mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-25 22:56:45 +01:00
parent
4a0e1ba444
commit
e865acd871
@ -46,7 +46,7 @@ public final class LocaleLoader {
|
|||||||
}
|
}
|
||||||
|
|
||||||
private static String getString(String key, ResourceBundle bundle, Object... messageArguments) throws MissingResourceException {
|
private static String getString(String key, ResourceBundle bundle, Object... messageArguments) throws MissingResourceException {
|
||||||
return formatString(bundle.getString(key), messageArguments);
|
return formatString(bundle.getString(key).replace("\'", "''"), messageArguments);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static String formatString(String string, Object... messageArguments) {
|
public static String formatString(String string, Object... messageArguments) {
|
||||||
|
@ -380,7 +380,7 @@ Commands.mcrank.Overall=[[YELLOW]]Celkov\u00e1[[GREEN]] - [[GOLD]]Hodnost [[WHIT
|
|||||||
Commands.mcrank.Player=[[RED]]C\u00cdL: [[WHITE]]{0}
|
Commands.mcrank.Player=[[RED]]C\u00cdL: [[WHITE]]{0}
|
||||||
Commands.mcrank.Skill=[[YELLOW]]{0}[[GREEN]] - [[GOLD]]Hodnost [[WHITE]]#[[GREEN]]{1}
|
Commands.mcrank.Skill=[[YELLOW]]{0}[[GREEN]] - [[GOLD]]Hodnost [[WHITE]]#[[GREEN]]{1}
|
||||||
Commands.mcrank.Unranked=[[WHITE]]Bez hodnosti
|
Commands.mcrank.Unranked=[[WHITE]]Bez hodnosti
|
||||||
Commands.mcrefresh.Success=[[RED]]{0}\'\' schopnosti obnoveny.
|
Commands.mcrefresh.Success=[[RED]]{0}'''' schopnosti obnoveny.
|
||||||
Commands.mcremove.Success=[[GREEN]]{0} byl \u00fasp\u011b\u0161n\u011b vymaz\u00e1n z datab\u00e1ze!
|
Commands.mcremove.Success=[[GREEN]]{0} byl \u00fasp\u011b\u0161n\u011b vymaz\u00e1n z datab\u00e1ze!
|
||||||
Commands.mctop.Tip=[[GOLD]]Tip: Pro osobn\u00ed statistiky pou\u017eij [[RED]]/mcrank[[GOLD]]!
|
Commands.mctop.Tip=[[GOLD]]Tip: Pro osobn\u00ed statistiky pou\u017eij [[RED]]/mcrank[[GOLD]]!
|
||||||
Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - Modify target
|
Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - Modify target
|
||||||
@ -551,7 +551,7 @@ Guides.Acrobatics=[[DARK_AQUA]]O akrobacii:\n[[YELLOW]]Akrobacie je um \u00fa\u0
|
|||||||
Guides.Archery=[[DARK_AQUA]]O lukost\u0159elb\u011b:\n[[YELLOW]]Lukost\u0159elba je o st\u0159\u00edlen\u00ed s va\u0161\u00edm lukem a \u0161\u00edpem.\n[[YELLOW]]D\u00e1v\u00e1 r\u016fzn\u00e9 bojov\u00e9 bonusy, jako t\u0159eba pos\u00edlen\u00ed \u00fatoku\n[[YELLOW]]kter\u00e9 vzr\u016fsta s va\u0161\u00ed \u00farovn\u00ed a d\u00e1v\u00e1 schopnost om\u00e1mit va\u0161e\n[[YELLOW]]nep\u0159\u00e1tele v boji hr\u00e1\u010d vs hr\u00e1\u010d. K tomu v\u0161emu je\u0161t\u011b m\u016f\u017eete sebrat\n[[YELLOW]]n\u011bkter\u00e9 ze sv\u00fdch \u0161\u00edpu z mrtvol va\u0161ich nep\u0159\u00e1tel.\n\n\n[[DARK_AQUA]]Z\u00edsk\u00e1v\u00e1n\u00ed zku\u0161enost\u00ed:\n[[YELLOW]]K z\u00edsk\u00e1n\u00ed zku\u0161enost\u00ed budete muset st\u0159elit monstra nebo\n[[YELLOW]]ostatn\u00ed hr\u00e1\u010de.\n\n[[DARK_AQUA]]Jak funguje Zku\u0161en\u00fd st\u0159elec?\n[[YELLOW]]Zku\u0161en\u00fd st\u0159elec d\u00e1v\u00e1 dal\u0161\u00ed \u00fatok do va\u0161ich st\u0159el.\n[[YELLOW]]Bonusov\u00fd \u00fatok ze Zku\u0161en\u00e9ho st\u0159elce se zvy\u0161uje,\n[[YELLOW]]kdy\u017e z\u00edsk\u00e1v\u00e1te \u00farovn\u011b v lukost\u0159elb\u011b.\n[[YELLOW]]Se z\u00e1kladn\u00edm nastaven\u00edm,se v\u00e1\u0161 lukost\u0159eleck\u00fd \u00fatok zvy\u0161uje o 10 procent\n[[YELLOW]]ka\u017ed\u00fdch 50 \u00farovn\u00ed ,do maxima 200procent bonus \u00fatoku.\n\n[[DARK_AQUA]]Jak funguje om\u00e1men\u00ed?\n[[YELLOW]]M\u00e1\u0161 pasivn\u00ed \u0161anci om\u00e1mit sv\u00e9 nep\u0159\u00e1tele ,kdy\u017e\n[[YELLOW]]je st\u0159el\u00ed\u0161. Kdy\u017e se zapne, Om\u00e1men\u00ed donut\u00ed va\u0161e nep\u0159\u00e1tele\n[[YELLOW]]koukat do nebe po kr\u00e1tkou dobu.\n[[YELLOW]]Omamuj\u00edc\u00ed st\u0159ela tak\u00e9 d\u011bl\u00e1 plus 4 \u00fatok(2 srd\u00ed\u010dka).\n[[DARK_AQUA]]Jak funguje sb\u00edr\u00e1n\u00ed \u0161\u00edp\u016f?\n[[YELLOW]]M\u00e1te pasivn\u00ed \u0161anci z\u00edskat n\u011bkter\u00e9 ze sv\u00fdch \u0161\u00edpu zp\u011bt,\n[[YELLOW]]kdy\u017e zabijete monstrum lukem.\n[[YELLOW]]Tato \u0161ance se zvy\u0161uje ,kdy\u017e z\u00edsk\u00e1v\u00e1te \u00farovn\u011b lukost\u0159elby.\n[[YELLOW]]Na z\u00e1kladn\u00edm nastaven\u00ed d\u00e1v\u00e1 tato schopnost 0.1% za \u00farove\u0148, a\u017e do 100 procent\n[[YELLOW]]na \u00farovni 1000.
|
Guides.Archery=[[DARK_AQUA]]O lukost\u0159elb\u011b:\n[[YELLOW]]Lukost\u0159elba je o st\u0159\u00edlen\u00ed s va\u0161\u00edm lukem a \u0161\u00edpem.\n[[YELLOW]]D\u00e1v\u00e1 r\u016fzn\u00e9 bojov\u00e9 bonusy, jako t\u0159eba pos\u00edlen\u00ed \u00fatoku\n[[YELLOW]]kter\u00e9 vzr\u016fsta s va\u0161\u00ed \u00farovn\u00ed a d\u00e1v\u00e1 schopnost om\u00e1mit va\u0161e\n[[YELLOW]]nep\u0159\u00e1tele v boji hr\u00e1\u010d vs hr\u00e1\u010d. K tomu v\u0161emu je\u0161t\u011b m\u016f\u017eete sebrat\n[[YELLOW]]n\u011bkter\u00e9 ze sv\u00fdch \u0161\u00edpu z mrtvol va\u0161ich nep\u0159\u00e1tel.\n\n\n[[DARK_AQUA]]Z\u00edsk\u00e1v\u00e1n\u00ed zku\u0161enost\u00ed:\n[[YELLOW]]K z\u00edsk\u00e1n\u00ed zku\u0161enost\u00ed budete muset st\u0159elit monstra nebo\n[[YELLOW]]ostatn\u00ed hr\u00e1\u010de.\n\n[[DARK_AQUA]]Jak funguje Zku\u0161en\u00fd st\u0159elec?\n[[YELLOW]]Zku\u0161en\u00fd st\u0159elec d\u00e1v\u00e1 dal\u0161\u00ed \u00fatok do va\u0161ich st\u0159el.\n[[YELLOW]]Bonusov\u00fd \u00fatok ze Zku\u0161en\u00e9ho st\u0159elce se zvy\u0161uje,\n[[YELLOW]]kdy\u017e z\u00edsk\u00e1v\u00e1te \u00farovn\u011b v lukost\u0159elb\u011b.\n[[YELLOW]]Se z\u00e1kladn\u00edm nastaven\u00edm,se v\u00e1\u0161 lukost\u0159eleck\u00fd \u00fatok zvy\u0161uje o 10 procent\n[[YELLOW]]ka\u017ed\u00fdch 50 \u00farovn\u00ed ,do maxima 200procent bonus \u00fatoku.\n\n[[DARK_AQUA]]Jak funguje om\u00e1men\u00ed?\n[[YELLOW]]M\u00e1\u0161 pasivn\u00ed \u0161anci om\u00e1mit sv\u00e9 nep\u0159\u00e1tele ,kdy\u017e\n[[YELLOW]]je st\u0159el\u00ed\u0161. Kdy\u017e se zapne, Om\u00e1men\u00ed donut\u00ed va\u0161e nep\u0159\u00e1tele\n[[YELLOW]]koukat do nebe po kr\u00e1tkou dobu.\n[[YELLOW]]Omamuj\u00edc\u00ed st\u0159ela tak\u00e9 d\u011bl\u00e1 plus 4 \u00fatok(2 srd\u00ed\u010dka).\n[[DARK_AQUA]]Jak funguje sb\u00edr\u00e1n\u00ed \u0161\u00edp\u016f?\n[[YELLOW]]M\u00e1te pasivn\u00ed \u0161anci z\u00edskat n\u011bkter\u00e9 ze sv\u00fdch \u0161\u00edpu zp\u011bt,\n[[YELLOW]]kdy\u017e zabijete monstrum lukem.\n[[YELLOW]]Tato \u0161ance se zvy\u0161uje ,kdy\u017e z\u00edsk\u00e1v\u00e1te \u00farovn\u011b lukost\u0159elby.\n[[YELLOW]]Na z\u00e1kladn\u00edm nastaven\u00ed d\u00e1v\u00e1 tato schopnost 0.1% za \u00farove\u0148, a\u017e do 100 procent\n[[YELLOW]]na \u00farovni 1000.
|
||||||
Guides.Axes=Pruvodce jiz brzy...
|
Guides.Axes=Pruvodce jiz brzy...
|
||||||
Guides.Available=[[DARK_AQUA]]N\u00e1vod k {0} - napi\u0161te /{1} ? [page]
|
Guides.Available=[[DARK_AQUA]]N\u00e1vod k {0} - napi\u0161te /{1} ? [page]
|
||||||
Guides.Excavation=[[DARK_AQUA]]O kopani:\n[[YELLOW]]Kopani je cinnost vykonavana nicenim bloku hliny lopatou a nachazenim pokladu.\n[[YELLOW]]Nicenim bloku lopatou ziskavate sanci, ze naleznete poklady.\n[[YELLOW]]Cim dele tuhle cinnost provozujete, tim vic zvysujete svou sanci k naleznuti.\n[[DARK_AQUA]]Zisk dovednosti:\n[[YELLOW]]Pro zisk dovednosti v kopani musite nicit hlinene bloky lopatou.\n[[YELLOW]]Pro naleznuti pokladu muzou byt niceni jen nektere bloky.\n[[DARK_AQUA]]Seznam bloku se sanci pro nalezeni pokladu:\n[[YELLOW]]Trava, Hlina, Pisek, Jil, Sterk, Podhubi, Zvetrany pisek\n[[DARK_AQUA]]Jak pouzivat Giga Drill Breaker:\n[[YELLOW]]S lopatou v ruce a klikem pravym tlacidlem aktivujete svuj nastroj.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it\'s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
|
Guides.Excavation=[[DARK_AQUA]]O kopani:\n[[YELLOW]]Kopani je cinnost vykonavana nicenim bloku hliny lopatou a nachazenim pokladu.\n[[YELLOW]]Nicenim bloku lopatou ziskavate sanci, ze naleznete poklady.\n[[YELLOW]]Cim dele tuhle cinnost provozujete, tim vic zvysujete svou sanci k naleznuti.\n[[DARK_AQUA]]Zisk dovednosti:\n[[YELLOW]]Pro zisk dovednosti v kopani musite nicit hlinene bloky lopatou.\n[[YELLOW]]Pro naleznuti pokladu muzou byt niceni jen nektere bloky.\n[[DARK_AQUA]]Seznam bloku se sanci pro nalezeni pokladu:\n[[YELLOW]]Trava, Hlina, Pisek, Jil, Sterk, Podhubi, Zvetrany pisek\n[[DARK_AQUA]]Jak pouzivat Giga Drill Breaker:\n[[YELLOW]]S lopatou v ruce a klikem pravym tlacidlem aktivujete svuj nastroj.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it''s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
|
||||||
Guides.Fishing=[[DARK_AQUA]]O ryba\u0159en\u00ed\n[[YELLOW]]S dovednost\u00ed ryba\u0159en\u00ed, bude ryba\u0159en\u00ed z\u00e1bavn\u011bj\u0161\u00ed!\n[[YELLOW]]Hledejte skryt\u00e9 poklady a prot\u0159epte p\u0159\u00ed\u0161ery.\n\n[[DARK_AQUA]]ZISK ZKU\u0160ENOST\u00cd:\n[[YELLOW]]Chycen\u00ed ryby.\n\n\n[[DARK_AQUA]]Jak funguje hled\u00e1n\u00ed poklad\u016f?\n[[YELLOW]]Tato mo\u017enot v\u00e1m dovoluje naj\u00edt poklad p\u0159i ryba\u0159en\u00ed\n[[YELLOW]]s malou \u0161anc\u00ed o\u010darov\u00e1n\u00ed.\n[[YELLOW]]Ka\u017ed\u00fd poklad p\u0159i ryba\u0159en\u00ed m\u00e1 sv\u016fj\n[[YELLOW]]dovednostn\u00ed level pot\u0159ebn\u00fd pro spadnut\u00ed.\n\n[[YELLOW]]\u010c\u00edm vy\u0161\u0161\u00ed m\u00e1te schopnost ryba\u0159en\u00ed,\n[[YELLOW]]t\u00edm lep\u0161\u00ed poklad najdete.\n[[DARK_AQUA]]Jak funguje Prot\u0159ep\u00e1n\u00ed?\n[[YELLOW]]Tato aktivn\u00ed schopnost v\u00e1m dovol\u00ed vyt\u0159epat v\u011bci z p\u0159\u00ed\u0161er\n[[YELLOW]]nahozen\u00edm na n\u011b sv\u00fdm prutem.\n[[YELLOW]]P\u0159\u00ed\u0161ery pak vyhazuj\u00ed p\u0159edm\u011bty jako norm\u00e1ln\u011b.\n[[YELLOW]]Je to vhodn\u00e9 pro z\u00edsk\u00e1n\u00ed hlav p\u0159\u00ed\u0161er, kter\u00e9 notm\u00e1ln\u011b\n[[YELLOW]]nejsou v m\u00f3d\u011b p\u0159e\u017eit\u00ed k dispozici.\n\n\n[[DARK_AQUA]]Jak funguje Ryb\u00e1\u0159ova dieta?\n[[YELLOW]]Tato pasivn\u00ed schopnost v\u00e1m obnov\u00ed v\u00edce hladu\n[[YELLOW]]p\u0159i jezen\u00ed ryb.\n\n[[DARK_AQUA]]Pozn\u00e1mky o ryba\u0159en\u00ed:\n[[YELLOW]]Pad\u00e1n\u00ed v\u0161c\u00ed je nastaviteln\u00e9, tak\u017ee\n[[YELLOW]]\u0161ance spadnut\u00ed zkontrolujte na serveru.
|
Guides.Fishing=[[DARK_AQUA]]O ryba\u0159en\u00ed\n[[YELLOW]]S dovednost\u00ed ryba\u0159en\u00ed, bude ryba\u0159en\u00ed z\u00e1bavn\u011bj\u0161\u00ed!\n[[YELLOW]]Hledejte skryt\u00e9 poklady a prot\u0159epte p\u0159\u00ed\u0161ery.\n\n[[DARK_AQUA]]ZISK ZKU\u0160ENOST\u00cd:\n[[YELLOW]]Chycen\u00ed ryby.\n\n\n[[DARK_AQUA]]Jak funguje hled\u00e1n\u00ed poklad\u016f?\n[[YELLOW]]Tato mo\u017enot v\u00e1m dovoluje naj\u00edt poklad p\u0159i ryba\u0159en\u00ed\n[[YELLOW]]s malou \u0161anc\u00ed o\u010darov\u00e1n\u00ed.\n[[YELLOW]]Ka\u017ed\u00fd poklad p\u0159i ryba\u0159en\u00ed m\u00e1 sv\u016fj\n[[YELLOW]]dovednostn\u00ed level pot\u0159ebn\u00fd pro spadnut\u00ed.\n\n[[YELLOW]]\u010c\u00edm vy\u0161\u0161\u00ed m\u00e1te schopnost ryba\u0159en\u00ed,\n[[YELLOW]]t\u00edm lep\u0161\u00ed poklad najdete.\n[[DARK_AQUA]]Jak funguje Prot\u0159ep\u00e1n\u00ed?\n[[YELLOW]]Tato aktivn\u00ed schopnost v\u00e1m dovol\u00ed vyt\u0159epat v\u011bci z p\u0159\u00ed\u0161er\n[[YELLOW]]nahozen\u00edm na n\u011b sv\u00fdm prutem.\n[[YELLOW]]P\u0159\u00ed\u0161ery pak vyhazuj\u00ed p\u0159edm\u011bty jako norm\u00e1ln\u011b.\n[[YELLOW]]Je to vhodn\u00e9 pro z\u00edsk\u00e1n\u00ed hlav p\u0159\u00ed\u0161er, kter\u00e9 notm\u00e1ln\u011b\n[[YELLOW]]nejsou v m\u00f3d\u011b p\u0159e\u017eit\u00ed k dispozici.\n\n\n[[DARK_AQUA]]Jak funguje Ryb\u00e1\u0159ova dieta?\n[[YELLOW]]Tato pasivn\u00ed schopnost v\u00e1m obnov\u00ed v\u00edce hladu\n[[YELLOW]]p\u0159i jezen\u00ed ryb.\n\n[[DARK_AQUA]]Pozn\u00e1mky o ryba\u0159en\u00ed:\n[[YELLOW]]Pad\u00e1n\u00ed v\u0161c\u00ed je nastaviteln\u00e9, tak\u017ee\n[[YELLOW]]\u0161ance spadnut\u00ed zkontrolujte na serveru.
|
||||||
Guides.Header=[[GOLD]]-=[[GREEN]]{0} N\u00e1vod[[GOLD]]=-
|
Guides.Header=[[GOLD]]-=[[GREEN]]{0} N\u00e1vod[[GOLD]]=-
|
||||||
Guides.Herbalism=[[DARK_AQUA]]O Herbalismu:\n[[YELLOW]]Herbalismus je o sb\u00edr\u00e1n\u00ed rostlin a bylin.\n\n\n[[DARK_AQUA]]Z\u00cdSK\u00c1V\u00c1N\u00cd ZKU\u0160ENOST\u00cd:\n[[YELLOW]]Sb\u00edrej rostliny a byliny.\n\n\n[[DARK_AQUA]]Kompatibiln\u00ed bloky\n[[YELLOW]]P\u0161enice, Brambory, Mrkve, Melouny,\n[[YELLOW]]D\u00fdn\u011b, Cukrov\u00e9 t\u0159tiny, Kakaov\u00e9 boby, Kv\u011btiny, Kaktusy, Houbi\u010dky,\n[[YELLOW]]Netherov\u00e9 bradavice, Lekn\u00edny a Lij\u00e1ny.\n\n\n\n\n[[DARK_AQUA]]Jak funguje Zelen\u00e1 Terra ?\n[[YELLOW]]Zelen\u00e1 Terra je aktivn\u00ed schopnost,k aktivaci pou\u017eijte \n[[YELLOW]]prav\u00e9 tla\u010d\u00edtko my\u0161i kdy\u017e dr\u017e\u00edte motyku.\n[[YELLOW]]Zelen\u00e1 Terra d\u00e1v\u00e1 hr\u00e1\u010d\u016fm \u0161anci k trojn\u00e1sobn\u00e9mu zisku p\u0159i\n[[YELLOW]]skl\u00edzen\u00ed plodin. Tak\u00e9 d\u00e1v\u00e1 hr\u00e1\u010di schopnost\n[[YELLOW]]roz\u0161i\u0159ovat \u017eivot do blok\u016f a p\u0159em\u011b\u0148ovat je pomoc\u00ed sem\u00ednek\n[[YELLOW]]z va\u0161eho invent\u00e1\u0159e.\n\n[[DARK_AQUA]]Jak funguje Zelen\u00fd Palec(plodiny)?\n[[YELLOW]]Tato pasivn\u00ed schopnost bude automaticky zasazovat plodiny po\n[[YELLOW]]sklizni.\n[[YELLOW]]Va\u0161e \u0161ance k \u00fasp\u011bchu z\u00e1le\u017e\u00ed na va\u0161em Herbalismu.\n[[DARK_AQUA]]Jak funguje Zelen\u00fd Palec (Cobble/Stone Brick/Dirt) ?\n[[YELLOW]] Tato aktivn\u00ed schopnost v\u00e1m umo\u017e\u0148uje p\u0159em\u011bnit bloky do jejich\n[[YELLOW]]\"kv\u011btinov\u00fdch\" prot\u011bj\u0161k\u016f. To m\u016f\u017eete ud\u011blat pomoc\u00ed prav\u00e9ho my\u0161\u00edtka na blok,\n[[YELLOW]]kdy\u017e dr\u017e\u00edte semeno.Tato schopnost v\u00e1m veme jedno semeno.\n[[DARK_AQUA]]Jak funguje farm\u00e1\u0159ova dieta ?\n[[YELLOW]]Tato pasivn\u00ed dovednost zvy\u0161uje mno\u017estv\u00ed dopln\u011bn\u00e9ho hladu p\u0159i jezen\u00ed\n[[YELLOW]]chleb\u016f,su\u0161enek,meloun\u016f,houbov\u00fdch pol\u00e9vek,mrkv\u00ed\n[[YELLOW]]a brambor.\n[[DARK_AQUA]]Jak funguje Hyliansk\u00e9 \u0161t\u011bst\u00ed?\n[[YELLOW]]Tato pasivn\u00ed schopnost v\u00e1m d\u00e1v\u00e1 \u0161anci z\u00edskat vz\u00e1cn\u00e9 v\u011bci,\n[[YELLOW]]kdy\u017e jsou ur\u010dit\u00e9 bloky zni\u010deny me\u010dem.\n[[DARK_AQUA]]Jak funguje dvojit\u00fd zisk?\n[[YELLOW]]Tato pasivn\u00ed schopnost d\u00e1v\u00e1 hr\u00e1\u010d\u016fm v\u00edce zisku ze\n[[YELLOW]]sklizn\u00ed.
|
Guides.Herbalism=[[DARK_AQUA]]O Herbalismu:\n[[YELLOW]]Herbalismus je o sb\u00edr\u00e1n\u00ed rostlin a bylin.\n\n\n[[DARK_AQUA]]Z\u00cdSK\u00c1V\u00c1N\u00cd ZKU\u0160ENOST\u00cd:\n[[YELLOW]]Sb\u00edrej rostliny a byliny.\n\n\n[[DARK_AQUA]]Kompatibiln\u00ed bloky\n[[YELLOW]]P\u0161enice, Brambory, Mrkve, Melouny,\n[[YELLOW]]D\u00fdn\u011b, Cukrov\u00e9 t\u0159tiny, Kakaov\u00e9 boby, Kv\u011btiny, Kaktusy, Houbi\u010dky,\n[[YELLOW]]Netherov\u00e9 bradavice, Lekn\u00edny a Lij\u00e1ny.\n\n\n\n\n[[DARK_AQUA]]Jak funguje Zelen\u00e1 Terra ?\n[[YELLOW]]Zelen\u00e1 Terra je aktivn\u00ed schopnost,k aktivaci pou\u017eijte \n[[YELLOW]]prav\u00e9 tla\u010d\u00edtko my\u0161i kdy\u017e dr\u017e\u00edte motyku.\n[[YELLOW]]Zelen\u00e1 Terra d\u00e1v\u00e1 hr\u00e1\u010d\u016fm \u0161anci k trojn\u00e1sobn\u00e9mu zisku p\u0159i\n[[YELLOW]]skl\u00edzen\u00ed plodin. Tak\u00e9 d\u00e1v\u00e1 hr\u00e1\u010di schopnost\n[[YELLOW]]roz\u0161i\u0159ovat \u017eivot do blok\u016f a p\u0159em\u011b\u0148ovat je pomoc\u00ed sem\u00ednek\n[[YELLOW]]z va\u0161eho invent\u00e1\u0159e.\n\n[[DARK_AQUA]]Jak funguje Zelen\u00fd Palec(plodiny)?\n[[YELLOW]]Tato pasivn\u00ed schopnost bude automaticky zasazovat plodiny po\n[[YELLOW]]sklizni.\n[[YELLOW]]Va\u0161e \u0161ance k \u00fasp\u011bchu z\u00e1le\u017e\u00ed na va\u0161em Herbalismu.\n[[DARK_AQUA]]Jak funguje Zelen\u00fd Palec (Cobble/Stone Brick/Dirt) ?\n[[YELLOW]] Tato aktivn\u00ed schopnost v\u00e1m umo\u017e\u0148uje p\u0159em\u011bnit bloky do jejich\n[[YELLOW]]\"kv\u011btinov\u00fdch\" prot\u011bj\u0161k\u016f. To m\u016f\u017eete ud\u011blat pomoc\u00ed prav\u00e9ho my\u0161\u00edtka na blok,\n[[YELLOW]]kdy\u017e dr\u017e\u00edte semeno.Tato schopnost v\u00e1m veme jedno semeno.\n[[DARK_AQUA]]Jak funguje farm\u00e1\u0159ova dieta ?\n[[YELLOW]]Tato pasivn\u00ed dovednost zvy\u0161uje mno\u017estv\u00ed dopln\u011bn\u00e9ho hladu p\u0159i jezen\u00ed\n[[YELLOW]]chleb\u016f,su\u0161enek,meloun\u016f,houbov\u00fdch pol\u00e9vek,mrkv\u00ed\n[[YELLOW]]a brambor.\n[[DARK_AQUA]]Jak funguje Hyliansk\u00e9 \u0161t\u011bst\u00ed?\n[[YELLOW]]Tato pasivn\u00ed schopnost v\u00e1m d\u00e1v\u00e1 \u0161anci z\u00edskat vz\u00e1cn\u00e9 v\u011bci,\n[[YELLOW]]kdy\u017e jsou ur\u010dit\u00e9 bloky zni\u010deny me\u010dem.\n[[DARK_AQUA]]Jak funguje dvojit\u00fd zisk?\n[[YELLOW]]Tato pasivn\u00ed schopnost d\u00e1v\u00e1 hr\u00e1\u010d\u016fm v\u00edce zisku ze\n[[YELLOW]]sklizn\u00ed.
|
||||||
|
@ -105,7 +105,7 @@ Herbalism.Effect.1=Spred Terra, 3x Tab
|
|||||||
Herbalism.Effect.2=Gr\u00f8nne Fingre (Hvede)
|
Herbalism.Effect.2=Gr\u00f8nne Fingre (Hvede)
|
||||||
Herbalism.Effect.3=Auto-Planter afgr\u00f8der mens du h\u00f8ster
|
Herbalism.Effect.3=Auto-Planter afgr\u00f8der mens du h\u00f8ster
|
||||||
Herbalism.Effect.5=Lav Mursten Mossede, eller f\u00e5 gr\u00e6s til at gro
|
Herbalism.Effect.5=Lav Mursten Mossede, eller f\u00e5 gr\u00e6s til at gro
|
||||||
Herbalism.Effect.6=Farmer\'s Diet
|
Herbalism.Effect.6=Farmer''s Diet
|
||||||
Herbalism.Effect.7=Forbedrer Sult genoprettet af farmed mad
|
Herbalism.Effect.7=Forbedrer Sult genoprettet af farmed mad
|
||||||
Herbalism.Effect.8=Dobble tab (alle planter)
|
Herbalism.Effect.8=Dobble tab (alle planter)
|
||||||
Herbalism.Effect.9=G\u00f8r din normale udbytte dobblet s\u00e5 stort
|
Herbalism.Effect.9=G\u00f8r din normale udbytte dobblet s\u00e5 stort
|
||||||
@ -344,7 +344,7 @@ Commands.mcrank.Overall=[[YELLOW]]Overall[[GREEN]] - [[GOLD]]Rang [[WHITE]]#[[GR
|
|||||||
Commands.mcrank.Player=[[RED]]M\u00c5L: [[WHITE]]{0}
|
Commands.mcrank.Player=[[RED]]M\u00c5L: [[WHITE]]{0}
|
||||||
Commands.mcrank.Skill=[[YELLOW]]{0}[[GREEN]] - [[GOLD]]Rang [[WHITE]]#[[GREEN]]{1}
|
Commands.mcrank.Skill=[[YELLOW]]{0}[[GREEN]] - [[GOLD]]Rang [[WHITE]]#[[GREEN]]{1}
|
||||||
Commands.mcrank.Unranked=[[WHITE]]Degraderet
|
Commands.mcrank.Unranked=[[WHITE]]Degraderet
|
||||||
Commands.mcrefresh.Success=[[RED]]{0}\'\'s nedk\u00f8ling er blevet genindl\u00e6st.
|
Commands.mcrefresh.Success=[[RED]]{0}''''s nedk\u00f8ling er blevet genindl\u00e6st.
|
||||||
Commands.mcremove.Success=[[GREEN]]{0} er succesfuldt fjernet fra databasen!
|
Commands.mcremove.Success=[[GREEN]]{0} er succesfuldt fjernet fra databasen!
|
||||||
Commands.mctop.Tip=[[GOLD]]Tip: Brug [[RED]]/mcrank[[GOLD]] for at se all dine personlige rangs!
|
Commands.mctop.Tip=[[GOLD]]Tip: Brug [[RED]]/mcrank[[GOLD]] for at se all dine personlige rangs!
|
||||||
Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - \u00c6ndrer m\u00e5let
|
Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - \u00c6ndrer m\u00e5let
|
||||||
|
@ -413,7 +413,7 @@ Party.Password.Set=[[GREEN]]Gruppen-Password ge\u00e4ndert zu: {0}
|
|||||||
Party.Player.Invalid=[[RED]]Dies ist kein g\u00fcltiger Spieler.
|
Party.Player.Invalid=[[RED]]Dies ist kein g\u00fcltiger Spieler.
|
||||||
Party.Teleport.Dead=[[RED]]Du kannst dich nicht zu toten Spielern teleportieren
|
Party.Teleport.Dead=[[RED]]Du kannst dich nicht zu toten Spielern teleportieren
|
||||||
Party.Teleport.Player=[[GREEN]]Du wurdest zu {0} teleportiert.
|
Party.Teleport.Player=[[GREEN]]Du wurdest zu {0} teleportiert.
|
||||||
Party.Teleport.Self=[[RED]]You can\'t teleport to yourself!
|
Party.Teleport.Self=[[RED]]You can''t teleport to yourself!
|
||||||
Party.Teleport.Target=[[GREEN]]{0} hat sich zu dir teleportiert.
|
Party.Teleport.Target=[[GREEN]]{0} hat sich zu dir teleportiert.
|
||||||
Party.Unlocked=[[AQUA]]Gruppe entsperrt
|
Party.Unlocked=[[AQUA]]Gruppe entsperrt
|
||||||
Party.Disband=[[GRAY]]Deine Gruppe wurde aufgel\u00f6st
|
Party.Disband=[[GRAY]]Deine Gruppe wurde aufgel\u00f6st
|
||||||
@ -449,11 +449,11 @@ Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{
|
|||||||
Effects.Parent=[[GOLD]]{0} -
|
Effects.Parent=[[GOLD]]{0} -
|
||||||
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||||
Guides.Acrobatics=[[DARK_AQUA]]\u00dcber Akrobatik:\n[[YELLOW]]Akrobatik ist die Kunst, sich in mcMMO anmutig zu bewegen.\n[[YELLOW]]Es bietet Kampf- und Umgebungsschaden-Boni.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Um XP in diesem Skill zu bekommen, musst du im Kapf Ausweichen\n[[YELLOW]]oder St\u00fcrze aus grosser H\u00f6he \u00fcberlebe.\n\n[[DARK_AQUA]]Wie funktioniert Abrollen?\n[[YELLOW]]Du hast eine passive Chance Fallschaden zu negieren.\n[[YELLOW]]W\u00e4hrend du f\u00e4llst, kannst du dich b\u00fccken um\n[[YELLOW]]um die Chancen zu verdoppeln!\n[[YELLOW]]Dies l\u00f6st eine grazi\u00f6se Rolle aus anstatt einer Normalen.\n[[YELLOW]]Grazi\u00f6se Rollen sind wie Normale, haben aber die doppelte Chance\n[[YELLOW]]ausgel\u00f6st zu werden und bieten mehr Sicherheit gegen Schaden.\n[[YELLOW]]Die Chance auf Abrollen ist an dein Skill-Level gebunden.\n[[DARK_AQUA]]Wie funktionier Ausweichen?\n[[YELLOW]]Ausweichen bietet eine passive Chance auf halben Schaden\n[[YELLOW]]falls du im Kampf verletzt wirst.\n[[YELLOW]]Ausweichen ist an dein Skill-Level gebunden.
|
Guides.Acrobatics=[[DARK_AQUA]]\u00dcber Akrobatik:\n[[YELLOW]]Akrobatik ist die Kunst, sich in mcMMO anmutig zu bewegen.\n[[YELLOW]]Es bietet Kampf- und Umgebungsschaden-Boni.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Um XP in diesem Skill zu bekommen, musst du im Kapf Ausweichen\n[[YELLOW]]oder St\u00fcrze aus grosser H\u00f6he \u00fcberlebe.\n\n[[DARK_AQUA]]Wie funktioniert Abrollen?\n[[YELLOW]]Du hast eine passive Chance Fallschaden zu negieren.\n[[YELLOW]]W\u00e4hrend du f\u00e4llst, kannst du dich b\u00fccken um\n[[YELLOW]]um die Chancen zu verdoppeln!\n[[YELLOW]]Dies l\u00f6st eine grazi\u00f6se Rolle aus anstatt einer Normalen.\n[[YELLOW]]Grazi\u00f6se Rollen sind wie Normale, haben aber die doppelte Chance\n[[YELLOW]]ausgel\u00f6st zu werden und bieten mehr Sicherheit gegen Schaden.\n[[YELLOW]]Die Chance auf Abrollen ist an dein Skill-Level gebunden.\n[[DARK_AQUA]]Wie funktionier Ausweichen?\n[[YELLOW]]Ausweichen bietet eine passive Chance auf halben Schaden\n[[YELLOW]]falls du im Kampf verletzt wirst.\n[[YELLOW]]Ausweichen ist an dein Skill-Level gebunden.
|
||||||
Guides.Axes=[[DARK_AQUA]]About Axes:\n[[YELLOW]]With the Axes skill you can use your axe for much more then\n[[YELLOW]]just deforesting! You can hack and chop away at mobs\n[[YELLOW]]and players to gain XP, hitting mobs with the effect of\n[[YELLOW]]knockback and inflicting DEADLY criticals on mobs and players.\n[[YELLOW]]Your axe also becomes a hand-held woodchipper,\n[[YELLOW]]breaking down the enemy\'s armor with ease as your level\n[[YELLOW]]increases.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need hit other mobs or players\n[[YELLOW]]with an Axe.\n\n[[DARK_AQUA]]How does Skull Splitter work?\n[[YELLOW]]This ability allows you to deal an AoE (Area of Effect) hit.\n[[YELLOW]]This AoE hit will deal half as much damage as you did to the\n[[YELLOW]]main target, so it\'s great for clearing out large piles of mobs.\n[[DARK_AQUA]]How does Critical Strikes work?\n[[YELLOW]]Critical Strikes is a passive ability which gives players a\n[[YELLOW]]chance to deal additional damage.\n[[YELLOW]]With the default settings, every 2 skill levels in Axes awards a\n[[YELLOW]]0.1% chance to deal a Critical Strike, causing 2.0 times damage\n[[YELLOW]]to mobs or 1.5 times damage against other players.\n\n\n[[DARK_AQUA]]How does Axe Mastery work?\n[[YELLOW]]Axe Mastery is a passive ability that will add additional damage\n[[YELLOW]]to your hits when using Axes.\n[[YELLOW]]By default, the bonus damage increases by 1 every 50 levels,\n[[YELLOW]]up to a cap of 4 extra damage at level 200.\n\n\n\n[[DARK_AQUA]]How does Armor Impact work?\n[[YELLOW]]Strike with enough force to shatter armor!\n[[YELLOW]]Armor Impact has a passive chance to damage your\n[[YELLOW]]opponent\'s armor. This damage increases as you level in Axes.\n\n\n\n\n[[DARK_AQUA]]How does Greater Impact work?\n[[YELLOW]]You have a passive chance to achieve a greater impact when\n[[YELLOW]]hitting mobs or players with your axe.\n[[YELLOW]]By default this chance is 25%. This passive ability has an\n[[YELLOW]]extreme knockback effect, similar to the Knockback II\n[[YELLOW]]enchantment. In addition, it deals bonus damage to the target.
