mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-26 07:06:45 +01:00
Level up messages are now easier to modify in the Locale
This commit is contained in:
parent
d3765effe0
commit
e8c8f8b6a1
@ -563,7 +563,7 @@ public class McMMOPlayer {
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* Check to see if the player unlocked any new skills
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* Check to see if the player unlocked any new skills
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*/
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*/
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NotificationManager.sendPlayerLevelUpNotification(UserManager.getPlayer(player), primarySkillType, profile.getSkillLevel(primarySkillType));
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NotificationManager.sendPlayerLevelUpNotification(UserManager.getPlayer(player), primarySkillType, levelsGained, profile.getSkillLevel(primarySkillType));
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//UPDATE XP BARS
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//UPDATE XP BARS
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UserManager.getPlayer(player).processPostXpEvent(xpGainReason, primarySkillType, mcMMO.p);
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UserManager.getPlayer(player).processPostXpEvent(xpGainReason, primarySkillType, mcMMO.p);
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@ -13,6 +13,7 @@ import com.gmail.nossr50.datatypes.skills.subskills.AbstractSubSkill;
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import com.gmail.nossr50.listeners.InteractionManager;
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import com.gmail.nossr50.listeners.InteractionManager;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.util.skills.RankUtils;
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import com.gmail.nossr50.util.skills.RankUtils;
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import com.gmail.nossr50.util.skills.SkillUtils;
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import net.md_5.bungee.api.ChatColor;
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import net.md_5.bungee.api.ChatColor;
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import net.md_5.bungee.api.ChatMessageType;
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import net.md_5.bungee.api.ChatMessageType;
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import net.md_5.bungee.api.chat.*;
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import net.md_5.bungee.api.chat.*;
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@ -45,17 +46,9 @@ public class TextComponentFactory {
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return getNotificationTextComponent(LocaleLoader.getString(localeKey));
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return getNotificationTextComponent(LocaleLoader.getString(localeKey));
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}
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}
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public static TextComponent getNotificationLevelUpTextComponent(McMMOPlayer player, PrimarySkillType skill, int currentLevel)
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public static TextComponent getNotificationLevelUpTextComponent(PrimarySkillType skill, int levelsGained, int currentLevel)
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{
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{
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//player.sendMessage(LocaleLoader.getString(StringUtils.getCapitalized(primarySkill.toString()) + ".Skillup", levelsGained, getSkillLevel(primarySkill)));
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TextComponent textComponent = new TextComponent(LocaleLoader.getString("Overhaul.Levelup", LocaleLoader.getString("Overhaul.Name."+StringUtils.getCapitalized(skill.toString())), levelsGained, currentLevel));
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TextComponent textComponent = new TextComponent(LocaleLoader.getString("JSON."+StringUtils.getCapitalized(skill.toString()))
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+" "+LocaleLoader.getString("JSON.LevelUp"));
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textComponent.setColor(AdvancedConfig.getInstance().getJSONActionBarColor(NotificationType.LEVEL_UP_MESSAGE));
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TextComponent childComponent = new TextComponent(" "+currentLevel);
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//TODO: Config
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childComponent.setColor(ChatColor.GREEN);
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childComponent.setBold(true);
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textComponent.addExtra(childComponent);
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return textComponent;
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return textComponent;
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}
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}
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@ -102,11 +102,11 @@ public class NotificationManager {
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* @param skillName skill that leveled up
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* @param skillName skill that leveled up
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* @param newLevel new level of that skill
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* @param newLevel new level of that skill
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*/
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*/
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public static void sendPlayerLevelUpNotification(McMMOPlayer mcMMOPlayer, PrimarySkillType skillName, int newLevel)
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public static void sendPlayerLevelUpNotification(McMMOPlayer mcMMOPlayer, PrimarySkillType skillName, int levelsGained, int newLevel)
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{
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{
