mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-26 15:16:45 +01:00
Level up messages are now easier to modify in the Locale
This commit is contained in:
parent
d3765effe0
commit
e8c8f8b6a1
@ -563,7 +563,7 @@ public class McMMOPlayer {
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* Check to see if the player unlocked any new skills
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* Check to see if the player unlocked any new skills
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*/
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*/
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NotificationManager.sendPlayerLevelUpNotification(UserManager.getPlayer(player), primarySkillType, profile.getSkillLevel(primarySkillType));
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NotificationManager.sendPlayerLevelUpNotification(UserManager.getPlayer(player), primarySkillType, levelsGained, profile.getSkillLevel(primarySkillType));
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//UPDATE XP BARS
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//UPDATE XP BARS
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UserManager.getPlayer(player).processPostXpEvent(xpGainReason, primarySkillType, mcMMO.p);
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UserManager.getPlayer(player).processPostXpEvent(xpGainReason, primarySkillType, mcMMO.p);
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@ -13,6 +13,7 @@ import com.gmail.nossr50.datatypes.skills.subskills.AbstractSubSkill;
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import com.gmail.nossr50.listeners.InteractionManager;
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import com.gmail.nossr50.listeners.InteractionManager;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.util.skills.RankUtils;
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import com.gmail.nossr50.util.skills.RankUtils;
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import com.gmail.nossr50.util.skills.SkillUtils;
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import net.md_5.bungee.api.ChatColor;
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import net.md_5.bungee.api.ChatColor;
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import net.md_5.bungee.api.ChatMessageType;
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import net.md_5.bungee.api.ChatMessageType;
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import net.md_5.bungee.api.chat.*;
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import net.md_5.bungee.api.chat.*;
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@ -45,17 +46,9 @@ public class TextComponentFactory {
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return getNotificationTextComponent(LocaleLoader.getString(localeKey));
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return getNotificationTextComponent(LocaleLoader.getString(localeKey));
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}
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}
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public static TextComponent getNotificationLevelUpTextComponent(McMMOPlayer player, PrimarySkillType skill, int currentLevel)
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public static TextComponent getNotificationLevelUpTextComponent(PrimarySkillType skill, int levelsGained, int currentLevel)
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{
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{
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//player.sendMessage(LocaleLoader.getString(StringUtils.getCapitalized(primarySkill.toString()) + ".Skillup", levelsGained, getSkillLevel(primarySkill)));
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TextComponent textComponent = new TextComponent(LocaleLoader.getString("Overhaul.Levelup", LocaleLoader.getString("Overhaul.Name."+StringUtils.getCapitalized(skill.toString())), levelsGained, currentLevel));
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TextComponent textComponent = new TextComponent(LocaleLoader.getString("JSON."+StringUtils.getCapitalized(skill.toString()))
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+" "+LocaleLoader.getString("JSON.LevelUp"));
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textComponent.setColor(AdvancedConfig.getInstance().getJSONActionBarColor(NotificationType.LEVEL_UP_MESSAGE));
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TextComponent childComponent = new TextComponent(" "+currentLevel);
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//TODO: Config
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childComponent.setColor(ChatColor.GREEN);
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childComponent.setBold(true);
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textComponent.addExtra(childComponent);
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return textComponent;
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return textComponent;
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}
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}
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@ -102,11 +102,11 @@ public class NotificationManager {
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* @param skillName skill that leveled up
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* @param skillName skill that leveled up
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* @param newLevel new level of that skill
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* @param newLevel new level of that skill
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*/
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*/
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public static void sendPlayerLevelUpNotification(McMMOPlayer mcMMOPlayer, PrimarySkillType skillName, int newLevel)
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public static void sendPlayerLevelUpNotification(McMMOPlayer mcMMOPlayer, PrimarySkillType skillName, int levelsGained, int newLevel)
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{
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{
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ChatMessageType destination = AdvancedConfig.getInstance().doesNotificationUseActionBar(NotificationType.LEVEL_UP_MESSAGE) ? ChatMessageType.ACTION_BAR : ChatMessageType.SYSTEM;
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ChatMessageType destination = AdvancedConfig.getInstance().doesNotificationUseActionBar(NotificationType.LEVEL_UP_MESSAGE) ? ChatMessageType.ACTION_BAR : ChatMessageType.SYSTEM;
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TextComponent levelUpTextComponent = TextComponentFactory.getNotificationLevelUpTextComponent(mcMMOPlayer, skillName, newLevel);