|
Guides.Axes=[[DARK_AQUA]]About Axes:\n[[YELLOW]]With the Axes skill you can use your axe for much more then\n[[YELLOW]]just deforesting! You can hack and chop away at mobs\n[[YELLOW]]and players to gain XP, hitting mobs with the effect of\n[[YELLOW]]knockback and inflicting DEADLY criticals on mobs and players.\n[[YELLOW]]Your axe also becomes a hand-held woodchipper,\n[[YELLOW]]breaking down the enemy''s armor with ease as your level\n[[YELLOW]]increases.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need hit other mobs or players\n[[YELLOW]]with an Axe.\n\n[[DARK_AQUA]]How does Skull Splitter work?\n[[YELLOW]]This ability allows you to deal an AoE (Area of Effect) hit.\n[[YELLOW]]This AoE hit will deal half as much damage as you did to the\n[[YELLOW]]main target, so it''s great for clearing out large piles of mobs.\n[[DARK_AQUA]]How does Critical Strikes work?\n[[YELLOW]]Critical Strikes is a passive ability which gives players a\n[[YELLOW]]chance to deal additional damage.\n[[YELLOW]]With the default settings, every 2 skill levels in Axes awards a\n[[YELLOW]]0.1% chance to deal a Critical Strike, causing 2.0 times damage\n[[YELLOW]]to mobs or 1.5 times damage against other players.\n\n\n[[DARK_AQUA]]How does Axe Mastery work?\n[[YELLOW]]Axe Mastery is a passive ability that will add additional damage\n[[YELLOW]]to your hits when using Axes.\n[[YELLOW]]By default, the bonus damage increases by 1 every 50 levels,\n[[YELLOW]]up to a cap of 4 extra damage at level 200.\n\n\n\n[[DARK_AQUA]]How does Armor Impact work?\n[[YELLOW]]Strike with enough force to shatter armor!\n[[YELLOW]]Armor Impact has a passive chance to damage your\n[[YELLOW]]opponent''s armor. This damage increases as you level in Axes.\n\n\n\n\n[[DARK_AQUA]]How does Greater Impact work?\n[[YELLOW]]You have a passive chance to achieve a greater impact when\n[[YELLOW]]hitting mobs or players with your axe.\n[[YELLOW]]By default this chance is 25%. This passive ability has an\n[[YELLOW]]extreme knockback effect, similar to the Knockback II\n[[YELLOW]]enchantment. In addition, it deals bonus damage to the target.
|
||||||
Guides.Available=[[DARK_AQUA]]Guide for {0} available - type /{1} ? [page]
|
Guides.Available=[[DARK_AQUA]]Guide for {0} available - type /{1} ? [page]
|
||||||
Guides.Excavation=[[DARK_AQUA]]\u00dcber Graben:\n[[YELLOW]]Graben ist die Kunst, beim Graben im Dreck Sch\u00e4tze zu finden.\n[[YELLOW]]Beim Ausgraben kannst du Sch\u00e4tze finden.\n[[YELLOW]]Um so mehr du gr\u00e4bst, um so mehr Sch\u00e4tze findest du.\n\n[[DARK_AQUA]]XP Zuwachs:\n[[YELLOW]]Um XP in diesem Skill zu bekommen, musst du mit einer Schaufel in der Hand buddeln.\n[[YELLOW]]Nur das Ausgraben von bestimmten Materialen bietet Sch\u00e4tze und XP.\n[[DARK_AQUA]]Materialien:\n[[YELLOW]]Grass, Dreck, Sand, Lehm, Kies, Myzel & Seelensand\n\n[[DARK_AQUA]]Nutzung des Giga-Bohrer:\n[[YELLOW]]Rechtsklicke mit einer Schaufel in deiner Hand um dich zu vorzubereiten.\n[[YELLOW]]Bist zu vorbereitet, hast du 4 Sekunden um\n[[YELLOW]]um im geeigneten Material mit dem Graben zu beginnen, dies\n[[YELLOW]]aktiviert den Gigabohrer.\n[[DARK_AQUA]]Was macht der Giga-Bohrer?\n[[YELLOW]]Der Giga-Bohrer ist eine F\u00e4higkeit mit Abklingzeit,\n[[YELLOW]]welche an den Graben Skill gebunden ist. Sie verdreifacht die Chance\n[[YELLOW]]Sch\u00e4tze zu finden und aktiviert Instant-Abbau\n[[YELLOW]]von ausgrabbaren Materialien.\n\n[[DARK_AQUA]]Wie funktioniert Schatz-J\u00e4ger?\n[[YELLOW]]Jeder verf\u00fcgbare Schatz beim Graben hat seine eigene\n[[YELLOW]]Skill Level Anferderungen um zu droppen, wo diese jeweils liegen\n[[YELLOW]]w\u00e4re zu schwierig um sie hier zu nennen.\n[[YELLOW]]Behalte dir einfach, dass je h\u00f6her dein Skill im Graben,\n[[YELLOW]]desto mehr Sch\u00e4tze kannst du finden.\n[[YELLOW]]Zudem hat jedes Material seine eigene, einzigartige \n[[YELLOW]]Liste an findbaren Sch\u00e4tzen.\n[[YELLOW]]In anderen Worten, du wirst in Erde andere Sch\u00e4tze als in Kies finden.\n[[DARK_AQUA]]Infos \u00fcber Graben:\n[[YELLOW]]Graben ist komplett anpassbar, somit sind die Sch\u00e4tze\n[[YELLOW]]und XP von Server zu Server unterschiedlich!
|
Guides.Excavation=[[DARK_AQUA]]\u00dcber Graben:\n[[YELLOW]]Graben ist die Kunst, beim Graben im Dreck Sch\u00e4tze zu finden.\n[[YELLOW]]Beim Ausgraben kannst du Sch\u00e4tze finden.\n[[YELLOW]]Um so mehr du gr\u00e4bst, um so mehr Sch\u00e4tze findest du.\n\n[[DARK_AQUA]]XP Zuwachs:\n[[YELLOW]]Um XP in diesem Skill zu bekommen, musst du mit einer Schaufel in der Hand buddeln.\n[[YELLOW]]Nur das Ausgraben von bestimmten Materialen bietet Sch\u00e4tze und XP.\n[[DARK_AQUA]]Materialien:\n[[YELLOW]]Grass, Dreck, Sand, Lehm, Kies, Myzel & Seelensand\n\n[[DARK_AQUA]]Nutzung des Giga-Bohrer:\n[[YELLOW]]Rechtsklicke mit einer Schaufel in deiner Hand um dich zu vorzubereiten.\n[[YELLOW]]Bist zu vorbereitet, hast du 4 Sekunden um\n[[YELLOW]]um im geeigneten Material mit dem Graben zu beginnen, dies\n[[YELLOW]]aktiviert den Gigabohrer.\n[[DARK_AQUA]]Was macht der Giga-Bohrer?\n[[YELLOW]]Der Giga-Bohrer ist eine F\u00e4higkeit mit Abklingzeit,\n[[YELLOW]]welche an den Graben Skill gebunden ist. Sie verdreifacht die Chance\n[[YELLOW]]Sch\u00e4tze zu finden und aktiviert Instant-Abbau\n[[YELLOW]]von ausgrabbaren Materialien.\n\n[[DARK_AQUA]]Wie funktioniert Schatz-J\u00e4ger?\n[[YELLOW]]Jeder verf\u00fcgbare Schatz beim Graben hat seine eigene\n[[YELLOW]]Skill Level Anferderungen um zu droppen, wo diese jeweils liegen\n[[YELLOW]]w\u00e4re zu schwierig um sie hier zu nennen.\n[[YELLOW]]Behalte dir einfach, dass je h\u00f6her dein Skill im Graben,\n[[YELLOW]]desto mehr Sch\u00e4tze kannst du finden.\n[[YELLOW]]Zudem hat jedes Material seine eigene, einzigartige \n[[YELLOW]]Liste an findbaren Sch\u00e4tzen.\n[[YELLOW]]In anderen Worten, du wirst in Erde andere Sch\u00e4tze als in Kies finden.\n[[DARK_AQUA]]Infos \u00fcber Graben:\n[[YELLOW]]Graben ist komplett anpassbar, somit sind die Sch\u00e4tze\n[[YELLOW]]und XP von Server zu Server unterschiedlich!
|
||||||
Guides.Header=[[GOLD]]-=[[GREEN]]{0} Guide[[GOLD]]=-
|
Guides.Header=[[GOLD]]-=[[GREEN]]{0} Guide[[GOLD]]=-
|
||||||
Guides.Herbalism=[[DARK_AQUA]]Pflanzenkunde:\n[[YELLOW]]Herbalism is about collecting herbs and plants.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Collect plants and herbs.\n\n\n[[DARK_AQUA]]Compatible Blocks\n[[YELLOW]]Wheat, Potatoes, Carrots, Melons,\n[[YELLOW]]Pumpkins, Sugar Canes, Cocoa Beans, Flowers, Cacti, Mushrooms,\n[[YELLOW]]Nether Wart, Lily Pads, and Vines.\n\n\n\n\n[[DARK_AQUA]]How does Green Terra work?\n[[YELLOW]]Green Terra is an active ability, you can right-click\n[[YELLOW]]while holding a hoe to activate Green Terra.\n[[YELLOW]]Green Terra grants players a chance to get 3x drops from\n[[YELLOW]]harvesting plants. It also gives players the ability to\n[[YELLOW]]spread life into blocks and transform them using seeds\n[[YELLOW]]from your inventory.\n\n[[DARK_AQUA]]How does Green Thumb (Crops) work?\n[[YELLOW]]This passive ability will automatically replant crops when\n[[YELLOW]]harvesting.\n[[YELLOW]]Your chance of success depends on your Herbalism skill.\n[[DARK_AQUA]]How does Green Thumb (Cobble/Stone Brick/Dirt) work?\n[[YELLOW]]This active ability allows you to turn blocks into their\n[[YELLOW]]\"plant-related\" counterparts. You can do this by right-clicking\n[[YELLOW]]a block, while holding seeds. This will consume 1 seed.\n[[DARK_AQUA]]How does Farmer\'s Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored\n[[YELLOW]]when eating Bread, Cookies, Melons, Mushroom Soup, Carrots,\n[[YELLOW]]and Potatoes.\n[[DARK_AQUA]]How does Hylian Luck work?\n[[YELLOW]]This passive ability gives you a chance to find rare items\n[[YELLOW]]when certain blocks are broken with a sword.\n[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives players more yield from their\n[[YELLOW]]harvests.
|
Guides.Herbalism=[[DARK_AQUA]]Pflanzenkunde:\n[[YELLOW]]Herbalism is about collecting herbs and plants.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Collect plants and herbs.\n\n\n[[DARK_AQUA]]Compatible Blocks\n[[YELLOW]]Wheat, Potatoes, Carrots, Melons,\n[[YELLOW]]Pumpkins, Sugar Canes, Cocoa Beans, Flowers, Cacti, Mushrooms,\n[[YELLOW]]Nether Wart, Lily Pads, and Vines.\n\n\n\n\n[[DARK_AQUA]]How does Green Terra work?\n[[YELLOW]]Green Terra is an active ability, you can right-click\n[[YELLOW]]while holding a hoe to activate Green Terra.\n[[YELLOW]]Green Terra grants players a chance to get 3x drops from\n[[YELLOW]]harvesting plants. It also gives players the ability to\n[[YELLOW]]spread life into blocks and transform them using seeds\n[[YELLOW]]from your inventory.\n\n[[DARK_AQUA]]How does Green Thumb (Crops) work?\n[[YELLOW]]This passive ability will automatically replant crops when\n[[YELLOW]]harvesting.\n[[YELLOW]]Your chance of success depends on your Herbalism skill.\n[[DARK_AQUA]]How does Green Thumb (Cobble/Stone Brick/Dirt) work?\n[[YELLOW]]This active ability allows you to turn blocks into their\n[[YELLOW]]\"plant-related\" counterparts. You can do this by right-clicking\n[[YELLOW]]a block, while holding seeds. This will consume 1 seed.\n[[DARK_AQUA]]How does Farmer''s Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored\n[[YELLOW]]when eating Bread, Cookies, Melons, Mushroom Soup, Carrots,\n[[YELLOW]]and Potatoes.\n[[DARK_AQUA]]How does Hylian Luck work?\n[[YELLOW]]This passive ability gives you a chance to find rare items\n[[YELLOW]]when certain blocks are broken with a sword.\n[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives players more yield from their\n[[YELLOW]]harvests.
|
||||||
Guides.Mining=[[DARK_AQUA]]\u00dcber Bergbau:\n[[YELLOW]]Bergbau beinhaltet das Abbauen von Steinen und Erzen. Es bietet Boni\n[[YELLOW]]auf die Anzahl der Drops beim Abbau.\n\n[[DARK_AQUA]]XP Zuwachs:\n[[YELLOW]]Um XP in diesem Skill zu bekommen XP, musst du mit einer Spitzhacke in der Hand abbauen.\n[[YELLOW]]Nur bestimmte Materialien gew\u00e4hren XP.\n\n[[DARK_AQUA]]Kompatible Materialien:\n[[YELLOW]]Stein, Kogleerz, Eisenerz, Gilderz, Diemanterz, Redstoneerz,\n[[YELLOW]]Lapiserz, Obsidian, Moosiger Pflasterstein, Endstein,\n[[YELLOW]]Glowstone und Netherstein.\n\n[[DARK_AQUA]]Super-Brecher benutzen:\n[[YELLOW]]Rechtsklicke mit einer Spitzhacke in deiner Hand um dich zu vorzubereiten.\n[[YELLOW]]Bist zu vorbereitet, hast du 4 Sekunden um\n[[YELLOW]]um im geeigneten Material mit dem Abbau zu beginnen, dies\n[[YELLOW]]aktiviert den Super-Brecher.\n\n[[DARK_AQUA]]Was ist der Super-Brecher?\n[[YELLOW]]Der Super-Brecher ist eine F\u00e4higkeit mit Abklingzeit, welche an\n[[YELLOW]]den Bergbau Skill gebunden ist. Sie bitet die Chance\n[[YELLOW]]auf dreifach Drops und aktiviert Instant-Abbau von abbaubaren Materialien.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]Funktion von Z\u00fcndstoff?\n[[YELLOW]]Z\u00fcndstoff ist eine F\u00e4higkeit mit Abklingzeit, welche an den Bergbauskill gebunden ist.\n[[YELLOW]]Sie vergibt Boni, falls mit TNT Abgebaut wird und erlaubt\n[[YELLOW]]TNT aus Entfernung zu z\u00fcnden. Z\u00fcndstoff besteht aus 3 Teilen.\n[[YELLOW]]Teil 1 ist Sprengmeister, welcher den Sprengradius erh\u00f6ht.\n[[YELLOW]]Teil 2 ist Explosions-Experte, welcher den Schaden von\n[[YELLOW]]TNT Explosionen minimiert. Teil 3 erh\u00f6ht einfach\n[[YELLOW]]die Anzahl von gefundenen Erzen und minimiert dabei den Schutt.
|
Guides.Mining=[[DARK_AQUA]]\u00dcber Bergbau:\n[[YELLOW]]Bergbau beinhaltet das Abbauen von Steinen und Erzen. Es bietet Boni\n[[YELLOW]]auf die Anzahl der Drops beim Abbau.\n\n[[DARK_AQUA]]XP Zuwachs:\n[[YELLOW]]Um XP in diesem Skill zu bekommen XP, musst du mit einer Spitzhacke in der Hand abbauen.\n[[YELLOW]]Nur bestimmte Materialien gew\u00e4hren XP.\n\n[[DARK_AQUA]]Kompatible Materialien:\n[[YELLOW]]Stein, Kogleerz, Eisenerz, Gilderz, Diemanterz, Redstoneerz,\n[[YELLOW]]Lapiserz, Obsidian, Moosiger Pflasterstein, Endstein,\n[[YELLOW]]Glowstone und Netherstein.\n\n[[DARK_AQUA]]Super-Brecher benutzen:\n[[YELLOW]]Rechtsklicke mit einer Spitzhacke in deiner Hand um dich zu vorzubereiten.\n[[YELLOW]]Bist zu vorbereitet, hast du 4 Sekunden um\n[[YELLOW]]um im geeigneten Material mit dem Abbau zu beginnen, dies\n[[YELLOW]]aktiviert den Super-Brecher.\n\n[[DARK_AQUA]]Was ist der Super-Brecher?\n[[YELLOW]]Der Super-Brecher ist eine F\u00e4higkeit mit Abklingzeit, welche an\n[[YELLOW]]den Bergbau Skill gebunden ist. Sie bitet die Chance\n[[YELLOW]]auf dreifach Drops und aktiviert Instant-Abbau von abbaubaren Materialien.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]Funktion von Z\u00fcndstoff?\n[[YELLOW]]Z\u00fcndstoff ist eine F\u00e4higkeit mit Abklingzeit, welche an den Bergbauskill gebunden ist.\n[[YELLOW]]Sie vergibt Boni, falls mit TNT Abgebaut wird und erlaubt\n[[YELLOW]]TNT aus Entfernung zu z\u00fcnden. Z\u00fcndstoff besteht aus 3 Teilen.\n[[YELLOW]]Teil 1 ist Sprengmeister, welcher den Sprengradius erh\u00f6ht.\n[[YELLOW]]Teil 2 ist Explosions-Experte, welcher den Schaden von\n[[YELLOW]]TNT Explosionen minimiert. Teil 3 erh\u00f6ht einfach\n[[YELLOW]]die Anzahl von gefundenen Erzen und minimiert dabei den Schutt.
|
||||||
Guides.Page.Invalid=Not a valid page number!
|
Guides.Page.Invalid=Not a valid page number!
|
||||||
Guides.Page.OutOfRange=Diese Seite existiert nicht, es gibt insgesamt nur {0} Seiten.
|
Guides.Page.OutOfRange=Diese Seite existiert nicht, es gibt insgesamt nur {0} Seiten.
|
||||||
|
@ -383,7 +383,7 @@ Commands.mcrank.Overall=[[YELLOW]]Conjunto[[GREEN]] - [[GOLD]]Clasificacion [[WH
|
|||||||
Commands.mcrank.Player=[[RED]]OBJETIVO: [[WHITE]]{0}
|
Commands.mcrank.Player=[[RED]]OBJETIVO: [[WHITE]]{0}
|
||||||
Commands.mcrank.Skill=[[YELLOW]]{0}[[GREEN]] - [[GOLD]]Clasificacion [[WHITE]]#[[GREEN]]{1}
|
Commands.mcrank.Skill=[[YELLOW]]{0}[[GREEN]] - [[GOLD]]Clasificacion [[WHITE]]#[[GREEN]]{1}
|
||||||
Commands.mcrank.Unranked=[[WHITE]]Sin clasificar
|
Commands.mcrank.Unranked=[[WHITE]]Sin clasificar
|
||||||
Commands.mcrefresh.Success=[[RED]]{0}\'\'s del tiempo de reutilizacion ha sido renovado.
|
Commands.mcrefresh.Success=[[RED]]{0}''''s del tiempo de reutilizacion ha sido renovado.
|
||||||
Commands.mcremove.Success=[[GREEN]]{0} fue eliminado de la base de datos exitosamente!!
|
Commands.mcremove.Success=[[GREEN]]{0} fue eliminado de la base de datos exitosamente!!
|
||||||
Commands.mctop.Tip=[[GOLD]]Tip: Usa [[RED]]/mcrank[[GOLD]] para ver todas tus estadisticas!
|
Commands.mctop.Tip=[[GOLD]]Tip: Usa [[RED]]/mcrank[[GOLD]] para ver todas tus estadisticas!
|
||||||
Commands.mmoedit=[jugador] <habilidad> <nuevo valor> [[RED]] - Modificar habilidad
|
Commands.mmoedit=[jugador] <habilidad> <nuevo valor> [[RED]] - Modificar habilidad
|
||||||
|
@ -115,7 +115,7 @@ Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!!
|
|||||||
XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
|
XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
|
||||||
Effects.Effects=TEHOSTEET
|
Effects.Effects=TEHOSTEET
|
||||||
Guides.Axes=Guide coming soon...
|
Guides.Axes=Guide coming soon...
|
||||||
Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it\'s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
|
Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it''s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
|
||||||
Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.
|
Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.
|
||||||
Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}
|
Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}
|
||||||
Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
|
Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
|
||||||
|
@ -1,10 +1,10 @@
|
|||||||
Acrobatics.Ability.Proc=[[GREEN]]**Atterrissage gracieux**
|
Acrobatics.Ability.Proc=[[GREEN]]**Atterrissage gracieux**
|
||||||
Acrobatics.Combat.Proc=[[GREEN]]**Esquiv\u00e9**
|
Acrobatics.Combat.Proc=[[GREEN]]**Esquiv\u00e9**
|
||||||
Acrobatics.DodgeChance=[[RED]]Probabilit\u00e9 d\'esquive : [[YELLOW]]{0}
|
Acrobatics.DodgeChance=[[RED]]Probabilit\u00e9 d''esquive : [[YELLOW]]{0}
|
||||||
Acrobatics.Effect.0=Roulade
|
Acrobatics.Effect.0=Roulade
|
||||||
Acrobatics.Effect.1=R\u00e9duit ou annule les d\u00e9g\u00e2ts de chute
|
Acrobatics.Effect.1=R\u00e9duit ou annule les d\u00e9g\u00e2ts de chute
|
||||||
Acrobatics.Effect.2=Roulade gracieuse
|
Acrobatics.Effect.2=Roulade gracieuse
|
||||||
Acrobatics.Effect.3=Deux fois plus efficace qu\'une roulade classique
|
Acrobatics.Effect.3=Deux fois plus efficace qu''une roulade classique
|
||||||
Acrobatics.Effect.4=Esquive
|
Acrobatics.Effect.4=Esquive
|
||||||
Acrobatics.Effect.5=R\u00e9duit de moiti\u00e9 les d\u00e9g\u00e2ts re\u00e7us
|
Acrobatics.Effect.5=R\u00e9duit de moiti\u00e9 les d\u00e9g\u00e2ts re\u00e7us
|
||||||
Acrobatics.Listener=Acrobatie :
|
Acrobatics.Listener=Acrobatie :
|
||||||
@ -27,15 +27,15 @@ Archery.Skillup=[[YELLOW]]Le talent Archerie augmente de {0}. Total ({1})
|
|||||||
Axes.Ability.Bonus.0=Ma\u00eetrise des haches
|
Axes.Ability.Bonus.0=Ma\u00eetrise des haches
|
||||||
Axes.Ability.Bonus.1={0} de d\u00e9g\u00e2ts en plus
|
Axes.Ability.Bonus.1={0} de d\u00e9g\u00e2ts en plus
|
||||||
Axes.Ability.Bonus.2=Impact
|
Axes.Ability.Bonus.2=Impact
|
||||||
Axes.Ability.Bonus.3=Inflige {0} de d\u00e9g\u00e2ts \u00e0 l\'armure
|
Axes.Ability.Bonus.3=Inflige {0} de d\u00e9g\u00e2ts \u00e0 l''armure
|
||||||
Axes.Ability.Bonus.4=Impact puissant
|
Axes.Ability.Bonus.4=Impact puissant
|
||||||
Axes.Ability.Bonus.5=Inflige {0} de d\u00e9g\u00e2ts en plus aux ennemis sans armure
|
Axes.Ability.Bonus.5=Inflige {0} de d\u00e9g\u00e2ts en plus aux ennemis sans armure
|
||||||
Axes.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE HACHE**
|
Axes.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE HACHE**
|
||||||
Axes.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOTRE HACHE**
|
Axes.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOTRE HACHE**
|
||||||
Axes.Combat.CritStruck=[[DARK_RED]]Vous avez re\u00e7u un coup critique !
|
Axes.Combat.CritStruck=[[DARK_RED]]Vous avez re\u00e7u un coup critique !
|
||||||
Axes.Combat.CritChance=[[RED]]Chance d\'infliger un coup critique : [[YELLOW]]{0}%
|
Axes.Combat.CritChance=[[RED]]Chance d''infliger un coup critique : [[YELLOW]]{0}%
|
||||||
Axes.Combat.CriticalHit=[[RED]]COUP CRITIQUE !
|
Axes.Combat.CriticalHit=[[RED]]COUP CRITIQUE !
|
||||||
Axes.Combat.GI.Proc=[[GREEN]]**FRAPP\u00c9 D\'UNE VIOLENTE INOU\u00cfE**
|
Axes.Combat.GI.Proc=[[GREEN]]**FRAPP\u00c9 D''UNE VIOLENTE INOU\u00cfE**
|
||||||
Axes.Combat.GI.Struck=[[RED]]**TOUCH\u00c9 PAR UN IMPACT PUISSANT**
|
Axes.Combat.GI.Struck=[[RED]]**TOUCH\u00c9 PAR UN IMPACT PUISSANT**
|
||||||
Axes.Combat.SS.Length=[[RED]]Dur\u00e9e de Tranche-cr\u00e2ne : [[YELLOW]]{0}s
|
Axes.Combat.SS.Length=[[RED]]Dur\u00e9e de Tranche-cr\u00e2ne : [[YELLOW]]{0}s
|
||||||
Axes.Effect.0=Tranche-cr\u00e2ne (Comp\u00e9tence)
|
Axes.Effect.0=Tranche-cr\u00e2ne (Comp\u00e9tence)
|
||||||
@ -45,7 +45,7 @@ Axes.Effect.3=D\u00e9g\u00e2ts doubl\u00e9s
|
|||||||
Axes.Effect.4=Ma\u00eetrise des haches
|
Axes.Effect.4=Ma\u00eetrise des haches
|
||||||
Axes.Effect.5=Ajoute des d\u00e9g\u00e2ts
|
Axes.Effect.5=Ajoute des d\u00e9g\u00e2ts
|
||||||
Axes.Effect.6=Impact
|
Axes.Effect.6=Impact
|
||||||
Axes.Effect.7=Frappe avec suffisamment de force pour briser l\'armure
|
Axes.Effect.7=Frappe avec suffisamment de force pour briser l''armure
|
||||||
Axes.Effect.8=Impact puissant
|
Axes.Effect.8=Impact puissant
|
||||||
Axes.Effect.9=Inflige des d\u00e9g\u00e2ts bonus aux ennemis sans armure
|
Axes.Effect.9=Inflige des d\u00e9g\u00e2ts bonus aux ennemis sans armure
|
||||||
Axes.Listener=Haches :
|
Axes.Listener=Haches :
|
||||||
@ -53,7 +53,7 @@ Axes.SkillName=HACHES
|
|||||||
Axes.Skills.SS.Off=[[RED]]**Tranche-cr\u00e2ne est termin\u00e9**
|
Axes.Skills.SS.Off=[[RED]]**Tranche-cr\u00e2ne est termin\u00e9**
|
||||||
Axes.Skills.SS.On=[[GREEN]]**TRANCHE-CR\u00c2NE ACTIV\u00c9**
|
Axes.Skills.SS.On=[[GREEN]]**TRANCHE-CR\u00c2NE ACTIV\u00c9**
|
||||||
Axes.Skills.SS.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Tranche-cr\u00e2ne [[GREEN]]est pr\u00eate !
|
Axes.Skills.SS.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Tranche-cr\u00e2ne [[GREEN]]est pr\u00eate !
|
||||||
Axes.Skills.SS.Other.Off=[[RED]]Tranche-cr\u00e2ne[[GREEN]] s\'est termin\u00e9 pour [[YELLOW]]{0}
|
Axes.Skills.SS.Other.Off=[[RED]]Tranche-cr\u00e2ne[[GREEN]] s''est termin\u00e9 pour [[YELLOW]]{0}
|
||||||
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Tranche-cr\u00e2ne !
|
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Tranche-cr\u00e2ne !
|
||||||
Axes.Skillup=[[YELLOW]]Le talent Haches augmente de {0}. Total ({1})
|
Axes.Skillup=[[YELLOW]]Le talent Haches augmente de {0}. Total ({1})
|
||||||
Excavation.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE PELLE**
|
Excavation.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE PELLE**
|
||||||
@ -71,7 +71,7 @@ Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELL
|
|||||||
Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Foreur[[GREEN]] est termin\u00e9 pour [[YELLOW]]{0}
|
Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Foreur[[GREEN]] est termin\u00e9 pour [[YELLOW]]{0}
|
||||||
Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Foreur !
|
Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Foreur !
|
||||||
Excavation.Skillup=[[YELLOW]]Le talent Excavation augmente de {0}. Total ({1})
|
Excavation.Skillup=[[YELLOW]]Le talent Excavation augmente de {0}. Total ({1})
|
||||||
Fishing.Ability.Info=[[RED]]P\u00eache magique : [[GRAY]] **S\'am\u00e9liore via Chasseur de tr\u00e9sors**
|
Fishing.Ability.Info=[[RED]]P\u00eache magique : [[GRAY]] **S''am\u00e9liore via Chasseur de tr\u00e9sors**
|
||||||
Fishing.Ability.Rank=[[RED]]Chasseur de tr\u00e9sors : [[YELLOW]] Rang {0}/5
|
Fishing.Ability.Rank=[[RED]]Chasseur de tr\u00e9sors : [[YELLOW]] Rang {0}/5
|
||||||
Fishing.Effect.0=Chasseur de tr\u00e9sors
|
Fishing.Effect.0=Chasseur de tr\u00e9sors
|
||||||
Fishing.Effect.1=Remonte des objets inhabituels
|
Fishing.Effect.1=Remonte des objets inhabituels
|
||||||
@ -94,7 +94,7 @@ Herbalism.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOTRE HOUE**
|
|||||||
Herbalism.Effect.0=Main verte (Comp\u00e9tence)
|
Herbalism.Effect.0=Main verte (Comp\u00e9tence)
|
||||||
Herbalism.Effect.1=Propage les plantes / triple drops
|
Herbalism.Effect.1=Propage les plantes / triple drops
|
||||||
Herbalism.Effect.2=Doigts verts (Wheat)
|
Herbalism.Effect.2=Doigts verts (Wheat)
|
||||||
Herbalism.Effect.5=Faire des briques avec mousse ou faire pousser l\'herbe
|
Herbalism.Effect.5=Faire des briques avec mousse ou faire pousser l''herbe
|
||||||
Herbalism.Effect.6=R\u00e9gime de fermier
|
Herbalism.Effect.6=R\u00e9gime de fermier
|
||||||
Herbalism.Effect.7=Am\u00e9liore la nutrition des produits de la ferme
|
Herbalism.Effect.7=Am\u00e9liore la nutrition des produits de la ferme
|
||||||
Herbalism.Effect.8=Double drops
|
Herbalism.Effect.8=Double drops
|
||||||
@ -115,12 +115,12 @@ Mining.Effect.1=Plus rapide, chance de triple drops
|
|||||||
Mining.Effect.2=Double drops
|
Mining.Effect.2=Double drops
|
||||||
Mining.Effect.3=Double la quantit\u00e9 r\u00e9colt\u00e9e
|
Mining.Effect.3=Double la quantit\u00e9 r\u00e9colt\u00e9e
|
||||||
Mining.Effect.4=Minage explosif
|
Mining.Effect.4=Minage explosif
|
||||||
Mining.Effect.5=Bonus au minage \u00e0 l\'explosif
|
Mining.Effect.5=Bonus au minage \u00e0 l''explosif
|
||||||
Mining.Effect.6=Grosses explosions
|
Mining.Effect.6=Grosses explosions
|
||||||
Mining.Effect.7=Augmente le rayon d\'explosion de la TNT
|
Mining.Effect.7=Augmente le rayon d''explosion de la TNT
|
||||||
Mining.Effect.8=Expert en d\u00e9molition
|
Mining.Effect.8=Expert en d\u00e9molition
|
||||||
Mining.Effect.9=R\u00e9duit les d\u00e9g\u00e2ts provenant de la TNT
|
Mining.Effect.9=R\u00e9duit les d\u00e9g\u00e2ts provenant de la TNT
|
||||||
Mining.Effect.Decrease=[[RED]]Baisse de l\'expertise en d\u00e9molition: [[YELLOW]]{0}
|
Mining.Effect.Decrease=[[RED]]Baisse de l''expertise en d\u00e9molition: [[YELLOW]]{0}
|
||||||
Mining.Effect.DropChance=[[RED]]Double Drop: [[YELLOW]]{0}
|
Mining.Effect.DropChance=[[RED]]Double Drop: [[YELLOW]]{0}
|
||||||
Mining.Listener=Minage :
|
Mining.Listener=Minage :
|
||||||
Mining.SkillName=MINAGE
|
Mining.SkillName=MINAGE
|
||||||
@ -131,13 +131,13 @@ Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[
|
|||||||
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Broyeur [[GREEN]]est pr\u00eate !
|
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Broyeur [[GREEN]]est pr\u00eate !
|
||||||
Mining.Skillup=[[YELLOW]]Le talent Minage augmente de {0}. Total ({1})
|
Mining.Skillup=[[YELLOW]]Le talent Minage augmente de {0}. Total ({1})
|
||||||
Mining.Blast.Boom=[[GRAY]]**BOUM**
|
Mining.Blast.Boom=[[GRAY]]**BOUM**
|
||||||
Mining.Blast.Radius.Increase=[[RED]]Rayon d\'explosion : [[YELLOW]]+{0}
|
Mining.Blast.Radius.Increase=[[RED]]Rayon d''explosion : [[YELLOW]]+{0}
|
||||||
Mining.Blast.Rank=[[RED]]Minage explosif : [[YELLOW]]Rang {0}/8 [[GRAY]]({1})
|
Mining.Blast.Rank=[[RED]]Minage explosif : [[YELLOW]]Rang {0}/8 [[GRAY]]({1})
|
||||||
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Minage explosif !
|
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Minage explosif !
|
||||||
Mining.Blast.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Minage Explosif[[GREEN]] est pr\u00eate !
|
Mining.Blast.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Minage Explosif[[GREEN]] est pr\u00eate !
|
||||||
Repair.Effect.0=R\u00e9paration
|
Repair.Effect.0=R\u00e9paration
|
||||||
Repair.Effect.1=R\u00e9parer Outils & Armures
|
Repair.Effect.1=R\u00e9parer Outils & Armures
|
||||||
Repair.Effect.10=R\u00e9paration d\'Or ({0}+ SKILL)
|
Repair.Effect.10=R\u00e9paration d''Or ({0}+ SKILL)
|
||||||
Repair.Effect.11=R\u00e9parer Outils & Armures en Or
|
Repair.Effect.11=R\u00e9parer Outils & Armures en Or
|
||||||
Repair.Effect.12=R\u00e9paration en Fer ({0}+ SKILL)
|
Repair.Effect.12=R\u00e9paration en Fer ({0}+ SKILL)
|
||||||
Repair.Effect.13=R\u00e9paration Outils & Armures en Fer
|
Repair.Effect.13=R\u00e9paration Outils & Armures en Fer
|
||||||
@ -146,7 +146,7 @@ Repair.Effect.15=R\u00e9parer Outils en Pierre
|
|||||||
Repair.Effect.2=Ma\u00eetrise du forgeage
|
Repair.Effect.2=Ma\u00eetrise du forgeage
|
||||||
Repair.Effect.3=Am\u00e9liore la r\u00e9paration
|
Repair.Effect.3=Am\u00e9liore la r\u00e9paration
|
||||||
Repair.Effect.4=Superbe r\u00e9paration
|
Repair.Effect.4=Superbe r\u00e9paration
|
||||||
Repair.Effect.5=Double l\'efficacit\u00e9
|
Repair.Effect.5=Double l''efficacit\u00e9
|
||||||
Repair.Effect.6=R\u00e9paration du diamant (talent {0}+)
|
Repair.Effect.6=R\u00e9paration du diamant (talent {0}+)
|
||||||
Repair.Effect.7=R\u00e9pare les outils et armures en diamant
|
Repair.Effect.7=R\u00e9pare les outils et armures en diamant
|
||||||
Repair.Effect.8=Forge arcanique
|
Repair.Effect.8=Forge arcanique
|
||||||
@ -154,12 +154,12 @@ Repair.Effect.9=R\u00e9pare les objets magiques
|
|||||||
Repair.Listener.Anvil=[[DARK_RED]]Vous venez de poser une enclume, elle peut \u00eatre utilis\u00e9e pour r\u00e9parer votre \u00e9quipement.
|
Repair.Listener.Anvil=[[DARK_RED]]Vous venez de poser une enclume, elle peut \u00eatre utilis\u00e9e pour r\u00e9parer votre \u00e9quipement.
|
||||||
Repair.Listener=R\u00e9paration :
|
Repair.Listener=R\u00e9paration :
|
||||||
Repair.SkillName=R\u00c9PARATION
|
Repair.SkillName=R\u00c9PARATION
|
||||||
Repair.Skills.AdeptDiamond=[[DARK_RED]]Vous n\'\u00eates pas suffisamment comp\u00e9tent pour r\u00e9parer le diamant.
|
Repair.Skills.AdeptDiamond=[[DARK_RED]]Vous n''\u00eates pas suffisamment comp\u00e9tent pour r\u00e9parer le diamant.
|
||||||
Repair.Skills.AdeptGold=[[DARK_RED]]Vous n\'\u00eates pas suffisamment comp\u00e9tent pour r\u00e9parer l\'or.
|
Repair.Skills.AdeptGold=[[DARK_RED]]Vous n''\u00eates pas suffisamment comp\u00e9tent pour r\u00e9parer l''or.
|
||||||
Repair.Skills.AdeptIron=[[DARK_RED]]Vous n\'\u00eates pas suffisamment comp\u00e9tent pour r\u00e9parer le fer.