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ChatMessageType destination = AdvancedConfig.getInstance().doesNotificationUseActionBar(NotificationType.LEVEL_UP_MESSAGE) ? ChatMessageType.ACTION_BAR : ChatMessageType.SYSTEM;
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ChatMessageType destination = AdvancedConfig.getInstance().doesNotificationUseActionBar(NotificationType.LEVEL_UP_MESSAGE) ? ChatMessageType.ACTION_BAR : ChatMessageType.SYSTEM;
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TextComponent levelUpTextComponent = TextComponentFactory.getNotificationLevelUpTextComponent(mcMMOPlayer, skillName, newLevel);
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TextComponent levelUpTextComponent = TextComponentFactory.getNotificationLevelUpTextComponent(skillName, levelsGained, newLevel);
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McMMOPlayerNotificationEvent customEvent = checkNotificationEvent(mcMMOPlayer.getPlayer(), NotificationType.LEVEL_UP_MESSAGE, destination, levelUpTextComponent);
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McMMOPlayerNotificationEvent customEvent = checkNotificationEvent(mcMMOPlayer.getPlayer(), NotificationType.LEVEL_UP_MESSAGE, destination, levelUpTextComponent);
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sendNotification(mcMMOPlayer.getPlayer(), customEvent);
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sendNotification(mcMMOPlayer.getPlayer(), customEvent);
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@ -38,7 +38,7 @@ Feedback:
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SendCopyOfMessageToChat: false
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SendCopyOfMessageToChat: false
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LevelUps:
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LevelUps:
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Enabled: true
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Enabled: true
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SendCopyOfMessageToChat: false
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SendCopyOfMessageToChat: true
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Holiday:
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Holiday:
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Enabled: true
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Enabled: true
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SendCopyOfMessageToChat: true
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SendCopyOfMessageToChat: true
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@ -59,7 +59,7 @@ Feedback:
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SendCopyOfMessageToChat: false
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SendCopyOfMessageToChat: false
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SuperAbilityAlertOthers:
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SuperAbilityAlertOthers:
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Enabled: true
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Enabled: true
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SendCopyOfMessageToChat: false
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SendCopyOfMessageToChat: true
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ExperienceGain:
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ExperienceGain:
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Enabled: true
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Enabled: true
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SendCopyOfMessageToChat: false
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SendCopyOfMessageToChat: false
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@ -21,7 +21,6 @@ JSON.JWrapper.Duration=Duration:
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JSON.JWrapper.Target.Type=Target Type:
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JSON.JWrapper.Target.Type=Target Type:
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JSON.JWrapper.Target.Block=Block
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JSON.JWrapper.Target.Block=Block
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JSON.JWrapper.Target.Player=Player
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JSON.JWrapper.Target.Player=Player
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JSON.JWrapper.Target.Mobs=Mobs
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JSON.JWrapper.Perks.Header=[[GOLD]]Lucky Perks
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JSON.JWrapper.Perks.Header=[[GOLD]]Lucky Perks
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JSON.JWrapper.Perks.Lucky={0}% Better Odds
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JSON.JWrapper.Perks.Lucky={0}% Better Odds
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JSON.Hover.Tips=Tips
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JSON.Hover.Tips=Tips
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@ -39,7 +38,6 @@ JSON.Swords=Swords
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JSON.Taming=Taming
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JSON.Taming=Taming
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JSON.Unarmed=Unarmed
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JSON.Unarmed=Unarmed
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JSON.Woodcutting=Woodcutting
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JSON.Woodcutting=Woodcutting
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JSON.LevelUp=increased to
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JSON.URL.Website=The official mcMMO Website!
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JSON.URL.Website=The official mcMMO Website!
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JSON.URL.Discord=The official mcMMO Discord server!
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JSON.URL.Discord=The official mcMMO Discord server!
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JSON.URL.Patreon=Support nossr50 and his work for mcMMO on Patreon!
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JSON.URL.Patreon=Support nossr50 and his work for mcMMO on Patreon!
