Change getString to use varargs

This commit is contained in:
NuclearW
2013-02-02 02:55:49 -05:00
parent c43e8f8f19
commit ebca9fc2da
53 changed files with 332 additions and 332 deletions

View File

@ -60,15 +60,15 @@ public class ArcheryCommand extends SkillCommand {
luckyEffectsDisplay();
if (canSkillShot) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Archery.Effect.0"), LocaleLoader.getString("Archery.Effect.1") }));
player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Archery.Effect.0"), LocaleLoader.getString("Archery.Effect.1")));
}
if (canDaze) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Archery.Effect.2"), LocaleLoader.getString("Archery.Effect.3", new Object[] {Archery.dazeModifier}) }));
player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Archery.Effect.2"), LocaleLoader.getString("Archery.Effect.3", Archery.dazeModifier)));
}
if (canRetrieve) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Archery.Effect.4"), LocaleLoader.getString("Archery.Effect.5") }));
player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Archery.Effect.4"), LocaleLoader.getString("Archery.Effect.5")));
}
}
@ -80,24 +80,24 @@ public class ArcheryCommand extends SkillCommand {
@Override
protected void statsDisplay() {
if (canSkillShot) {
player.sendMessage(LocaleLoader.getString("Archery.Combat.SkillshotBonus", new Object[] { skillShotBonus }));
player.sendMessage(LocaleLoader.getString("Archery.Combat.SkillshotBonus", skillShotBonus));
}
if (canDaze) {
if (isLucky) {
player.sendMessage(LocaleLoader.getString("Archery.Combat.DazeChance", new Object[] { dazeChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { dazeChanceLucky }));
player.sendMessage(LocaleLoader.getString("Archery.Combat.DazeChance", dazeChance) + LocaleLoader.getString("Perks.lucky.bonus", dazeChanceLucky));
}
else {
player.sendMessage(LocaleLoader.getString("Archery.Combat.DazeChance", new Object[] { dazeChance }));
player.sendMessage(LocaleLoader.getString("Archery.Combat.DazeChance", dazeChance));
}
}
if (canRetrieve) {
if (isLucky) {
player.sendMessage(LocaleLoader.getString("Archery.Combat.RetrieveChance", new Object[] { retrieveChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { retrieveChanceLucky }));
player.sendMessage(LocaleLoader.getString("Archery.Combat.RetrieveChance", retrieveChance) + LocaleLoader.getString("Perks.lucky.bonus", retrieveChanceLucky));
}
else {
player.sendMessage(LocaleLoader.getString("Archery.Combat.RetrieveChance", new Object[] { retrieveChance }));
player.sendMessage(LocaleLoader.getString("Archery.Combat.RetrieveChance", retrieveChance));
}
}
}