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TextComponent levelUpTextComponent = TextComponentFactory.getNotificationLevelUpTextComponent(skillName, levelsGained, newLevel);
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McMMOPlayerNotificationEvent customEvent = checkNotificationEvent(mcMMOPlayer.getPlayer(), NotificationType.LEVEL_UP_MESSAGE, destination, levelUpTextComponent);
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McMMOPlayerNotificationEvent customEvent = checkNotificationEvent(mcMMOPlayer.getPlayer(), NotificationType.LEVEL_UP_MESSAGE, destination, levelUpTextComponent);
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sendNotification(mcMMOPlayer.getPlayer(), customEvent);
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sendNotification(mcMMOPlayer.getPlayer(), customEvent);
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@ -38,7 +38,7 @@ Feedback:
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SendCopyOfMessageToChat: false
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SendCopyOfMessageToChat: false
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LevelUps:
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LevelUps:
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Enabled: true
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Enabled: true
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SendCopyOfMessageToChat: false
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SendCopyOfMessageToChat: true
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Holiday:
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Holiday:
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Enabled: true
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Enabled: true
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SendCopyOfMessageToChat: true
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SendCopyOfMessageToChat: true
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@ -59,7 +59,7 @@ Feedback:
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SendCopyOfMessageToChat: false
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SendCopyOfMessageToChat: false
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SuperAbilityAlertOthers:
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SuperAbilityAlertOthers:
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Enabled: true
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Enabled: true
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SendCopyOfMessageToChat: false
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SendCopyOfMessageToChat: true
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ExperienceGain:
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ExperienceGain:
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Enabled: true
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Enabled: true
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SendCopyOfMessageToChat: false
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SendCopyOfMessageToChat: false
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@ -21,7 +21,6 @@ JSON.JWrapper.Duration=Duration:
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JSON.JWrapper.Target.Type=Target Type:
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JSON.JWrapper.Target.Type=Target Type:
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JSON.JWrapper.Target.Block=Block
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JSON.JWrapper.Target.Block=Block
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JSON.JWrapper.Target.Player=Player
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JSON.JWrapper.Target.Player=Player
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JSON.JWrapper.Target.Mobs=Mobs
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JSON.JWrapper.Perks.Header=[[GOLD]]Lucky Perks
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JSON.JWrapper.Perks.Header=[[GOLD]]Lucky Perks
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JSON.JWrapper.Perks.Lucky={0}% Better Odds
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JSON.JWrapper.Perks.Lucky={0}% Better Odds
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JSON.Hover.Tips=Tips
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JSON.Hover.Tips=Tips
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@ -39,7 +38,6 @@ JSON.Swords=Swords
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JSON.Taming=Taming
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JSON.Taming=Taming
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JSON.Unarmed=Unarmed
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JSON.Unarmed=Unarmed
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JSON.Woodcutting=Woodcutting
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JSON.Woodcutting=Woodcutting
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JSON.LevelUp=increased to
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JSON.URL.Website=The official mcMMO Website!
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JSON.URL.Website=The official mcMMO Website!
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JSON.URL.Discord=The official mcMMO Discord server!
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JSON.URL.Discord=The official mcMMO Discord server!
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JSON.URL.Patreon=Support nossr50 and his work for mcMMO on Patreon!
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JSON.URL.Patreon=Support nossr50 and his work for mcMMO on Patreon!
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@ -78,6 +76,23 @@ Overhaul.mcMMO.Header=[[RED]][]=====[][[GREEN]] mcMMO - Overhaul Era [[RED]][]==
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Overhaul.mcMMO.Url.Wrap.Prefix=[[RED]][|
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Overhaul.mcMMO.Url.Wrap.Prefix=[[RED]][|
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Overhaul.mcMMO.Url.Wrap.Suffix=[[RED]]|]
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Overhaul.mcMMO.Url.Wrap.Suffix=[[RED]]|]
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Overhaul.mcMMO.MmoInfo.Wiki=[[YELLOW]][[[WHITE]]View this skill on the wiki![[YELLOW]]]
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Overhaul.mcMMO.MmoInfo.Wiki=[[YELLOW]][[[WHITE]]View this skill on the wiki![[YELLOW]]]
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# Overhaul.Levelup can take {0} - Skill Name defined in Overhaul.Name {1} - Amount of levels gained {2} - Level in skill
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Overhaul.Levelup=[[BOLD]]{0} increased to [[RESET]][[GREEN]][[BOLD]]{2}[[RESET]][[WHITE]].