|
Repair.Skills.AdeptIron=[[DARK_RED]]Vous n''\u00eates pas suffisamment comp\u00e9tent pour r\u00e9parer le fer.
|
||||||
Repair.Skills.AdeptStone=[[DARK_RED]]Vous n\'\u00eates pas suffisamment comp\u00e9tent pour r\u00e9parer la pierre.
|
Repair.Skills.AdeptStone=[[DARK_RED]]Vous n''\u00eates pas suffisamment comp\u00e9tent pour r\u00e9parer la pierre.
|
||||||
Repair.Skills.FeltEasy=[[GRAY]]Plut\u00f4t facile.
|
Repair.Skills.FeltEasy=[[GRAY]]Plut\u00f4t facile.
|
||||||
Repair.Skills.FullDurability=[[GRAY]]C\'est d\u00e9j\u00e0 r\u00e9par\u00e9.
|
Repair.Skills.FullDurability=[[GRAY]]C''est d\u00e9j\u00e0 r\u00e9par\u00e9.
|
||||||
Repair.Skills.Mastery=[[RED]]Maitrise en r\u00e9paration: [[YELLOW]]Extra {0} durabilit\u00e9 en place
|
Repair.Skills.Mastery=[[RED]]Maitrise en r\u00e9paration: [[YELLOW]]Extra {0} durabilit\u00e9 en place
|
||||||
Repair.Skills.StackedItems=[[DARK_RED]]Vous ne pouvez pas r\u00e9parer les objets empil\u00e9s.
|
Repair.Skills.StackedItems=[[DARK_RED]]Vous ne pouvez pas r\u00e9parer les objets empil\u00e9s.
|
||||||
Repair.Skillup=[[YELLOW]]Le talent R\u00e9paration augmente de {0}. Total ({1})
|
Repair.Skillup=[[YELLOW]]Le talent R\u00e9paration augmente de {0}. Total ({1})
|
||||||
@ -167,7 +167,7 @@ Repair.Arcane.Chance.Downgrade=[[GRAY]]Forge arcanique, chance de d\u00e9gradati
|
|||||||
Repair.Arcane.Chance.Success=[[GRAY]]Forge arcanique, taux de succ\u00e8s : [[YELLOW]]{0}%
|
Repair.Arcane.Chance.Success=[[GRAY]]Forge arcanique, taux de succ\u00e8s : [[YELLOW]]{0}%
|
||||||
Repair.Arcane.Downgrade=[[RED]]Les \u00e9nergies arcaniques ont \u00e9t\u00e9 affaiblies sur cet objet.
|
Repair.Arcane.Downgrade=[[RED]]Les \u00e9nergies arcaniques ont \u00e9t\u00e9 affaiblies sur cet objet.
|
||||||
Repair.Arcane.Fail=[[RED]]Les \u00e9nergies arcaniques ont quitt\u00e9 cet objet.
|
Repair.Arcane.Fail=[[RED]]Les \u00e9nergies arcaniques ont quitt\u00e9 cet objet.
|
||||||
Repair.Arcane.Lost=[[RED]]Vous n\'\u00e9tiez pas suffisamment comp\u00e9tent pour pr\u00e9server les enchantements.
|
Repair.Arcane.Lost=[[RED]]Vous n''\u00e9tiez pas suffisamment comp\u00e9tent pour pr\u00e9server les enchantements.
|
||||||
Repair.Arcane.Perfect=[[GREEN]]Vous avez pr\u00e9serv\u00e9 les \u00e9nergies arcaniques de cet objet.
|
Repair.Arcane.Perfect=[[GREEN]]Vous avez pr\u00e9serv\u00e9 les \u00e9nergies arcaniques de cet objet.
|
||||||
Repair.Arcane.Rank=[[RED]]Forge arcanique : [[YELLOW]]Rang {0}/4
|
Repair.Arcane.Rank=[[RED]]Forge arcanique : [[YELLOW]]Rang {0}/4
|
||||||
Swords.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE \u00c9P\u00c9E**
|
Swords.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE \u00c9P\u00c9E**
|
||||||
@ -175,14 +175,14 @@ Swords.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOTRE \u00c9P\u00c9E**
|
|||||||
Swords.Combat.Bleed.Chance=[[RED]]Saignement: [[YELLOW]]{0}
|
Swords.Combat.Bleed.Chance=[[RED]]Saignement: [[YELLOW]]{0}
|
||||||
Swords.Combat.Bleed.Length=[[RED]]Dur\u00e9e de saignement : [[YELLOW]]{0} ticks
|
Swords.Combat.Bleed.Length=[[RED]]Dur\u00e9e de saignement : [[YELLOW]]{0} ticks
|
||||||
Swords.Combat.Bleed.Note=[[GRAY]]NOTE : [[YELLOW]]1 tick toutes les 2 secondes
|
Swords.Combat.Bleed.Note=[[GRAY]]NOTE : [[YELLOW]]1 tick toutes les 2 secondes
|
||||||
Swords.Combat.Bleeding.Stopped=[[GRAY]]Le saignement s\'est [[GREEN]]arr\u00eat\u00e9[[GRAY]] !
|
Swords.Combat.Bleeding.Stopped=[[GRAY]]Le saignement s''est [[GREEN]]arr\u00eat\u00e9[[GRAY]] !
|
||||||
Swords.Combat.Bleeding=[[GREEN]]**L\'ENNEMI SAIGNE**
|
Swords.Combat.Bleeding=[[GREEN]]**L''ENNEMI SAIGNE**
|
||||||
Swords.Combat.Counter.Hit=[[DARK_RED]]Touch\u00e9 par une contre-attaque !
|
Swords.Combat.Counter.Hit=[[DARK_RED]]Touch\u00e9 par une contre-attaque !
|
||||||
Swords.Combat.Countered=[[GREEN]]**CONTRE-ATTAQUE**
|
Swords.Combat.Countered=[[GREEN]]**CONTRE-ATTAQUE**
|
||||||
Swords.Combat.SS.Struck=[[DARK_RED]]Frapp\u00e9 par ATTAQUE D\u00c9CHIRANTE !
|
Swords.Combat.SS.Struck=[[DARK_RED]]Frapp\u00e9 par ATTAQUE D\u00c9CHIRANTE !
|
||||||
Swords.Effect.0=Contre-attaque
|
Swords.Effect.0=Contre-attaque
|
||||||
Swords.Effect.2=Attaque d\u00e9chirante (Comp\u00e9tence)
|
Swords.Effect.2=Attaque d\u00e9chirante (Comp\u00e9tence)
|
||||||
Swords.Effect.4=Saignement d\'Attaque d\u00e9chirante
|
Swords.Effect.4=Saignement d''Attaque d\u00e9chirante
|
||||||
Swords.Effect.6=Saignement
|
Swords.Effect.6=Saignement
|
||||||
Swords.Effect.7=Applique un saignement
|
Swords.Effect.7=Applique un saignement
|
||||||
Swords.Listener=\u00c9p\u00e9es :
|
Swords.Listener=\u00c9p\u00e9es :
|
||||||
@ -190,10 +190,10 @@ Swords.SkillName=\u00c9P\u00c9ES
|
|||||||
Swords.Skills.SS.Off=[[RED]]**Votre comp\u00e9tence Attaque d\u00e9chirante est termin\u00e9e**
|
Swords.Skills.SS.Off=[[RED]]**Votre comp\u00e9tence Attaque d\u00e9chirante est termin\u00e9e**
|
||||||
Swords.Skills.SS.On=[[GREEN]]**ATTAQUE D\u00c9CHIRANTE ACTIV\u00c9E**
|
Swords.Skills.SS.On=[[GREEN]]**ATTAQUE D\u00c9CHIRANTE ACTIV\u00c9E**
|
||||||
Swords.Skills.SS.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Attaque d\u00e9chirante [[GREEN]]est pr\u00eate !
|
Swords.Skills.SS.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Attaque d\u00e9chirante [[GREEN]]est pr\u00eate !
|
||||||
Swords.Skills.SS.Other.Off=[[RED]]Attaque d\u00e9chirante[[GREEN]] s\'est termin\u00e9 pour [[YELLOW]]{0}
|
Swords.Skills.SS.Other.Off=[[RED]]Attaque d\u00e9chirante[[GREEN]] s''est termin\u00e9 pour [[YELLOW]]{0}
|
||||||
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Attaque d\u00e9chirante !
|
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Attaque d\u00e9chirante !
|
||||||
Swords.SS.Length=[[RED]]Dur\u00e9e d\'Attaque d\u00e9chirante : [[YELLOW]]{0}s
|
Swords.SS.Length=[[RED]]Dur\u00e9e d''Attaque d\u00e9chirante : [[YELLOW]]{0}s
|
||||||
Taming.Ability.Bonus.0=Attentif \u00e0 l\'environnement
|
Taming.Ability.Bonus.0=Attentif \u00e0 l''environnement
|
||||||
Taming.Ability.Bonus.1=Les loups \u00e9vitent les dangers
|
Taming.Ability.Bonus.1=Les loups \u00e9vitent les dangers
|
||||||
Taming.Ability.Bonus.2=Fourrure \u00e9paisse
|
Taming.Ability.Bonus.2=Fourrure \u00e9paisse
|
||||||
Taming.Ability.Bonus.4=R\u00e9sistance aux chocs
|
Taming.Ability.Bonus.4=R\u00e9sistance aux chocs
|
||||||
@ -212,7 +212,7 @@ Taming.Effect.2=Morsure
|
|||||||
Taming.Effect.3=Coup critique faisant saigner
|
Taming.Effect.3=Coup critique faisant saigner
|
||||||
Taming.Effect.4=Griffes ac\u00e9r\u00e9es
|
Taming.Effect.4=Griffes ac\u00e9r\u00e9es
|
||||||
Taming.Effect.5=Bonus aux d\u00e9g\u00e2ts
|
Taming.Effect.5=Bonus aux d\u00e9g\u00e2ts
|
||||||
Taming.Effect.6=Attentif \u00e0 l\'environnement
|
Taming.Effect.6=Attentif \u00e0 l''environnement
|
||||||
Taming.Effect.7=Phobie des cactus et de la lave, immunis\u00e9 aux chutes
|
Taming.Effect.7=Phobie des cactus et de la lave, immunis\u00e9 aux chutes
|
||||||
Taming.Effect.8=Fourrure \u00e9paisse
|
Taming.Effect.8=Fourrure \u00e9paisse
|
||||||
Taming.Effect.9=R\u00e9duction de d\u00e9g\u00e2t, r\u00e9sistance au feu
|
Taming.Effect.9=R\u00e9duction de d\u00e9g\u00e2t, r\u00e9sistance au feu
|
||||||
@ -221,7 +221,7 @@ Taming.Listener=Apprivoisement :
|
|||||||
Taming.SkillName=APPRIVOISEMENT
|
Taming.SkillName=APPRIVOISEMENT
|
||||||
Taming.Skillup=[[YELLOW]]Le talent Apprivoisement augmente de {0}. Total ({1})
|
Taming.Skillup=[[YELLOW]]Le talent Apprivoisement augmente de {0}. Total ({1})
|
||||||
Taming.Summon.Complete=[[GREEN]]Appel r\u00e9ussi
|
Taming.Summon.Complete=[[GREEN]]Appel r\u00e9ussi
|
||||||
Taming.Summon.Fail.Ocelot=[[RED]]Il y a d\u00e9j\u00e0 trop d\'ocelots dans les environs.
|
Taming.Summon.Fail.Ocelot=[[RED]]Il y a d\u00e9j\u00e0 trop d''ocelots dans les environs.
|
||||||
Taming.Summon.Fail.Wolf=[[RED]]Il y a d\u00e9j\u00e0 trop de loups dans les environs.
|
Taming.Summon.Fail.Wolf=[[RED]]Il y a d\u00e9j\u00e0 trop de loups dans les environs.
|
||||||
Unarmed.Ability.Berserk.Length=[[RED]]Dur\u00e9e de Berserk : [[YELLOW]]{0}s
|
Unarmed.Ability.Berserk.Length=[[RED]]Dur\u00e9e de Berserk : [[YELLOW]]{0}s
|
||||||
Unarmed.Ability.Bonus.0=Poings de fer
|
Unarmed.Ability.Bonus.0=Poings de fer
|
||||||
@ -232,7 +232,7 @@ Unarmed.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOS POINGS**
|
|||||||
Unarmed.Effect.0=Berserk (Comp\u00e9tence)
|
Unarmed.Effect.0=Berserk (Comp\u00e9tence)
|
||||||
Unarmed.Effect.1=+50% de d\u00e9g\u00e2ts, casse les mat\u00e9riaux souples
|
Unarmed.Effect.1=+50% de d\u00e9g\u00e2ts, casse les mat\u00e9riaux souples
|
||||||
Unarmed.Effect.2=D\u00e9sarmement (sur joueurs)
|
Unarmed.Effect.2=D\u00e9sarmement (sur joueurs)
|
||||||
Unarmed.Effect.3=Fait tomber l\'arme des ennemis
|
Unarmed.Effect.3=Fait tomber l''arme des ennemis
|
||||||
Unarmed.Effect.4=Poings de fer
|
Unarmed.Effect.4=Poings de fer
|
||||||
Unarmed.Effect.5=Durcit vos poings au fil du temps
|
Unarmed.Effect.5=Durcit vos poings au fil du temps
|
||||||
Unarmed.Effect.6=D\u00e9viation de fl\u00e8che
|
Unarmed.Effect.6=D\u00e9viation de fl\u00e8che
|
||||||
@ -241,14 +241,14 @@ Unarmed.Listener=Poings :
|
|||||||
Unarmed.SkillName=POINGS
|
Unarmed.SkillName=POINGS
|
||||||
Unarmed.Skills.Berserk.Off=[[RED]]**Votre comp\u00e9tence Berserk est termin\u00e9e**
|
Unarmed.Skills.Berserk.Off=[[RED]]**Votre comp\u00e9tence Berserk est termin\u00e9e**
|
||||||
Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIV\u0081\u00c9**
|
Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIV\u0081\u00c9**
|
||||||
Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] s\'est termin\u00e9 pour [[YELLOW]]{0}
|
Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] s''est termin\u00e9 pour [[YELLOW]]{0}
|
||||||
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Berserk !
|
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Berserk !
|
||||||
Unarmed.Skills.Berserk.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Berserk [[GREEN]]est pr\u00eate !
|
Unarmed.Skills.Berserk.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Berserk [[GREEN]]est pr\u00eate !
|
||||||
Unarmed.Skillup=[[YELLOW]]Le talent Poings augmente de {0}. Total ({1})
|
Unarmed.Skillup=[[YELLOW]]Le talent Poings augmente de {0}. Total ({1})
|
||||||
Woodcutting.Ability.0=Soufflage
|
Woodcutting.Ability.0=Soufflage
|
||||||
Woodcutting.Ability.1=Cong\u00e9s de coup
|
Woodcutting.Ability.1=Cong\u00e9s de coup
|
||||||
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop: [[YELLOW]]{0}
|
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop: [[YELLOW]]{0}
|
||||||
Woodcutting.Ability.Length=[[RED]]Dur\u00e9e d\'Abbateur : [[YELLOW]]{0}s
|
Woodcutting.Ability.Length=[[RED]]Dur\u00e9e d''Abbateur : [[YELLOW]]{0}s
|
||||||
Woodcutting.Effect.0=Abatteur (Comp\u00e9tence)
|
Woodcutting.Effect.0=Abatteur (Comp\u00e9tence)
|
||||||
Woodcutting.Effect.1=Fait exploser les arbres
|
Woodcutting.Effect.1=Fait exploser les arbres
|
||||||
Woodcutting.Effect.2=Soufflage
|
Woodcutting.Effect.2=Soufflage
|
||||||
@ -273,7 +273,7 @@ Combat.BeastLore=[[GREEN]]**CONNAISSANCE DES B\u00caTES**
|
|||||||
Combat.BeastLoreHealth=[[DARK_AQUA]]Vie ([[GREEN]]{0}[[DARK_AQUA]]/{1})
|
Combat.BeastLoreHealth=[[DARK_AQUA]]Vie ([[GREEN]]{0}[[DARK_AQUA]]/{1})
|
||||||
Combat.BeastLoreOwner=[[DARK_AQUA]]Propri\u00e9taire ([[RED]]{0}[[DARK_AQUA]])
|
Combat.BeastLoreOwner=[[DARK_AQUA]]Propri\u00e9taire ([[RED]]{0}[[DARK_AQUA]])
|
||||||
Combat.Gore=[[GREEN]]**SANG**
|
Combat.Gore=[[GREEN]]**SANG**
|
||||||
Combat.StruckByGore=[[RED]]**FRAPP\u00c9 JUSQU\'AU SANG**
|
Combat.StruckByGore=[[RED]]**FRAPP\u00c9 JUSQU''AU SANG**
|
||||||
Combat.TargetDazed=La cible a \u00e9t\u00e9 [[DARK_RED]]\u00c9tourdi
|
Combat.TargetDazed=La cible a \u00e9t\u00e9 [[DARK_RED]]\u00c9tourdi
|
||||||
Combat.TouchedFuzzy=[[DARK_RED]]Vous \u00eates \u00e9tourdi.
|
Combat.TouchedFuzzy=[[DARK_RED]]Vous \u00eates \u00e9tourdi.
|
||||||
Commands.Ability.Off=Utilisation des comp\u00e9tences [[RED]]Off
|
Commands.Ability.Off=Utilisation des comp\u00e9tences [[RED]]Off
|
||||||
@ -285,7 +285,7 @@ Commands.Disabled=[[RED]]Cette commande est d\u00e9sactiv\u00e9e.
|
|||||||
Commands.DoesNotExist=[[RED]]Ce joueur est absent de la base de donn\u00e9es !
|
Commands.DoesNotExist=[[RED]]Ce joueur est absent de la base de donn\u00e9es !
|
||||||
Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode d\u00e9sactiv\u00e9
|
Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode d\u00e9sactiv\u00e9
|
||||||
Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode activ\u00e9
|
Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode activ\u00e9
|
||||||
Commands.GodMode.Forbidden=[mcMMO] Le Godmode n\'est pas permis sur ce monde (voir les permissions)
|
Commands.GodMode.Forbidden=[mcMMO] Le Godmode n''est pas permis sur ce monde (voir les permissions)
|
||||||
Commands.Inspect=<joueur> [[RED]]- Affiche les informations du joueur
|
Commands.Inspect=<joueur> [[RED]]- Affiche les informations du joueur
|
||||||
Commands.Invite.Accepted=[[GREEN]]Invitation accept\u00e9e. Vous avez rejoint le groupe {0}
|
Commands.Invite.Accepted=[[GREEN]]Invitation accept\u00e9e. Vous avez rejoint le groupe {0}
|
||||||
Commands.Invite.Success=[[GREEN]]Invitation envoy\u00e9e.
|
Commands.Invite.Success=[[GREEN]]Invitation envoy\u00e9e.
|
||||||
@ -295,38 +295,38 @@ Commands.mmoedit=[joueur] <talent> <valeur> [[RED]] - Modifie le niveau la cible
|
|||||||
Commands.ModDescription=[[RED]]- Affiche une description du mod
|
Commands.ModDescription=[[RED]]- Affiche une description du mod
|
||||||
Commands.NoConsole=Cette commande ne peut \u00eatre utilis\u00e9e via la console.
|
Commands.NoConsole=Cette commande ne peut \u00eatre utilis\u00e9e via la console.
|
||||||
Commands.Other=[[GREEN]]--AUTRES COMMANDES--
|
Commands.Other=[[GREEN]]--AUTRES COMMANDES--
|
||||||
Commands.Party.Accept=[[RED]]- Accepte l\'invitation
|
Commands.Party.Accept=[[RED]]- Accepte l''invitation
|
||||||
Commands.Party.Chat.Off=Canal groupe [[RED]]Off
|
Commands.Party.Chat.Off=Canal groupe [[RED]]Off
|
||||||
Commands.Party.Chat.On=Canal groupe [[GREEN]]On
|
Commands.Party.Chat.On=Canal groupe [[GREEN]]On
|
||||||
Commands.Party.Commands=[[GREEN]]--COMMANDES DE GROUPE--
|
Commands.Party.Commands=[[GREEN]]--COMMANDES DE GROUPE--
|
||||||
Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]Vous avez re\u00e7u une invitation de {1} pour rejoindre le groupe {0}
|
Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]Vous avez re\u00e7u une invitation de {1} pour rejoindre le groupe {0}
|
||||||
Commands.Party.Kick=[[RED]]Vous avez \u00e9t\u00e9 \u00e9ject\u00e9 du groupe {0} !
|
Commands.Party.Kick=[[RED]]Vous avez \u00e9t\u00e9 \u00e9ject\u00e9 du groupe {0} !
|
||||||
Commands.Party.Leave=[[RED]]Vous avez quitt\u00e9 le groupe
|
Commands.Party.Leave=[[RED]]Vous avez quitt\u00e9 le groupe
|
||||||
Commands.Party.None=[[RED]]Vous n\'\u00eates pas dans un groupe.
|
Commands.Party.None=[[RED]]Vous n''\u00eates pas dans un groupe.
|
||||||
Commands.Party.Quit=[[RED]]- Quitte votre groupe actuel
|
Commands.Party.Quit=[[RED]]- Quitte votre groupe actuel
|
||||||
Commands.Party.Teleport=<nom> [[RED]]- T\u00e9l\u00e9porte sur un membre du groupe
|
Commands.Party.Teleport=<nom> [[RED]]- T\u00e9l\u00e9porte sur un membre du groupe
|
||||||
Commands.Party.Toggle=[[RED]]- Active / d\u00e9sactive le canal groupe
|
Commands.Party.Toggle=[[RED]]- Active / d\u00e9sactive le canal groupe
|
||||||
Commands.PowerLevel.Leaderboard=[[YELLOW]]--Classement mcMMO ([[BLUE]]Niveau Global[[YELLOW]])--
|
Commands.PowerLevel.Leaderboard=[[YELLOW]]--Classement mcMMO ([[BLUE]]Niveau Global[[YELLOW]])--
|
||||||
Commands.PowerLevel=[[DARK_RED]]NIVEAU GLOBAL : [[GREEN]]{0}
|
Commands.PowerLevel=[[DARK_RED]]NIVEAU GLOBAL : [[GREEN]]{0}
|
||||||
Commands.Skill.Invalid=[[RED]]Ce talent n\'existe pas !
|
Commands.Skill.Invalid=[[RED]]Ce talent n''existe pas !
|
||||||
Commands.Skill.Leaderboard=[[YELLOW]]--Classement mcMMO ([[BLUE]]{0}[[YELLOW]])--
|
Commands.Skill.Leaderboard=[[YELLOW]]--Classement mcMMO ([[BLUE]]{0}[[YELLOW]])--
|
||||||
Commands.Stats.Self=VOS STATISTIQUES
|
Commands.Stats.Self=VOS STATISTIQUES
|
||||||
Commands.Stats=[[RED]]- Affiche vos statistiques mcMMO
|
Commands.Stats=[[RED]]- Affiche vos statistiques mcMMO
|
||||||
Commands.ToggleAbility=[[RED]]- Active / d\u00e9sactive l\'utilisation des comp\u00e9tences
|
Commands.ToggleAbility=[[RED]]- Active / d\u00e9sactive l''utilisation des comp\u00e9tences
|
||||||
mcMMO.NoInvites=[[RED]]Vous n\'avez pas \u00e9t\u00e9 invit\u00e9
|
mcMMO.NoInvites=[[RED]]Vous n''avez pas \u00e9t\u00e9 invit\u00e9
|
||||||
mcMMO.NoPermission=[[DARK_RED]]Vous n\'avez pas les droits.
|
mcMMO.NoPermission=[[DARK_RED]]Vous n''avez pas les droits.
|
||||||
mcMMO.NoSkillNote=[[DARK_GRAY]]Si vous n\'avez pas les droits pour un talent, il n\'appara\u00eetra pas ici.
|
mcMMO.NoSkillNote=[[DARK_GRAY]]Si vous n''avez pas les droits pour un talent, il n''appara\u00eetra pas ici.
|
||||||
Party.Forbidden=[mcMMO] Les groupes ne sont pas permis dans ce monde (voir les permissions)
|
Party.Forbidden=[mcMMO] Les groupes ne sont pas permis dans ce monde (voir les permissions)
|
||||||
Party.InvalidName=[[DARK_RED]]Ce groupe n\'existe pas.
|
Party.InvalidName=[[DARK_RED]]Ce groupe n''existe pas.
|
||||||
Party.IsLocked=[[RED]]Ce groupe est d\u00e9j\u00e0 verrouill\u00e9 !
|
Party.IsLocked=[[RED]]Ce groupe est d\u00e9j\u00e0 verrouill\u00e9 !
|
||||||
Party.IsntLocked=[[RED]]Ce groupe n\'est pas verrouill\u00e9 !
|
Party.IsntLocked=[[RED]]Ce groupe n''est pas verrouill\u00e9 !
|
||||||
Party.Locked=[[RED]]Le groupe est verrouill\u00e9, seul le chef de groupe peut inviter.
|
Party.Locked=[[RED]]Le groupe est verrouill\u00e9, seul le chef de groupe peut inviter.
|
||||||
Party.NotInYourParty=[[DARK_RED]]{0} is not in your party
|
Party.NotInYourParty=[[DARK_RED]]{0} is not in your party
|
||||||
Party.Password.Set=[[GREEN]]Mot de passe d\u00e9fini : {0}
|
Party.Password.Set=[[GREEN]]Mot de passe d\u00e9fini : {0}
|
||||||
Party.Player.Invalid=[[RED]]Ce joueur n\'existe pas.
|
Party.Player.Invalid=[[RED]]Ce joueur n''existe pas.
|
||||||
Party.Teleport.Dead=[[RED]]Vous ne pouvez pas vous t\u00e9l\u00e9porter sur un joueur mort.
|
Party.Teleport.Dead=[[RED]]Vous ne pouvez pas vous t\u00e9l\u00e9porter sur un joueur mort.
|
||||||
Party.Teleport.Player=[[GREEN]]Vous vous \u00eates t\u00e9l\u00e9port\u00e9 sur {0}.
|
Party.Teleport.Player=[[GREEN]]Vous vous \u00eates t\u00e9l\u00e9port\u00e9 sur {0}.
|
||||||
Party.Teleport.Target=[[GREEN]]{0} s\'est t\u00e9l\u00e9port\u00e9 sur vous.
|
Party.Teleport.Target=[[GREEN]]{0} s''est t\u00e9l\u00e9port\u00e9 sur vous.
|
||||||
Party.Unlocked=[[GRAY]]Le groupe est d\u00e9verrouill\u00e9.
|
Party.Unlocked=[[GRAY]]Le groupe est d\u00e9verrouill\u00e9.
|
||||||
Commands.XPGain.Acrobatics=Chuter
|
Commands.XPGain.Acrobatics=Chuter
|
||||||
Commands.XPGain.Archery=Attaquer des monstres
|
Commands.XPGain.Archery=Attaquer des monstres
|
||||||
@ -339,27 +339,27 @@ Commands.XPGain.Repair=R\u00e9paration
|
|||||||
Commands.XPGain.Swords=Attaquer des monstres
|
Commands.XPGain.Swords=Attaquer des monstres
|
||||||
Commands.XPGain.Taming=Apprivoiser et combattre
|
Commands.XPGain.Taming=Apprivoiser et combattre
|
||||||
Commands.XPGain.Unarmed=Attaquer des monstres
|
Commands.XPGain.Unarmed=Attaquer des monstres
|
||||||
Commands.XPGain=[[DARK_GRAY]]GAIN D\'XP : [[WHITE]]{0}
|
Commands.XPGain=[[DARK_GRAY]]GAIN D''XP : [[WHITE]]{0}
|
||||||
Commands.xplock.locked=[[GOLD]]Votre barre d\'XP est maintenant verrouill\u00e9e sur {0} !
|
Commands.xplock.locked=[[GOLD]]Votre barre d''XP est maintenant verrouill\u00e9e sur {0} !
|
||||||
Commands.xplock.unlocked=[[GOLD]]Votre barre d\'XP est maintenant [[GREEN]]D\u00c9VERROUILL\u00c9E[[GOLD]] !!
|
Commands.xplock.unlocked=[[GOLD]]Votre barre d''XP est maintenant [[GREEN]]D\u00c9VERROUILL\u00c9E[[GOLD]] !!
|
||||||
Commands.xprate.over=[[RED]]L\u2019\u00e9v\u00e9nement de bonus d\'XP mcMMO est TERMIN\u00c9 !!
|
Commands.xprate.over=[[RED]]L\u2019\u00e9v\u00e9nement de bonus d''XP mcMMO est TERMIN\u00c9 !!
|
||||||
Commands.xprate.proper.0=[[RED]]L\'usage correct pour changer le taux d\'XP est /xprate <valeur> <true/false>
|
Commands.xprate.proper.0=[[RED]]L''usage correct pour changer le taux d''XP est /xprate <valeur> <true/false>
|
||||||
Commands.xprate.proper.1=[[RED]]L\'usage correct pour restaurer le taux d\'XP est /xprate reset
|
Commands.xprate.proper.1=[[RED]]L''usage correct pour restaurer le taux d''XP est /xprate reset
|
||||||
Commands.xprate.proper.2=[[RED]]Veuillez sp\u00e9cifier true ou false pour indiquer si il s\'agit ou pas d\'un \u00e9v\u00e9nement temporaire
|
Commands.xprate.proper.2=[[RED]]Veuillez sp\u00e9cifier true ou false pour indiquer si il s''agit ou pas d''un \u00e9v\u00e9nement temporaire
|
||||||
Commands.xprate.started.0=[[GOLD]]L\u2019\u00c9V\u00c9NEMENT BONUS D\'XP mcMMO VIENT DE COMMENCER !
|
Commands.xprate.started.0=[[GOLD]]L\u2019\u00c9V\u00c9NEMENT BONUS D''XP mcMMO VIENT DE COMMENCER !
|
||||||
Commands.xprate.started.1=[[GOLD]]Le bonus d\'XP mcMMO est maintenant de {0}x !
|
Commands.xprate.started.1=[[GOLD]]Le bonus d''XP mcMMO est maintenant de {0}x !
|
||||||
XPRate.Event=[[GOLD]]Un \u00e9v\u00e9nement bonus d\'XP mcMMO est actuellement lanc\u00e9 ! Le bonus est de {0}x !
|
XPRate.Event=[[GOLD]]Un \u00e9v\u00e9nement bonus d''XP mcMMO est actuellement lanc\u00e9 ! Le bonus est de {0}x !
|
||||||
Effects.Effects=EFFETS
|
Effects.Effects=EFFETS
|
||||||
Effects.Level=[[DARK_GRAY]]NIV : [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
|
Effects.Level=[[DARK_GRAY]]NIV : [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
|
||||||
Effects.Template=[[DARK_AQUA]]{0} : [[GREEN]]{1}
|
Effects.Template=[[DARK_AQUA]]{0} : [[GREEN]]{1}
|
||||||
Guides.Axes=Guide coming soon...
|
Guides.Axes=Guide coming soon...
|
||||||
Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it\'s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
|
Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it''s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
|
||||||
Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.
|
Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.
|
||||||
Inspect.Offline=[[RED]]Tu n\'as pas la permission d\'inspecter un joueur hors ligne!
|
Inspect.Offline=[[RED]]Tu n''as pas la permission d''inspecter un joueur hors ligne!
|
||||||
Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}
|
Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}
|
||||||
Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
|
Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
|
||||||
Inspect.TooFar=[[RED]]Vous \u00eates trop \u00e9loign\u00e9 de ce joueur pour l\'inspecter !
|
Inspect.TooFar=[[RED]]Vous \u00eates trop \u00e9loign\u00e9 de ce joueur pour l''inspecter !
|
||||||
Item.ChimaeraWing.Fail=**\u00c9CHEC D\'AILE DE CHIM\u00c8RE !**
|
Item.ChimaeraWing.Fail=**\u00c9CHEC D''AILE DE CHIM\u00c8RE !**
|
||||||
Item.ChimaeraWing.Pass=**AILE DE CHIM\u00c8RE**
|
Item.ChimaeraWing.Pass=**AILE DE CHIM\u00c8RE**
|
||||||
Item.Injured.Wait=Vous avez \u00e9t\u00e9 bless\u00e9 r\u00e9cemment et devez attendre pour utiliser cela. [[YELLOW]]({0}s)
|
Item.Injured.Wait=Vous avez \u00e9t\u00e9 bless\u00e9 r\u00e9cemment et devez attendre pour utiliser cela. [[YELLOW]]({0}s)
|
||||||
Skills.Disarmed=[[DARK_RED]]Vous avez \u00e9t\u00e9 d\u00e9sarm\u00e9 !
|
Skills.Disarmed=[[DARK_RED]]Vous avez \u00e9t\u00e9 d\u00e9sarm\u00e9 !
|
||||||
|
@ -12,7 +12,7 @@ Acrobatics.Roll.Chance=[[RED]]Possibilit\u00e0 di Capriola: [[YELLOW]]{0}
|
|||||||
Acrobatics.Roll.GraceChance=[[RED]]Possibilit\u00e0 di Capriola Aggraziata: [[YELLOW]]{0}
|
Acrobatics.Roll.GraceChance=[[RED]]Possibilit\u00e0 di Capriola Aggraziata: [[YELLOW]]{0}
|
||||||
Acrobatics.Roll.Text=**Capriola Eseguita**
|
Acrobatics.Roll.Text=**Capriola Eseguita**
|
||||||
Acrobatics.SkillName=ACROBATICA
|
Acrobatics.SkillName=ACROBATICA
|
||||||
Acrobatics.Skillup=[[YELLOW]]L\'abilit\u00e0 Acrobatica \u00e8 aumentata di {0}. Totale ({1})
|
Acrobatics.Skillup=[[YELLOW]]L''abilit\u00e0 Acrobatica \u00e8 aumentata di {0}. Totale ({1})
|
||||||
Archery.Combat.DazeChance=[[RED]]Possibilit\u00e0 di Stordire: [[YELLOW]]{0}
|
Archery.Combat.DazeChance=[[RED]]Possibilit\u00e0 di Stordire: [[YELLOW]]{0}
|
||||||
Archery.Combat.RetrieveChance=[[RED]]Possibilit\u00e0 di Recuperare Frecce: [[YELLOW]]{0}
|
Archery.Combat.RetrieveChance=[[RED]]Possibilit\u00e0 di Recuperare Frecce: [[YELLOW]]{0}
|
||||||
Archery.Combat.SkillshotBonus=[[RED]]Bonus al Danno di Tiro da Maestro: [[YELLOW]]{0}
|
Archery.Combat.SkillshotBonus=[[RED]]Bonus al Danno di Tiro da Maestro: [[YELLOW]]{0}
|
||||||
@ -22,17 +22,17 @@ Archery.Effect.2=Stordire (Giocatori)
|
|||||||
Archery.Effect.3=Disorienta i nemici e infligge {0} Danni
|
Archery.Effect.3=Disorienta i nemici e infligge {0} Danni
|
||||||
Archery.Effect.4=Recupero Frecce
|
Archery.Effect.4=Recupero Frecce
|
||||||
Archery.Effect.5=Probabilit\u00e0 di recuperare frecce dai cadaveri
|
Archery.Effect.5=Probabilit\u00e0 di recuperare frecce dai cadaveri
|
||||||
Archery.Listener=Tiro con l\'Arco:
|
Archery.Listener=Tiro con l''Arco:
|
||||||
Archery.SkillName=TIRO CON L\'ARCO
|
Archery.SkillName=TIRO CON L''ARCO
|
||||||
Archery.Skillup=[[YELLOW]]L\'abilit\u00e0 Tiro con l\'Arco \u00e8 aumentata di {0}. Total ({1})
|
Archery.Skillup=[[YELLOW]]L''abilit\u00e0 Tiro con l''Arco \u00e8 aumentata di {0}. Total ({1})
|
||||||
Axes.Ability.Bonus.0=Maestria con l\'Ascia
|
Axes.Ability.Bonus.0=Maestria con l''Ascia
|
||||||
Axes.Ability.Bonus.1={0} Danni Bonus
|
Axes.Ability.Bonus.1={0} Danni Bonus
|
||||||
Axes.Ability.Bonus.2=Sfonda Armature
|
Axes.Ability.Bonus.2=Sfonda Armature
|
||||||
Axes.Ability.Bonus.3=Infliggi {0} Danni Bonus alle armature
|
Axes.Ability.Bonus.3=Infliggi {0} Danni Bonus alle armature
|
||||||
Axes.Ability.Bonus.4=Impatto Maggiore
|
Axes.Ability.Bonus.4=Impatto Maggiore
|
||||||
Axes.Ability.Bonus.5=Infliggi {0} danni bonus ai nemici senza armatura
|
Axes.Ability.Bonus.5=Infliggi {0} danni bonus ai nemici senza armatura
|
||||||
Axes.Ability.Lower=[[GRAY]]**ABBASSI L\'ASCIA**
|
Axes.Ability.Lower=[[GRAY]]**ABBASSI L''ASCIA**
|
||||||
Axes.Ability.Ready=[[GREEN]]**PREPARI L\'ASCIA**
|
Axes.Ability.Ready=[[GREEN]]**PREPARI L''ASCIA**
|
||||||
Axes.Combat.CritStruck=[[DARK_RED]]Hai subito un colpo CRITICO!
|
Axes.Combat.CritStruck=[[DARK_RED]]Hai subito un colpo CRITICO!
|
||||||
Axes.Combat.CritChance=[[RED]]Probabilit\u00e0 di un colpo critico: [[YELLOW]]{0}%
|
Axes.Combat.CritChance=[[RED]]Probabilit\u00e0 di un colpo critico: [[YELLOW]]{0}%
|
||||||
Axes.Combat.CriticalHit=[[RED]]COLPO CRITICO!
