if they have the proper material to repair with
if (!inventory.contains(repairable.getRepairMaterialId())) {
String message = LocaleLoader.getString("Skills.NeedMore", new Object[] { Misc.prettyItemString(repairable.getRepairMaterialId()) });
String message = LocaleLoader.getString("Skills.NeedMore", Misc.prettyItemString(repairable.getRepairMaterialId()));
if (repairable.getRepairMaterialMetadata() != (byte) -1) {
// TODO: Do something nicer than append the metadata as a :# ?
if (findInInventory(inventory, repairable.getRepairMaterialId(), repairable.getRepairMaterialMetadata()) == -1) {