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Fix Iron Grip calculations using incorrect values.
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@ -3,7 +3,9 @@ package com.gmail.nossr50.skills.unarmed;
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import org.bukkit.ChatColor;
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import org.bukkit.ChatColor;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Users;
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public class IronGripEventHandler {
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public class IronGripEventHandler {
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private UnarmedManager manager;
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private UnarmedManager manager;
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@ -18,7 +20,7 @@ public class IronGripEventHandler {
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}
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}
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protected void calculateSkillModifier() {
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protected void calculateSkillModifier() {
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this.skillModifier = Misc.skillCheck(manager.getSkillLevel(), Unarmed.DISARM_MAX_BONUS_LEVEL);
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this.skillModifier = Misc.skillCheck(Users.getProfile(defender).getSkillLevel(SkillType.UNARMED), Unarmed.IRON_GRIP_MAX_BONUS_LEVEL);
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}
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}
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protected void sendAbilityMessages() {
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protected void sendAbilityMessages() {
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