|
Axes.Combat.CriticalHit=[[RED]]COLPO CRITICO!
|
||||||
@ -44,7 +44,7 @@ Axes.Effect.0=Spacca Teschi (Capacit\u00e0)
|
|||||||
Axes.Effect.1=Infligge Danno ad Area
|
Axes.Effect.1=Infligge Danno ad Area
|
||||||
Axes.Effect.2=Colpi Critici
|
Axes.Effect.2=Colpi Critici
|
||||||
Axes.Effect.3=Doppio Danno
|
Axes.Effect.3=Doppio Danno
|
||||||
Axes.Effect.4=Maestria con l\'Ascia
|
Axes.Effect.4=Maestria con l''Ascia
|
||||||
Axes.Effect.5=Aggiunge Danni bonus
|
Axes.Effect.5=Aggiunge Danni bonus
|
||||||
Axes.Effect.6=Sfonda Armature
|
Axes.Effect.6=Sfonda Armature
|
||||||
Axes.Effect.7=Colpisci con forza sufficiente a fracassare le armature
|
Axes.Effect.7=Colpisci con forza sufficiente a fracassare le armature
|
||||||
@ -57,10 +57,10 @@ Axes.Skills.SS.On=[[GREEN]]**Spacca Teschi ATTIVATA**
|
|||||||
Axes.Skills.SS.Refresh=[[GREEN]]La tua capacit\u00e0 [[YELLOW]]Spacca Crani [[GREEN]]si \u00e8 rigenerata!
|
Axes.Skills.SS.Refresh=[[GREEN]]La tua capacit\u00e0 [[YELLOW]]Spacca Crani [[GREEN]]si \u00e8 rigenerata!
|
||||||
Axes.Skills.SS.Other.Off=[[RED]]Spacca Teschi[[GREEN]] si \u00e8 esaurito per [[YELLOW]]{0}
|
Axes.Skills.SS.Other.Off=[[RED]]Spacca Teschi[[GREEN]] si \u00e8 esaurito per [[YELLOW]]{0}
|
||||||
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Spacca Teschi!
|
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Spacca Teschi!
|
||||||
Axes.Skillup=[[YELLOW]]L\'abilit\u00e0 Asce \u00e8 aumentata di {0}. Totale ({1})
|
Axes.Skillup=[[YELLOW]]L''abilit\u00e0 Asce \u00e8 aumentata di {0}. Totale ({1})
|
||||||
Excavation.Ability.Lower=[[GRAY]]**ABBASSI LA PALA**
|
Excavation.Ability.Lower=[[GRAY]]**ABBASSI LA PALA**
|
||||||
Excavation.Ability.Ready=[[GREEN]]**PREPARI LA PALA**
|
Excavation.Ability.Ready=[[GREEN]]**PREPARI LA PALA**
|
||||||
Excavation.Effect.0=Giga-Trivella Demolitrice (CAPACITA\')
|
Excavation.Effect.0=Giga-Trivella Demolitrice (CAPACITA'')
|
||||||
Excavation.Effect.1=Drop x3, XP x3, +Velocit\u00e0
|
Excavation.Effect.1=Drop x3, XP x3, +Velocit\u00e0
|
||||||
Excavation.Effect.2=Cacciatore di Tesori
|
Excavation.Effect.2=Cacciatore di Tesori
|
||||||
Excavation.Effect.3=Capacit\u00e0 di disseppellire tesori
|
Excavation.Effect.3=Capacit\u00e0 di disseppellire tesori
|
||||||
@ -72,7 +72,7 @@ Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA-TRIVELLA DEMOLITRICE ATTIV
|
|||||||
Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]La tua capacit\u00e0 [[YELLOW]]Giga-Trivella Demolitrice [[GREEN]]si \u00e8 rigenerata!
|
Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]La tua capacit\u00e0 [[YELLOW]]Giga-Trivella Demolitrice [[GREEN]]si \u00e8 rigenerata!
|
||||||
Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga-Trivella Demolitrice[[GREEN]] si \u00e8 esaurita per [[YELLOW]]{0}
|
Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga-Trivella Demolitrice[[GREEN]] si \u00e8 esaurita per [[YELLOW]]{0}
|
||||||
Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Giga-Trivella Demolitrice!
|
Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Giga-Trivella Demolitrice!
|
||||||
Excavation.Skillup=[[YELLOW]]L\'abilit\u00e0 Escavazione \u00e8 aumentata di {0}. Totale ({1})
|
Excavation.Skillup=[[YELLOW]]L''abilit\u00e0 Escavazione \u00e8 aumentata di {0}. Totale ({1})
|
||||||
Fishing.Ability.Chance=[[RED]]Possibilit\u00e0 di Morso: [[YELLOW]]{0}
|
Fishing.Ability.Chance=[[RED]]Possibilit\u00e0 di Morso: [[YELLOW]]{0}
|
||||||
Fishing.Ability.Info=[[RED]]Cacciatore di Magia: [[GRAY]] **Migliora insieme al Grado di Cacciatore di Tesori**
|
Fishing.Ability.Info=[[RED]]Cacciatore di Magia: [[GRAY]] **Migliora insieme al Grado di Cacciatore di Tesori**
|
||||||
Fishing.Ability.Locked.0=BLOCCATO FINO AD ABILIT\u00c0 {0}+ (SCUOTERE)
|
Fishing.Ability.Locked.0=BLOCCATO FINO AD ABILIT\u00c0 {0}+ (SCUOTERE)
|
||||||
@ -99,7 +99,7 @@ Fishing.ItemFound=[[GRAY]]Hai trovato un tesoro!
|
|||||||
Fishing.Listener=Pesca:
|
Fishing.Listener=Pesca:
|
||||||
Fishing.MagicFound=[[GRAY]]Senti un tocco di magia in questa cattura...
|
Fishing.MagicFound=[[GRAY]]Senti un tocco di magia in questa cattura...
|
||||||
Fishing.SkillName=PESCA
|
Fishing.SkillName=PESCA
|
||||||
Fishing.Skillup=[[YELLOW]]L\'abilit\u00e0 Pesca \u00e8 aumentata di {0}. Totale ({1})
|
Fishing.Skillup=[[YELLOW]]L''abilit\u00e0 Pesca \u00e8 aumentata di {0}. Totale ({1})
|
||||||
Herbalism.Ability.DoubleDropChance=[[RED]]Possibilit\u00e0 di Doppio Drop: [[YELLOW]]{0}
|
Herbalism.Ability.DoubleDropChance=[[RED]]Possibilit\u00e0 di Doppio Drop: [[YELLOW]]{0}
|
||||||
Herbalism.Ability.FD=[[RED]]Dieta del Contadino: [[YELLOW]]Grado {0}
|
Herbalism.Ability.FD=[[RED]]Dieta del Contadino: [[YELLOW]]Grado {0}
|
||||||
Herbalism.Ability.GTe.Length=[[RED]]Durata di Terra Verde: [[YELLOW]]{0}s
|
Herbalism.Ability.GTe.Length=[[RED]]Durata di Terra Verde: [[YELLOW]]{0}s
|
||||||
@ -118,7 +118,7 @@ Herbalism.Effect.1=Diffonde il Verde, Drop x3
|
|||||||
Herbalism.Effect.2=Pollice Verde (Grano)
|
Herbalism.Effect.2=Pollice Verde (Grano)
|
||||||
Herbalism.Effect.3=Auto-Pianta il grano quando viene raccolto
|
Herbalism.Effect.3=Auto-Pianta il grano quando viene raccolto
|
||||||
Herbalism.Effect.4=Pollice Verde (Blocchi)
|
Herbalism.Effect.4=Pollice Verde (Blocchi)
|
||||||
Herbalism.Effect.5=Rende i mattoni muscosi, o fa crescere l\'erba
|
Herbalism.Effect.5=Rende i mattoni muscosi, o fa crescere l''erba
|
||||||
Herbalism.Effect.6=Dieta del Contadino
|
Herbalism.Effect.6=Dieta del Contadino
|
||||||
Herbalism.Effect.7=Aumenta la fame recuperata tramite cibi coltivati
|
Herbalism.Effect.7=Aumenta la fame recuperata tramite cibi coltivati
|
||||||
Herbalism.Effect.8=Doppi Drop (Ogni Pianta)
|
Herbalism.Effect.8=Doppi Drop (Ogni Pianta)
|
||||||
@ -135,7 +135,7 @@ Herbalism.Skills.GTe.On=[[GREEN]]**TERRA VERDE ATTIVATA**
|
|||||||
Herbalism.Skills.GTe.Refresh=[[GREEN]]La tua abilit\u00e0 [[YELLOW]]Terra Verde [[GREEN]]si \u00e8 rigenerata!
|
Herbalism.Skills.GTe.Refresh=[[GREEN]]La tua abilit\u00e0 [[YELLOW]]Terra Verde [[GREEN]]si \u00e8 rigenerata!
|
||||||
Herbalism.Skills.GTe.Other.Off=[[RED]]Terra Verde[[GREEN]] si \u00e8 dissolta per [[YELLOW]]{0}
|
Herbalism.Skills.GTe.Other.Off=[[RED]]Terra Verde[[GREEN]] si \u00e8 dissolta per [[YELLOW]]{0}
|
||||||
Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Terra Verde!
|
Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Terra Verde!
|
||||||
Herbalism.Skillup=[[YELLOW]]L\'abilit\u00e0 Erboristeria \u00e8 aumentata di {0}. Totale ({1})
|
Herbalism.Skillup=[[YELLOW]]L''abilit\u00e0 Erboristeria \u00e8 aumentata di {0}. Totale ({1})
|
||||||
Mining.Ability.Length=[[RED]]Durata di Super Demolitore: [[YELLOW]]{0} s
|
Mining.Ability.Length=[[RED]]Durata di Super Demolitore: [[YELLOW]]{0} s
|
||||||
Mining.Ability.Locked.0=BLOCCATO FINO AD ABILIT\u00c0 {0}+ (ESTRAZIONE ESPLOSIVA)
|
Mining.Ability.Locked.0=BLOCCATO FINO AD ABILIT\u00c0 {0}+ (ESTRAZIONE ESPLOSIVA)
|
||||||
Mining.Ability.Locked.1=BLOCCATO FINO AD ABILIT\u00c0 {0} (BOMBE PI\u00d9 GRANDI)
|
Mining.Ability.Locked.1=BLOCCATO FINO AD ABILIT\u00c0 {0} (BOMBE PI\u00d9 GRANDI)
|
||||||
@ -161,7 +161,7 @@ Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER DEMOLITORE ATTIVATO**
|
|||||||
Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Demolitore[[GREEN]] si \u00e8 esaurito per [[YELLOW]]{0}
|
Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Demolitore[[GREEN]] si \u00e8 esaurito per [[YELLOW]]{0}
|
||||||
Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Super Demolitore!
|
Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Super Demolitore!
|
||||||
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]La tua capacit\u00e0 [[YELLOW]]Super Demolitore [[GREEN]]si \u00e8 rigenerata!
|
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]La tua capacit\u00e0 [[YELLOW]]Super Demolitore [[GREEN]]si \u00e8 rigenerata!
|
||||||
Mining.Skillup=[[YELLOW]]L\'abilit\u00e0 Estrazione \u00e8 aumentata di {0}. Totale ({1})
|
Mining.Skillup=[[YELLOW]]L''abilit\u00e0 Estrazione \u00e8 aumentata di {0}. Totale ({1})
|
||||||
Mining.Blast.Boom=[[GRAY]]**BOOM**
|
Mining.Blast.Boom=[[GRAY]]**BOOM**
|
||||||
Mining.Blast.Effect=+{0} minerale raccolto, -{1} macerie prodotte, drop x{2}
|
Mining.Blast.Effect=+{0} minerale raccolto, -{1} macerie prodotte, drop x{2}
|
||||||
Mining.Blast.Radius.Increase=[[RED]]Incremento del Raggio di Esplosione: [[YELLOW]]+{0}
|
Mining.Blast.Radius.Increase=[[RED]]Incremento del Raggio di Esplosione: [[YELLOW]]+{0}
|
||||||
@ -172,8 +172,8 @@ Repair.AnvilPlaced.Spout1=[mcMMO] Incudine Piazzata
|
|||||||
Repair.AnvilPlaced.Spout2=Clicca col destro per riparare!
|
Repair.AnvilPlaced.Spout2=Clicca col destro per riparare!
|
||||||
Repair.Effect.0=Riparazione
|
Repair.Effect.0=Riparazione
|
||||||
Repair.Effect.1=Ripara Attrezzi & Armature
|
Repair.Effect.1=Ripara Attrezzi & Armature
|
||||||
Repair.Effect.10=Ripara l\'Oro (ABILIT\u00c0 {0}+)
|
Repair.Effect.10=Ripara l''Oro (ABILIT\u00c0 {0}+)
|
||||||
Repair.Effect.11=Ripara Attrezzi & Armature d\'Oro
|
Repair.Effect.11=Ripara Attrezzi & Armature d''Oro
|
||||||
Repair.Effect.12=Ripara il Ferro (ABILIT\u00c0 {0}+)
|
Repair.Effect.12=Ripara il Ferro (ABILIT\u00c0 {0}+)
|
||||||
Repair.Effect.13=Ripara Attrezzi & Armature di Ferro
|
Repair.Effect.13=Ripara Attrezzi & Armature di Ferro
|
||||||
Repair.Effect.14=Ripara la Pietra (ABILIT\u00c0 {0}+)
|
Repair.Effect.14=Ripara la Pietra (ABILIT\u00c0 {0}+)
|
||||||
@ -189,13 +189,13 @@ Repair.Effect.9=Ripara oggetti magici
|
|||||||
Repair.Effect.16=Rottamazione (ABILIT\u00c0 {0}+)
|
Repair.Effect.16=Rottamazione (ABILIT\u00c0 {0}+)
|
||||||
Repair.Effect.17=Rottama Attrezzi & Armature
|
Repair.Effect.17=Rottama Attrezzi & Armature
|
||||||
Repair.Error=[[DARK_RED]]mcMMO si \u00e8 imbattuto in un errore mentre tentava di riparare questo oggetto!
|
Repair.Error=[[DARK_RED]]mcMMO si \u00e8 imbattuto in un errore mentre tentava di riparare questo oggetto!
|
||||||
Repair.Listener.Anvil=[[DARK_RED]]Hai piazzato un\'incudine; le incudini possono riparare attrezzi e armature.
|
Repair.Listener.Anvil=[[DARK_RED]]Hai piazzato un''incudine; le incudini possono riparare attrezzi e armature.
|
||||||
Repair.Listener.Anvil2=[[DARK_RED]]Hai piazzato un\'incudine da Rottamazione, usala per Rottamare attrezzi e armature.
|
Repair.Listener.Anvil2=[[DARK_RED]]Hai piazzato un''incudine da Rottamazione, usala per Rottamare attrezzi e armature.
|
||||||
Repair.Listener=Riparazione:
|
Repair.Listener=Riparazione:
|
||||||
Repair.SkillName=RIPARAZIONE
|
Repair.SkillName=RIPARAZIONE
|
||||||
Repair.Skills.AdeptSalvage=[[DARK_RED]]Non sei abbastanza abile per Rottamare oggetti.
|
Repair.Skills.AdeptSalvage=[[DARK_RED]]Non sei abbastanza abile per Rottamare oggetti.
|
||||||
Repair.Skills.AdeptDiamond=[[DARK_RED]]Non sei abbastanza abile da riparare il Diamante.
|
Repair.Skills.AdeptDiamond=[[DARK_RED]]Non sei abbastanza abile da riparare il Diamante.
|
||||||
Repair.Skills.AdeptGold=[[DARK_RED]]Non sei abbastanza abile da riparare l\'Oro.
|
Repair.Skills.AdeptGold=[[DARK_RED]]Non sei abbastanza abile da riparare l''Oro.
|
||||||
Repair.Skills.AdeptIron=[[DARK_RED]]Non sei abbastanza abile da riparare il Ferro.
|
Repair.Skills.AdeptIron=[[DARK_RED]]Non sei abbastanza abile da riparare il Ferro.
|
||||||
Repair.Skills.AdeptStone=[[DARK_RED]]Non sei abbastanza abile da riparare la Pietra.
|
Repair.Skills.AdeptStone=[[DARK_RED]]Non sei abbastanza abile da riparare la Pietra.
|
||||||
Repair.Skills.Adept=[[RED]]Devi essere di livello [[YELLOW]]{0}[[RED]] per riparare [[YELLOW]]{1}
|
Repair.Skills.Adept=[[RED]]Devi essere di livello [[YELLOW]]{0}[[RED]] per riparare [[YELLOW]]{1}
|
||||||
@ -206,13 +206,13 @@ Repair.Skills.NotFullDurability=[[DARK_RED]]Non puoi rottamare oggetti danneggia
|
|||||||
Repair.Skills.Mastery=[[RED]]Maestria nella Riparazione: [[YELLOW]]{0} di durata supplementare ripristinata
|
Repair.Skills.Mastery=[[RED]]Maestria nella Riparazione: [[YELLOW]]{0} di durata supplementare ripristinata
|
||||||
Repair.Skills.StackedItems=[[DARK_RED]]Non puoi riparare oggetti ammucchiati.
|
Repair.Skills.StackedItems=[[DARK_RED]]Non puoi riparare oggetti ammucchiati.
|
||||||
Repair.Skills.Super.Chance=[[RED]]Possibilit\u00e0 Super Riparazione: [[YELLOW]]{0}
|
Repair.Skills.Super.Chance=[[RED]]Possibilit\u00e0 Super Riparazione: [[YELLOW]]{0}
|
||||||
Repair.Skillup=[[YELLOW]]L\'abilit\u00e0 Riparazione \u00e8 aumentata di {0}. Totale ({1})
|
Repair.Skillup=[[YELLOW]]L''abilit\u00e0 Riparazione \u00e8 aumentata di {0}. Totale ({1})
|
||||||
Repair.Pretty.Name=Riparazione
|
Repair.Pretty.Name=Riparazione
|
||||||
Salvage.Pretty.Name=Rottamazione
|
Salvage.Pretty.Name=Rottamazione
|
||||||
Repair.Arcane.Chance.Downgrade=[[GRAY]]Probabilit\u00e0 di Degradazione di FA: [[YELLOW]]{0}%
|
Repair.Arcane.Chance.Downgrade=[[GRAY]]Probabilit\u00e0 di Degradazione di FA: [[YELLOW]]{0}%
|
||||||
Repair.Arcane.Chance.Success=[[GRAY]]Tasso di Successo di FA: [[YELLOW]]{0}%
|
Repair.Arcane.Chance.Success=[[GRAY]]Tasso di Successo di FA: [[YELLOW]]{0}%
|
||||||
Repair.Arcane.Downgrade=[[RED]]Il potere arcano di questo oggetto \u00e8 diminuito.
|
Repair.Arcane.Downgrade=[[RED]]Il potere arcano di questo oggetto \u00e8 diminuito.
|
||||||
Repair.Arcane.Fail=[[RED]]Il potere arcano ha abbandonato l\'oggetto permanentemente.
|
Repair.Arcane.Fail=[[RED]]Il potere arcano ha abbandonato l''oggetto permanentemente.
|
||||||
Repair.Arcane.Lost=[[RED]]Non sei stato abbastanza abile da mantenere alcun incantesimo.
|
Repair.Arcane.Lost=[[RED]]Non sei stato abbastanza abile da mantenere alcun incantesimo.
|
||||||
Repair.Arcane.Perfect=[[GREEN]]Hai mantenuto le energie arcane in questo oggetto.
|
Repair.Arcane.Perfect=[[GREEN]]Hai mantenuto le energie arcane in questo oggetto.
|
||||||
Repair.Arcane.Rank=[[RED]]Forgiatura Arcana: [[YELLOW]]Grado {0}/4
|
Repair.Arcane.Rank=[[RED]]Forgiatura Arcana: [[YELLOW]]Grado {0}/4
|
||||||
@ -221,16 +221,16 @@ Swords.Ability.Ready=[[GREEN]]**PREPARI LA SPADA**
|
|||||||
Swords.Combat.Bleed.Chance=[[RED]]Possibilit\u00e0 di Emorragia: [[YELLOW]]{0}
|
Swords.Combat.Bleed.Chance=[[RED]]Possibilit\u00e0 di Emorragia: [[YELLOW]]{0}
|
||||||
Swords.Combat.Bleed.Length=[[RED]]Durata di Emorragia: [[YELLOW]]{0} tick
|
Swords.Combat.Bleed.Length=[[RED]]Durata di Emorragia: [[YELLOW]]{0} tick
|
||||||
Swords.Combat.Bleed.Note=[[GRAY]]Nota: [[YELLOW]]1 Tick si verifica ogni 2 secondi
|
Swords.Combat.Bleed.Note=[[GRAY]]Nota: [[YELLOW]]1 Tick si verifica ogni 2 secondi
|
||||||
Swords.Combat.Bleeding.Started=[[DARK_RED]] Hai un\'emorragia!
|
Swords.Combat.Bleeding.Started=[[DARK_RED]] Hai un''emorragia!
|
||||||
Swords.Combat.Bleeding.Stopped=[[GRAY]]L\'emorragia si \u00e8 [[GREEN]]fermata[[GRAY]]!
|
Swords.Combat.Bleeding.Stopped=[[GRAY]]L''emorragia si \u00e8 [[GREEN]]fermata[[GRAY]]!
|
||||||
Swords.Combat.Bleeding=[[GREEN]]**IL NEMICO HA UN\'EMORRAGIA**
|
Swords.Combat.Bleeding=[[GREEN]]**IL NEMICO HA UN''EMORRAGIA**
|
||||||
Swords.Combat.Counter.Chance=[[RED]]Possibilit\u00e0 di Contrattacco: [[YELLOW]]{0}
|
Swords.Combat.Counter.Chance=[[RED]]Possibilit\u00e0 di Contrattacco: [[YELLOW]]{0}
|
||||||
Swords.Combat.Counter.Hit=[[DARK_RED]]Colpisci on un contrattacco!
|
Swords.Combat.Counter.Hit=[[DARK_RED]]Colpisci on un contrattacco!
|
||||||
Swords.Combat.Countered=[[GREEN]]**CONTRATTACCATO**
|
Swords.Combat.Countered=[[GREEN]]**CONTRATTACCATO**
|
||||||
Swords.Combat.SS.Struck=[[DARK_RED]]Colpito da COLPI SEGHETTATI!
|
Swords.Combat.SS.Struck=[[DARK_RED]]Colpito da COLPI SEGHETTATI!
|
||||||
Swords.Effect.0=Contrattacco
|
Swords.Effect.0=Contrattacco
|
||||||
Swords.Effect.1=Riflette il {0} del danno sub\u00ecto mentre si blocca
|
Swords.Effect.1=Riflette il {0} del danno sub\u00ecto mentre si blocca
|
||||||
Swords.Effect.2=Colpi Seghettati (CAPACITA\')
|
Swords.Effect.2=Colpi Seghettati (CAPACITA'')
|
||||||
Swords.Effect.3={0} Danni EaA, Emorragia+ EaA
|
Swords.Effect.3={0} Danni EaA, Emorragia+ EaA
|
||||||
Swords.Effect.4=Colpi Seghettati Emorragia+
|
Swords.Effect.4=Colpi Seghettati Emorragia+
|
||||||
Swords.Effect.5={0} Tick di Emorragia
|
Swords.Effect.5={0} Tick di Emorragia
|
||||||
@ -243,13 +243,13 @@ Swords.Skills.SS.On=[[GREEN]]**COLPI SEGHETTATI ATTIVATI**
|
|||||||
Swords.Skills.SS.Refresh=[[GREEN]]La tua capacit\u00e0 [[YELLOW]]Colpi Seghettati [[GREEN]]si \u00e8 rigenerata!
|
Swords.Skills.SS.Refresh=[[GREEN]]La tua capacit\u00e0 [[YELLOW]]Colpi Seghettati [[GREEN]]si \u00e8 rigenerata!
|
||||||
Swords.Skills.SS.Other.Off=[[RED]]Colpi Seghettati[[GREEN]] si \u00e8 esaurito per [[YELLOW]]{0}
|
Swords.Skills.SS.Other.Off=[[RED]]Colpi Seghettati[[GREEN]] si \u00e8 esaurito per [[YELLOW]]{0}
|
||||||
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Colpi Seghettati!
|
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Colpi Seghettati!
|
||||||
Swords.Skillup=[[YELLOW]]L\'abilit\u00e0 Spade \u00e8 aumentata di {0}. Totale ({1})
|
Swords.Skillup=[[YELLOW]]L''abilit\u00e0 Spade \u00e8 aumentata di {0}. Totale ({1})
|
||||||
Swords.SS.Length=[[RED]]Durata di Colpi Seghettati: [[YELLOW]]{0}s
|
Swords.SS.Length=[[RED]]Durata di Colpi Seghettati: [[YELLOW]]{0}s
|
||||||
Taming.Ability.Bonus.0=Sicurezza Ambientale
|
Taming.Ability.Bonus.0=Sicurezza Ambientale
|
||||||
Taming.Ability.Bonus.1=I lupi evitano il pericolo
|
Taming.Ability.Bonus.1=I lupi evitano il pericolo
|
||||||
Taming.Ability.Bonus.2=Pelliccia Folta
|
Taming.Ability.Bonus.2=Pelliccia Folta
|
||||||
Taming.Ability.Bonus.3=1/{0} Danno, Resistenza al Fuoco
|
Taming.Ability.Bonus.3=1/{0} Danno, Resistenza al Fuoco
|
||||||
Taming.Ability.Bonus.4=A Prova d\'Urto
|
Taming.Ability.Bonus.4=A Prova d''Urto
|
||||||
Taming.Ability.Bonus.5=Gli esplosivi fanno 1/{0} del normale danno
|
Taming.Ability.Bonus.5=Gli esplosivi fanno 1/{0} del normale danno
|
||||||
Taming.Ability.Bonus.6=Artigli Affilati
|
Taming.Ability.Bonus.6=Artigli Affilati
|
||||||
Taming.Ability.Bonus.7=+{0} al Danno
|
Taming.Ability.Bonus.7=+{0} al Danno
|
||||||
@ -259,14 +259,14 @@ Taming.Ability.Bonus.10=Segugio del Cielo
|
|||||||
Taming.Ability.Bonus.11=Recupera salute quando viene danneggiato da magia o veleno
|
Taming.Ability.Bonus.11=Recupera salute quando viene danneggiato da magia o veleno
|
||||||
Taming.Ability.Locked.0=BLOCCATO FINO AD ABILIT\u00c0 {0}+ (SICUREZZA AMBIENTALE)
|
Taming.Ability.Locked.0=BLOCCATO FINO AD ABILIT\u00c0 {0}+ (SICUREZZA AMBIENTALE)
|
||||||
Taming.Ability.Locked.1=BLOCCATO FINO AD ABILIT\u00c0 {0}+ (PELLICCIA FOLTA)
|
Taming.Ability.Locked.1=BLOCCATO FINO AD ABILIT\u00c0 {0}+ (PELLICCIA FOLTA)
|
||||||
Taming.Ability.Locked.2=BLOCCATO FINO AD ABILIT\u00c0 {0}+ (A PROVA D\'URTO)
|
Taming.Ability.Locked.2=BLOCCATO FINO AD ABILIT\u00c0 {0}+ (A PROVA D''URTO)
|
||||||
Taming.Ability.Locked.3=BLOCCATO FINO AD ABILIT\u00c0 {0}+ (ARTIGLI AFFILATI)
|
Taming.Ability.Locked.3=BLOCCATO FINO AD ABILIT\u00c0 {0}+ (ARTIGLI AFFILATI)
|
||||||
Taming.Ability.Locked.4=BLOCCATO FINO AD ABILIT\u00c0 {0}+ (SERVIZIO FAST FOOD)
|
Taming.Ability.Locked.4=BLOCCATO FINO AD ABILIT\u00c0 {0}+ (SERVIZIO FAST FOOD)
|
||||||
Taming.Ability.Locked.5=BLOCCATO FINO AD ABILIT\u00c0 {0}+ (SEGUGIO DEL CIELO)
|
Taming.Ability.Locked.5=BLOCCATO FINO AD ABILIT\u00c0 {0}+ (SEGUGIO DEL CIELO)
|
||||||
Taming.Combat.Chance.Gore=[[RED]]Possibilit\u00e0 di Sbranare: [[YELLOW]]{0}
|
Taming.Combat.Chance.Gore=[[RED]]Possibilit\u00e0 di Sbranare: [[YELLOW]]{0}
|
||||||
Taming.Effect.0=Conoscenza delle Bestie
|
Taming.Effect.0=Conoscenza delle Bestie
|
||||||
Taming.Effect.1=Esamina lupi e ocelot picchiandoli con un osso
|
Taming.Effect.1=Esamina lupi e ocelot picchiandoli con un osso
|
||||||
Taming.Effect.10=A Prova d\'Urto
|
Taming.Effect.10=A Prova d''Urto
|
||||||
Taming.Effect.11=Riduzione al Danno da Esplosione.
|
Taming.Effect.11=Riduzione al Danno da Esplosione.
|
||||||
Taming.Effect.12=Richiamo della Natura
|
Taming.Effect.12=Richiamo della Natura
|
||||||
Taming.Effect.13=Evoca un animale al tuo fianco
|
Taming.Effect.13=Evoca un animale al tuo fianco
|
||||||
@ -287,7 +287,7 @@ Taming.Effect.9=Riduzione del Danno, Resistenza al Fuoco
|
|||||||
Taming.Listener.Wolf=[[DARK_GRAY]]Il tuo lupo si precipita da te...
|
Taming.Listener.Wolf=[[DARK_GRAY]]Il tuo lupo si precipita da te...
|
||||||
Taming.Listener=Addomesticamento:
|
Taming.Listener=Addomesticamento:
|
||||||
Taming.SkillName=ADDOMESTICAMENTO
|
Taming.SkillName=ADDOMESTICAMENTO
|
||||||
Taming.Skillup=[[YELLOW]]L\'abilit\u00e0 Addomesticamento \u00e8 aumentata di {0}. Totale ({1})
|
Taming.Skillup=[[YELLOW]]L''abilit\u00e0 Addomesticamento \u00e8 aumentata di {0}. Totale ({1})
|
||||||
Taming.Summon.Complete=[[GREEN]]Evocazione completa
|
Taming.Summon.Complete=[[GREEN]]Evocazione completa
|
||||||
Taming.Summon.Fail.Ocelot=[[RED]]Hai troppi ocelot vicino per poterne evocare degli altri.
|
Taming.Summon.Fail.Ocelot=[[RED]]Hai troppi ocelot vicino per poterne evocare degli altri.
|
||||||
Taming.Summon.Fail.Wolf=[[RED]]Hai troppi lupi vicino per poterne evocare degli altri.
|
Taming.Summon.Fail.Wolf=[[RED]]Hai troppi lupi vicino per poterne evocare degli altri.
|
||||||
@ -304,7 +304,7 @@ Unarmed.Ability.Ready=[[GREEN]]**PREPARI I PUGNI**
|
|||||||
Unarmed.Effect.0=Furore (Capacit\u00e0)
|
Unarmed.Effect.0=Furore (Capacit\u00e0)
|
||||||
Unarmed.Effect.1=+50% Danni, Rompe materiali fragili
|
Unarmed.Effect.1=+50% Danni, Rompe materiali fragili
|
||||||
Unarmed.Effect.2=Disarmare (Giocatore)
|
Unarmed.Effect.2=Disarmare (Giocatore)
|
||||||
Unarmed.Effect.3=Fa cadere l\'oggetto tenuto in mano dal nemico
|
Unarmed.Effect.3=Fa cadere l''oggetto tenuto in mano dal nemico
|
||||||
Unarmed.Effect.4=Stile del Braccio di Ferro
|
Unarmed.Effect.4=Stile del Braccio di Ferro
|
||||||
Unarmed.Effect.5=Ti indurisce il braccio col passare del tempo
|
Unarmed.Effect.5=Ti indurisce il braccio col passare del tempo
|
||||||
Unarmed.Effect.6=Deviare Frecce
|
Unarmed.Effect.6=Deviare Frecce
|
||||||
@ -318,13 +318,13 @@ Unarmed.Skills.Berserk.On=[[GREEN]]**FURORE ATTIVATO**
|
|||||||
Unarmed.Skills.Berserk.Other.Off=[[RED]]Furore[[GREEN]] si \u00e8 esaurito per [[YELLOW]]{0}
|
Unarmed.Skills.Berserk.Other.Off=[[RED]]Furore[[GREEN]] si \u00e8 esaurito per [[YELLOW]]{0}
|
||||||
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Furore!
|
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Furore!
|
||||||
Unarmed.Skills.Berserk.Refresh=[[GREEN]]La tua capacit\u00e0 [[YELLOW]]Furore [[GREEN]]si \u00e8 rigenerata!
|
Unarmed.Skills.Berserk.Refresh=[[GREEN]]La tua capacit\u00e0 [[YELLOW]]Furore [[GREEN]]si \u00e8 rigenerata!
|
||||||
Unarmed.Skillup=[[YELLOW]]L\'abilit\u00e0 Lotta \u00e8 aumentata di {0}. Totale ({1})
|
Unarmed.Skillup=[[YELLOW]]L''abilit\u00e0 Lotta \u00e8 aumentata di {0}. Totale ({1})
|
||||||
Woodcutting.Ability.0=Soffia Foglie
|
Woodcutting.Ability.0=Soffia Foglie
|
||||||
Woodcutting.Ability.1=Soffia via le foglie
|
Woodcutting.Ability.1=Soffia via le foglie
|
||||||
Woodcutting.Ability.Chance.DDrop=[[RED]]Possibilit\u00e0 di Doppio Drop: [[YELLOW]]{0}
|
Woodcutting.Ability.Chance.DDrop=[[RED]]Possibilit\u00e0 di Doppio Drop: [[YELLOW]]{0}
|
||||||
Woodcutting.Ability.Length=[[RED]]Durata di Abbatti Alberi: [[YELLOW]]{0} s
|
Woodcutting.Ability.Length=[[RED]]Durata di Abbatti Alberi: [[YELLOW]]{0} s
|
||||||
Woodcutting.Ability.Locked.0=BLOCCATO FINO AD ABILIT\u00c0 {0}+ (SOFFIA FOGLIE)
|
Woodcutting.Ability.Locked.0=BLOCCATO FINO AD ABILIT\u00c0 {0}+ (SOFFIA FOGLIE)
|
||||||
Woodcutting.Effect.0=Abbattitore d\'Alberi (CAPACITA\')
|
Woodcutting.Effect.0=Abbattitore d''Alberi (CAPACITA'')
|
||||||
Woodcutting.Effect.1=Fa esplodere gli alberi
|
Woodcutting.Effect.1=Fa esplodere gli alberi
|
||||||
Woodcutting.Effect.2=Soffia Foglie
|
Woodcutting.Effect.2=Soffia Foglie
|
||||||
Woodcutting.Effect.3=Soffia via le foglie
|
Woodcutting.Effect.3=Soffia via le foglie
|
||||||
@ -332,15 +332,15 @@ Woodcutting.Effect.4=Doppi Drop
|
|||||||
Woodcutting.Effect.5=Raddoppia il normale drop
|
Woodcutting.Effect.5=Raddoppia il normale drop
|
||||||
Woodcutting.Listener=Taglialegna:
|
Woodcutting.Listener=Taglialegna:
|
||||||
Woodcutting.SkillName=TAGLIALEGNA
|
Woodcutting.SkillName=TAGLIALEGNA
|
||||||
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Abbattitore d\'Alberi si \u00e8 usaurito**
|
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Abbattitore d''Alberi si \u00e8 usaurito**
|
||||||
Woodcutting.Skills.TreeFeller.On=[[GREEN]]**ABBATTITORE D\'ALBERI ATTIVATO**
|
Woodcutting.Skills.TreeFeller.On=[[GREEN]]**ABBATTITORE D''ALBERI ATTIVATO**
|
||||||
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]La tua capacit\u00e0 [[YELLOW]]Abbattitore d\'Alberi [[GREEN]]si \u00e8 rigenerata!
|
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]La tua capacit\u00e0 [[YELLOW]]Abbattitore d''Alberi [[GREEN]]si \u00e8 rigenerata!
|
||||||
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Abbattitore d\'Alberi[[GREEN]] si \u00e8 esaurito per [[YELLOW]]{0}
|
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Abbattitore d''Alberi[[GREEN]] si \u00e8 esaurito per [[YELLOW]]{0}
|
||||||
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Abbattitore d\'Alberi!
|
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Abbattitore d''Alberi!
|
||||||
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]LA TUA ASCIA SI FRANTUMA IN DECINE DI PEZZI!
|
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]LA TUA ASCIA SI FRANTUMA IN DECINE DI PEZZI!
|
||||||
Woodcutting.Skills.TreeFellerThreshold=[[RED]]Questo albero \u00e8 troppo grande!
|
Woodcutting.Skills.TreeFellerThreshold=[[RED]]Questo albero \u00e8 troppo grande!
|
||||||
Woodcutting.Skillup=[[YELLOW]]L\'abilit\u00e0 Taglialegna \u00e8 aumentata di {0}. Totale ({1})
|
Woodcutting.Skillup=[[YELLOW]]L''abilit\u00e0 Taglialegna \u00e8 aumentata di {0}. Totale ({1})
|
||||||
Ability.Generic.Refresh=[[GREEN]]**CAPACITA\' RIGENERATE!**
|
Ability.Generic.Refresh=[[GREEN]]**CAPACITA'' RIGENERATE!**
|
||||||
Ability.Generic.Template.Lock=[[GRAY]]{0}
|
Ability.Generic.Template.Lock=[[GRAY]]{0}
|
||||||
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}
|
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}
|
||||||
Combat.ArrowDeflect=[[WHITE]]**FRECCIA DEVIATA**
|
Combat.ArrowDeflect=[[WHITE]]**FRECCIA DEVIATA**
|
||||||
@ -351,7 +351,7 @@ Combat.Gore=[[GREEN]]**SBRANATO**
|
|||||||
Combat.StruckByGore=[[RED]]**SEI STATO SBRANATO**
|
Combat.StruckByGore=[[RED]]**SEI STATO SBRANATO**
|
||||||
Combat.TargetDazed=Il bersaglio \u00e8 rimasto [[DARK_RED]]Stordito
|
Combat.TargetDazed=Il bersaglio \u00e8 rimasto [[DARK_RED]]Stordito
|
||||||
Combat.TouchedFuzzy=[[DARK_RED]]Toccato sfocato. Feltro vertiginoso.