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@ -78,6 +76,23 @@ Overhaul.mcMMO.Header=[[RED]][]=====[][[GREEN]] mcMMO - Overhaul Era [[RED]][]==
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Overhaul.mcMMO.Url.Wrap.Prefix=[[RED]][|
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Overhaul.mcMMO.Url.Wrap.Prefix=[[RED]][|
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Overhaul.mcMMO.Url.Wrap.Suffix=[[RED]]|]
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Overhaul.mcMMO.Url.Wrap.Suffix=[[RED]]|]
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Overhaul.mcMMO.MmoInfo.Wiki=[[YELLOW]][[[WHITE]]View this skill on the wiki![[YELLOW]]]
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Overhaul.mcMMO.MmoInfo.Wiki=[[YELLOW]][[[WHITE]]View this skill on the wiki![[YELLOW]]]
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# Overhaul.Levelup can take {0} - Skill Name defined in Overhaul.Name {1} - Amount of levels gained {2} - Level in skill
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Overhaul.Levelup=[[BOLD]]{0} increased to [[RESET]][[GREEN]][[BOLD]]{2}[[RESET]][[WHITE]].
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Overhaul.Name.Acrobatics=Acrobatics
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Overhaul.Name.Alchemy=Alchemy
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Overhaul.Name.Archery=Archery
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Overhaul.Name.Axes=Axes
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Overhaul.Name.Excavation=Excavation
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Overhaul.Name.Fishing=Fishing
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Overhaul.Name.Herbalism=Herbalism
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Overhaul.Name.Mining=Mining
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Overhaul.Name.Repair=Repair
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Overhaul.Name.Salvage=Salvage
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Overhaul.Name.Smelting=Smelting
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Overhaul.Name.Swords=Swords
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Overhaul.Name.Taming=Taming
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Overhaul.Name.Unarmed=Unarmed
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Overhaul.Name.Woodcutting=Woodcutting
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# /mcMMO Command Style Stuff
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# /mcMMO Command Style Stuff
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Commands.mcc.Header=[[RED]]---[][[GREEN]]mcMMO Commands[[RED]][]---
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Commands.mcc.Header=[[RED]]---[][[GREEN]]mcMMO Commands[[RED]][]---
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Commands.Other=[[RED]]---[][[GREEN]]SPECIAL COMMANDS[[RED]][]---
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Commands.Other=[[RED]]---[][[GREEN]]SPECIAL COMMANDS[[RED]][]---
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@ -123,7 +138,6 @@ Acrobatics.SubSkill.Dodge.Description=Reduce attack damage by half
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Acrobatics.Listener=Acrobatics:
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Acrobatics.Listener=Acrobatics:
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Acrobatics.Roll.Text=**Rolled**
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Acrobatics.Roll.Text=**Rolled**
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Acrobatics.SkillName=ACROBATICS
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Acrobatics.SkillName=ACROBATICS
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Acrobatics.Skillup=Acrobatics skill increased by {0}. Total ({1})
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#ALCHEMY
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#ALCHEMY
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Alchemy.SubSkill.Catalysis.Name=Catalysis
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Alchemy.SubSkill.Catalysis.Name=Catalysis
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Alchemy.SubSkill.Catalysis.Description=Increases potion brewing speed
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Alchemy.SubSkill.Catalysis.Description=Increases potion brewing speed
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@ -135,7 +149,6 @@ Alchemy.Catalysis.Speed=Brewing Speed: [[YELLOW]]{0}
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Alchemy.Concoctions.Rank=Concoctions Rank: [[YELLOW]]{0}/{1}
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Alchemy.Concoctions.Rank=Concoctions Rank: [[YELLOW]]{0}/{1}
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Alchemy.Concoctions.Ingredients=Ingredients [[[YELLOW]]{0}[[RED]]]: [[YELLOW]]{1}
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Alchemy.Concoctions.Ingredients=Ingredients [[[YELLOW]]{0}[[RED]]]: [[YELLOW]]{1}
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Alchemy.SkillName=ALCHEMY
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Alchemy.SkillName=ALCHEMY
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Alchemy.Skillup=Alchemy skill increased by {0}. Total ({1})
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#ARCHERY
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#ARCHERY
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Archery.Combat.DazeChance=Chance to Daze: [[YELLOW]]{0}
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Archery.Combat.DazeChance=Chance to Daze: [[YELLOW]]{0}
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Archery.Combat.RetrieveChance=Chance to Retrieve Arrows: [[YELLOW]]{0}
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Archery.Combat.RetrieveChance=Chance to Retrieve Arrows: [[YELLOW]]{0}
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@ -148,7 +161,6 @@ Archery.SubSkill.ArrowRetrieval.Name=Arrow Retrieval
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Archery.SubSkill.ArrowRetrieval.Description=Chance to retrieve arrows from corpses
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Archery.SubSkill.ArrowRetrieval.Description=Chance to retrieve arrows from corpses
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Archery.Listener=Archery:
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Archery.Listener=Archery:
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Archery.SkillName=ARCHERY
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Archery.SkillName=ARCHERY
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Archery.Skillup=Archery skill increased by {0}. Total ({1})
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#AXES
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#AXES
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Axes.Ability.Bonus.0=Axe Mastery
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Axes.Ability.Bonus.0=Axe Mastery
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Axes.Ability.Bonus.1=Bonus {0} damage
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Axes.Ability.Bonus.1=Bonus {0} damage
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@ -182,7 +194,6 @@ Axes.Skills.SS.On=[[GREEN]]**Skull Splitter ACTIVATED**
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Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed!
