mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-30 00:56:47 +01:00
Fixed bug where Skull Splitter & Serrated Strikes could be used without
permissions.
This commit is contained in:
parent
8bbee7fe06
commit
e9d1297c17
@ -13,6 +13,7 @@ Version 1.3.05-dev
|
|||||||
= Fixed bug with repairing wooden tools
|
= Fixed bug with repairing wooden tools
|
||||||
= Fixed bug where spawned wolves only had 8 health.
|
= Fixed bug where spawned wolves only had 8 health.
|
||||||
= Fixed bug where rare Treasures from Excavation were dropping too often
|
= Fixed bug where rare Treasures from Excavation were dropping too often
|
||||||
|
= Fixed bug where Skull Splitter & Serrated Strikes could be used without permissions.
|
||||||
! Changed Tree Feller to account for ability durability loss but not leaves.
|
! Changed Tree Feller to account for ability durability loss but not leaves.
|
||||||
! Changed bypass node for Arcane Forging to not default to true for OPs
|
! Changed bypass node for Arcane Forging to not default to true for OPs
|
||||||
|
|
||||||
|
@ -65,7 +65,7 @@ public class Combat {
|
|||||||
Swords.bleedCheck(attacker, target, plugin);
|
Swords.bleedCheck(attacker, target, plugin);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (PPa.getAbilityMode(AbilityType.SERRATED_STRIKES)) {
|
if (PPa.getAbilityMode(AbilityType.SERRATED_STRIKES) && mcPermissions.getInstance().serratedStrikes(attacker)) {
|
||||||
applyAbilityAoE(attacker, target, event.getDamage(), plugin, SkillType.SWORDS);
|
applyAbilityAoE(attacker, target, event.getDamage(), plugin, SkillType.SWORDS);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -84,7 +84,7 @@ public class Combat {
|
|||||||
Axes.impact(attacker, target, event);
|
Axes.impact(attacker, target, event);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (PPa.getAbilityMode(AbilityType.SKULL_SPLIITER)) {
|
if (PPa.getAbilityMode(AbilityType.SKULL_SPLIITER) && mcPermissions.getInstance().skullSplitter(attacker)) {
|
||||||
applyAbilityAoE(attacker, target, event.getDamage(), plugin, SkillType.AXES);
|
applyAbilityAoE(attacker, target, event.getDamage(), plugin, SkillType.AXES);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -104,7 +104,7 @@ public class Excavation {
|
|||||||
|
|
||||||
for (ExcavationTreasure treasure : treasures) {
|
for (ExcavationTreasure treasure : treasures) {
|
||||||
if (skillLevel >= treasure.getDropLevel()) {
|
if (skillLevel >= treasure.getDropLevel()) {
|
||||||
if (random.nextDouble() * 100.0d <= treasure.getDropChance()) {
|
if (random.nextDouble() * 100 <= treasure.getDropChance()) {
|
||||||
xp += treasure.getXp();
|
xp += treasure.getXp();
|
||||||
is.add(treasure.getDrop());
|
is.add(treasure.getDrop());
|
||||||
}
|
}
|
||||||
|
@ -100,7 +100,7 @@ public class Fishing {
|
|||||||
if (LoadProperties.fishingDrops) {
|
if (LoadProperties.fishingDrops) {
|
||||||
FishingTreasure treasure = rewards.get(random.nextInt(rewards.size()));
|
FishingTreasure treasure = rewards.get(random.nextInt(rewards.size()));
|
||||||
|
|
||||||
if (random.nextDouble() * 100.0d <= treasure.getDropChance()) {
|
if (random.nextDouble() * 100 <= treasure.getDropChance()) {
|
||||||
Users.getProfile(player).addXP(SkillType.FISHING, treasure.getXp());
|
Users.getProfile(player).addXP(SkillType.FISHING, treasure.getXp());
|
||||||
theCatch.setItemStack(treasure.getDrop());
|
theCatch.setItemStack(treasure.getDrop());
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user