|
Combat.TouchedFuzzy=[[DARK_RED]]Toccato sfocato. Feltro vertiginoso.
|
||||||
mcMMO.Description=[[DARK_AQUA]]Riguardo il [[DARK_AQUA]]Progetto [[YELLOW]]mcMMO:,[[GOLD]]mcMMO \u00e8 una mod GdR [[RED]]open source[[GOLD]] creata nel Febbraio 2011,[[GOLD]]da [[BLUE]]nossr50[[GOLD]]. L\'obiettivo \u00e8 quello di fornire un\'esperienza GdR di qualit\u00e0.,[[DARK_AQUA]]Suggerimenti:,[[GOLD]] - [[GREEN]]Usa [[RED]]/mcmmo help[[GREEN]] per vedere i comandi,[[GOLD]] - [[GREEN]]Digita [[RED]]/NOMEABILIT\u00c0[[GREEN]] per vedere informazioni dettagliate su un\'abilit\u00e0,[[DARK_AQUA]]Sviluppatori:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Fondatore),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Capo Progetto),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Sviluppatore),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Sviluppatore),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](Sviluppatore),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](Sviluppatore),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Sviluppatore),[[DARK_AQUA]]Link Utili:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Segnalazione Bug,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,
|
mcMMO.Description=[[DARK_AQUA]]Riguardo il [[DARK_AQUA]]Progetto [[YELLOW]]mcMMO:,[[GOLD]]mcMMO \u00e8 una mod GdR [[RED]]open source[[GOLD]] creata nel Febbraio 2011,[[GOLD]]da [[BLUE]]nossr50[[GOLD]]. L''obiettivo \u00e8 quello di fornire un''esperienza GdR di qualit\u00e0.,[[DARK_AQUA]]Suggerimenti:,[[GOLD]] - [[GREEN]]Usa [[RED]]/mcmmo help[[GREEN]] per vedere i comandi,[[GOLD]] - [[GREEN]]Digita [[RED]]/NOMEABILIT\u00c0[[GREEN]] per vedere informazioni dettagliate su un''abilit\u00e0,[[DARK_AQUA]]Sviluppatori:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Fondatore),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Capo Progetto),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Sviluppatore),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Sviluppatore),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](Sviluppatore),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](Sviluppatore),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Sviluppatore),[[DARK_AQUA]]Link Utili:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Segnalazione Bug,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,
|
||||||
Commands.addlevels.AwardAll.1=[[GREEN]]Ti sono stati aggiudicati {0} livelli in tutte le abilit\u00e0!
|
Commands.addlevels.AwardAll.1=[[GREEN]]Ti sono stati aggiudicati {0} livelli in tutte le abilit\u00e0!
|
||||||
Commands.addlevels.AwardAll.2=[[RED]]Tutte le abilit\u00e0 sono state modificate per {0}.
|
Commands.addlevels.AwardAll.2=[[RED]]Tutte le abilit\u00e0 sono state modificate per {0}.
|
||||||
Commands.addlevels.AwardSkill.1=[[GREEN]]Ti sono stati aggiudicati {0} livelli in {1}!
|
Commands.addlevels.AwardSkill.1=[[GREEN]]Ti sono stati aggiudicati {0} livelli in {1}!
|
||||||
@ -391,7 +391,7 @@ Commands.mmoedit.Modified.1=[[GREEN]]Il tuo livello di {0} \u00e8 stato portato
|
|||||||
Commands.mmoedit.Modified.2=[[RED]]{0} \u00e8 stata modificata per {1}.
|
Commands.mmoedit.Modified.2=[[RED]]{0} \u00e8 stata modificata per {1}.
|
||||||
Commands.mmoshowdb=[[YELLOW]]Il database attualmente in uso \u00e8 [[GREEN]]{0}
|
Commands.mmoshowdb=[[YELLOW]]Il database attualmente in uso \u00e8 [[GREEN]]{0}
|
||||||
Commands.ModDescription=[[RED]]- Leggi una breve descrizione della mod
|
Commands.ModDescription=[[RED]]- Leggi una breve descrizione della mod
|
||||||
Commands.NoConsole=Questo comando non supporta l\'uso da console.
|
Commands.NoConsole=Questo comando non supporta l''uso da console.
|
||||||
Commands.Notifications.Off=Notifiche delle capacit\u00e0 [[RED]]disattivate
|
Commands.Notifications.Off=Notifiche delle capacit\u00e0 [[RED]]disattivate
|
||||||
Commands.Notifications.On=Notifiche delle capacit\u00e0 [[GREEN]]attivate
|
Commands.Notifications.On=Notifiche delle capacit\u00e0 [[GREEN]]attivate
|
||||||
Commands.Offline=[[RED]]Questo comando non funziona per i giocatori offline.
|
Commands.Offline=[[RED]]Questo comando non funziona per i giocatori offline.
|
||||||
@ -403,12 +403,12 @@ Commands.Party.ItemShare=[[GRAY]]OGGETTI [[DARK_AQUA]]({0})
|
|||||||
Commands.Party.ExpShare=[[GRAY]]ESPERIENZA [[DARK_AQUA]]({0})
|
Commands.Party.ExpShare=[[GRAY]]ESPERIENZA [[DARK_AQUA]]({0})
|
||||||
Commands.Party.ItemShareCategories=[[DARK_GRAY]]Condivisione Oggetti: [[GRAY]][[ITALIC]]{0}
|
Commands.Party.ItemShareCategories=[[DARK_GRAY]]Condivisione Oggetti: [[GRAY]][[ITALIC]]{0}
|
||||||
Commands.Party.MembersNear=[[DARK_GRAY]]VICINO A TE [[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1}
|
Commands.Party.MembersNear=[[DARK_GRAY]]VICINO A TE [[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1}
|
||||||
Commands.Party.Accept=[[RED]]- Accetta l\'invito a unirti alla compagnia
|
Commands.Party.Accept=[[RED]]- Accetta l''invito a unirti alla compagnia
|
||||||
Commands.Party.Chat.Off=Chat di Compagnia [[GREEN]]Inattiva
|
Commands.Party.Chat.Off=Chat di Compagnia [[GREEN]]Inattiva
|
||||||
Commands.Party.Chat.On=Chat di Compagnia [[GREEN]]Attiva
|
Commands.Party.Chat.On=Chat di Compagnia [[GREEN]]Attiva
|
||||||
Commands.Party.Commands=[[GREEN]]--COMANDI DI COMPAGNIA--
|
Commands.Party.Commands=[[GREEN]]--COMANDI DI COMPAGNIA--
|
||||||
Commands.Party.Invite.0=[[RED]]AVVISO: [[GREEN]]Hai ricevuto un invito ad unirti alla compagnia {0} da {1}
|
Commands.Party.Invite.0=[[RED]]AVVISO: [[GREEN]]Hai ricevuto un invito ad unirti alla compagnia {0} da {1}
|
||||||
Commands.Party.Invite.1=[[YELLOW]]Digita [[GREEN]]/party accept[[YELLOW]] per accettare l\'invito
|
Commands.Party.Invite.1=[[YELLOW]]Digita [[GREEN]]/party accept[[YELLOW]] per accettare l''invito
|
||||||
Commands.Party.Invite=[[RED]]- Invita a unirsi alla compagnia
|
Commands.Party.Invite=[[RED]]- Invita a unirsi alla compagnia
|
||||||
Commands.Party.Join=[[GRAY]]Ti sei unito alla Compagnia: {0}
|
Commands.Party.Join=[[GRAY]]Ti sei unito alla Compagnia: {0}
|
||||||
Commands.Party.Create=[[GRAY]]Creata la Compagnia: {0}
|
Commands.Party.Create=[[GRAY]]Creata la Compagnia: {0}
|
||||||
@ -439,35 +439,35 @@ Commands.PowerLevel.Capped=[[DARK_RED]]LIVELLO DI POTERE: [[GREEN]]{0} [[DARK_RE
|
|||||||
Commands.PowerLevel=[[DARK_RED]]LIVELLO DI POTERE: [[GREEN]]{0}
|
Commands.PowerLevel=[[DARK_RED]]LIVELLO DI POTERE: [[GREEN]]{0}
|
||||||
Commands.Reset.All=[[GREEN]]Tutti i tuoi livelli di abilit\u00e0 sono stati azzerati con successo.
|
Commands.Reset.All=[[GREEN]]Tutti i tuoi livelli di abilit\u00e0 sono stati azzerati con successo.
|
||||||
Commands.Reset.Single=[[GREEN]]La tua abilit\u00e0 {0} \u00e8 stata azzerata con successo.
|
Commands.Reset.Single=[[GREEN]]La tua abilit\u00e0 {0} \u00e8 stata azzerata con successo.
|
||||||
Commands.Reset=[[RED]]Azzera il livello di un\'abilit\u00e0
|
Commands.Reset=[[RED]]Azzera il livello di un''abilit\u00e0
|
||||||
Commands.Skill.Invalid=[[RED]]Questo non \u00e8 un nome di abilit\u00e0 valido!
|
Commands.Skill.Invalid=[[RED]]Questo non \u00e8 un nome di abilit\u00e0 valido!
|
||||||
Commands.Skill.Leaderboard=[[YELLOW]]--Classifica mcMMO di [[BLUE]]{0}[[YELLOW]]--
|
Commands.Skill.Leaderboard=[[YELLOW]]--Classifica mcMMO di [[BLUE]]{0}[[YELLOW]]--
|
||||||
Commands.SkillInfo=[[RED]]- Vedi informazioni dettagliate su un\'abilit\u00e0
|
Commands.SkillInfo=[[RED]]- Vedi informazioni dettagliate su un''abilit\u00e0
|
||||||
Commands.Stats.Self=LE TUE STATISTICHE
|
Commands.Stats.Self=LE TUE STATISTICHE
|
||||||
Commands.Stats=[[RED]]- Visualizza le tue statistiche mcMMO
|
Commands.Stats=[[RED]]- Visualizza le tue statistiche mcMMO
|
||||||
Commands.ToggleAbility=[[RED]]- Attiva o Disattiva l\'attivazione delle capacit\u00e0 tramite un clic destro
|
Commands.ToggleAbility=[[RED]]- Attiva o Disattiva l''attivazione delle capacit\u00e0 tramite un clic destro
|
||||||
Commands.Usage.0=[[RED]]L\'uso appropriato \u00e8 /{0}
|
Commands.Usage.0=[[RED]]L''uso appropriato \u00e8 /{0}
|
||||||
Commands.Usage.1=[[RED]]L\'uso appropriato \u00e8 /{0} {1}
|
Commands.Usage.1=[[RED]]L''uso appropriato \u00e8 /{0} {1}
|
||||||
Commands.Usage.2=[[RED]]L\'uso appropriato \u00e8 /{0} {1} {2}
|
Commands.Usage.2=[[RED]]L''uso appropriato \u00e8 /{0} {1} {2}
|
||||||
Commands.Usage.3=[[RED]]L\'uso appropriato \u00e8 /{0} {1} {2} {3}
|
Commands.Usage.3=[[RED]]L''uso appropriato \u00e8 /{0} {1} {2} {3}
|
||||||
Commands.Usage.Level=livello
|
Commands.Usage.Level=livello
|
||||||
Commands.Usage.Message=messaggio
|
Commands.Usage.Message=messaggio
|
||||||
Commands.Usage.Page=pagina
|
Commands.Usage.Page=pagina
|
||||||
Commands.Usage.PartyName=nome
|
Commands.Usage.PartyName=nome
|
||||||
Commands.Usage.Password=parola d\'ordine
|
Commands.Usage.Password=parola d''ordine
|
||||||
Commands.Usage.Player=giocatore
|
Commands.Usage.Player=giocatore
|
||||||
Commands.Usage.Skill=abilit\u00e0
|
Commands.Usage.Skill=abilit\u00e0
|
||||||
Commands.Usage.XP=xp
|
Commands.Usage.XP=xp
|
||||||
mcMMO.NoInvites=[[RED]]Non hai inviti in questo momento
|
mcMMO.NoInvites=[[RED]]Non hai inviti in questo momento
|
||||||
mcMMO.NoPermission=[[DARK_RED]]Permessi insufficienti.
|
mcMMO.NoPermission=[[DARK_RED]]Permessi insufficienti.
|
||||||
mcMMO.NoSkillNote=[[DARK_GRAY]]Se non hai accesso a un\'abilit\u00e0 non sar\u00e0 mostrata qui.
|
mcMMO.NoSkillNote=[[DARK_GRAY]]Se non hai accesso a un''abilit\u00e0 non sar\u00e0 mostrata qui.
|
||||||
Party.Forbidden=[mcMMO] Le compagnie non sono permesse in questo mondo (vedi i Permessi)
|
Party.Forbidden=[mcMMO] Le compagnie non sono permesse in questo mondo (vedi i Permessi)
|
||||||
Party.Help.0=[[RED]]L\'uso appropriato \u00e8 [[DARK_AQUA]]{0} <giocatore> [parola d\'ordine].
|
Party.Help.0=[[RED]]L''uso appropriato \u00e8 [[DARK_AQUA]]{0} <giocatore> [parola d''ordine].
|
||||||
Party.Help.1=[[RED]]per creare una compagnia, usa [[DARK_AQUA]]{0} <nome> [parola d\'ordine].
|
Party.Help.1=[[RED]]per creare una compagnia, usa [[DARK_AQUA]]{0} <nome> [parola d''ordine].
|
||||||
Party.Help.2=[[RED]]Consulta [[DARK_AQUA]]{0} [[RED]]per maggiori informazioni
|
Party.Help.2=[[RED]]Consulta [[DARK_AQUA]]{0} [[RED]]per maggiori informazioni
|
||||||
Party.Help.3=[[RED]]Use [[DARK_AQUA]]{0} <giocatore> [parola d\'ordine] [[RED]]per unirti o [[DARK_AQUA]]{1} [[RED]]per congedarti
|
Party.Help.3=[[RED]]Use [[DARK_AQUA]]{0} <giocatore> [parola d''ordine] [[RED]]per unirti o [[DARK_AQUA]]{1} [[RED]]per congedarti
|
||||||
Party.Help.4=[[RED]]Per chiudere o aprire la tua compagnia, usa [[DARK_AQUA]]{0}
|
Party.Help.4=[[RED]]Per chiudere o aprire la tua compagnia, usa [[DARK_AQUA]]{0}
|
||||||
Party.Help.5=[[RED]]Per proteggere la tua compagnia con una parola d\'ordine, usa [[DARK_AQUA]]{0} <parola d\'ordine>
|
Party.Help.5=[[RED]]Per proteggere la tua compagnia con una parola d''ordine, usa [[DARK_AQUA]]{0} <parola d''ordine>
|
||||||
Party.Help.6=[[RED]]Per espellere un giocatore dalla tua compagnia, usa [[DARK_AQUA]]{0} <giocatore>
|
Party.Help.6=[[RED]]Per espellere un giocatore dalla tua compagnia, usa [[DARK_AQUA]]{0} <giocatore>
|
||||||
Party.Help.7=[[RED]]Per trasferire la propriet\u00e0 della tua compagnia, usa [[DARK_AQUA]]{0} <giocatore>
|
Party.Help.7=[[RED]]Per trasferire la propriet\u00e0 della tua compagnia, usa [[DARK_AQUA]]{0} <giocatore>
|
||||||
Party.Help.8=[[RED]]Per sciogliere la tua compagnia, usa [[DARK_AQUA]]{0}
|
Party.Help.8=[[RED]]Per sciogliere la tua compagnia, usa [[DARK_AQUA]]{0}
|
||||||
@ -486,10 +486,10 @@ Party.NotOwner=[[DARK_RED]]Non sei il capo della compagnia.
|
|||||||
Party.Owner.New=[[GREEN]]{0} \u00e8 il nuovo capo della compagnia.
|
Party.Owner.New=[[GREEN]]{0} \u00e8 il nuovo capo della compagnia.
|
||||||
Party.Owner.NotLeader=[[DARK_RED]]Non sei pi\u00f9 il capo della compagnia.
|
Party.Owner.NotLeader=[[DARK_RED]]Non sei pi\u00f9 il capo della compagnia.
|
||||||
Party.Owner.Player=[[GREEN]]Ora sei il capo della compagnia.
|
Party.Owner.Player=[[GREEN]]Ora sei il capo della compagnia.
|
||||||
Party.Password.None=[[RED]]Questa compagnia \u00e8 protetta da parola d\'ordine. Sei pregato di fornire una parola d\'ordine per unirti ad essa.
|
Party.Password.None=[[RED]]Questa compagnia \u00e8 protetta da parola d''ordine. Sei pregato di fornire una parola d''ordine per unirti ad essa.
|
||||||
Party.Password.Incorrect=[[RED]]Parola d\'ordine della compagnia errata.
|
Party.Password.Incorrect=[[RED]]Parola d''ordine della compagnia errata.
|
||||||
Party.Password.Set=[[GREEN]]Parola d\'ordine della compagnia impostata come {0}
|
Party.Password.Set=[[GREEN]]Parola d''ordine della compagnia impostata come {0}
|
||||||
Party.Password.Removed=[[GREEN]]La parola d\'ordine della compagnia \u00e8 stata rimossa.
|
Party.Password.Removed=[[GREEN]]La parola d''ordine della compagnia \u00e8 stata rimossa.
|
||||||
Party.Player.Invalid=[[RED]]Quello non \u00e8 un giocatore valido.
|
Party.Player.Invalid=[[RED]]Quello non \u00e8 un giocatore valido.
|
||||||
Party.NotOnline=[[DARK_RED]]{0} non \u00e8 online!
|
Party.NotOnline=[[DARK_RED]]{0} non \u00e8 online!
|
||||||
Party.Player.InSameParty=[[RED]]{0} \u00e8 gi\u00e0 nella tua compagnia!
|
Party.Player.InSameParty=[[RED]]{0} \u00e8 gi\u00e0 nella tua compagnia!
|
||||||
@ -521,9 +521,9 @@ Party.ItemShare.Category.Woodcutting=Taglialegna
|
|||||||
Commands.XPGain.Acrobatics=Cadere
|
Commands.XPGain.Acrobatics=Cadere
|
||||||
Commands.XPGain.Archery=Attaccare Mostri
|
Commands.XPGain.Archery=Attaccare Mostri
|
||||||
Commands.XPGain.Axes=Attaccare Mostri
|
Commands.XPGain.Axes=Attaccare Mostri
|
||||||
Commands.XPGain.Child=Ottiene livelli dall\'Abilit\u00e0 Madre
|
Commands.XPGain.Child=Ottiene livelli dall''Abilit\u00e0 Madre
|
||||||
Commands.XPGain.Excavation=Scavare e trovare tesori
|
Commands.XPGain.Excavation=Scavare e trovare tesori
|
||||||
Commands.XPGain.Fishing=Pescare (ma va\'?!)
|
Commands.XPGain.Fishing=Pescare (ma va''?!)
|
||||||
Commands.XPGain.Herbalism=Raccogliere Piante
|
Commands.XPGain.Herbalism=Raccogliere Piante
|
||||||
Commands.XPGain.Mining=Estrarre Pietra e Mineral Grezzi
|
Commands.XPGain.Mining=Estrarre Pietra e Mineral Grezzi
|
||||||
Commands.XPGain.Repair=Riparare
|
Commands.XPGain.Repair=Riparare
|
||||||
@ -535,35 +535,35 @@ Commands.XPGain=[[DARK_GRAY]]GUADAGNARE XP: [[WHITE]]{0}
|
|||||||
Commands.xplock.locked=[[GOLD]]La tua BARRA XP \u00e8 ora bloccata a {0}!
|
Commands.xplock.locked=[[GOLD]]La tua BARRA XP \u00e8 ora bloccata a {0}!
|
||||||
Commands.xplock.unlocked=[[GOLD]]La tua BARRA XP \u00e8 ora [[GREEN]]SBLOCCATA[[GOLD]]!
|
Commands.xplock.unlocked=[[GOLD]]La tua BARRA XP \u00e8 ora [[GREEN]]SBLOCCATA[[GOLD]]!
|
||||||
Commands.xprate.modified=[[RED]]Il TASSO XP \u00e8 stato portato a {0}
|
Commands.xprate.modified=[[RED]]Il TASSO XP \u00e8 stato portato a {0}
|
||||||
Commands.xprate.over=[[RED]]L\'evento mcMMO di tasso XP \u00e8 FINITO!!
|
Commands.xprate.over=[[RED]]L''evento mcMMO di tasso XP \u00e8 FINITO!!
|
||||||
Commands.xprate.proper.0=[[RED]]L\'uso corretto per cambiare il tasso di XP \u00e8 /xprate <numero intero> <true/false>
|
Commands.xprate.proper.0=[[RED]]L''uso corretto per cambiare il tasso di XP \u00e8 /xprate <numero intero> <true/false>
|
||||||
Commands.xprate.proper.1=[[RED]]L\'uso corretto per ripristinare il tasso di XP al valore originale \u00e8 /xprate reset
|
Commands.xprate.proper.1=[[RED]]L''uso corretto per ripristinare il tasso di XP al valore originale \u00e8 /xprate reset
|
||||||
Commands.xprate.proper.2=[[RED]]Per favore specifica \"true\" o \"false\" per indicare se questo \u00e8 un evento XP o meno
|
Commands.xprate.proper.2=[[RED]]Per favore specifica \"true\" o \"false\" per indicare se questo \u00e8 un evento XP o meno
|
||||||
Commands.xprate.started.0=[[GOLD]]E\' INIZIATO UN EVENTO XP PER mcMMO!
|
Commands.xprate.started.0=[[GOLD]]E'' INIZIATO UN EVENTO XP PER mcMMO!
|
||||||
Commands.xprate.started.1=[[GOLD]]IL TASSO DI XP DI mcMMO ORA E\' {0}x!
|
Commands.xprate.started.1=[[GOLD]]IL TASSO DI XP DI mcMMO ORA E'' {0}x!
|
||||||
XPRate.Event=[[GOLD]]E\' in corso un evento mcMMO sul tasso XP! Il tasso XP \u00e8 {0}x!
|
XPRate.Event=[[GOLD]]E'' in corso un evento mcMMO sul tasso XP! Il tasso XP \u00e8 {0}x!
|
||||||
Effects.Effects=EFFETTI
|
Effects.Effects=EFFETTI
|
||||||
Effects.Child=[[DARK_GRAY]]LVL: [[GREEN]]{0}
|
Effects.Child=[[DARK_GRAY]]LVL: [[GREEN]]{0}
|
||||||
Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
|
Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
|
||||||
Effects.Parent=[[GOLD]]{0} -
|
Effects.Parent=[[GOLD]]{0} -
|
||||||
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||||
Guides.Acrobatics=[[DARK_AQUA]]Riguardo Acrobatica:\n[[YELLOW]]Acrobatica \u00e8 l\'arte di muoversi agilmente in mcMMO.\n[[YELLOW]]Fornisce bonus in combattimento e contro i danni ambientali.\n\n[[DARK_AQUA]]GUADAGNARE XP:\n[[YELLOW]]Per guadagnare XP in questa capacit\u00e0 devi eseguire una\n[[YELLOW]]schivata in combattimento o sopravvivere a una caduta da\n[[YELLOW]]altezze che ti farebbero danni.\n\n[[DARK_AQUA]]Come funziona Capriola?\n[[YELLOW]]Hai una possibilit\u00e0 passiva quando subisci danno da caduta\n[[YELLOW]]di annullare il danno fatto. Puoi tenere premuto il tasto furtivo\n[[YELLOW]]durante la caduta per raddoppiare le possibilit\u00e0.\n[[YELLOW]]Questo attiva una Capriola Aggraziata invece di una normale.\n[[YELLOW]]Le Capriole Aggraziate sono come le capriole normali ma hanno\n[[YELLOW]]il doppio di possibilit\u00e0 di avvenire e forniscono pi\u00f9 incolumit\u00e0 dai\n[[YELLOW]]danni rispetto alle capriole normali. Le possibilit\u00e0 di fare una\n[[YELLOW]]capriola sono legate al tuo livello di abilit\u00e0.\n\n[[DARK_AQUA]]Come funziona Schivata?\n[[YELLOW]]La Schivata \u00e8 una possibilit\u00e0 passiva di dimezzare il danno\n[[YELLOW]]quando vieni ferito in combattimento.\n[[YELLOW]]\u00c8 legata al tuo livello di abilit\u00e0.
|
Guides.Acrobatics=[[DARK_AQUA]]Riguardo Acrobatica:\n[[YELLOW]]Acrobatica \u00e8 l''arte di muoversi agilmente in mcMMO.\n[[YELLOW]]Fornisce bonus in combattimento e contro i danni ambientali.\n\n[[DARK_AQUA]]GUADAGNARE XP:\n[[YELLOW]]Per guadagnare XP in questa capacit\u00e0 devi eseguire una\n[[YELLOW]]schivata in combattimento o sopravvivere a una caduta da\n[[YELLOW]]altezze che ti farebbero danni.\n\n[[DARK_AQUA]]Come funziona Capriola?\n[[YELLOW]]Hai una possibilit\u00e0 passiva quando subisci danno da caduta\n[[YELLOW]]di annullare il danno fatto. Puoi tenere premuto il tasto furtivo\n[[YELLOW]]durante la caduta per raddoppiare le possibilit\u00e0.\n[[YELLOW]]Questo attiva una Capriola Aggraziata invece di una normale.\n[[YELLOW]]Le Capriole Aggraziate sono come le capriole normali ma hanno\n[[YELLOW]]il doppio di possibilit\u00e0 di avvenire e forniscono pi\u00f9 incolumit\u00e0 dai\n[[YELLOW]]danni rispetto alle capriole normali. Le possibilit\u00e0 di fare una\n[[YELLOW]]capriola sono legate al tuo livello di abilit\u00e0.\n\n[[DARK_AQUA]]Come funziona Schivata?\n[[YELLOW]]La Schivata \u00e8 una possibilit\u00e0 passiva di dimezzare il danno\n[[YELLOW]]quando vieni ferito in combattimento.\n[[YELLOW]]\u00c8 legata al tuo livello di abilit\u00e0.
|
||||||
Guides.Archery=[[DARK_AQUA]]Riguardo Tiro con l\'Arco:\n[[YELLOW]]Tiro con \'Arco riguarda scoccare frecce col tuo arco.\n[[YELLOW]]Fornisce vari bonus di combattimento, per esempio pi\u00f9 danni\n[[YELLOW]]in proporzione al tuo livello e la capacit\u00e0 di confondere i tuoi\n[[YELLOW]]avversari in PVP. Oltre a questo, puoi recuperare\n[[YELLOW]]dai cadaveri dei tuoi nemici alcune delle frecce usate.\n\n[[DARK_AQUA]]GUADAGNARE XP:\n[[YELLOW]]Per guadagnare XP in questa abilit\u00e0 devi colpire a distanza\n[[YELLOW]]mob o altri giocatori.\n\n[[DARK_AQUA]]Come funziona Tiro da Maestro?\n[[YELLOW]]Tiro da Maestro fornisce danno addizionale ai tuoi tiri.\n[[YELLOW]]Il bonus al danno da TIro da Maestro aumenta man mano che\n[[YELLOW]]sali di livello in Tiro con l\'Arco.\n[[YELLOW]]Con le impostazioni di base, il tuo danno con l\'arco aumenta del\n[[YELLOW]]10% ogni 50 livelli, fino a un massimo del 200% di danno bonus.\n\n[[DARK_AQUA]]Come funziona Stordire?\n[[YELLOW]]Hai una probabilit\u00e0 passiva di stordire altri giocatori quando\n[[YELLOW]]li colpisci. Quando Stordire si attiva, forza i tuoi avversari\n[[YELLOW]]a guardare dritto in alto per un breve periodo.\n[[YELLOW]]Un colpo Stordente infligge anche 4 danni addizionali (2 cuori).\n\n[[DARK_AQUA]]Come funziona Recupero Frecce?\n[[YELLOW]]Hai una probabilit\u00e0 passiva di di recuperare alcune\n[[YELLOW]]delle tue frecce quando uccidi un mob con l\'arco.\n[[YELLOW]]Questa probabilit\u00e0 aumenta man mano che sali di livello\n[[YELLOW]]in Tiro con l\'Arco.\n[[YELLOW]]Di base, questa abilit\u00e0 aumenta dello 0,1% per livello, fino al 100%\n[[YELLOW]]a livello 1.000.
|
Guides.Archery=[[DARK_AQUA]]Riguardo Tiro con l''Arco:\n[[YELLOW]]Tiro con ''Arco riguarda scoccare frecce col tuo arco.\n[[YELLOW]]Fornisce vari bonus di combattimento, per esempio pi\u00f9 danni\n[[YELLOW]]in proporzione al tuo livello e la capacit\u00e0 di confondere i tuoi\n[[YELLOW]]avversari in PVP. Oltre a questo, puoi recuperare\n[[YELLOW]]dai cadaveri dei tuoi nemici alcune delle frecce usate.\n\n[[DARK_AQUA]]GUADAGNARE XP:\n[[YELLOW]]Per guadagnare XP in questa abilit\u00e0 devi colpire a distanza\n[[YELLOW]]mob o altri giocatori.\n\n[[DARK_AQUA]]Come funziona Tiro da Maestro?\n[[YELLOW]]Tiro da Maestro fornisce danno addizionale ai tuoi tiri.\n[[YELLOW]]Il bonus al danno da TIro da Maestro aumenta man mano che\n[[YELLOW]]sali di livello in Tiro con l''Arco.\n[[YELLOW]]Con le impostazioni di base, il tuo danno con l''arco aumenta del\n[[YELLOW]]10% ogni 50 livelli, fino a un massimo del 200% di danno bonus.\n\n[[DARK_AQUA]]Come funziona Stordire?\n[[YELLOW]]Hai una probabilit\u00e0 passiva di stordire altri giocatori quando\n[[YELLOW]]li colpisci. Quando Stordire si attiva, forza i tuoi avversari\n[[YELLOW]]a guardare dritto in alto per un breve periodo.\n[[YELLOW]]Un colpo Stordente infligge anche 4 danni addizionali (2 cuori).\n\n[[DARK_AQUA]]Come funziona Recupero Frecce?\n[[YELLOW]]Hai una probabilit\u00e0 passiva di di recuperare alcune\n[[YELLOW]]delle tue frecce quando uccidi un mob con l''arco.\n[[YELLOW]]Questa probabilit\u00e0 aumenta man mano che sali di livello\n[[YELLOW]]in Tiro con l''Arco.\n[[YELLOW]]Di base, questa abilit\u00e0 aumenta dello 0,1% per livello, fino al 100%\n[[YELLOW]]a livello 1.000.
|
||||||
Guides.Axes=[[DARK_AQUA]]Riguardo Asce:\n[[YELLOW]]Con l\'abilit\u00e0 Asce puoi usare la tua ascia per molto pi\u00f9 che\n[[YELLOW]]la semplice deforestazione! Puoi fare a fette i mob\n[[YELLOW]]e i giocatori per ottenere XP, colpire i mob con effetto di\n[[YELLOW]]contraccolpo e infliggere critici MORTALI ai mob e ai giocatori.\n[[YELLOW]]Inoltre la tua ascia diventa una cippatrice a mano,\n[[YELLOW]]potendo distruggere le armature dei nemici con facilit\u00e0\n[[YELLOW]]man mano che il tuo livello aumenta.\n\n[[DARK_AQUA]]GUADAGNARE XP:\n[[YELLOW]]Per guadagnare XP in questa abilit\u00e0 devi colpire altri mob o\n[[YELLOW]]giocatori con un\'Ascia.\n\n[[DARK_AQUA]]Come funziona Spacca Teschi?\n[[YELLOW]]Questa capacit\u00e0 ti permette di infliggere un colpo EaA (con Effetto ad Area).\n[[YELLOW]]Questo colpo EaA infligger\u00e0 la met\u00e0 dei danni che hai fatto al bersaglio\n[[YELLOW]]principale, quindi \u00e8 ottimo per sbarazzarsi di ammassi di mob.\n\n[[DARK_AQUA]]Come funziona Colpi Critici?\n[[YELLOW]]Colpi Critici \u00e8 una capacit\u00e0 passiva che d\u00e0 ai giocatori una\n[[YELLOW]]possibilit\u00e0 di infliggere danno addizionale.\n[[YELLOW]]Con le impostazioni di base, ogni 2 livelli di abilit\u00e0 in Asce conferisce uno\n[[YELLOW]]0,1% di probabilit\u00e0 di infliggere un Colpo Critico, che cause 2 volte il danno\n[[YELLOW]]ai mob e 1,5 volte il danno contro altri giocatori.\n\n[[DARK_AQUA]]Come funziona Maestria con l\'Ascia?\n[[YELLOW]]Maestria con l\'Ascia \u00e8 una capacit\u00e0 passiva che aggiunge danno addizionale\n[[YELLOW]]ai tuoi colpi quando usi Asce.\n[[YELLOW]]Di base, il bonus al danno aumenta di 1 ogni 50 livelli,\n[[YELLOW]]fino a un limite di 4 danni supplementari a livello 200.\n\n[[DARK_AQUA]]Come funziona Sfonda Armature?\n[[YELLOW]]Colpisci con forza sufficiente a frantumare armature!\n[[YELLOW]]Sfonda Armature ha una probabilit\u00e0 passiva di danneggiare l\'armatura del tuo\n[[YELLOW]]avversario. Questo danno aumenta man mano che sali di livello in Asce.\n\n[[DARK_AQUA]]Come funziona Impatto Maggiore?\n[[YELLOW]]Hai una probabilit\u00e0 passiva di ottenere un impatto maggiore quando\n[[YELLOW]]colpisci mob o giocatori con la tua ascia.\n[[YELLOW]]Di base questa probabilit\u00e0 \u00e8 del 25%. Questa capacit\u00e0 passiva ha un\n[[YELLOW]]effetto di contraccolpo estremo, simile all\'incantesimo Contraccolpo II.\n[[YELLOW]]In aggiunta a questo, infligge danno bonus al bersaglio.
|
Guides.Axes=[[DARK_AQUA]]Riguardo Asce:\n[[YELLOW]]Con l''abilit\u00e0 Asce puoi usare la tua ascia per molto pi\u00f9 che\n[[YELLOW]]la semplice deforestazione! Puoi fare a fette i mob\n[[YELLOW]]e i giocatori per ottenere XP, colpire i mob con effetto di\n[[YELLOW]]contraccolpo e infliggere critici MORTALI ai mob e ai giocatori.\n[[YELLOW]]Inoltre la tua ascia diventa una cippatrice a mano,\n[[YELLOW]]potendo distruggere le armature dei nemici con facilit\u00e0\n[[YELLOW]]man mano che il tuo livello aumenta.\n\n[[DARK_AQUA]]GUADAGNARE XP:\n[[YELLOW]]Per guadagnare XP in questa abilit\u00e0 devi colpire altri mob o\n[[YELLOW]]giocatori con un''Ascia.\n\n[[DARK_AQUA]]Come funziona Spacca Teschi?\n[[YELLOW]]Questa capacit\u00e0 ti permette di infliggere un colpo EaA (con Effetto ad Area).\n[[YELLOW]]Questo colpo EaA infligger\u00e0 la met\u00e0 dei danni che hai fatto al bersaglio\n[[YELLOW]]principale, quindi \u00e8 ottimo per sbarazzarsi di ammassi di mob.\n\n[[DARK_AQUA]]Come funziona Colpi Critici?\n[[YELLOW]]Colpi Critici \u00e8 una capacit\u00e0 passiva che d\u00e0 ai giocatori una\n[[YELLOW]]possibilit\u00e0 di infliggere danno addizionale.\n[[YELLOW]]Con le impostazioni di base, ogni 2 livelli di abilit\u00e0 in Asce conferisce uno\n[[YELLOW]]0,1% di probabilit\u00e0 di infliggere un Colpo Critico, che cause 2 volte il danno\n[[YELLOW]]ai mob e 1,5 volte il danno contro altri giocatori.\n\n[[DARK_AQUA]]Come funziona Maestria con l''Ascia?\n[[YELLOW]]Maestria con l''Ascia \u00e8 una capacit\u00e0 passiva che aggiunge danno addizionale\n[[YELLOW]]ai tuoi colpi quando usi Asce.\n[[YELLOW]]Di base, il bonus al danno aumenta di 1 ogni 50 livelli,\n[[YELLOW]]fino a un limite di 4 danni supplementari a livello 200.\n\n[[DARK_AQUA]]Come funziona Sfonda Armature?\n[[YELLOW]]Colpisci con forza sufficiente a frantumare armature!\n[[YELLOW]]Sfonda Armature ha una probabilit\u00e0 passiva di danneggiare l''armatura del tuo\n[[YELLOW]]avversario. Questo danno aumenta man mano che sali di livello in Asce.\n\n[[DARK_AQUA]]Come funziona Impatto Maggiore?\n[[YELLOW]]Hai una probabilit\u00e0 passiva di ottenere un impatto maggiore quando\n[[YELLOW]]colpisci mob o giocatori con la tua ascia.\n[[YELLOW]]Di base questa probabilit\u00e0 \u00e8 del 25%. Questa capacit\u00e0 passiva ha un\n[[YELLOW]]effetto di contraccolpo estremo, simile all''incantesimo Contraccolpo II.\n[[YELLOW]]In aggiunta a questo, infligge danno bonus al bersaglio.
