Change getString to use varargs

This commit is contained in:
NuclearW
2013-02-02 02:55:49 -05:00
parent c43e8f8f19
commit ebca9fc2da
53 changed files with 332 additions and 332 deletions

View File

@ -68,23 +68,23 @@ public class AxesCommand extends SkillCommand {
luckyEffectsDisplay();
if (canSkullSplitter) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Axes.Effect.0"), LocaleLoader.getString("Axes.Effect.1") }));
player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Axes.Effect.0"), LocaleLoader.getString("Axes.Effect.1")));
}
if (canCritical) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Axes.Effect.2"), LocaleLoader.getString("Axes.Effect.3") }));
player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Axes.Effect.2"), LocaleLoader.getString("Axes.Effect.3")));
}
if (canBonusDamage) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Axes.Effect.4"), LocaleLoader.getString("Axes.Effect.5") }));
player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Axes.Effect.4"), LocaleLoader.getString("Axes.Effect.5")));
}
if (canImpact) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Axes.Effect.6"), LocaleLoader.getString("Axes.Effect.7") }));
player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Axes.Effect.6"), LocaleLoader.getString("Axes.Effect.7")));
}
if (canGreaterImpact) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Axes.Effect.8"), LocaleLoader.getString("Axes.Effect.9") }));
player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Axes.Effect.8"), LocaleLoader.getString("Axes.Effect.9")));
}
}
@ -96,32 +96,32 @@ public class AxesCommand extends SkillCommand {
@Override
protected void statsDisplay() {
if (canBonusDamage) {
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Axes.Ability.Bonus.0"), LocaleLoader.getString("Axes.Ability.Bonus.1", new Object[] {bonusDamage}) }));
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", LocaleLoader.getString("Axes.Ability.Bonus.0"), LocaleLoader.getString("Axes.Ability.Bonus.1", bonusDamage)));
}
if (canImpact) {
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Axes.Ability.Bonus.2"), LocaleLoader.getString("Axes.Ability.Bonus.3", new Object[] {impactDamage}) }));
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", LocaleLoader.getString("Axes.Ability.Bonus.2"), LocaleLoader.getString("Axes.Ability.Bonus.3", impactDamage)));
}
if (canGreaterImpact) {
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Axes.Ability.Bonus.4"), LocaleLoader.getString("Axes.Ability.Bonus.5", new Object[] {greaterImpactDamage}) }));
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", LocaleLoader.getString("Axes.Ability.Bonus.4"), LocaleLoader.getString("Axes.Ability.Bonus.5", greaterImpactDamage)));
}
if (canCritical) {
if (isLucky) {
player.sendMessage(LocaleLoader.getString("Axes.Combat.CritChance", new Object[] { critChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { critChanceLucky }));
player.sendMessage(LocaleLoader.getString("Axes.Combat.CritChance", critChance) + LocaleLoader.getString("Perks.lucky.bonus", critChanceLucky));
}
else {
player.sendMessage(LocaleLoader.getString("Axes.Combat.CritChance", new Object[] { critChance }));
player.sendMessage(LocaleLoader.getString("Axes.Combat.CritChance", critChance));
}
}
if (canSkullSplitter) {
if (hasEndurance) {
player.sendMessage(LocaleLoader.getString("Axes.Combat.SS.Length", new Object[] { skullSplitterLength }) + LocaleLoader.getString("Perks.activationtime.bonus", new Object[] { skullSplitterLengthEndurance }));
player.sendMessage(LocaleLoader.getString("Axes.Combat.SS.Length", skullSplitterLength) + LocaleLoader.getString("Perks.activationtime.bonus", skullSplitterLengthEndurance));
}
else {
player.sendMessage(LocaleLoader.getString("Axes.Combat.SS.Length", new Object[] { skullSplitterLength }));
player.sendMessage(LocaleLoader.getString("Axes.Combat.SS.Length", skullSplitterLength));
}
}
}