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Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed!
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Axes.Skills.SS.Other.Off=Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}
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Axes.Skills.SS.Other.Off=Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}
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Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter!
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Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter!
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Axes.Skillup=Axes skill increased by {0}. Total ({1})
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#EXCAVATION
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#EXCAVATION
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Excavation.Ability.Lower=[[GRAY]]You lower your shovel.
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Excavation.Ability.Lower=[[GRAY]]You lower your shovel.
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Excavation.Ability.Ready=[[DARK_AQUA]]You [[GOLD]]ready[[DARK_AQUA]] your Shovel.
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Excavation.Ability.Ready=[[DARK_AQUA]]You [[GOLD]]ready[[DARK_AQUA]] your Shovel.
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@ -198,7 +209,6 @@ Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED**
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Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!
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Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!
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Excavation.Skills.GigaDrillBreaker.Other.Off=Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
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Excavation.Skills.GigaDrillBreaker.Other.Off=Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
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Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!
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Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!
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Excavation.Skillup=Excavation skill increased by {0}. Total ({1})
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#FISHING
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#FISHING
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Fishing.Ability.Chance=Bite Chance: [[YELLOW]]{0}
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Fishing.Ability.Chance=Bite Chance: [[YELLOW]]{0}
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Fishing.Ability.Info=Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
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Fishing.Ability.Info=Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
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@ -229,7 +239,6 @@ Fishing.Ability.TH.MagicFound=[[GRAY]]You feel a touch of magic with this catch.
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Fishing.Ability.TH.Boom=[[GRAY]]BOOM TIME!!!
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Fishing.Ability.TH.Boom=[[GRAY]]BOOM TIME!!!
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Fishing.Ability.TH.Poison=[[GRAY]]Something doesn't smell quite right...
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Fishing.Ability.TH.Poison=[[GRAY]]Something doesn't smell quite right...
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Fishing.SkillName=FISHING
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Fishing.SkillName=FISHING
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Fishing.Skillup=Fishing skill increased by {0}. Total ({1})
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#HERBALISM
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#HERBALISM
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Herbalism.Ability.DoubleDropChance=Double Drop Chance: [[YELLOW]]{0}
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Herbalism.Ability.DoubleDropChance=Double Drop Chance: [[YELLOW]]{0}
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Herbalism.Ability.FD=Farmer''s Diet: [[YELLOW]]Rank {0}
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Herbalism.Ability.FD=Farmer''s Diet: [[YELLOW]]Rank {0}
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@ -266,7 +275,6 @@ Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED**
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Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed!
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Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed!
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Herbalism.Skills.GTe.Other.Off=Green Terra[[GREEN]] has worn off for [[YELLOW]]{0}
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Herbalism.Skills.GTe.Other.Off=Green Terra[[GREEN]] has worn off for [[YELLOW]]{0}
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Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra!
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Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra!
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Herbalism.Skillup=Herbalism skill increased by {0}. Total ({1})
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#MINING
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#MINING
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Mining.Ability.Length=Super Breaker Length: [[YELLOW]]{0}s
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Mining.Ability.Length=Super Breaker Length: [[YELLOW]]{0}s
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Mining.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (BLAST MINING)
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Mining.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (BLAST MINING)
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@ -293,7 +301,6 @@ Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED**
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Mining.Skills.SuperBreaker.Other.Off=Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
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Mining.Skills.SuperBreaker.Other.Off=Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
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Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!
