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Some updates.
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@ -21,23 +21,6 @@ import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.locale.mcLocale;
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import com.gmail.nossr50.locale.mcLocale;
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public class Party {
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public class Party {
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/*
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* This file is part of mmoMinecraft (http://code.google.com/p/mmo-minecraft/).
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*
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* mmoMinecraft is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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public static String partyPlayersFile = mcMMO.maindirectory + File.separator + "FlatFileStuff" + File.separator + "partyPlayers";
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public static String partyPlayersFile = mcMMO.maindirectory + File.separator + "FlatFileStuff" + File.separator + "partyPlayers";
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public static String partyLocksFile = mcMMO.maindirectory + File.separator + "FlatFileStuff" + File.separator + "partyLocks";
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public static String partyLocksFile = mcMMO.maindirectory + File.separator + "FlatFileStuff" + File.separator + "partyLocks";
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public static String partyPasswordsFile = mcMMO.maindirectory + File.separator + "FlatFileStuff" + File.separator + "partyPasswords";
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public static String partyPasswordsFile = mcMMO.maindirectory + File.separator + "FlatFileStuff" + File.separator + "partyPasswords";
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@ -276,30 +259,6 @@ public class Party {
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return nested.put(nestedKey, nestedValue);
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return nested.put(nestedKey, nestedValue);
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}
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}
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/*
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* Any reason why we need to keep this function around?
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*/
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private void dump(Player player) {
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player.sendMessage(partyPlayers.toString());
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player.sendMessage(partyLocks.toString());
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player.sendMessage(partyPasswords.toString());
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Iterator<String> i = partyPlayers.keySet().iterator();
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while(i.hasNext()) {
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String nestkey = i.next();
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player.sendMessage(nestkey);
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Iterator<String> j = partyPlayers.get(nestkey).keySet().iterator();
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while(j.hasNext()) {
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String nestedkey = j.next();
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player.sendMessage("."+nestedkey);
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if(partyPlayers.get(nestkey).get(nestedkey)) {
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player.sendMessage("..True");
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} else {
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player.sendMessage("..False");
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}
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}
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}
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}
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/**
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/**
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* Lock a party.
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* Lock a party.
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*
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*
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