|
||||||
Guides.Available=[[DARK_AQUA]]Giuda per {0} disponibile - digita /{1} ? [pagina]
|
Guides.Available=[[DARK_AQUA]]Giuda per {0} disponibile - digita /{1} ? [pagina]
|
||||||
Guides.Excavation=[[DARK_AQUA]]Riguardo a Scavi:\n[[YELLOW]]Scavi e l?atto di smuover il terreno per trovare tesori.\n[[YELLOW]]Scavando per terra troverai alcuni tesori.\n[[YELLOW]]Piu la userai , piu tesori riusciari a trovare.\n\n[[DARK_AQUA]]GUADAGNARE ESPERIENZA:\n[[YELLOW]]Per guadagnare esperienza in questa abilita devi scavare tenendo in mano una pala.\n[[YELLOW]]Solo alcuni materiali possono essere scavati per ricavare tesori ed esperienza.\n[[DARK_AQUA]]Materiali Compatibili:\n[[YELLOW]]Erba, Terra, Sabbia, Argilla, Ghiaia, Micelio, Soul Sand\n\n[[DARK_AQUA]]Come usare Giga Drill Breaker:\n[[YELLOW]]Impugnando una pala premi col tasto destro per preparare il tuo attrezzo.\n[[YELLOW]Una volta in questo stato hai circa 4 secondi per entrare in\n[[YELLOW]]contatto con materiali compatibili e questo\n[[YELLOW]]attivera Super Trapano Breaker.\n[[DARK_AQUA]Cos?e Super Trapano Breaker?\n[[YELLOW]]Super Trapano Breaker e un?abilita con un tempo di raffreddamento\n[[YELLOW]]legato all?abilita Scavi. Triplica le tue possibilita\n[[YELLOW]]di trovare tesori e permette di rompere all?istante\n[[YELLOW]] i materiali appositi.\n\n[[DARK_AQUA]]Come funziona CercaTesori?\n[[YELLOW]]Ogni possible tesoro di Scavi ha un proprio\n[[YELLOW]]livello di abilita necessario per essere emesso, e come risultato e \n[[YELLOW]]diffiicile dire quanto sia utile questa abilita.\n[[YELLOW]]Tieni solo conto che piu alto sara il tuo livello di Scavi\n[[YELLOW]], maggiore sara la varieta di tesori che potrai trovare.\n[[YELLOW]]E ricordati anche che usando Scavi\n[[YELLOW]]ogni materiale compatibile ha la propria unica lista di tesori.\n[[YELLOW]]In altre parole troverai tesori diversi nella terra\n[[YELLOW]]rispetto a quelli nella ghiaia.\n[[DARK_AQUA]]Note riguardo a Scavi:\n[[YELLOW]]I premi di Scavi sono completamente personabilizzabili\n[[YELLOW]]Perci\u00f2 variano da server a server.
|
Guides.Excavation=[[DARK_AQUA]]Riguardo a Scavi:\n[[YELLOW]]Scavi e l?atto di smuover il terreno per trovare tesori.\n[[YELLOW]]Scavando per terra troverai alcuni tesori.\n[[YELLOW]]Piu la userai , piu tesori riusciari a trovare.\n\n[[DARK_AQUA]]GUADAGNARE ESPERIENZA:\n[[YELLOW]]Per guadagnare esperienza in questa abilita devi scavare tenendo in mano una pala.\n[[YELLOW]]Solo alcuni materiali possono essere scavati per ricavare tesori ed esperienza.\n[[DARK_AQUA]]Materiali Compatibili:\n[[YELLOW]]Erba, Terra, Sabbia, Argilla, Ghiaia, Micelio, Soul Sand\n\n[[DARK_AQUA]]Come usare Giga Drill Breaker:\n[[YELLOW]]Impugnando una pala premi col tasto destro per preparare il tuo attrezzo.\n[[YELLOW]Una volta in questo stato hai circa 4 secondi per entrare in\n[[YELLOW]]contatto con materiali compatibili e questo\n[[YELLOW]]attivera Super Trapano Breaker.\n[[DARK_AQUA]Cos?e Super Trapano Breaker?\n[[YELLOW]]Super Trapano Breaker e un?abilita con un tempo di raffreddamento\n[[YELLOW]]legato all?abilita Scavi. Triplica le tue possibilita\n[[YELLOW]]di trovare tesori e permette di rompere all?istante\n[[YELLOW]] i materiali appositi.\n\n[[DARK_AQUA]]Come funziona CercaTesori?\n[[YELLOW]]Ogni possible tesoro di Scavi ha un proprio\n[[YELLOW]]livello di abilita necessario per essere emesso, e come risultato e \n[[YELLOW]]diffiicile dire quanto sia utile questa abilita.\n[[YELLOW]]Tieni solo conto che piu alto sara il tuo livello di Scavi\n[[YELLOW]], maggiore sara la varieta di tesori che potrai trovare.\n[[YELLOW]]E ricordati anche che usando Scavi\n[[YELLOW]]ogni materiale compatibile ha la propria unica lista di tesori.\n[[YELLOW]]In altre parole troverai tesori diversi nella terra\n[[YELLOW]]rispetto a quelli nella ghiaia.\n[[DARK_AQUA]]Note riguardo a Scavi:\n[[YELLOW]]I premi di Scavi sono completamente personabilizzabili\n[[YELLOW]]Perci\u00f2 variano da server a server.
|
||||||
Guides.Fishing=[[DARK_AQUA]]Riguardo Pesca:\n[[YELLOW]]Con l\'abilit\u00e0 Pesca, Pescare \u00e8 di nuovo emozionante!\n[[YELLOW]]Trova tesori nascosti, e scrolla oggetti di dosso ai mob.\n\n[[DARK_AQUA]]GUADAGNARE XP:\n[[YELLOW]]Pesca dei pesci.\n\n[[DARK_AQUA]]Come funziona Cacciatore di Tesori?\n[[YELLOW]]Questa capacit\u00e0 ti permette di trovare tesori pescando,\n[[YELLOW]]con scarse probabilit\u00e0 che gli oggetti siano incantati.\n[[YELLOW]]Ogni possibile tesoro da Pesca ha il proprio\n[[YELLOW]]livello di abilit\u00e0 richiesto per droppare.\n[[YELLOW]]Pi\u00f9 alta la tua abilit\u00e0 di Pesca,\n[[YELLOW]]pi\u00f9 tesori puoi trovare.\n\n[[DARK_AQUA]]Come funziona Scuotere?\n[[YELLOW]]Questa capacit\u00e0 passiva ti permette di scrollare oggetti dai mob\n[[YELLOW]]agganciandoli con la canna da pesca.\n[[YELLOW]]I mob dropperanno gli oggetti che avrebbero normalmente droppato dopo la morte.\n[[YELLOW]]\u00c8 anche possibile acquisire i teschi dei mob, che normalmente\n[[YELLOW]]non sono ottenibili in modalit\u00e0 sopravvivenza.\n\n[[DARK_AQUA]]Come funziona Dieta del Pescatore?\n[[YELLOW]]Questa abilit\u00e0 passiva aumenta la quantit\u00e0 di fame ripristinata\n[[YELLOW]]mangiando pesce.\n\n[[DARK_AQUA]]Note su Pesca:\n[[YELLOW]]I drop da Pesca sono completamente personalizzabili,\n[[YELLOW]]quindi i risultati cambiano da server a server.\n
|
Guides.Fishing=[[DARK_AQUA]]Riguardo Pesca:\n[[YELLOW]]Con l''abilit\u00e0 Pesca, Pescare \u00e8 di nuovo emozionante!\n[[YELLOW]]Trova tesori nascosti, e scrolla oggetti di dosso ai mob.\n\n[[DARK_AQUA]]GUADAGNARE XP:\n[[YELLOW]]Pesca dei pesci.\n\n[[DARK_AQUA]]Come funziona Cacciatore di Tesori?\n[[YELLOW]]Questa capacit\u00e0 ti permette di trovare tesori pescando,\n[[YELLOW]]con scarse probabilit\u00e0 che gli oggetti siano incantati.\n[[YELLOW]]Ogni possibile tesoro da Pesca ha il proprio\n[[YELLOW]]livello di abilit\u00e0 richiesto per droppare.\n[[YELLOW]]Pi\u00f9 alta la tua abilit\u00e0 di Pesca,\n[[YELLOW]]pi\u00f9 tesori puoi trovare.\n\n[[DARK_AQUA]]Come funziona Scuotere?\n[[YELLOW]]Questa capacit\u00e0 passiva ti permette di scrollare oggetti dai mob\n[[YELLOW]]agganciandoli con la canna da pesca.\n[[YELLOW]]I mob dropperanno gli oggetti che avrebbero normalmente droppato dopo la morte.\n[[YELLOW]]\u00c8 anche possibile acquisire i teschi dei mob, che normalmente\n[[YELLOW]]non sono ottenibili in modalit\u00e0 sopravvivenza.\n\n[[DARK_AQUA]]Come funziona Dieta del Pescatore?\n[[YELLOW]]Questa abilit\u00e0 passiva aumenta la quantit\u00e0 di fame ripristinata\n[[YELLOW]]mangiando pesce.\n\n[[DARK_AQUA]]Note su Pesca:\n[[YELLOW]]I drop da Pesca sono completamente personalizzabili,\n[[YELLOW]]quindi i risultati cambiano da server a server.\n
|
||||||
Guides.Header=[[GOLD]]-=[[GREEN]]{0} Guida[[GOLD]]=-
|
Guides.Header=[[GOLD]]-=[[GREEN]]{0} Guida[[GOLD]]=-
|
||||||
Guides.Herbalism=[[DARK_AQUA]]Riguardo Erboristeria:\n[[YELLOW]]Erboristeria riguarda raccogliere erbe e piante.\n\n[[DARK_AQUA]]GUADAGNARE XP:\n[[YELLOW]]Raccogli piante ed erbe.\n\n[[DARK_AQUA]]Blocchi Compatibili\n[[YELLOW]]Grano, Patate, Carote, Meloni, \n[[YELLOW]]Zucche, Canne da Zucchero, Fave di Cacao, Fiori, Cactus, Funghi,\n[[YELLOW]]Verruche del Nether, Ninfee, e Rampicanti.\n\n[[DARK_AQUA]]Come funziona Terra Verde?\n[[YELLOW]]Terra Verde \u00e8 una capacit\u00e0 attiva, puoi cliccare col destro\n[[YELLOW]]mentre tieni in mano una zappa per attivare Terra Verde.\n[[YELLOW]]Terra Verde d\u00e0 ai giocatori una possibilit\u00e0 di ottenere\n[[YELLOW]]drop x3 cogliendo piante. D\u00e0 anche ai giocatori la capacit\u00e0\n[[YELLOW]]di diffondere la vita sui blocchi trasformandoli usando semi\n[[YELLOW]]dal tuo inventario.\n\n[[DARK_AQUA]]Come funziona Pollice Verde (Raccolti)?\n[[YELLOW]]Questa capacit\u00e0 passiva ripianter\u00e0 automaticamente il grano\n[[YELLOW]]quando viene raccolto.\n[[YELLOW]]La tua probabilit\u00e0 di successo dipende dal tuo livello\n[[YELLOW]]di abilit\u00e0 in Erboristeria.\n\n[[DARK_AQUA]]Come funziona Pollice Verde (Pietrisco/Mattoni di Pietra/Terra)?\n[[YELLOW]]Questa capacit\u00e0 passiva ti permette di trasformare blocchi nella\n[[YELLOW]]loro controparte \"vegetale\". Puoi farlo cliccando col destro un blocco\n[[YELLOW]]mentre tieni in mano dei semi. Questo consumer\u00e0 1 di semi.\n\n[[DARK_AQUA]]Come funziona Dieta del Contadino?\n[[YELLOW]]Questa capacit\u00e0 passiva aumenta la quantit\u00e0 di fame ripristinata\n[[YELLOW]]quando si mangano Pane, Biscotti, Meloni, Sfufato di Funghi,\n[[YELLOW]]Carote e Patate.\n\n[[DARK_AQUA]]Come funziona Fortuna Hylian?\n[[YELLOW]]Questa capacit\u00e0 passiva ti d\u00e0 una possibilit\u00e0 di trovare oggetti\n[[YELLOW]]rari quando certi blocchi vengono rotti con una spada.\n\n[[DARK_AQUA]]Come funziona Doppi Drop?\n[[YELLOW]]Questa capacit\u00e0 passiva d\u00e0 ai giocatori maggiori ricavi\n[[YELLOW]]dai loro raccolti.
|
Guides.Herbalism=[[DARK_AQUA]]Riguardo Erboristeria:\n[[YELLOW]]Erboristeria riguarda raccogliere erbe e piante.\n\n[[DARK_AQUA]]GUADAGNARE XP:\n[[YELLOW]]Raccogli piante ed erbe.\n\n[[DARK_AQUA]]Blocchi Compatibili\n[[YELLOW]]Grano, Patate, Carote, Meloni, \n[[YELLOW]]Zucche, Canne da Zucchero, Fave di Cacao, Fiori, Cactus, Funghi,\n[[YELLOW]]Verruche del Nether, Ninfee, e Rampicanti.\n\n[[DARK_AQUA]]Come funziona Terra Verde?\n[[YELLOW]]Terra Verde \u00e8 una capacit\u00e0 attiva, puoi cliccare col destro\n[[YELLOW]]mentre tieni in mano una zappa per attivare Terra Verde.\n[[YELLOW]]Terra Verde d\u00e0 ai giocatori una possibilit\u00e0 di ottenere\n[[YELLOW]]drop x3 cogliendo piante. D\u00e0 anche ai giocatori la capacit\u00e0\n[[YELLOW]]di diffondere la vita sui blocchi trasformandoli usando semi\n[[YELLOW]]dal tuo inventario.\n\n[[DARK_AQUA]]Come funziona Pollice Verde (Raccolti)?\n[[YELLOW]]Questa capacit\u00e0 passiva ripianter\u00e0 automaticamente il grano\n[[YELLOW]]quando viene raccolto.\n[[YELLOW]]La tua probabilit\u00e0 di successo dipende dal tuo livello\n[[YELLOW]]di abilit\u00e0 in Erboristeria.\n\n[[DARK_AQUA]]Come funziona Pollice Verde (Pietrisco/Mattoni di Pietra/Terra)?\n[[YELLOW]]Questa capacit\u00e0 passiva ti permette di trasformare blocchi nella\n[[YELLOW]]loro controparte \"vegetale\". Puoi farlo cliccando col destro un blocco\n[[YELLOW]]mentre tieni in mano dei semi. Questo consumer\u00e0 1 di semi.\n\n[[DARK_AQUA]]Come funziona Dieta del Contadino?\n[[YELLOW]]Questa capacit\u00e0 passiva aumenta la quantit\u00e0 di fame ripristinata\n[[YELLOW]]quando si mangano Pane, Biscotti, Meloni, Sfufato di Funghi,\n[[YELLOW]]Carote e Patate.\n\n[[DARK_AQUA]]Come funziona Fortuna Hylian?\n[[YELLOW]]Questa capacit\u00e0 passiva ti d\u00e0 una possibilit\u00e0 di trovare oggetti\n[[YELLOW]]rari quando certi blocchi vengono rotti con una spada.\n\n[[DARK_AQUA]]Come funziona Doppi Drop?\n[[YELLOW]]Questa capacit\u00e0 passiva d\u00e0 ai giocatori maggiori ricavi\n[[YELLOW]]dai loro raccolti.
|
||||||
Guides.Mining=[[DARK_AQUA]]Informazioni sul minatore:\n[[YELLOW]]Il minatore consiste nell?estrarre rocce e minerali. Procura dei bonus\n[[YELLOW]]alla quantita di materiali rilasciati dagli scavi.\n\n[[DARK_AQUA]]GUADAGNARE ESPERIENZA:\n[[YELLOW]]Per guadagnare esperienza in questa abilita, devi scavare impugnando un piccone.\n[[YELLOW]]Solo alcuni blocchi rilasciano esperienza.\n\n[[DARK_AQUA]]Materiali compatibili:\n[[YELLOW]]Pietra, Minerale di carbone, Minerale di ferro, Minerale d?oro, Minerale di diamanti, Minerale di Redstone,\n[[YELLOW]] Minerale di lapis lazuli, Ossidiana, MossStone, Pietra dell?Ender,\n[[YELLOW]]Glowstone, e Netherrack.\n\n[[DARK_AQUA]]Come usare Super Sfondamento?:\n[[YELLOW]]Impugnando un piccone , premi il tasto destro per preparare il tuo strumento.\n[[YELLOW]]Durante questo stadio, hai circa 4 secondi per entrare in contatto \n[[YELLOW]]con un minerale adatto, e ci\u00f2 attivera Super\n[[YELLOW]]Sfondamento.\n\n[[DARK_AQUA]]Cos?e Super Sfondamento?\n[[YELLOW]Super sfondamento e un abilita con un tempo di raffreddamento legato all?abilita Scavo \n[[YELLOW]]. Triplica la possibilita che vengano rilasciati oggetti in piu e\n[[YELLOW]]e permette di rompere istatntaneamenti i minerali rocciosi.\n\n[[DARK_AQUA]]Come usare Scavi Esplosivi:\n[[YELLOW]]Con in mano un detonatore ,che e impostato con acciarino ,\n[[YELLOW]]clicca col tasto destro sulla TNT a distanza. Questo fara si che la TNT\n[[YELLOW]]esploda all?istante.\n\n[[DARK_AQUA]]Come funziona Scavi Esplosivi ?\n[[YELLOW]]Scavi Esplosivi e un abilita con una durata legato all?abilita di scavo\n[[YELLOW]]. Dona dei bounus quando sis cava con la TNT e permette a te \n[[YELLOW]]di fare esplodere la TNT a distanza.Ci sono 3 parti in Scavi Esplosivi.\n[[YELLOW]]La prima parte e Bombe Maggiori , che aumenta il raggio dell?esplosione.\n[[YELLOW]]La seconda e Esperto Demolitore, che diminuisce il danno\n[[YELLOW]]da TNT. La terza parte aumenta semplicemente the\n[[YELLOW]]la quantita di minerali rilasciati dalla TNT e diminuisce i\n[[YELLOW]]detriti rilasciati.
|
Guides.Mining=[[DARK_AQUA]]Informazioni sul minatore:\n[[YELLOW]]Il minatore consiste nell?estrarre rocce e minerali. Procura dei bonus\n[[YELLOW]]alla quantita di materiali rilasciati dagli scavi.\n\n[[DARK_AQUA]]GUADAGNARE ESPERIENZA:\n[[YELLOW]]Per guadagnare esperienza in questa abilita, devi scavare impugnando un piccone.\n[[YELLOW]]Solo alcuni blocchi rilasciano esperienza.\n\n[[DARK_AQUA]]Materiali compatibili:\n[[YELLOW]]Pietra, Minerale di carbone, Minerale di ferro, Minerale d?oro, Minerale di diamanti, Minerale di Redstone,\n[[YELLOW]] Minerale di lapis lazuli, Ossidiana, MossStone, Pietra dell?Ender,\n[[YELLOW]]Glowstone, e Netherrack.\n\n[[DARK_AQUA]]Come usare Super Sfondamento?:\n[[YELLOW]]Impugnando un piccone , premi il tasto destro per preparare il tuo strumento.\n[[YELLOW]]Durante questo stadio, hai circa 4 secondi per entrare in contatto \n[[YELLOW]]con un minerale adatto, e ci\u00f2 attivera Super\n[[YELLOW]]Sfondamento.\n\n[[DARK_AQUA]]Cos?e Super Sfondamento?\n[[YELLOW]Super sfondamento e un abilita con un tempo di raffreddamento legato all?abilita Scavo \n[[YELLOW]]. Triplica la possibilita che vengano rilasciati oggetti in piu e\n[[YELLOW]]e permette di rompere istatntaneamenti i minerali rocciosi.\n\n[[DARK_AQUA]]Come usare Scavi Esplosivi:\n[[YELLOW]]Con in mano un detonatore ,che e impostato con acciarino ,\n[[YELLOW]]clicca col tasto destro sulla TNT a distanza. Questo fara si che la TNT\n[[YELLOW]]esploda all?istante.\n\n[[DARK_AQUA]]Come funziona Scavi Esplosivi ?\n[[YELLOW]]Scavi Esplosivi e un abilita con una durata legato all?abilita di scavo\n[[YELLOW]]. Dona dei bounus quando sis cava con la TNT e permette a te \n[[YELLOW]]di fare esplodere la TNT a distanza.Ci sono 3 parti in Scavi Esplosivi.\n[[YELLOW]]La prima parte e Bombe Maggiori , che aumenta il raggio dell?esplosione.\n[[YELLOW]]La seconda e Esperto Demolitore, che diminuisce il danno\n[[YELLOW]]da TNT. La terza parte aumenta semplicemente the\n[[YELLOW]]la quantita di minerali rilasciati dalla TNT e diminuisce i\n[[YELLOW]]detriti rilasciati.
|
||||||
Guides.Page.Invalid=Non \u00e8 un numero di pagina valido!
|
Guides.Page.Invalid=Non \u00e8 un numero di pagina valido!
|
||||||
Guides.Page.OutOfRange=Quella pagina non esiste, ci sono solo {0} pagine in totale.
|
Guides.Page.OutOfRange=Quella pagina non esiste, ci sono solo {0} pagine in totale.
|
||||||
Guides.Repair=[[DARK_AQUA]]Riguardo Riparazione:\n[[YELLOW]]Riparazioni ti permette di usare un blocco di ferro per riparare armature e\n[[YELLOW]]attrezzi, o un blocco d\'oro per rottamare armature e attrezzi.\n\n[[DARK_AQUA]]GUADAGNARE XP:\n[[YELLOW]]Ripara attrezzi o armature usando l\'Incudine di mcMMO. Essa \u00e8\n[[YELLOW]]un blocco di ferro, di base, e non va confusa con\n[[YELLOW]]l\'Incudine standard di Minecraft.\n\n[[DARK_AQUA]]Come faccio a usare Riparazione?\n[[YELLOW]]Piazza un\'Incudine mcMMO e clicca col destro per riparare l\'oggetto\n[[YELLOW]]che tieni in mano in quel momento. Questo consuma 1 oggetto per ogni uso.\n\n[[DARK_AQUA]]Come funziona Maestria nella Riparazione?\n[[YELLOW]]Maestria nella Riparazione aumenta la quantit\u00e0 di riparazione. La quantit\u00e0\n[[YELLOW]]di riparazione supplementare \u00e8 influenzata dal tuo livello di abilit\u00e0 in Riparazione.\n\n[[DARK_AQUA]]Come funziona Super Riparazione?\n[[YELLOW]]Super Riparazione \u00e8 un\'abilit\u00e0 passiva. Quando un giocatore ripara un oggetto,\n[[YELLOW]]gli conferisce una probabilit\u00e0 di ripararlo con efficacia raddoppiata.\n\n[[DARK_AQUA]]Come funziona Forgiatura Arcana?\n[[YELLOW]]Questa abilit\u00e0 passiva ti permette di riparare oggetti con una certa\n[[YELLOW]]probabilit\u00e0 di mantenere i suoi incantesimi. Gli incantesimi possono essere\n[[YELLOW]]mantenuti al loro attuale livello, degradati a un livello inferiore,\n[[YELLOW]]o persi interamente.\n\n[[DARK_AQUA]]Come funziona Rottamazione?\n[[YELLOW]]Piazza un\'Incudine da Rottamazione mcMMO e clicca col destro\n[[YELLOW]]per rottamare l\'oggetto che hai in mano in quel momento.\n[[YELLOW]]Questo far\u00e0 a pezzi l\'oggetto e restituir\u00e0 i lingotti usati.\n[[YELLOW]]NB: puoi rottamare solo attrezzi e armature completamente riparate.
|
Guides.Repair=[[DARK_AQUA]]Riguardo Riparazione:\n[[YELLOW]]Riparazioni ti permette di usare un blocco di ferro per riparare armature e\n[[YELLOW]]attrezzi, o un blocco d''oro per rottamare armature e attrezzi.\n\n[[DARK_AQUA]]GUADAGNARE XP:\n[[YELLOW]]Ripara attrezzi o armature usando l''Incudine di mcMMO. Essa \u00e8\n[[YELLOW]]un blocco di ferro, di base, e non va confusa con\n[[YELLOW]]l''Incudine standard di Minecraft.\n\n[[DARK_AQUA]]Come faccio a usare Riparazione?\n[[YELLOW]]Piazza un''Incudine mcMMO e clicca col destro per riparare l''oggetto\n[[YELLOW]]che tieni in mano in quel momento. Questo consuma 1 oggetto per ogni uso.\n\n[[DARK_AQUA]]Come funziona Maestria nella Riparazione?\n[[YELLOW]]Maestria nella Riparazione aumenta la quantit\u00e0 di riparazione. La quantit\u00e0\n[[YELLOW]]di riparazione supplementare \u00e8 influenzata dal tuo livello di abilit\u00e0 in Riparazione.\n\n[[DARK_AQUA]]Come funziona Super Riparazione?\n[[YELLOW]]Super Riparazione \u00e8 un''abilit\u00e0 passiva. Quando un giocatore ripara un oggetto,\n[[YELLOW]]gli conferisce una probabilit\u00e0 di ripararlo con efficacia raddoppiata.\n\n[[DARK_AQUA]]Come funziona Forgiatura Arcana?\n[[YELLOW]]Questa abilit\u00e0 passiva ti permette di riparare oggetti con una certa\n[[YELLOW]]probabilit\u00e0 di mantenere i suoi incantesimi. Gli incantesimi possono essere\n[[YELLOW]]mantenuti al loro attuale livello, degradati a un livello inferiore,\n[[YELLOW]]o persi interamente.\n\n[[DARK_AQUA]]Come funziona Rottamazione?\n[[YELLOW]]Piazza un''Incudine da Rottamazione mcMMO e clicca col destro\n[[YELLOW]]per rottamare l''oggetto che hai in mano in quel momento.\n[[YELLOW]]Questo far\u00e0 a pezzi l''oggetto e restituir\u00e0 i lingotti usati.\n[[YELLOW]]NB: puoi rottamare solo attrezzi e armature completamente riparate.
|
||||||
Guides.Swords=[[DARK_AQUA]]Riguardo Spade:\n[[YELLOW]]Questa abilit\u00e0 conferisce bonus di combattimento a chiunque combatta\n[[YELLOW]]combatta con una spada.\n\n[[DARK_AQUA]]GUADAGNARE XP:\n[[YELLOW]]Gli XP sono guadagnati in base alla quantit\u00e0 di danno inflitto\n[[YELLOW]]a mob o altri giocatori mentre si impugna una spada.\n\n[[DARK_AQUA]]Come funziona Colpi Seghettati?\n[[YELLOW]]Colpi Seghettati \u00e8 una capacit\u00e0 attiva, puoi attivarla cliccando\n[[YELLOW]]col destro con una spada. Questa capacit\u00e0 ti permette di infliggere\n[[YELLOW]]un colpo EaA (Effetto ad Area). Questo EaA far\u00e0 il 25% di danni in pi\u00f9\n[[YELLOW]]e infligge un effetto di emorragia che dura 5 tick.\n\n[[DARK_AQUA]]Come funziona Contrattacco?\n[[YELLOW]]Contrattacco \u00e8 una capacit\u00e0 attiva. Quando blocchi o\n[[YELLOW]]subisci colpi da mob hai una probabilit\u00e0 di riflettere il 50%\n[[YELLOW]]del danno che hai subito.\n\n[[DARK_AQUA]]Come funziona Emorragia?\n[[YELLOW]]Emorragia fa s\u00ec che i nemici subiscano danni ogni due secondi.\n[[YELLOW]]Il soggetto sanguina finch\u00e9 l\'effetto non si dissipa,\n[[YELLOW]]o finch\u00e9 non muore.\n[[YELLOW]]La durata dell\'emorragia aumenta con la tua abilit\u00e0 di spade.
|
Guides.Swords=[[DARK_AQUA]]Riguardo Spade:\n[[YELLOW]]Questa abilit\u00e0 conferisce bonus di combattimento a chiunque combatta\n[[YELLOW]]combatta con una spada.\n\n[[DARK_AQUA]]GUADAGNARE XP:\n[[YELLOW]]Gli XP sono guadagnati in base alla quantit\u00e0 di danno inflitto\n[[YELLOW]]a mob o altri giocatori mentre si impugna una spada.\n\n[[DARK_AQUA]]Come funziona Colpi Seghettati?\n[[YELLOW]]Colpi Seghettati \u00e8 una capacit\u00e0 attiva, puoi attivarla cliccando\n[[YELLOW]]col destro con una spada. Questa capacit\u00e0 ti permette di infliggere\n[[YELLOW]]un colpo EaA (Effetto ad Area). Questo EaA far\u00e0 il 25% di danni in pi\u00f9\n[[YELLOW]]e infligge un effetto di emorragia che dura 5 tick.\n\n[[DARK_AQUA]]Come funziona Contrattacco?\n[[YELLOW]]Contrattacco \u00e8 una capacit\u00e0 attiva. Quando blocchi o\n[[YELLOW]]subisci colpi da mob hai una probabilit\u00e0 di riflettere il 50%\n[[YELLOW]]del danno che hai subito.\n\n[[DARK_AQUA]]Come funziona Emorragia?\n[[YELLOW]]Emorragia fa s\u00ec che i nemici subiscano danni ogni due secondi.\n[[YELLOW]]Il soggetto sanguina finch\u00e9 l''effetto non si dissipa,\n[[YELLOW]]o finch\u00e9 non muore.\n[[YELLOW]]La durata dell''emorragia aumenta con la tua abilit\u00e0 di spade.
|
||||||
Guides.Taming=[[DARK_AQUA]]Riguardo Addomesticamento:\n[[YELLOW]]Addomesticamento d\u00e0 ai giocatori vari bonus di combattimento\n[[YELLOW]]quando si usano lupi addomesticati.\n\n[[DARK_AQUA]]GUADAGNARE XP:\n[[YELLOW]]Per guadagnare XP in questa abilit\u00e0 devi addomesticare lupi/ocelot o\n[[YELLOW]]entrare in combattimento con i tuoi lupi.\n\n[[DARK_AQUA]]Come funziona Richiamo della Natura?\n[[YELLOW]]Richiamo della Natura \u00e8 una capacit\u00e0 attiva che ti permette di evocare\n[[YELLOW]]un lupo o un ocelot al tuo fianco. Puoi farlo\n[[YELLOW]]cliccando col sinistro mentre tieni in mano ossa o pesce.\n\n[[DARK_AQUA]]Come funziona Conoscenza delle Bestie?\n[[YELLOW]]Conoscenza delle Bestie permette ai giocatori di ispezionare i propri\n[[YELLOW]]animali e di controllare le statistiche di lupi e ocelot. Clicca col sinistro\n[[YELLOW]]un lupo o un ocelot per usare Conoscenza delle Bestie.\n\n[[DARK_AQUA]]Come funziona Sbranare?\n[[YELLOW]]Sbranare \u00e8 una capacit\u00e0 passiva che ha una probabilit\u00e0 di infliggere un\n[[YELLOW]]effetto di emorragia sui bersagli dei tuoi lupi.\n\n[[DARK_AQUA]]Come funziona Artigli Affilati?\n[[YELLOW]]Artigli Affilati fornisce un bonus al danno inflitto dai lupi.\n[[YELLOW]]Questo bonus al danno dipende dal tuo livello di Addomesticamento.\n\n[[DARK_AQUA]]Come funziona Sicurezza Ambientale?\n[[YELLOW]]Questa capacit\u00e0 passiva permette ai lupi di teletrasportarsi verso di te quando\n[[YELLOW]]vanno vicino a pericoli come Cactus o Lava. D\u00e0 inoltre ai lupi \n[[YELLOW]]immunit\u00e0 ai danni da caduta.\n\n[[DARK_AQUA]]Come funziona Pelliccia Folta?\n[[YELLOW]]Questa capacit\u00e0 passiva riduce il danno e rende i lupi\n[[YELLOW]]resistenti al fuoco.\n\n[[DARK_AQUA]]Come funziona A Prova d\'Urto?\n[[YELLOW]]Questa capacit\u00e0 passiva riduce il danno procurato ai lupi\n[[YELLOW]]dalle esplosioni.\n\n[[DARK_AQUA]]Come funziona Servizio Fast Food?\n[[YELLOW]]Questa capacit\u00e0 passiva d\u00e0 ai lupi una possibilit\u00e0 di guarire\n[[YELLOW]]ogni qualvolta eseguono un attacco.
|
Guides.Taming=[[DARK_AQUA]]Riguardo Addomesticamento:\n[[YELLOW]]Addomesticamento d\u00e0 ai giocatori vari bonus di combattimento\n[[YELLOW]]quando si usano lupi addomesticati.\n\n[[DARK_AQUA]]GUADAGNARE XP:\n[[YELLOW]]Per guadagnare XP in questa abilit\u00e0 devi addomesticare lupi/ocelot o\n[[YELLOW]]entrare in combattimento con i tuoi lupi.\n\n[[DARK_AQUA]]Come funziona Richiamo della Natura?\n[[YELLOW]]Richiamo della Natura \u00e8 una capacit\u00e0 attiva che ti permette di evocare\n[[YELLOW]]un lupo o un ocelot al tuo fianco. Puoi farlo\n[[YELLOW]]cliccando col sinistro mentre tieni in mano ossa o pesce.\n\n[[DARK_AQUA]]Come funziona Conoscenza delle Bestie?\n[[YELLOW]]Conoscenza delle Bestie permette ai giocatori di ispezionare i propri\n[[YELLOW]]animali e di controllare le statistiche di lupi e ocelot. Clicca col sinistro\n[[YELLOW]]un lupo o un ocelot per usare Conoscenza delle Bestie.\n\n[[DARK_AQUA]]Come funziona Sbranare?\n[[YELLOW]]Sbranare \u00e8 una capacit\u00e0 passiva che ha una probabilit\u00e0 di infliggere un\n[[YELLOW]]effetto di emorragia sui bersagli dei tuoi lupi.\n\n[[DARK_AQUA]]Come funziona Artigli Affilati?\n[[YELLOW]]Artigli Affilati fornisce un bonus al danno inflitto dai lupi.\n[[YELLOW]]Questo bonus al danno dipende dal tuo livello di Addomesticamento.\n\n[[DARK_AQUA]]Come funziona Sicurezza Ambientale?\n[[YELLOW]]Questa capacit\u00e0 passiva permette ai lupi di teletrasportarsi verso di te quando\n[[YELLOW]]vanno vicino a pericoli come Cactus o Lava. D\u00e0 inoltre ai lupi \n[[YELLOW]]immunit\u00e0 ai danni da caduta.\n\n[[DARK_AQUA]]Come funziona Pelliccia Folta?\n[[YELLOW]]Questa capacit\u00e0 passiva riduce il danno e rende i lupi\n[[YELLOW]]resistenti al fuoco.\n\n[[DARK_AQUA]]Come funziona A Prova d''Urto?\n[[YELLOW]]Questa capacit\u00e0 passiva riduce il danno procurato ai lupi\n[[YELLOW]]dalle esplosioni.\n\n[[DARK_AQUA]]Come funziona Servizio Fast Food?\n[[YELLOW]]Questa capacit\u00e0 passiva d\u00e0 ai lupi una possibilit\u00e0 di guarire\n[[YELLOW]]ogni qualvolta eseguono un attacco.
|
||||||
Guides.Unarmed=[[DARK_AQUA]]Riguardo Lotta:\n[[YELLOW]]Lotta d\u00e0 ai giocatori vari bonus di combattimento quando usi\n[[YELLOW]]i pugni come armi.\n \n[[DARK_AQUA]]GUADAGNARE XP:\n[[YELLOW]]Gli XP si guadagnano in base alla quantit\u00e0 di danno inflitto ai mob\n[[YELLOW]]o agli giocatori quando sei disarmato.\n\n[[DARK_AQUA]]Come funziona Furore?\n[[YELLOW]]Furore \u00e8 una capacit\u00e0 attiva che viene attivata\n[[YELLOW]]cliccando col destro. Mentre sei in modalit\u00e0 Furore, infliggi il 50% in pi\u00f9\n[[YELLOW]]di danni e puoi rompere materiali fragili istantaneamente, come\n[[YELLOW]]Terra ed Erba.\n\n[[DARK_AQUA]]Come funziona Braccio di Ferro?\n[[YELLOW]]Braccio di Ferro incrementa il danno inflitto quando colpisci mob o\n[[YELLOW]]giocatori con i pugni.\n\n[[DARK_AQUA]]Come funziona Deviare Frecce?\n[[YELLOW]]Deviare Frecce \u00e8 una capacit\u00e0 passiva che ti d\u00e0 una possibilit\u00e0\n[[YELLOW]]di deviare frecce tirate da Scheletri o altri giocatori.\n[[YELLOW]]La freccia cadr\u00e0 a terra innocua.\n\n[[DARK_AQUA]]Come funziona Presa di Ferro?\n[[YELLOW]]Presa di Ferro \u00e8 una capacit\u00e0 passiva che si oppone al disarmo. Man mano che\n[[YELLOW]]il tuo livello di lotta aumenta, le probabilit\u00e0 di evitare un disarmo aumentano.\n\n[[DARK_AQUA]]Come funziona Disarmare?\n[[YELLOW]]Questa capacit\u00e0 passiva permette ai giocatori di disarmare altri giocatori,\n[[YELLOW]]facendo s\u00ec che l\'oggetto usato dal bersaglio cada a terra.