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Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!
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Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed!
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Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed!
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Mining.Skillup=Mining skill increased by {0}. Total ({1})
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#Blast Mining
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#Blast Mining
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Mining.Blast.Boom=[[GRAY]]**BOOM**
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Mining.Blast.Boom=[[GRAY]]**BOOM**
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Mining.Blast.Cooldown=
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Mining.Blast.Cooldown=
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@ -333,7 +340,6 @@ Repair.Skills.FullDurability=[[GRAY]]That is at full durability.
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Repair.Skills.Mastery=Repair Mastery: [[YELLOW]]Extra {0} durability restored
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Repair.Skills.Mastery=Repair Mastery: [[YELLOW]]Extra {0} durability restored
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Repair.Skills.StackedItems=[[DARK_RED]]You can't repair stacked items.
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Repair.Skills.StackedItems=[[DARK_RED]]You can't repair stacked items.
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Repair.Skills.Super.Chance=Super Repair Chance: [[YELLOW]]{0}
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Repair.Skills.Super.Chance=Super Repair Chance: [[YELLOW]]{0}
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Repair.Skillup=Repair skill increased by {0}. Total ({1})
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Repair.Pretty.Name=Repair
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Repair.Pretty.Name=Repair
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#Arcane Forging
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#Arcane Forging
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Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
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Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
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@ -397,7 +403,6 @@ Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES ACTIVATED**
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Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!
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Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!
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Swords.Skills.SS.Other.Off=Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
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Swords.Skills.SS.Other.Off=Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
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Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes!
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Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes!
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Swords.Skillup=Swords skill increased by {0}. Total ({1})
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Swords.SS.Length=Serrated Strikes Length: [[YELLOW]]{0}s
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Swords.SS.Length=Serrated Strikes Length: [[YELLOW]]{0}s
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#TAMING
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#TAMING
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Taming.Ability.Bonus.0=Environmentally Aware
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Taming.Ability.Bonus.0=Environmentally Aware
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@ -444,7 +449,6 @@ Taming.SubSkill.Pummel.TargetMessage=You've been knocked back by a wolf!
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Taming.Listener.Wolf=[[DARK_GRAY]]Your wolf scurries back to you...
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Taming.Listener.Wolf=[[DARK_GRAY]]Your wolf scurries back to you...
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Taming.Listener=Taming:
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Taming.Listener=Taming:
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Taming.SkillName=TAMING
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Taming.SkillName=TAMING
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Taming.Skillup=Taming skill increased by {0}. Total ({1})
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Taming.Summon.Complete=[[GREEN]]Summoning complete
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Taming.Summon.Complete=[[GREEN]]Summoning complete
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Taming.Summon.Lifespan= (Lifespan: {0}s)
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Taming.Summon.Lifespan= (Lifespan: {0}s)
|
||||||
Taming.Summon.Fail.Ocelot=You have too many ocelots nearby to summon any more.
|
Taming.Summon.Fail.Ocelot=You have too many ocelots nearby to summon any more.
|
||||||
@ -482,7 +486,6 @@ Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED**
|
|||||||
Unarmed.Skills.Berserk.Other.Off=Berserk[[GREEN]] has worn off for [[YELLOW]]{0}
|
Unarmed.Skills.Berserk.Other.Off=Berserk[[GREEN]] has worn off for [[YELLOW]]{0}
|
||||||
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk!
|
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk!
|
||||||
Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!
|
Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!
|
||||||
Unarmed.Skillup=Unarmed skill increased by {0}. Total ({1})
|
|
||||||
#WOODCUTTING
|
#WOODCUTTING
|
||||||
Woodcutting.Ability.0=Leaf Blower
|
Woodcutting.Ability.0=Leaf Blower
|
||||||
Woodcutting.Ability.1=Blow away leaves
|
Woodcutting.Ability.1=Blow away leaves
|
||||||
@ -510,7 +513,6 @@ Woodcutting.Skills.TreeFeller.Other.Off=Tree Feller[[GREEN]] has worn off for [[
|
|||||||
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!
|
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!
|
||||||
Woodcutting.Skills.TreeFeller.Splinter=YOUR AXE SPLINTERS INTO DOZENS OF PIECES!