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Overhaul.Name.Acrobatics=Acrobatics
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Overhaul.Name.Alchemy=Alchemy
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Overhaul.Name.Archery=Archery
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Overhaul.Name.Axes=Axes
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Overhaul.Name.Excavation=Excavation
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Overhaul.Name.Fishing=Fishing
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Overhaul.Name.Herbalism=Herbalism
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Overhaul.Name.Mining=Mining
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Overhaul.Name.Repair=Repair
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Overhaul.Name.Salvage=Salvage
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Overhaul.Name.Smelting=Smelting
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Overhaul.Name.Swords=Swords
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Overhaul.Name.Taming=Taming
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Overhaul.Name.Unarmed=Unarmed
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Overhaul.Name.Woodcutting=Woodcutting
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# /mcMMO Command Style Stuff
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# /mcMMO Command Style Stuff
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Commands.mcc.Header=[[RED]]---[][[GREEN]]mcMMO Commands[[RED]][]---
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Commands.mcc.Header=[[RED]]---[][[GREEN]]mcMMO Commands[[RED]][]---
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Commands.Other=[[RED]]---[][[GREEN]]SPECIAL COMMANDS[[RED]][]---
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Commands.Other=[[RED]]---[][[GREEN]]SPECIAL COMMANDS[[RED]][]---
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@ -123,7 +138,6 @@ Acrobatics.SubSkill.Dodge.Description=Reduce attack damage by half
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Acrobatics.Listener=Acrobatics:
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Acrobatics.Listener=Acrobatics:
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Acrobatics.Roll.Text=**Rolled**
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Acrobatics.Roll.Text=**Rolled**
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Acrobatics.SkillName=ACROBATICS
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Acrobatics.SkillName=ACROBATICS
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Acrobatics.Skillup=Acrobatics skill increased by {0}. Total ({1})
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#ALCHEMY
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#ALCHEMY
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Alchemy.SubSkill.Catalysis.Name=Catalysis
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Alchemy.SubSkill.Catalysis.Name=Catalysis
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Alchemy.SubSkill.Catalysis.Description=Increases potion brewing speed
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Alchemy.SubSkill.Catalysis.Description=Increases potion brewing speed
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@ -135,7 +149,6 @@ Alchemy.Catalysis.Speed=Brewing Speed: [[YELLOW]]{0}
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Alchemy.Concoctions.Rank=Concoctions Rank: [[YELLOW]]{0}/{1}
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Alchemy.Concoctions.Rank=Concoctions Rank: [[YELLOW]]{0}/{1}
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Alchemy.Concoctions.Ingredients=Ingredients [[[YELLOW]]{0}[[RED]]]: [[YELLOW]]{1}
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Alchemy.Concoctions.Ingredients=Ingredients [[[YELLOW]]{0}[[RED]]]: [[YELLOW]]{1}
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Alchemy.SkillName=ALCHEMY
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Alchemy.SkillName=ALCHEMY
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Alchemy.Skillup=Alchemy skill increased by {0}. Total ({1})
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#ARCHERY
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#ARCHERY
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Archery.Combat.DazeChance=Chance to Daze: [[YELLOW]]{0}
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Archery.Combat.DazeChance=Chance to Daze: [[YELLOW]]{0}
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Archery.Combat.RetrieveChance=Chance to Retrieve Arrows: [[YELLOW]]{0}
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Archery.Combat.RetrieveChance=Chance to Retrieve Arrows: [[YELLOW]]{0}
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@ -148,7 +161,6 @@ Archery.SubSkill.ArrowRetrieval.Name=Arrow Retrieval
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Archery.SubSkill.ArrowRetrieval.Description=Chance to retrieve arrows from corpses
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Archery.SubSkill.ArrowRetrieval.Description=Chance to retrieve arrows from corpses
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Archery.Listener=Archery:
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Archery.Listener=Archery:
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Archery.SkillName=ARCHERY
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Archery.SkillName=ARCHERY
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Archery.Skillup=Archery skill increased by {0}. Total ({1})
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#AXES
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#AXES
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Axes.Ability.Bonus.0=Axe Mastery
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Axes.Ability.Bonus.0=Axe Mastery
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Axes.Ability.Bonus.1=Bonus {0} damage
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Axes.Ability.Bonus.1=Bonus {0} damage
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@ -182,7 +194,6 @@ Axes.Skills.SS.On=[[GREEN]]**Skull Splitter ACTIVATED**
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Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed!
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Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed!
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Axes.Skills.SS.Other.Off=Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}
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Axes.Skills.SS.Other.Off=Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}
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Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter!
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Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter!