|
Guides.Unarmed=[[DARK_AQUA]]Riguardo Lotta:\n[[YELLOW]]Lotta d\u00e0 ai giocatori vari bonus di combattimento quando usi\n[[YELLOW]]i pugni come armi.\n \n[[DARK_AQUA]]GUADAGNARE XP:\n[[YELLOW]]Gli XP si guadagnano in base alla quantit\u00e0 di danno inflitto ai mob\n[[YELLOW]]o agli giocatori quando sei disarmato.\n\n[[DARK_AQUA]]Come funziona Furore?\n[[YELLOW]]Furore \u00e8 una capacit\u00e0 attiva che viene attivata\n[[YELLOW]]cliccando col destro. Mentre sei in modalit\u00e0 Furore, infliggi il 50% in pi\u00f9\n[[YELLOW]]di danni e puoi rompere materiali fragili istantaneamente, come\n[[YELLOW]]Terra ed Erba.\n\n[[DARK_AQUA]]Come funziona Braccio di Ferro?\n[[YELLOW]]Braccio di Ferro incrementa il danno inflitto quando colpisci mob o\n[[YELLOW]]giocatori con i pugni.\n\n[[DARK_AQUA]]Come funziona Deviare Frecce?\n[[YELLOW]]Deviare Frecce \u00e8 una capacit\u00e0 passiva che ti d\u00e0 una possibilit\u00e0\n[[YELLOW]]di deviare frecce tirate da Scheletri o altri giocatori.\n[[YELLOW]]La freccia cadr\u00e0 a terra innocua.\n\n[[DARK_AQUA]]Come funziona Presa di Ferro?\n[[YELLOW]]Presa di Ferro \u00e8 una capacit\u00e0 passiva che si oppone al disarmo. Man mano che\n[[YELLOW]]il tuo livello di lotta aumenta, le probabilit\u00e0 di evitare un disarmo aumentano.\n\n[[DARK_AQUA]]Come funziona Disarmare?\n[[YELLOW]]Questa capacit\u00e0 passiva permette ai giocatori di disarmare altri giocatori,\n[[YELLOW]]facendo s\u00ec che l''oggetto usato dal bersaglio cada a terra.
|
||||||
Guides.Usage=[[RED]] L\'uso \u00e8 /{0} ? [page]
|
Guides.Usage=[[RED]] L''uso \u00e8 /{0} ? [page]
|
||||||
Guides.Woodcutting=[[DARK_AQUA]]Riguardo Taglialegna:\n[[YELLOW]]Taglialegna \u00e8 tutto ci\u00f2 che riguarda abbattere alberi.\n\n[[DARK_AQUA]]GUADAGNARE XP:\n[[YELLOW]]Gli XP si guadagnano ogni volta che rompi blocchi di tronchi.\n\n[[DARK_AQUA]]Come funziona Abbatti Alberi?\n[[YELLOW]]Abbatti Alberi \u00e8 una capacit\u00e0 attiva, puoi cliccare col destro\n[[YELLOW]]tenendo un\'ascia in mano per attivare Abbatti Alberi. Questo\n[[YELLOW]]far\u00e0 rompere l\'intero albero istantaneamente, droppando tutti\n[[YELLOW]]i suoi tronchi in una volta.\n\n[[DARK_AQUA]]Come funziona Soffia Foglie?\n[[YELLOW]]Soffia Foglie \u00e8 una capacit\u00e0 passiva che fa in modo che i blocchi\n[[YELLOW]]di foglie si rompano istantaneamente quando li colpisci on un\'ascia. Di base,\n[[YELLOW]]questa capacit\u00e0 si sblocca a livello 100.\n\n[[DARK_AQUA]]Come funziona Doppi Drop?\n[[YELLOW]]Questa capacit\u00e0 passiva ti d\u00e0 una probabilit\u00e0 di ottenere un blocco\n[[YELLOW]]supplementare per ogni tronco che tagli.
|
Guides.Woodcutting=[[DARK_AQUA]]Riguardo Taglialegna:\n[[YELLOW]]Taglialegna \u00e8 tutto ci\u00f2 che riguarda abbattere alberi.\n\n[[DARK_AQUA]]GUADAGNARE XP:\n[[YELLOW]]Gli XP si guadagnano ogni volta che rompi blocchi di tronchi.\n\n[[DARK_AQUA]]Come funziona Abbatti Alberi?\n[[YELLOW]]Abbatti Alberi \u00e8 una capacit\u00e0 attiva, puoi cliccare col destro\n[[YELLOW]]tenendo un''ascia in mano per attivare Abbatti Alberi. Questo\n[[YELLOW]]far\u00e0 rompere l''intero albero istantaneamente, droppando tutti\n[[YELLOW]]i suoi tronchi in una volta.\n\n[[DARK_AQUA]]Come funziona Soffia Foglie?\n[[YELLOW]]Soffia Foglie \u00e8 una capacit\u00e0 passiva che fa in modo che i blocchi\n[[YELLOW]]di foglie si rompano istantaneamente quando li colpisci on un''ascia. Di base,\n[[YELLOW]]questa capacit\u00e0 si sblocca a livello 100.\n\n[[DARK_AQUA]]Come funziona Doppi Drop?\n[[YELLOW]]Questa capacit\u00e0 passiva ti d\u00e0 una probabilit\u00e0 di ottenere un blocco\n[[YELLOW]]supplementare per ogni tronco che tagli.
|
||||||
Inspect.Offline=[[RED]]Non hai il permesso di esaminare giocatori disconnessi!
|
Inspect.Offline=[[RED]]Non hai il permesso di esaminare giocatori disconnessi!
|
||||||
Inspect.OfflineStats=Statistiche mcMMO del Giocatore Disconnesso [[YELLOW]]{0}
|
Inspect.OfflineStats=Statistiche mcMMO del Giocatore Disconnesso [[YELLOW]]{0}
|
||||||
Inspect.Stats=[[GREEN]]Statistiche mcMMO di [[YELLOW]]{0}
|
Inspect.Stats=[[GREEN]]Statistiche mcMMO di [[YELLOW]]{0}
|
||||||
@ -585,9 +585,9 @@ Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/
|
|||||||
Skills.TooTired=[[RED]]Sei troppo stanco per poter riutilizzare questa abilita attendi.
|
Skills.TooTired=[[RED]]Sei troppo stanco per poter riutilizzare questa abilita attendi.
|
||||||
Skills.Cancelled=[[RED]]{0} annullata!
|
Skills.Cancelled=[[RED]]{0} annullata!
|
||||||
Skills.ConfirmOrCancel=[[GREEN]]Clicca ancora col destro per confermare [[GOLD]]{0}[[GREEN]]. Clicca col sinistro per annullare.
|
Skills.ConfirmOrCancel=[[GREEN]]Clicca ancora col destro per confermare [[GOLD]]{0}[[GREEN]]. Clicca col sinistro per annullare.
|
||||||
Stats.Header.Combat=[[GOLD]]-=ABILITA\' DI COMBATTIMENTO=-
|
Stats.Header.Combat=[[GOLD]]-=ABILITA'' DI COMBATTIMENTO=-
|
||||||
Stats.Header.Gathering=[[GOLD]]-=ABILITA\' DI RACCOLTA=-
|
Stats.Header.Gathering=[[GOLD]]-=ABILITA'' DI RACCOLTA=-
|
||||||
Stats.Header.Misc=[[GOLD]]-=ABILITA\' VARIE=-
|
Stats.Header.Misc=[[GOLD]]-=ABILITA'' VARIE=-
|
||||||
Stats.Own.Stats=[[GREEN]]Statistiche [mcMMO]
|
Stats.Own.Stats=[[GREEN]]Statistiche [mcMMO]
|
||||||
Perks.xp.name=Esperienza
|
Perks.xp.name=Esperienza
|
||||||
Perks.xp.desc=Ricevi {0}x XP.
|
Perks.xp.desc=Ricevi {0}x XP.
|
||||||
@ -598,7 +598,7 @@ Perks.lucky.bonus=[[GOLD]] ({0}% con il Vantaggio Fortuna)
|
|||||||
Perks.cooldowns.name=Recupero Rapido
|
Perks.cooldowns.name=Recupero Rapido
|
||||||
Perks.cooldowns.desc=Riduce la durata del raffreddamento di {0}.
|
Perks.cooldowns.desc=Riduce la durata del raffreddamento di {0}.
|
||||||
Perks.activationtime.name=Resistenza
|
Perks.activationtime.name=Resistenza
|
||||||
Perks.activationtime.desc=Incrementa il tempo di attivazione dell\'abilit\u00e0 di {0} secondi.
|
Perks.activationtime.desc=Incrementa il tempo di attivazione dell''abilit\u00e0 di {0} secondi.
|
||||||
Perks.activationtime.bonus=[[GOLD]] ({0}% con il Vantaggio Fortuna)
|
Perks.activationtime.bonus=[[GOLD]] ({0}% con il Vantaggio Fortuna)
|
||||||
Hardcore.Player.Loss=[[GOLD]][mcMMO] [[DARK_RED]]Hai perso [[BLUE]]{0}[[DARK_RED]] a causa della morte.
|
Hardcore.Player.Loss=[[GOLD]][mcMMO] [[DARK_RED]]Hai perso [[BLUE]]{0}[[DARK_RED]] a causa della morte.
|
||||||
Vampirism.Killer.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] non era abbastanza abile da darti alcuna conoscenza.
|
Vampirism.Killer.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] non era abbastanza abile da darti alcuna conoscenza.
|
||||||
@ -646,11 +646,11 @@ Commands.Description.mcstats=Mostra i tuoi livelli e XP mcMMO
|
|||||||
Commands.Description.mctop=Mostra le classifiche mcMMO
|
Commands.Description.mctop=Mostra le classifiche mcMMO
|
||||||
Commands.Description.mmoedit=Modifica i livelli mcMMO di un utente
|
Commands.Description.mmoedit=Modifica i livelli mcMMO di un utente
|
||||||
Commands.Description.mmoupdate=Migra un database mcMMO da un database vecchio a quello attuale
|
Commands.Description.mmoupdate=Migra un database mcMMO da un database vecchio a quello attuale
|
||||||
Commands.Description.mmoshowdb=Mostra il nome dell\'attuale tipo di database (per uso successivo con /mmoupdate)
|
Commands.Description.mmoshowdb=Mostra il nome dell''attuale tipo di database (per uso successivo con /mmoupdate)
|
||||||
Commands.Description.party=Controlla varie impostazioni di compagnia mcMMO
|
Commands.Description.party=Controlla varie impostazioni di compagnia mcMMO
|
||||||
Commands.Description.partychat=Attiva o disattiva la chat di compagnia mcMMO o invia un messaggio in chat compagnia
|
Commands.Description.partychat=Attiva o disattiva la chat di compagnia mcMMO o invia un messaggio in chat compagnia
|
||||||
Commands.Description.ptp=Teletrasportati verso un membro della compagnia mcMMO
|
Commands.Description.ptp=Teletrasportati verso un membro della compagnia mcMMO
|
||||||
Commands.Description.Skill=Visualizza informazioni dettagliate sull\'abilit\u00e0 mcMMO {0}
|
Commands.Description.Skill=Visualizza informazioni dettagliate sull''abilit\u00e0 mcMMO {0}
|
||||||
Commands.Description.skillreset=Azzera i livelli mcMMO di un utente
|
Commands.Description.skillreset=Azzera i livelli mcMMO di un utente
|
||||||
Commands.Description.vampirism=Modifica la percentuale di vampirismo mcMMO o attiva/disattiva la modalit\u00e0 vampirismo
|
Commands.Description.vampirism=Modifica la percentuale di vampirismo mcMMO o attiva/disattiva la modalit\u00e0 vampirismo
|
||||||
Commands.Description.xplock=Blocca la tua barra XP di mcMMO su una specifica abilit\u00e0 di mcMMO
|
Commands.Description.xplock=Blocca la tua barra XP di mcMMO su una specifica abilit\u00e0 di mcMMO
|
||||||
|
@ -93,7 +93,7 @@ Commands.xprate.proper.0=[[RED]]XP\u30ec\u30fc\u30c8\u3092\u5909\u66f4\u3059\u30
|
|||||||
XPRate.Event=[[GOLD]]mcMMO\u306f\u4ecaEX\u30ec\u30fc\u30c8\u30a4\u30d9\u30f3\u30c8\u3092\u958b\u50ac\u4e2d\uff01EX\u306e\u30ec\u30fc\u30c8\u306f {0}\u500d\u3067\u3059\uff01
|
XPRate.Event=[[GOLD]]mcMMO\u306f\u4ecaEX\u30ec\u30fc\u30c8\u30a4\u30d9\u30f3\u30c8\u3092\u958b\u50ac\u4e2d\uff01EX\u306e\u30ec\u30fc\u30c8\u306f {0}\u500d\u3067\u3059\uff01
|
||||||
Effects.Effects=\u52b9\u679c
|
Effects.Effects=\u52b9\u679c
|
||||||
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||||
Guides.Excavation=[[DARK_AQUA]]\u63a1\u6398\u306b\u3064\u3044\u3066:\n[[YELLOW]]\u767a\u6398\u306f\u3001\u5b9d\u7269\u3092\u898b\u3064\u3051\u308b\u3053\u3068\u304c\u3067\u304d\u308b\u884c\u70ba\u3067\u3042\u308b\u3002\n[[YELLOW]]\u3042\u306a\u305f\u306f\u571f\u5730\u3092\u6398\u308b\u3053\u3068\u306b\u3088\u308a\u5b9d\u7269\u3092\u898b\u3064\u3051\u3089\u308c\u308b\u3002\n[[YELLOW]]\u3088\u308a\u591a\u304f\u5b9d\u7269\u3092\u898b\u3064\u3051\u308b\u3053\u3068\u304c\u3067\u304d\u308b\u3002\n\n[[DARK_AQUA]]\u7d4c\u9a13\u5024\u3092\u7372\u5f97:\n[[YELLOW]]\u3042\u306a\u305f\u304c\u30b7\u30e3\u30d9\u30eb\u3092\u6301\u3061\u3001\u6398\u308b\u3053\u3068\u3067\u3053\u306e\u30b9\u30ad\u30eb\u306e\u7d4c\u9a13\u5024\u3092\u7372\u5f97\u3059\u308b\u3002\n[[YELLOW]]\u7279\u5b9a\u306e\u7269\u3092\u6398\u308b\u3053\u3068\u3067\u5b9d\u7269\u304a\u3088\u3073\u7d4c\u9a13\u5024\u3092\u7372\u5f97\u3059\u308b\u3053\u3068\u304c\u3067\u304d\u308b\u3002\n[[DARK_AQUA]]\u5bfe\u5fdc\u3057\u3066\u3044\u308b\u7269:\n[[YELLOW]]\u8349\u30d6\u30ed\u30c3\u30af\u3001\u571f\u3001\u7802\u3001\u7c98\u571f\u3001\u7802\u5229\u3001\u83cc\u7cf8\u3001\u30bd\u30a6\u30eb\u30b5\u30f3\u30c9\n\n[[DARK_AQUA]]\u30ae\u30ac\u30c9\u30ea\u30eb\u30d6\u30ec\u30a4\u30ab\u30fc\u306e\u4f7f\u3044\u65b9:\n[[YELLOW]]\u30b7\u30e3\u30d9\u30eb\u3092\u6301\u3061\u3001\u53f3\u30af\u30ea\u30c3\u30af\u3059\u308b\u3053\u3068\u3067\u6e96\u5099\u3067\u304d\u308b\u3002\n[[YELLOW]]\u3053\u306e\u72b6\u614b\u306f\u30014\u79d2\u9593\u30ad\u30fc\u30d7\u3055\u308c\u308b\u3002\n[[YELLOW]]\u5bfe\u5fdc\u3057\u3066\u3044\u308b\u7269\u3092\u6398\u308d\u3046\u3068\u3059\u308b\u3068\n[[YELLOW]]\u30ae\u30ac\u30c9\u30ea\u30eb\u30d6\u30ec\u30a4\u30ab\u30fc\u304c\u767a\u52d5\u3057\u307e\u3059\u3002\n[[DARK_AQUA]]\u30ae\u30ac\u30c9\u30ea\u30eb\u30d6\u30ec\u30a4\u30ab\u30fc\u3068\u306f\u306a\u3093\u3067\u3059\u304b?\n[[YELLOW]]\u30ae\u30ac\u30c9\u30ea\u30eb\u30d6\u30ec\u30a4\u30ab\u30fc\u3068\u306f\u80fd\u529b\u3067\u3042\u308b\u3002\n[[YELLOW]]\u63a1\u6398\u30b9\u30ad\u30eb\u3002\u4e09\u56de\u306e\u30c1\u30e3\u30f3\u30b9\u304c\u3042\u308b\n[[YELLOW]]\u5b9d\u7269\u3092\u898b\u3064\u3051\u308b\u3068\u30a4\u30f3\u30b9\u30bf\u30f3\u30c8\u30d6\u30ec\u30fc\u30af\u304c\u53ef\u80fd\n[[YELLOW]]\u5bfe\u5fdc\u3057\u3066\u3044\u308b\u7269\u306b\u9650\u308b\u3002\n\n[[DARK_AQUA]]\u30c8\u30ec\u30b8\u30e3\u30fc\u30cf\u30f3\u30bf\u30fc\u306f\u3069\u306e\u3088\u3046\u306b\u52d5\u4f5c\u3057\u307e\u3059\u304b?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it\'s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]\u3042\u306a\u305f\u306e\u63a1\u6398\u30b9\u30ad\u30eb\u304c\u9ad8\u3051\u308c\u3070\u9ad8\u3044\u307b\u3069\n[[YELLOW]]\u3088\u308a\u591a\u304f\u306e\u5b9d\u3092\u898b\u3064\u3051\u308b\u3053\u3068\u304c\u3067\u304d\u307e\u3059\u3002\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
|
Guides.Excavation=[[DARK_AQUA]]\u63a1\u6398\u306b\u3064\u3044\u3066:\n[[YELLOW]]\u767a\u6398\u306f\u3001\u5b9d\u7269\u3092\u898b\u3064\u3051\u308b\u3053\u3068\u304c\u3067\u304d\u308b\u884c\u70ba\u3067\u3042\u308b\u3002\n[[YELLOW]]\u3042\u306a\u305f\u306f\u571f\u5730\u3092\u6398\u308b\u3053\u3068\u306b\u3088\u308a\u5b9d\u7269\u3092\u898b\u3064\u3051\u3089\u308c\u308b\u3002\n[[YELLOW]]\u3088\u308a\u591a\u304f\u5b9d\u7269\u3092\u898b\u3064\u3051\u308b\u3053\u3068\u304c\u3067\u304d\u308b\u3002\n\n[[DARK_AQUA]]\u7d4c\u9a13\u5024\u3092\u7372\u5f97:\n[[YELLOW]]\u3042\u306a\u305f\u304c\u30b7\u30e3\u30d9\u30eb\u3092\u6301\u3061\u3001\u6398\u308b\u3053\u3068\u3067\u3053\u306e\u30b9\u30ad\u30eb\u306e\u7d4c\u9a13\u5024\u3092\u7372\u5f97\u3059\u308b\u3002\n[[YELLOW]]\u7279\u5b9a\u306e\u7269\u3092\u6398\u308b\u3053\u3068\u3067\u5b9d\u7269\u304a\u3088\u3073\u7d4c\u9a13\u5024\u3092\u7372\u5f97\u3059\u308b\u3053\u3068\u304c\u3067\u304d\u308b\u3002\n[[DARK_AQUA]]\u5bfe\u5fdc\u3057\u3066\u3044\u308b\u7269:\n[[YELLOW]]\u8349\u30d6\u30ed\u30c3\u30af\u3001\u571f\u3001\u7802\u3001\u7c98\u571f\u3001\u7802\u5229\u3001\u83cc\u7cf8\u3001\u30bd\u30a6\u30eb\u30b5\u30f3\u30c9\n\n[[DARK_AQUA]]\u30ae\u30ac\u30c9\u30ea\u30eb\u30d6\u30ec\u30a4\u30ab\u30fc\u306e\u4f7f\u3044\u65b9:\n[[YELLOW]]\u30b7\u30e3\u30d9\u30eb\u3092\u6301\u3061\u3001\u53f3\u30af\u30ea\u30c3\u30af\u3059\u308b\u3053\u3068\u3067\u6e96\u5099\u3067\u304d\u308b\u3002\n[[YELLOW]]\u3053\u306e\u72b6\u614b\u306f\u30014\u79d2\u9593\u30ad\u30fc\u30d7\u3055\u308c\u308b\u3002\n[[YELLOW]]\u5bfe\u5fdc\u3057\u3066\u3044\u308b\u7269\u3092\u6398\u308d\u3046\u3068\u3059\u308b\u3068\n[[YELLOW]]\u30ae\u30ac\u30c9\u30ea\u30eb\u30d6\u30ec\u30a4\u30ab\u30fc\u304c\u767a\u52d5\u3057\u307e\u3059\u3002\n[[DARK_AQUA]]\u30ae\u30ac\u30c9\u30ea\u30eb\u30d6\u30ec\u30a4\u30ab\u30fc\u3068\u306f\u306a\u3093\u3067\u3059\u304b?\n[[YELLOW]]\u30ae\u30ac\u30c9\u30ea\u30eb\u30d6\u30ec\u30a4\u30ab\u30fc\u3068\u306f\u80fd\u529b\u3067\u3042\u308b\u3002\n[[YELLOW]]\u63a1\u6398\u30b9\u30ad\u30eb\u3002\u4e09\u56de\u306e\u30c1\u30e3\u30f3\u30b9\u304c\u3042\u308b\n[[YELLOW]]\u5b9d\u7269\u3092\u898b\u3064\u3051\u308b\u3068\u30a4\u30f3\u30b9\u30bf\u30f3\u30c8\u30d6\u30ec\u30fc\u30af\u304c\u53ef\u80fd\n[[YELLOW]]\u5bfe\u5fdc\u3057\u3066\u3044\u308b\u7269\u306b\u9650\u308b\u3002\n\n[[DARK_AQUA]]\u30c8\u30ec\u30b8\u30e3\u30fc\u30cf\u30f3\u30bf\u30fc\u306f\u3069\u306e\u3088\u3046\u306b\u52d5\u4f5c\u3057\u307e\u3059\u304b?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it''s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]\u3042\u306a\u305f\u306e\u63a1\u6398\u30b9\u30ad\u30eb\u304c\u9ad8\u3051\u308c\u3070\u9ad8\u3044\u307b\u3069\n[[YELLOW]]\u3088\u308a\u591a\u304f\u306e\u5b9d\u3092\u898b\u3064\u3051\u308b\u3053\u3068\u304c\u3067\u304d\u307e\u3059\u3002\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
|
||||||
Item.ChimaeraWing.Pass=**\u30ad\u30de\u30a4\u30e9\u306e\u7ffc**
|
Item.ChimaeraWing.Pass=**\u30ad\u30de\u30a4\u30e9\u306e\u7ffc**
|
||||||
Item.ChimaeraWing.Name=\u30ad\u30e1\u30e9\u306e\u7fbd
|
Item.ChimaeraWing.Name=\u30ad\u30e1\u30e9\u306e\u7fbd
|
||||||
Skills.Disarmed=[[DARK_RED]]\u3042\u306a\u305f\u306f\u65e2\u306b\u6b66\u88c5\u89e3\u9664\u3057\u3066\u3044\u307e\u3059!
|
Skills.Disarmed=[[DARK_RED]]\u3042\u306a\u305f\u306f\u65e2\u306b\u6b66\u88c5\u89e3\u9664\u3057\u3066\u3044\u307e\u3059!
|
||||||
|
@ -444,7 +444,7 @@ Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] \uc21c\uc704\
|
|||||||
Commands.SkillInfo=[[RED]]- \uc2a4\ud0ac\uc5d0 \ub300\ud55c \uc790\uc138\ud55c \uc815\ubcf4 \ubcf4\uae30
|
Commands.SkillInfo=[[RED]]- \uc2a4\ud0ac\uc5d0 \ub300\ud55c \uc790\uc138\ud55c \uc815\ubcf4 \ubcf4\uae30
|
||||||
Commands.Stats.Self=\ub2f9\uc2e0\uc758 \uc2a4\ud15f
|
Commands.Stats.Self=\ub2f9\uc2e0\uc758 \uc2a4\ud15f
|
||||||
Commands.Stats=[[RED]]- mcMMO \uc2a4\ud15f \ubcf4\uae30
|
Commands.Stats=[[RED]]- mcMMO \uc2a4\ud15f \ubcf4\uae30
|
||||||
Commands.ToggleAbility=[[RED]]- \'\ub9c8\uc6b0\uc2a4 \uc6b0\ud074\ub9ad\uc73c\ub85c \ub2a5\ub825 \ud65c\uc131\ud654\' \ud1a0\uae00
|
Commands.ToggleAbility=[[RED]]- ''\ub9c8\uc6b0\uc2a4 \uc6b0\ud074\ub9ad\uc73c\ub85c \ub2a5\ub825 \ud65c\uc131\ud654'' \ud1a0\uae00
|
||||||
Commands.Usage.0=[[RED]]\uc62c\ubc14\ub978 \uc0ac\uc6a9\ubc95 /{0}
|
Commands.Usage.0=[[RED]]\uc62c\ubc14\ub978 \uc0ac\uc6a9\ubc95 /{0}
|
||||||
Commands.Usage.1=[[RED]]\uc62c\ubc14\ub978 \uc0ac\uc6a9\ubc95 /{0} {1}
|
Commands.Usage.1=[[RED]]\uc62c\ubc14\ub978 \uc0ac\uc6a9\ubc95 /{0} {1}
|
||||||
Commands.Usage.2=[[RED]]\uc62c\ubc14\ub978 \uc0ac\uc6a9\ubc95 /{0} {1} {2}
|
Commands.Usage.2=[[RED]]\uc62c\ubc14\ub978 \uc0ac\uc6a9\ubc95 /{0} {1} {2}
|
||||||
@ -539,7 +539,7 @@ Commands.xplock.unlocked=[[GOLD]]\ub2f9\uc2e0\uc758 \uacbd\ud5d8\uce58 \ubc14\ua
|
|||||||
Commands.xprate.modified=[[RED]]\uacbd\ud5d8\uce58 \ubc30\uc728\uc774 {0}\uc73c\ub85c \uc218\uc815\ub418\uc5c8\uc2b5\ub2c8\ub2e4.
|
Commands.xprate.modified=[[RED]]\uacbd\ud5d8\uce58 \ubc30\uc728\uc774 {0}\uc73c\ub85c \uc218\uc815\ub418\uc5c8\uc2b5\ub2c8\ub2e4.
|
||||||
Commands.xprate.over=[[RED]]mcMMO XP Rate \uc774\ubca4\ud2b8\uac00 \ub05d\ub0ac\uc2b5\ub2c8\ub2e4!!
|
Commands.xprate.over=[[RED]]mcMMO XP Rate \uc774\ubca4\ud2b8\uac00 \ub05d\ub0ac\uc2b5\ub2c8\ub2e4!!
|
||||||
Commands.xprate.proper.0=[[RED]]\uacbd\ud5d8\uce58\ub960 \ubcc0\uacbd\uc758 \uc62c\ubc14\ub978 \uc0ac\uc6a9\ubc95 /xprate <integer> <true/false>
|
Commands.xprate.proper.0=[[RED]]\uacbd\ud5d8\uce58\ub960 \ubcc0\uacbd\uc758 \uc62c\ubc14\ub978 \uc0ac\uc6a9\ubc95 /xprate <integer> <true/false>
|
||||||
Commands.xprate.proper.1=[[RED]]\'\uacbd\ud5d8\uce58\ub960 \uae30\ubcf8\uac12\uc73c\ub85c \ubcf5\uad6c\' \uba85\ub839\uc5b4\uc758 \uc62c\ubc14\ub978 \uc0ac\uc6a9\ubc95: /xprate reset
|
Commands.xprate.proper.1=[[RED]]''\uacbd\ud5d8\uce58\ub960 \uae30\ubcf8\uac12\uc73c\ub85c \ubcf5\uad6c'' \uba85\ub839\uc5b4\uc758 \uc62c\ubc14\ub978 \uc0ac\uc6a9\ubc95: /xprate reset
|
||||||
Commands.xprate.proper.2=[[RED]]\uacbd\ud5d8\uce58 \uc774\ubca4\ud2b8\ub97c \ud558\ub294\uc9c0 \uc548\ud558\ub294\uc9c0 \ud45c\uc2dc\ud558\uae30 \uc704\ud574 true\ub098 false\ub85c \uba85\uae30\ud558\uc2ed\uc2dc\uc624.
|
Commands.xprate.proper.2=[[RED]]\uacbd\ud5d8\uce58 \uc774\ubca4\ud2b8\ub97c \ud558\ub294\uc9c0 \uc548\ud558\ub294\uc9c0 \ud45c\uc2dc\ud558\uae30 \uc704\ud574 true\ub098 false\ub85c \uba85\uae30\ud558\uc2ed\uc2dc\uc624.
|
||||||
Commands.xprate.started.0=[[GOLD]] mcMMO \uacbd\ud5d8\uce58 \uc774\ubca4\ud2b8\uac00 \uc2dc\uc791\ub418\uc5c8\uc2b5\ub2c8\ub2e4!
|
Commands.xprate.started.0=[[GOLD]] mcMMO \uacbd\ud5d8\uce58 \uc774\ubca4\ud2b8\uac00 \uc2dc\uc791\ub418\uc5c8\uc2b5\ub2c8\ub2e4!
|
||||||
Commands.xprate.started.1=[[GOLD]]mcMMO \uacbd\ud5d8\uce58 \ubc30\uc728\uc740 \uc774\uc81c {0}x \uc785\ub2c8\ub2e4!
|
Commands.xprate.started.1=[[GOLD]]mcMMO \uacbd\ud5d8\uce58 \ubc30\uc728\uc740 \uc774\uc81c {0}x \uc785\ub2c8\ub2e4!
|
||||||
|
@ -35,7 +35,7 @@ Combat.TouchedFuzzy=[[DARK_RED]]Piek\u0101ries pl\u016bdu\u0161am. Apdulli.
|
|||||||
Commands.AdminChat.Off=Tikai Adminu \u010dats [[RED]]Izsl\u0113gt
|
Commands.AdminChat.Off=Tikai Adminu \u010dats [[RED]]Izsl\u0113gt
|
||||||
Commands.AdminToggle=[[RED]]- Tikai administratoru \u010dats
|
Commands.AdminToggle=[[RED]]- Tikai administratoru \u010dats
|
||||||
Commands.Disabled=[[RED]]\u0160\u012b komanda ir atsl\u0113gta
|
Commands.Disabled=[[RED]]\u0160\u012b komanda ir atsl\u0113gta
|
||||||
Commands.Invite.Accepted=[[GREEN]]Iel\u016bgums Apstiprin\u0101ts. Tu pievienojies PARTY\'am {0}
|
Commands.Invite.Accepted=[[GREEN]]Iel\u016bgums Apstiprin\u0101ts. Tu pievienojies PARTY''am {0}
|
||||||
Commands.NoConsole=\u0160\u012b komanda neatbalsta konsules izmanto\u0161anu.
|
Commands.NoConsole=\u0160\u012b komanda neatbalsta konsules izmanto\u0161anu.
|
||||||
Commands.Party.Invite.0=[[RED]]BR\u012aDIN\u0100JUMS: [[GREEN]]Tu sa\u0146\u0113mi PARTY uzaicin\u0101jumu uz {0} no {1}
|
Commands.Party.Invite.0=[[RED]]BR\u012aDIN\u0100JUMS: [[GREEN]]Tu sa\u0146\u0113mi PARTY uzaicin\u0101jumu uz {0} no {1}
|
||||||
Commands.Party.Kick=[[RED]]Tu tiki izmests no PARTY {0}!
|
Commands.Party.Kick=[[RED]]Tu tiki izmests no PARTY {0}!
|
||||||
@ -50,7 +50,7 @@ Commands.XPGain.Swords=Uzbr\u016bkot briesmo\u0146iem
|
|||||||
Commands.XPGain.Taming=Dz\u012bvnieku pieradin\u0101\u0161ana vai prasme w/ tavi su\u0146i
|
Commands.XPGain.Taming=Dz\u012bvnieku pieradin\u0101\u0161ana vai prasme w/ tavi su\u0146i
|
||||||
Commands.XPGain=[[DARK_GRAY]]XP GUVUMS: [[WHITE]]{0}
|
Commands.XPGain=[[DARK_GRAY]]XP GUVUMS: [[WHITE]]{0}
|
||||||
Effects.Effects=EFEKTI
|
Effects.Effects=EFEKTI
|
||||||
Guides.Excavation=[[DARK_AQUA]]Par RAK\u0160ANU:\n[[YELLOW]]Rak\u0161ana ir da\u013ca no centieniem, rokot zemi, atrast d\u0101rgumus\n[[YELLOW]]Rokot zemi tu atrad\u012bs d\u0101rgumus\n[[YELLOW]]Jo vair\u0101k tu to dari, jo vair\u0101k d\u0101rgumus tu atrodi\n\n[[DARK_AQUA]]XP GUVUMS:\n[[YELLOW]]Lai ieg\u016btu XP, tev ir j\u0101rok ar l\u0101pstu, nevis roku.\n[[YELLOW]]Tikai da\u017eu materi\u0101lu rak\u0161ana tev dos d\u0101rgumus un XP.\n[[DARK_AQUA]]Materi\u0101li, kas dod pieredzi.\n[[YELLOW]]Z\u0101le, Dub\u013ci, Smilts, M\u0101ls, Grants, Mic\u0113lijs, Soul Sand\'s\n\n[[DARK_AQUA]]K\u0101 izmantot Giga Drill Breaker:\n[[YELLOW]]Ar l\u0101pstu rok\u0101s uzspied labo-klik\u0161\u0137i, lai sagatavotu instrumentu\n[[YELLOW]]Kad esi uzspiedis labo klik\u0161\u0137i, tev ir 4 sekundes, lai\n[[YELLOW]]g\u016btu kontaktu ar at\u013cautajiem materi\u0101liem, lai\n[[YELLOW]]izmantotu Giga Drill Breaker.\n[[DARK_AQUA]]Kas ir Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker ir sp\u0113ja ar ierobe\u017eojumu\n[[YELLOW]]lai piesaist\u012btu Rak\u0161anas Pieredzi. Tas tr\u012bsk\u0101r\u0161o\n[[YELLOW]]iesp\u0113ju atrast d\u0101rgumus un uzreiz izn\u012bcina\n[[YELLOW]]at\u013cauto materi\u0101lu blokus.\n\n[[DARK_AQUA]]K\u0101 str\u0101d\u0101 D\u0101rgumu Mekl\u0113t\u0101js?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it\'s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
|
Guides.Excavation=[[DARK_AQUA]]Par RAK\u0160ANU:\n[[YELLOW]]Rak\u0161ana ir da\u013ca no centieniem, rokot zemi, atrast d\u0101rgumus\n[[YELLOW]]Rokot zemi tu atrad\u012bs d\u0101rgumus\n[[YELLOW]]Jo vair\u0101k tu to dari, jo vair\u0101k d\u0101rgumus tu atrodi\n\n[[DARK_AQUA]]XP GUVUMS:\n[[YELLOW]]Lai ieg\u016btu XP, tev ir j\u0101rok ar l\u0101pstu, nevis roku.\n[[YELLOW]]Tikai da\u017eu materi\u0101lu rak\u0161ana tev dos d\u0101rgumus un XP.\n[[DARK_AQUA]]Materi\u0101li, kas dod pieredzi.\n[[YELLOW]]Z\u0101le, Dub\u013ci, Smilts, M\u0101ls, Grants, Mic\u0113lijs, Soul Sand''s\n\n[[DARK_AQUA]]K\u0101 izmantot Giga Drill Breaker:\n[[YELLOW]]Ar l\u0101pstu rok\u0101s uzspied labo-klik\u0161\u0137i, lai sagatavotu instrumentu\n[[YELLOW]]Kad esi uzspiedis labo klik\u0161\u0137i, tev ir 4 sekundes, lai\n[[YELLOW]]g\u016btu kontaktu ar at\u013cautajiem materi\u0101liem, lai\n[[YELLOW]]izmantotu Giga Drill Breaker.\n[[DARK_AQUA]]Kas ir Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker ir sp\u0113ja ar ierobe\u017eojumu\n[[YELLOW]]lai piesaist\u012btu Rak\u0161anas Pieredzi. Tas tr\u012bsk\u0101r\u0161o\n[[YELLOW]]iesp\u0113ju atrast d\u0101rgumus un uzreiz izn\u012bcina\n[[YELLOW]]at\u013cauto materi\u0101lu blokus.\n\n[[DARK_AQUA]]K\u0101 str\u0101d\u0101 D\u0101rgumu Mekl\u0113t\u0101js?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it''s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
|
||||||
Item.ChimaeraWing.Pass=**CHIMAERA SP\u0100RNI**
|
Item.ChimaeraWing.Pass=**CHIMAERA SP\u0100RNI**
|
||||||
Skills.Disarmed=[[DARK_RED]]Tevi ir atbru\u0146oju\u0161i!
|
Skills.Disarmed=[[DARK_RED]]Tevi ir atbru\u0146oju\u0161i!
|
||||||
Stats.Header.Combat=[[GOLD]]-=KARA PRASMES=-
|
Stats.Header.Combat=[[GOLD]]-=KARA PRASMES=-
|
||||||
|
@ -146,13 +146,13 @@ Commands.ModDescription=[[RED]]- Lees instructie mod beschrijving
|
|||||||
Commands.NoConsole=Deze commando wordt niet ondersteund vanuit de console.