|
Woodcutting.Skills.TreeFeller.Splinter=YOUR AXE SPLINTERS INTO DOZENS OF PIECES!
|
||||||
Woodcutting.Skills.TreeFeller.Threshold=That tree is too large!
|
Woodcutting.Skills.TreeFeller.Threshold=That tree is too large!
|
||||||
Woodcutting.Skillup=Woodcutting skill increased by {0}. Total ({1})
|
|
||||||
#ABILITIY
|
#ABILITIY
|
||||||
|
|
||||||
#COMBAT
|
#COMBAT
|
||||||
@ -684,7 +686,7 @@ Commands.Description.mmoinfo=Read details about a skill or mechanic.
|
|||||||
Commands.MmoInfo.Mystery=[[GRAY]]You haven't unlocked this skill yet, but when you do you will be able to read details about it here!
|
Commands.MmoInfo.Mystery=[[GRAY]]You haven't unlocked this skill yet, but when you do you will be able to read details about it here!
|
||||||
Commands.MmoInfo.NoMatch=That subskill doesn't exist!
|
Commands.MmoInfo.NoMatch=That subskill doesn't exist!
|
||||||
Commands.MmoInfo.Header=[[DARK_AQUA]]-=[]=====[][[GOLD]] MMO Info [[DARK_AQUA]][]=====[]=-
|
Commands.MmoInfo.Header=[[DARK_AQUA]]-=[]=====[][[GOLD]] MMO Info [[DARK_AQUA]][]=====[]=-
|
||||||
Commands.MmoInfo.SubSkillHeader=[[GOLD]]Name:[[YELLOW]] {0}
|
Commands.MmoInfo.SubSkillHeader=[[GOLD]]Name:[[YELLOW]] {0}
|
||||||
Commands.MmoInfo.DetailsHeader=[[DARK_AQUA]]-=[]=====[][[GREEN]] Details [[DARK_AQUA]][]=====[]=-
|
Commands.MmoInfo.DetailsHeader=[[DARK_AQUA]]-=[]=====[][[GREEN]] Details [[DARK_AQUA]][]=====[]=-
|
||||||
Commands.MmoInfo.OldSkill=[[GRAY]]mcMMO skills are being converted into an improved modular skill system, unfortunately this skill has not been converted yet and lacks detailed stats. The new system will allow for faster release times for new mcMMO skills and greater flexibility with existing skills.
|
Commands.MmoInfo.OldSkill=[[GRAY]]mcMMO skills are being converted into an improved modular skill system, unfortunately this skill has not been converted yet and lacks detailed stats. The new system will allow for faster release times for new mcMMO skills and greater flexibility with existing skills.
|
||||||
Commands.MmoInfo.Mechanics=[[DARK_AQUA]]-=[]=====[][[GOLD]] Mechanics [[DARK_AQUA]][]=====[]=-
|
Commands.MmoInfo.Mechanics=[[DARK_AQUA]]-=[]=====[][[GOLD]] Mechanics [[DARK_AQUA]][]=====[]=-
|
||||||
@ -791,6 +793,11 @@ Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!!
|
|||||||
Commands.xprate.proper.0=[[RED]]Proper usage to change the XP rate is /xprate <integer> <true/false>
|
Commands.xprate.proper.0=[[RED]]Proper usage to change the XP rate is /xprate <integer> <true/false>
|
||||||
Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset
|
Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset
|
||||||
Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not
|
Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not
|
||||||
|
Commands.NegativeNumberWarn=Don't use negative numbers!
|
||||||
|
Commands.Event.Start=[[GREEN]]mcMMO[[GOLD]] Event!
|
||||||
|
Commands.Event.Stop=[[GREEN]]mcMMO[[DARK_AQUA]] Event Over!
|
||||||
|
Commands.Event.Stop.Subtitle=[[GREEN]]I hope you had fun!
|
||||||
|
Commands.Event.XP=[[DARK_AQUA]]XP Rate is now [[GOLD]]{0}[[DARK_AQUA]]x
|
||||||
Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!
|
Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!
|
||||||
Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x!
|
Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x!
|
||||||
XPRate.Event= [[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
|
XPRate.Event= [[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
|
||||||
|
Loading…
Reference in New Issue
Block a user