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Axes.Skillup=Axes skill increased by {0}. Total ({1})
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#EXCAVATION
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#EXCAVATION
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Excavation.Ability.Lower=[[GRAY]]You lower your shovel.
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Excavation.Ability.Lower=[[GRAY]]You lower your shovel.
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Excavation.Ability.Ready=[[DARK_AQUA]]You [[GOLD]]ready[[DARK_AQUA]] your Shovel.
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Excavation.Ability.Ready=[[DARK_AQUA]]You [[GOLD]]ready[[DARK_AQUA]] your Shovel.
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@ -198,7 +209,6 @@ Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED**
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Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!
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Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!
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Excavation.Skills.GigaDrillBreaker.Other.Off=Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
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Excavation.Skills.GigaDrillBreaker.Other.Off=Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
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Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!
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Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!
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Excavation.Skillup=Excavation skill increased by {0}. Total ({1})
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#FISHING
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#FISHING
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Fishing.Ability.Chance=Bite Chance: [[YELLOW]]{0}
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Fishing.Ability.Chance=Bite Chance: [[YELLOW]]{0}
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Fishing.Ability.Info=Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
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Fishing.Ability.Info=Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
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@ -229,7 +239,6 @@ Fishing.Ability.TH.MagicFound=[[GRAY]]You feel a touch of magic with this catch.
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Fishing.Ability.TH.Boom=[[GRAY]]BOOM TIME!!!
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Fishing.Ability.TH.Boom=[[GRAY]]BOOM TIME!!!
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Fishing.Ability.TH.Poison=[[GRAY]]Something doesn't smell quite right...
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Fishing.Ability.TH.Poison=[[GRAY]]Something doesn't smell quite right...
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Fishing.SkillName=FISHING
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Fishing.SkillName=FISHING
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Fishing.Skillup=Fishing skill increased by {0}. Total ({1})
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#HERBALISM
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#HERBALISM
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Herbalism.Ability.DoubleDropChance=Double Drop Chance: [[YELLOW]]{0}
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Herbalism.Ability.DoubleDropChance=Double Drop Chance: [[YELLOW]]{0}
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Herbalism.Ability.FD=Farmer''s Diet: [[YELLOW]]Rank {0}
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Herbalism.Ability.FD=Farmer''s Diet: [[YELLOW]]Rank {0}
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@ -266,7 +275,6 @@ Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED**
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Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed!
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Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed!
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Herbalism.Skills.GTe.Other.Off=Green Terra[[GREEN]] has worn off for [[YELLOW]]{0}
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Herbalism.Skills.GTe.Other.Off=Green Terra[[GREEN]] has worn off for [[YELLOW]]{0}
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Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra!
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Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra!
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Herbalism.Skillup=Herbalism skill increased by {0}. Total ({1})
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#MINING
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#MINING
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Mining.Ability.Length=Super Breaker Length: [[YELLOW]]{0}s
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Mining.Ability.Length=Super Breaker Length: [[YELLOW]]{0}s
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Mining.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (BLAST MINING)
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Mining.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (BLAST MINING)
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@ -293,7 +301,6 @@ Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED**
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Mining.Skills.SuperBreaker.Other.Off=Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
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Mining.Skills.SuperBreaker.Other.Off=Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
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Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!
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Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!
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Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed!
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Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed!
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Mining.Skillup=Mining skill increased by {0}. Total ({1})
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#Blast Mining
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#Blast Mining
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Mining.Blast.Boom=[[GRAY]]**BOOM**
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Mining.Blast.Boom=[[GRAY]]**BOOM**
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Mining.Blast.Cooldown=
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Mining.Blast.Cooldown=
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@ -333,7 +340,6 @@ Repair.Skills.FullDurability=[[GRAY]]That is at full durability.
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Repair.Skills.Mastery=Repair Mastery: [[YELLOW]]Extra {0} durability restored
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Repair.Skills.Mastery=Repair Mastery: [[YELLOW]]Extra {0} durability restored
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Repair.Skills.StackedItems=[[DARK_RED]]You can't repair stacked items.
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Repair.Skills.StackedItems=[[DARK_RED]]You can't repair stacked items.
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Repair.Skills.Super.Chance=Super Repair Chance: [[YELLOW]]{0}
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Repair.Skills.Super.Chance=Super Repair Chance: [[YELLOW]]{0}
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Repair.Skillup=Repair skill increased by {0}. Total ({1})
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Repair.Pretty.Name=Repair
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Repair.Pretty.Name=Repair
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#Arcane Forging
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#Arcane Forging
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Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
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Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
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@ -397,7 +403,6 @@ Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES ACTIVATED**
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Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!
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Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!
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Swords.Skills.SS.Other.Off=Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
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Swords.Skills.SS.Other.Off=Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
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Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes!
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Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes!
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Swords.Skillup=Swords skill increased by {0}. Total ({1})
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Swords.SS.Length=Serrated Strikes Length: [[YELLOW]]{0}s
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Swords.SS.Length=Serrated Strikes Length: [[YELLOW]]{0}s
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#TAMING
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#TAMING
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Taming.Ability.Bonus.0=Environmentally Aware
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Taming.Ability.Bonus.0=Environmentally Aware
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@ -444,7 +449,6 @@ Taming.SubSkill.Pummel.TargetMessage=You've been knocked back by a wolf!
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Taming.Listener.Wolf=[[DARK_GRAY]]Your wolf scurries back to you...
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Taming.Listener.Wolf=[[DARK_GRAY]]Your wolf scurries back to you...
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Taming.Listener=Taming:
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Taming.Listener=Taming:
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Taming.SkillName=TAMING
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Taming.SkillName=TAMING
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Taming.Skillup=Taming skill increased by {0}. Total ({1})
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Taming.Summon.Complete=[[GREEN]]Summoning complete
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Taming.Summon.Complete=[[GREEN]]Summoning complete
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Taming.Summon.Lifespan= (Lifespan: {0}s)
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Taming.Summon.Lifespan= (Lifespan: {0}s)
|
||||||
Taming.Summon.Fail.Ocelot=You have too many ocelots nearby to summon any more.
|
Taming.Summon.Fail.Ocelot=You have too many ocelots nearby to summon any more.
|
||||||
@ -482,7 +486,6 @@ Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED**
|
|||||||
Unarmed.Skills.Berserk.Other.Off=Berserk[[GREEN]] has worn off for [[YELLOW]]{0}
|
Unarmed.Skills.Berserk.Other.Off=Berserk[[GREEN]] has worn off for [[YELLOW]]{0}
|
||||||
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk!
|
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk!
|
||||||
Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!
|
Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!
|
||||||
Unarmed.Skillup=Unarmed skill increased by {0}. Total ({1})
|
|
||||||
#WOODCUTTING
|
#WOODCUTTING
|
||||||
Woodcutting.Ability.0=Leaf Blower
|
Woodcutting.Ability.0=Leaf Blower
|
||||||
Woodcutting.Ability.1=Blow away leaves
|
Woodcutting.Ability.1=Blow away leaves
|
||||||
@ -510,7 +513,6 @@ Woodcutting.Skills.TreeFeller.Other.Off=Tree Feller[[GREEN]] has worn off for [[
|
|||||||
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!
|
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!
|
||||||
Woodcutting.Skills.TreeFeller.Splinter=YOUR AXE SPLINTERS INTO DOZENS OF PIECES!
|
Woodcutting.Skills.TreeFeller.Splinter=YOUR AXE SPLINTERS INTO DOZENS OF PIECES!
|
||||||
Woodcutting.Skills.TreeFeller.Threshold=That tree is too large!
|
Woodcutting.Skills.TreeFeller.Threshold=That tree is too large!
|
||||||
Woodcutting.Skillup=Woodcutting skill increased by {0}. Total ({1})
|
|
||||||
#ABILITIY
|
#ABILITIY
|
||||||
|
|
||||||
#COMBAT
|
#COMBAT
|
||||||
@ -791,6 +793,11 @@ Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!!
|
|||||||
Commands.xprate.proper.0=[[RED]]Proper usage to change the XP rate is /xprate <integer> <true/false>
|
Commands.xprate.proper.0=[[RED]]Proper usage to change the XP rate is /xprate <integer> <true/false>
|
||||||
Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset
|
Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset
|
||||||
Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not
|
Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not
|
||||||
|
Commands.NegativeNumberWarn=Don't use negative numbers!
|
||||||
|
Commands.Event.Start=[[GREEN]]mcMMO[[GOLD]] Event!
|
||||||
|
Commands.Event.Stop=[[GREEN]]mcMMO[[DARK_AQUA]] Event Over!
|
||||||
|
Commands.Event.Stop.Subtitle=[[GREEN]]I hope you had fun!
|
||||||
|
Commands.Event.XP=[[DARK_AQUA]]XP Rate is now [[GOLD]]{0}[[DARK_AQUA]]x
|
||||||
Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!
|
Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!
|
||||||
Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x!
|
Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x!
|
||||||
XPRate.Event= [[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
|
XPRate.Event= [[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
|
||||||
|
Loading…
Reference in New Issue
Block a user