|
Commands.NoConsole=Deze commando wordt niet ondersteund vanuit de console.
|
||||||
Commands.Party.ShareMode=[[DARK_GRAY]]DEEL MODUS:
|
Commands.Party.ShareMode=[[DARK_GRAY]]DEEL MODUS:
|
||||||
Commands.Party.Accept=[[RED]]- Accepteer groep uitnodiging
|
Commands.Party.Accept=[[RED]]- Accepteer groep uitnodiging
|
||||||
Commands.Party.Chat.Off=Groep\'s Chat [[RED]]Uit
|
Commands.Party.Chat.Off=Groep''s Chat [[RED]]Uit
|
||||||
Commands.Party.Chat.On=Groep\'s Chat [[GREEN]]Aan
|
Commands.Party.Chat.On=Groep''s Chat [[GREEN]]Aan
|
||||||
Commands.Party.Commands=[[GREEN]]--GROEP COMMANDOS--
|
Commands.Party.Commands=[[GREEN]]--GROEP COMMANDOS--
|
||||||
Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]Jij hebt een groep uitnodiging ontvangen voor {0} van {1}
|
Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]Jij hebt een groep uitnodiging ontvangen voor {0} van {1}
|
||||||
Commands.Party.Invite=[[RED]]- Verstuur groepsuitnodiging
|
Commands.Party.Invite=[[RED]]- Verstuur groepsuitnodiging
|
||||||
Commands.Party.Create=[[GRAY]]Groep aangemaakt: {0}
|
Commands.Party.Create=[[GRAY]]Groep aangemaakt: {0}
|
||||||
Commands.Party.Rename=[[GRAY]]Groep\'s naan veranderd naar: [[WHITE]]{0}
|
Commands.Party.Rename=[[GRAY]]Groep''s naan veranderd naar: [[WHITE]]{0}
|
||||||
Commands.Party.ToggleShareCategory=[[GRAY]]Groep item delen in [[GOLD]]{0} [[GRAY]]is nu [[DARK_AQUA]]{1}
|
Commands.Party.ToggleShareCategory=[[GRAY]]Groep item delen in [[GOLD]]{0} [[GRAY]]is nu [[DARK_AQUA]]{1}
|
||||||
Commands.Party.AlreadyExists=[[DARK_RED]]Groep {0} bestaat al!
|
Commands.Party.AlreadyExists=[[DARK_RED]]Groep {0} bestaat al!
|
||||||
Commands.Party.Kick=[[RED]]Je bent verwijderd uit de groep {0}!
|
Commands.Party.Kick=[[RED]]Je bent verwijderd uit de groep {0}!
|
||||||
@ -163,7 +163,7 @@ Commands.Party.Quit=[[RED]]- Verlaat je huidige groep
|
|||||||
Commands.Party.Teleport=<player> [[RED]]- Teleport naar een groepslid
|
Commands.Party.Teleport=<player> [[RED]]- Teleport naar een groepslid
|
||||||
Commands.Party.Toggle=[[RED]]- Zet Party Chat aan/uit
|
Commands.Party.Toggle=[[RED]]- Zet Party Chat aan/uit
|
||||||
Commands.Party1=[[RED]]- Maak een nieuwe groep
|
Commands.Party1=[[RED]]- Maak een nieuwe groep
|
||||||
Commands.ptp.RequestExpired=[[RED]]Groep\'s teleport verzoek is verlopen!
|
Commands.ptp.RequestExpired=[[RED]]Groep''s teleport verzoek is verlopen!
|
||||||
Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Kracht Level [[YELLOW]]Leiderbord--
|
Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Kracht Level [[YELLOW]]Leiderbord--
|
||||||
Commands.PowerLevel=[[DARK_RED]]KRACHT LEVEL: [[GREEN]]{0}
|
Commands.PowerLevel=[[DARK_RED]]KRACHT LEVEL: [[GREEN]]{0}
|
||||||
Commands.Usage.Level=niveau
|
Commands.Usage.Level=niveau
|
||||||
@ -174,7 +174,7 @@ Commands.Usage.XP=xp
|
|||||||
mcMMO.NoSkillNote=[[DARK_GRAY]]als je geen toegang hebt tot een vermogen, wordt die hier niet getoont
|
mcMMO.NoSkillNote=[[DARK_GRAY]]als je geen toegang hebt tot een vermogen, wordt die hier niet getoont
|
||||||
Party.Forbidden=[mcMMO] Groepen zijn niet toegestaan in deze wereld (zie Machtigingen)
|
Party.Forbidden=[mcMMO] Groepen zijn niet toegestaan in deze wereld (zie Machtigingen)
|
||||||
Party.InformedOnQuit={0} [[GREEN]]heeft de groep verlaten
|
Party.InformedOnQuit={0} [[GREEN]]heeft de groep verlaten
|
||||||
Party.InvalidName=[[DARK_RED]]Dat is geen geldige groep\'s naam.
|
Party.InvalidName=[[DARK_RED]]Dat is geen geldige groep''s naam.
|
||||||
Party.IsLocked=[[RED]]Deze groep is al gesloten!
|
Party.IsLocked=[[RED]]Deze groep is al gesloten!
|
||||||
Party.IsntLocked=[[RED]]Deze groep is niet gesloten!
|
Party.IsntLocked=[[RED]]Deze groep is niet gesloten!
|
||||||
Party.Locked=[[RED]]De groep is gesloten, alleen de groepsleider kan spelers uitnodigen.
|
Party.Locked=[[RED]]De groep is gesloten, alleen de groepsleider kan spelers uitnodigen.
|
||||||
@ -226,10 +226,10 @@ Effects.Effects=EFFECTEN
|
|||||||
Effects.Child=[[DARK_GRAY]]LVL: [[GREEN]]{0}
|
Effects.Child=[[DARK_GRAY]]LVL: [[GREEN]]{0}
|
||||||
Effects.Parent=[[GOLD]]{0} -
|
Effects.Parent=[[GOLD]]{0} -
|
||||||
Guides.Axes=Guide coming soon...
|
Guides.Axes=Guide coming soon...
|
||||||
Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it\'s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
|
Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it''s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
|
||||||
Guides.Header=[[GOLD]]-=[[GREEN]]{0} Handleiding[[GOLD]]=-
|
Guides.Header=[[GOLD]]-=[[GREEN]]{0} Handleiding[[GOLD]]=-
|
||||||
Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.
|
Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.
|
||||||
Guides.Page.OutOfRange=Deze pagina bestaat niet, er zijn in totaal {0} pagina\'s.
|
Guides.Page.OutOfRange=Deze pagina bestaat niet, er zijn in totaal {0} pagina''s.
|
||||||
Inspect.OfflineStats=mcMMO statistieken voor offline-speler [[YELLOW]]{0}
|
Inspect.OfflineStats=mcMMO statistieken voor offline-speler [[YELLOW]]{0}
|
||||||
Inspect.Stats=[[GREEN]]mcMMO Statistieken voor [[YELLOW]]{0}
|
Inspect.Stats=[[GREEN]]mcMMO Statistieken voor [[YELLOW]]{0}
|
||||||
Inspect.TooFar=[[RED]]Jij bent te ver weg om deze speler te inspecteren!
|
Inspect.TooFar=[[RED]]Jij bent te ver weg om deze speler te inspecteren!
|
||||||
|
@ -244,7 +244,7 @@ Taming.Ability.Bonus.4=Odporno\u015b\u0107 na wstrz\u0105sy
|
|||||||
Taming.Ability.Bonus.5=Eksplozje powoduja 1/{0} typowych obrazen
|
Taming.Ability.Bonus.5=Eksplozje powoduja 1/{0} typowych obrazen
|
||||||
Taming.Ability.Bonus.6=Zaostrzone Pazury
|
Taming.Ability.Bonus.6=Zaostrzone Pazury
|
||||||
Taming.Ability.Bonus.7=+{0} Obrazen
|
Taming.Ability.Bonus.7=+{0} Obrazen
|
||||||
Taming.Ability.Bonus.8=Serwis FastFood\'u
|
Taming.Ability.Bonus.8=Serwis FastFood''u
|
||||||
Taming.Ability.Bonus.9={0} Szansa przy ataku na odnowienie \u017cycia
|
Taming.Ability.Bonus.9={0} Szansa przy ataku na odnowienie \u017cycia
|
||||||
Taming.Ability.Bonus.11=Odzyskuj zdrowie podczas otrzymania obrazen od magii czy trucizny
|
Taming.Ability.Bonus.11=Odzyskuj zdrowie podczas otrzymania obrazen od magii czy trucizny
|
||||||
Taming.Ability.Locked.0=ZABLOKOWANE DO POZIOMU {0}+ SKILL
|
Taming.Ability.Locked.0=ZABLOKOWANE DO POZIOMU {0}+ SKILL
|
||||||
@ -261,7 +261,7 @@ Taming.Effect.12=Wezwanie Dzikich
|
|||||||
Taming.Effect.13=Przywo\u0142uje zwierze po twojej stronie
|
Taming.Effect.13=Przywo\u0142uje zwierze po twojej stronie
|
||||||
Taming.Effect.14=[[GRAY]]COTW (Ocelot): Kucnij i kliknij LPM {0} z ryb\u0105 w r\u0119ce
|
Taming.Effect.14=[[GRAY]]COTW (Ocelot): Kucnij i kliknij LPM {0} z ryb\u0105 w r\u0119ce
|
||||||
Taming.Effect.15=[[GRAY]]COTW (Wolf): Kucnij i kliknij LPM {0} z ko\u015bci\u0105 w d\u0142oni
|
Taming.Effect.15=[[GRAY]]COTW (Wolf): Kucnij i kliknij LPM {0} z ko\u015bci\u0105 w d\u0142oni
|
||||||
Taming.Effect.16=Serwis FastFood\'u
|
Taming.Effect.16=Serwis FastFood''u
|
||||||
Taming.Effect.17=Szansa dla wilk\u00f3w na odnowienie \u017cycia przy ataku
|
Taming.Effect.17=Szansa dla wilk\u00f3w na odnowienie \u017cycia przy ataku
|
||||||
Taming.Effect.2=Brutalno\u015b\u0107
|
Taming.Effect.2=Brutalno\u015b\u0107
|
||||||
Taming.Effect.3=Cios krytyczny kt\u00f3ry wywo\u0142uje krwawienie
|
Taming.Effect.3=Cios krytyczny kt\u00f3ry wywo\u0142uje krwawienie
|
||||||
@ -343,8 +343,8 @@ Commands.addlevels.AwardAll.1=[[GREEN]]Otrzyma\u0142e\u015b {0} poziom\u00f3w we
|
|||||||
Commands.addlevels.AwardAll.2=[[RED]]Wszystkie dziedziny zosta\u0142y zmienione na poziom {0}.
|
Commands.addlevels.AwardAll.2=[[RED]]Wszystkie dziedziny zosta\u0142y zmienione na poziom {0}.
|
||||||
Commands.addlevels.AwardSkill.1=[[GREEN]]Zdoby\u0142e\u015b {0} poziom\u00f3w w dziedzinie {1}!
|
Commands.addlevels.AwardSkill.1=[[GREEN]]Zdoby\u0142e\u015b {0} poziom\u00f3w w dziedzinie {1}!
|
||||||
Commands.addlevels.AwardSkill.2=[[RED]]{0} zosta\u0142 zmieniony dla {1}.
|
Commands.addlevels.AwardSkill.2=[[RED]]{0} zosta\u0142 zmieniony dla {1}.
|
||||||
Commands.addxp.AwardAll=[[GREEN]]Otrzyma\u0142e\u015b {0} XP\'a we wszystkich dziedzinach!
|
Commands.addxp.AwardAll=[[GREEN]]Otrzyma\u0142e\u015b {0} XP''a we wszystkich dziedzinach!
|
||||||
Commands.addxp.AwardSkill=[[GREEN]]Otrzyma\u0142e\u015b {0} XP\'a we dziedzinie {1}!
|
Commands.addxp.AwardSkill=[[GREEN]]Otrzyma\u0142e\u015b {0} XP''a we dziedzinie {1}!
|
||||||
Commands.Ability.Off=Umiej\u0119tno\u015b\u0107 wy\u0142\u0105czona [[RED]]
|
Commands.Ability.Off=Umiej\u0119tno\u015b\u0107 wy\u0142\u0105czona [[RED]]
|
||||||
Commands.Ability.On=Umiej\u0119tno\u015b\u0107 w\u0142\u0105czona [[GREEN]]
|
Commands.Ability.On=Umiej\u0119tno\u015b\u0107 w\u0142\u0105czona [[GREEN]]
|
||||||
Commands.AdminChat.Off=Czat tylko dla adminow [[RED]] Wylaczony
|
Commands.AdminChat.Off=Czat tylko dla adminow [[RED]] Wylaczony
|
||||||
@ -497,26 +497,26 @@ Commands.XPGain.Taming=Oswoj zwierze, lub walcz ze swoimi wilkami.
|
|||||||
Commands.XPGain.Unarmed=Atak potworow
|
Commands.XPGain.Unarmed=Atak potworow
|
||||||
Commands.XPGain.Woodcutting=\u015acina drzewa
|
Commands.XPGain.Woodcutting=\u015acina drzewa
|
||||||
Commands.XPGain=[[DARK_GRAY]Zdobyte do\u015bwiadczenie: [[WHITE]]{0}
|
Commands.XPGain=[[DARK_GRAY]Zdobyte do\u015bwiadczenie: [[WHITE]]{0}
|
||||||
Commands.xplock.locked=[[GOLD]]Tw\u00f3j pasek XP\'a jest zablokowany {0}!
|
Commands.xplock.locked=[[GOLD]]Tw\u00f3j pasek XP''a jest zablokowany {0}!
|
||||||
Commands.xplock.unlocked=[[GOLD]]Tw\u00f3j pasek XP\'a jest odblokowany {0}!
|
Commands.xplock.unlocked=[[GOLD]]Tw\u00f3j pasek XP''a jest odblokowany {0}!
|
||||||
Commands.xprate.modified=[[RED]]Modyfikator zdobywania do\u015bwiadczenia zosta\u0142 zmieniony na {0}
|
Commands.xprate.modified=[[RED]]Modyfikator zdobywania do\u015bwiadczenia zosta\u0142 zmieniony na {0}
|
||||||
Commands.xprate.over=[[GOLD]]Event[[RED]] zwi\u0119kszonego zdobywania XP\'a jest zako\u0144czony!
|
Commands.xprate.over=[[GOLD]]Event[[RED]] zwi\u0119kszonego zdobywania XP''a jest zako\u0144czony!
|
||||||
Commands.xprate.proper.0=[[RED]]Aby zmieni\u0107 mno\u017cnik XP - /xprate <mno\u017cnik> <true/false>
|
Commands.xprate.proper.0=[[RED]]Aby zmieni\u0107 mno\u017cnik XP - /xprate <mno\u017cnik> <true/false>
|
||||||
Commands.xprate.proper.1=[[RED]]Aby przywr\u00f3ci\u0107 normalny mno\u017cnik zdobywania XP\'a - /xprate reset
|
Commands.xprate.proper.1=[[RED]]Aby przywr\u00f3ci\u0107 normalny mno\u017cnik zdobywania XP''a - /xprate reset
|
||||||
Commands.xprate.proper.2=[[RED]]Wpisz true/false aby okre\u015bli\u0107 czy jest to EVENT czy te\u017c nie
|
Commands.xprate.proper.2=[[RED]]Wpisz true/false aby okre\u015bli\u0107 czy jest to EVENT czy te\u017c nie
|
||||||
Commands.xprate.started.0=[[GOLD]]EVENT zwi\u0119kszonego zdobywania XP\'a w\u0142a\u015bnie si\u0119 zacz\u0105\u0142!
|
Commands.xprate.started.0=[[GOLD]]EVENT zwi\u0119kszonego zdobywania XP''a w\u0142a\u015bnie si\u0119 zacz\u0105\u0142!
|
||||||
Commands.xprate.started.1=[[GOLD]]Mno\u017cnik zdobywania XP\'a wynosi {0}x!
|
Commands.xprate.started.1=[[GOLD]]Mno\u017cnik zdobywania XP''a wynosi {0}x!
|
||||||
XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
|
XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
|
||||||
Effects.Effects=EFEKTY
|
Effects.Effects=EFEKTY
|
||||||
Effects.Child=[[DARK_GRAY]]LVL: [[GREEN]]{0}
|
Effects.Child=[[DARK_GRAY]]LVL: [[GREEN]]{0}
|
||||||
Effects.Level=[[DARK_GRAY]]Poziom: [[GREEN]]{0} [[DARK_AQUA]]Doswiadczenie[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
|
Effects.Level=[[DARK_GRAY]]Poziom: [[GREEN]]{0} [[DARK_AQUA]]Doswiadczenie[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
|
||||||
Effects.Parent=[[GOLD]]{0} -
|
Effects.Parent=[[GOLD]]{0} -
|
||||||
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||||
Guides.Acrobatics=[[DARK_AQUA]]Akrobatyka:\n[[YELLOW]]Akrobatyka to sztuka poruszania si\u0119.\n[[YELLOW]]Zapewnia ona bonusy w trakcie walki a tak\u017ce w trakcie poruszania si\u0119..\n\n[[DARK_AQUA]]Zdobywanie XP\'a:\n[[YELLOW]]Aby zdoby\u0107 XP\'a w tej dziedzinie musisz wykona\u0107 unik\n[[YELLOW]]w trakcie walki lub te\u017c przetrwa\u0107 upadek z du\u017cej wysoko\u015bci.\n\n[[DARK_AQUA]]Jak dzia\u0142aj\u0105 przewroty?\n[[YELLOW]]Masz szans\u0119 podczas spadania aby znegowa\u0107 obra\u017cenia od\n[[YELLOW]]upadku. Mo\u017cesz tak\u017ce w\u0142\u0105czy\u0107 skradanie w trakcie spadania\n[[YELLOW]]aby podwoi\u0107 twoj\u0105 szans\u0119 na przewr\u00f3t.\n[[YELLOW]]W\u0142\u0105czenie skradania w trakcie spadania mo\u017ce wywo\u0142ac \u0141agodny Przewr\u00f3t.\n[[YELLOW]]\u0141agodne przewroty s\u0105 podobne do zwyczajnych przewrot\u00f3w, jednak\u017ce\n[[YELLOW]]zdarzaj\u0105 si\u0119 dwukrotnie cz\u0119\u015bciej oraz redukuj\u0105 wi\u0119cej obra\u017ce\u0144.\n[[YELLOW]]Szansa na przewr\u00f3t zale\u017cy od twojego poziomu w akrobatyce.\n\n[[DARK_AQUA]]Jak dzia\u0142a unik?\n[[YELLOW]]Unik to pasywna mo\u017cliwo\u015b\u0107 zredukowania\n[[YELLOW]]w po\u0142owie obra\u017ce\u0144 wywo\u0142anych w walce.\n[[YELLOW]]Szansa na unik zale\u017cy od twojego poziomu w akrobatyce.
|
Guides.Acrobatics=[[DARK_AQUA]]Akrobatyka:\n[[YELLOW]]Akrobatyka to sztuka poruszania si\u0119.\n[[YELLOW]]Zapewnia ona bonusy w trakcie walki a tak\u017ce w trakcie poruszania si\u0119..\n\n[[DARK_AQUA]]Zdobywanie XP''a:\n[[YELLOW]]Aby zdoby\u0107 XP''a w tej dziedzinie musisz wykona\u0107 unik\n[[YELLOW]]w trakcie walki lub te\u017c przetrwa\u0107 upadek z du\u017cej wysoko\u015bci.\n\n[[DARK_AQUA]]Jak dzia\u0142aj\u0105 przewroty?\n[[YELLOW]]Masz szans\u0119 podczas spadania aby znegowa\u0107 obra\u017cenia od\n[[YELLOW]]upadku. Mo\u017cesz tak\u017ce w\u0142\u0105czy\u0107 skradanie w trakcie spadania\n[[YELLOW]]aby podwoi\u0107 twoj\u0105 szans\u0119 na przewr\u00f3t.\n[[YELLOW]]W\u0142\u0105czenie skradania w trakcie spadania mo\u017ce wywo\u0142ac \u0141agodny Przewr\u00f3t.\n[[YELLOW]]\u0141agodne przewroty s\u0105 podobne do zwyczajnych przewrot\u00f3w, jednak\u017ce\n[[YELLOW]]zdarzaj\u0105 si\u0119 dwukrotnie cz\u0119\u015bciej oraz redukuj\u0105 wi\u0119cej obra\u017ce\u0144.\n[[YELLOW]]Szansa na przewr\u00f3t zale\u017cy od twojego poziomu w akrobatyce.\n\n[[DARK_AQUA]]Jak dzia\u0142a unik?\n[[YELLOW]]Unik to pasywna mo\u017cliwo\u015b\u0107 zredukowania\n[[YELLOW]]w po\u0142owie obra\u017ce\u0144 wywo\u0142anych w walce.\n[[YELLOW]]Szansa na unik zale\u017cy od twojego poziomu w akrobatyce.
|
||||||
Guides.Archery=[[DARK_AQUA]]O \u0141ucznictwie:\n[[YELLOW]]\u0141ucznictwo polega na strzelaniu z \u0142uku.\n[[YELLOW]]Zapewnia ono wiele bonus\u00f3w w trakcie gry, tak jak\n[[YELLOW]]zwi\u0119kszenie obra\u017ce\u0144, kt\u00f3re wzrasta wraz z twoim\n[[YELLOW]]poziomem oraz umiej\u0119tno\u015bciami. Na dodatek mo\u017cesz\n[[YELLOW]]odzyska\u0107 cz\u0119\u015b\u0107 swych strza\u0142 z zw\u0142ok przeciwnik\u00f3w.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to shoot mobs or\n[[YELLOW]]other players.\n[[DARK_AQUA]]How does Skill Shot work?\n[[YELLOW]]Skill Shot provides additional damage to your shots.\n[[YELLOW]]The bonus damage from Skill Shot increases as you\n[[YELLOW]]level in Archery.\n[[YELLOW]]With the default settings, your archery damage increases 10%\n[[YELLOW]]every 50 levels, to a maximum of 200% bonus damage.\n[[DARK_AQUA]]How does Daze work?\n[[YELLOW]]You have a passive chance to daze other players when\n[[YELLOW]]you shoot them. When Daze triggers it forces your opponents\n[[YELLOW]]to look straight up for a short duration.\n[[YELLOW]]A Daze shot also deals an additional 4 damage (2 hearts).\n[[DARK_AQUA]]How does Arrow Retrieval work?\n[[YELLOW]]You have a passive chance to retrieve some of your arrows\n[[YELLOW]]when you kill a mob with your bow.\n[[YELLOW]]This chance increases as you level in Archery.\n[[YELLOW]]By default, this ability increases by 0.1% per level, up to 100%\n[[YELLOW]]at level 1000.
|
Guides.Archery=[[DARK_AQUA]]O \u0141ucznictwie:\n[[YELLOW]]\u0141ucznictwo polega na strzelaniu z \u0142uku.\n[[YELLOW]]Zapewnia ono wiele bonus\u00f3w w trakcie gry, tak jak\n[[YELLOW]]zwi\u0119kszenie obra\u017ce\u0144, kt\u00f3re wzrasta wraz z twoim\n[[YELLOW]]poziomem oraz umiej\u0119tno\u015bciami. Na dodatek mo\u017cesz\n[[YELLOW]]odzyska\u0107 cz\u0119\u015b\u0107 swych strza\u0142 z zw\u0142ok przeciwnik\u00f3w.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to shoot mobs or\n[[YELLOW]]other players.\n[[DARK_AQUA]]How does Skill Shot work?\n[[YELLOW]]Skill Shot provides additional damage to your shots.\n[[YELLOW]]The bonus damage from Skill Shot increases as you\n[[YELLOW]]level in Archery.\n[[YELLOW]]With the default settings, your archery damage increases 10%\n[[YELLOW]]every 50 levels, to a maximum of 200% bonus damage.\n[[DARK_AQUA]]How does Daze work?\n[[YELLOW]]You have a passive chance to daze other players when\n[[YELLOW]]you shoot them. When Daze triggers it forces your opponents\n[[YELLOW]]to look straight up for a short duration.\n[[YELLOW]]A Daze shot also deals an additional 4 damage (2 hearts).\n[[DARK_AQUA]]How does Arrow Retrieval work?\n[[YELLOW]]You have a passive chance to retrieve some of your arrows\n[[YELLOW]]when you kill a mob with your bow.\n[[YELLOW]]This chance increases as you level in Archery.\n[[YELLOW]]By default, this ability increases by 0.1% per level, up to 100%\n[[YELLOW]]at level 1000.
|
||||||
Guides.Axes=Guide coming soon...
|
Guides.Axes=Guide coming soon...
|
||||||
Guides.Available=[[DARK_AQUA]]Przewodnik dla {0} jest dost\u0119pny - wpisz /{1} ? [strona]
|
Guides.Available=[[DARK_AQUA]]Przewodnik dla {0} jest dost\u0119pny - wpisz /{1} ? [strona]
|
||||||
Guides.Excavation=[[DARK_AQUA]]Wykopaliska:\n[[YELLOW]]Wykopaliska umo\u017cliwiaj\u0105 znalezienie skarb\u00f3w.\n[[YELLOW]]Przekopywuj\u0105c ziemie mo\u017cesz znale\u017a\u0107 przer\u00f3\u017cne skarby.\n[[YELLOW]]Im wi\u0119cej przekopiesz ziemi tym wi\u0119cej znajdziesz skarb\u00f3w.\n\n[[DARK_AQUA]]Zdobywanie XP\'a:\n[[YELLOW]]Aby zdoby\u0107 XP\'a w tej dziedzinie musisz kopa\u0107 \u0142opat\u0105.\n[[YELLOW]]Lecz tylko kompatybilne materia\u0142y dadz\u0105 ci XP\'a oraz skarby.\n\n[[DARK_AQUA]]Kompatybilne materia\u0142y:\n[[YELLOW]]Trawa, Ziemia, Piasek, Glina, \u017bwir, Grzybnia, Piasek Dusz\n\n[[DARK_AQUA]]Jak u\u017cywa\u0107 Ogromnej Wiertarki:\n[[YELLOW]]Trzymaj\u0105c \u0142opat\u0119 przyci\u015bnij PPM aby przygotowa\u0107 zdolno\u015b\u0107.\n[[YELLOW]]Od tej chwili masz 4 sekundy na u\u017cycie zdolno\u015bci \n[[YELLOW]]poprzez kopanie w ziemi.\n\n[[DARK_AQUA]]Czym\u017ce jest Ogromna Wiertarka?\n[[YELLOW]]Ogromna Wiertarka to zdolno\u015b\u0107 aktywowana\n[[YELLOW]]przydatna podczas wykopalisk. Potraja ona twoj\u0105 szanse\n[[YELLOW]]na znalezienie skarb\u00f3w a tak\u017ce natychmiastowo\n[[YELLOW]]prze\u0142amuje wi\u0119kszo\u015b\u0107 blok\u00f3w.\n\n[[DARK_AQUA]]Jak dzia\u0142a zdobywanie skarb\u00f3w?\n[[YELLOW]]Ka\u017cdy skarb kt\u00f3ry mo\u017cna znale\u017a\u0107\n[[YELLOW]]wymaga danego poziomu w danej umiej\u0119tno\u015bci, \n[[YELLOW]]kt\u00f3ry jednak nie jest jasno okre\u015blony dla graczy.\n[[YELLOW]]Dlatego te\u017c warto wiedzie\u0107 , i\u017c\n[[YELLOW]]im wi\u0119kszy masz poziom w owej umiej\u0119tno\u015bci,\n[[YELLOW]]tym wi\u0119cej rodzaj\u00f3w skarb\u00f3w mo\u017cesz znale\u017a\u0107.\n[[YELLOW]]Jednak\u017ce warto te\u017c pami\u0119ta\u0107, \u017ce\n[[YELLOW]]w ka\u017cdym materiale mo\u017cesz znale\u017a\u0107 inny skarb.\n[[YELLOW]]M\u00f3wi\u0105c pro\u015bciej - mo\u017cesz znale\u017a\u0107 co\u015b innego kopi\u0105c\n[[YELLOW]]w piasku ni\u017c kopi\u0105c w ziemi.\n\n[[DARK_AQUA]]Dodatkowe informacje:\n[[YELLOW]]Lista skarb\u00f3w jakie mo\u017cesz znale\u017a\u0107\n[[YELLOW]]jest w pe\u0142ni konfigurowalna, a zatem\n[[YELLOW]]to jaki skarb mo\u017cesz zdoby\u0107,\n[[YELLOW]]zale\u017cy wy\u0142\u0105cznie od serwera.
|
Guides.Excavation=[[DARK_AQUA]]Wykopaliska:\n[[YELLOW]]Wykopaliska umo\u017cliwiaj\u0105 znalezienie skarb\u00f3w.\n[[YELLOW]]Przekopywuj\u0105c ziemie mo\u017cesz znale\u017a\u0107 przer\u00f3\u017cne skarby.\n[[YELLOW]]Im wi\u0119cej przekopiesz ziemi tym wi\u0119cej znajdziesz skarb\u00f3w.\n\n[[DARK_AQUA]]Zdobywanie XP''a:\n[[YELLOW]]Aby zdoby\u0107 XP''a w tej dziedzinie musisz kopa\u0107 \u0142opat\u0105.\n[[YELLOW]]Lecz tylko kompatybilne materia\u0142y dadz\u0105 ci XP''a oraz skarby.\n\n[[DARK_AQUA]]Kompatybilne materia\u0142y:\n[[YELLOW]]Trawa, Ziemia, Piasek, Glina, \u017bwir, Grzybnia, Piasek Dusz\n\n[[DARK_AQUA]]Jak u\u017cywa\u0107 Ogromnej Wiertarki:\n[[YELLOW]]Trzymaj\u0105c \u0142opat\u0119 przyci\u015bnij PPM aby przygotowa\u0107 zdolno\u015b\u0107.\n[[YELLOW]]Od tej chwili masz 4 sekundy na u\u017cycie zdolno\u015bci \n[[YELLOW]]poprzez kopanie w ziemi.\n\n[[DARK_AQUA]]Czym\u017ce jest Ogromna Wiertarka?\n[[YELLOW]]Ogromna Wiertarka to zdolno\u015b\u0107 aktywowana\n[[YELLOW]]przydatna podczas wykopalisk. Potraja ona twoj\u0105 szanse\n[[YELLOW]]na znalezienie skarb\u00f3w a tak\u017ce natychmiastowo\n[[YELLOW]]prze\u0142amuje wi\u0119kszo\u015b\u0107 blok\u00f3w.\n\n[[DARK_AQUA]]Jak dzia\u0142a zdobywanie skarb\u00f3w?\n[[YELLOW]]Ka\u017cdy skarb kt\u00f3ry mo\u017cna znale\u017a\u0107\n[[YELLOW]]wymaga danego poziomu w danej umiej\u0119tno\u015bci, \n[[YELLOW]]kt\u00f3ry jednak nie jest jasno okre\u015blony dla graczy.\n[[YELLOW]]Dlatego te\u017c warto wiedzie\u0107 , i\u017c\n[[YELLOW]]im wi\u0119kszy masz poziom w owej umiej\u0119tno\u015bci,\n[[YELLOW]]tym wi\u0119cej rodzaj\u00f3w skarb\u00f3w mo\u017cesz znale\u017a\u0107.\n[[YELLOW]]Jednak\u017ce warto te\u017c pami\u0119ta\u0107, \u017ce\n[[YELLOW]]w ka\u017cdym materiale mo\u017cesz znale\u017a\u0107 inny skarb.\n[[YELLOW]]M\u00f3wi\u0105c pro\u015bciej - mo\u017cesz znale\u017a\u0107 co\u015b innego kopi\u0105c\n[[YELLOW]]w piasku ni\u017c kopi\u0105c w ziemi.\n\n[[DARK_AQUA]]Dodatkowe informacje:\n[[YELLOW]]Lista skarb\u00f3w jakie mo\u017cesz znale\u017a\u0107\n[[YELLOW]]jest w pe\u0142ni konfigurowalna, a zatem\n[[YELLOW]]to jaki skarb mo\u017cesz zdoby\u0107,\n[[YELLOW]]zale\u017cy wy\u0142\u0105cznie od serwera.
|
||||||
Guides.Fishing=[[DARK_AQUA]]O Lowieniu Ryb:\n[[YELLOW]]Z umiejetnoscia Lowienia Ryb, lowienie jest przyjemne!\n[[YELLOW]]Znajdz ukryte skarby, badz zrzuc przedmioty z mob\u00f3w.\n[[DARK_AQUA]]ZYSK XP:\n[[YELLOW]]Zl\u00f3w ryby.\n[[DARK_AQUA]]Jak dziala Poszukiwacz Skarb\u00f3w?\n[[YELLOW]]Ta umiejetnosc pozwala Ci znalezc skarby podczas lowienia\n[[YELLOW]]z niewielka szansa na wylowienie przedmiot\u00f3w z zakleciem.\n[[YELLOW]]Kazdy mozliwy do wylowienia przedmiot ma odpowiedni,\n[[YELLOW]]wymagany poziom Lowienia by m\u00f3c go zlowic.\n[[YELLOW]]Im wyzszy poziom Lowienia Ryb,\n[[YELLOW]]tym wiecej skarb\u00f3w mozesz wylowic.\n[[DARK_AQUA]]Jak dziala Zrzucenie?\n[[YELLOW]]Ta aktywna umiejetnosc pozwala zrzucic przedmioty z mob\u00f3w\n[[YELLOW]]poprzez zaczepienie ich wedka.\n[[YELLOW]]Moby wyrzuca przedmioty tak, jakby zrobily to przy smierci.\n[[YELLOW]]Jest takze mozliwe by uzyskac glowy mob\u00f3w, kt\u00f3re normalnie sa\n[[YELLOW]]nie do zdobycia w trybie Survival.\n[[DARK_AQUA]]Jak dziala Dieta Rybaka?\n[[YELLOW]]Ta pasywna umiejetnosc zwieksza ilosc poziom\u00f3w glodu\n[[YELLOW]]odzyskiwanych podczas jedzenia ryb.\n[[DARK_AQUA]]Uwagi co do Lowienia Ryb:\n[[YELLOW]]Przedmioty wypadajace podczas lowienia sa modyfikowalne,\n[[YELLOW]]zatem moga sie r\u00f3znic na innych serwerach.\n
|
Guides.Fishing=[[DARK_AQUA]]O Lowieniu Ryb:\n[[YELLOW]]Z umiejetnoscia Lowienia Ryb, lowienie jest przyjemne!\n[[YELLOW]]Znajdz ukryte skarby, badz zrzuc przedmioty z mob\u00f3w.\n[[DARK_AQUA]]ZYSK XP:\n[[YELLOW]]Zl\u00f3w ryby.\n[[DARK_AQUA]]Jak dziala Poszukiwacz Skarb\u00f3w?\n[[YELLOW]]Ta umiejetnosc pozwala Ci znalezc skarby podczas lowienia\n[[YELLOW]]z niewielka szansa na wylowienie przedmiot\u00f3w z zakleciem.\n[[YELLOW]]Kazdy mozliwy do wylowienia przedmiot ma odpowiedni,\n[[YELLOW]]wymagany poziom Lowienia by m\u00f3c go zlowic.\n[[YELLOW]]Im wyzszy poziom Lowienia Ryb,\n[[YELLOW]]tym wiecej skarb\u00f3w mozesz wylowic.\n[[DARK_AQUA]]Jak dziala Zrzucenie?\n[[YELLOW]]Ta aktywna umiejetnosc pozwala zrzucic przedmioty z mob\u00f3w\n[[YELLOW]]poprzez zaczepienie ich wedka.\n[[YELLOW]]Moby wyrzuca przedmioty tak, jakby zrobily to przy smierci.\n[[YELLOW]]Jest takze mozliwe by uzyskac glowy mob\u00f3w, kt\u00f3re normalnie sa\n[[YELLOW]]nie do zdobycia w trybie Survival.\n[[DARK_AQUA]]Jak dziala Dieta Rybaka?\n[[YELLOW]]Ta pasywna umiejetnosc zwieksza ilosc poziom\u00f3w glodu\n[[YELLOW]]odzyskiwanych podczas jedzenia ryb.\n[[DARK_AQUA]]Uwagi co do Lowienia Ryb:\n[[YELLOW]]Przedmioty wypadajace podczas lowienia sa modyfikowalne,\n[[YELLOW]]zatem moga sie r\u00f3znic na innych serwerach.\n
|
||||||
Guides.Header=[[GOLD]]-=[[GREEN]]{0} Przewodnik[[GOLD]]=-
|
Guides.Header=[[GOLD]]-=[[GREEN]]{0} Przewodnik[[GOLD]]=-
|
||||||
Guides.Herbalism=[[DARK_AQUA]]O Zielarstwie:\n[[YELLOW]]Zielarstwo polega na zbieraniu roslin.\n[[DARK_AQUA]]ZYSK XP:\n[[YELLOW]]Zbieraj rosliny.\n[[DARK_AQUA]]Bloki zaliczane do Zielarstwa:\n[[YELLOW]]Zboze, ziemniaki, marchewki, melony,\n[[YELLOW]]dynie, trzcina cukrowa, kakao, kwiatki, kaktusy, grzyby,\n[[YELLOW]]brodawki, lilie wodne, winorosla.\n[[DARK_AQUA]]Jak dziala Zielona Terra?\n[[YELLOW]]Zielona Terra to umiejetnosc aktywna, aktywowana prawy-klik\n[[YELLOW]]podczas trzymania motyki w rece.\n[[YELLOW]]Gwarantuje graczowi szanse otrzymania potr\u00f3jnego dropu z\n[[YELLOW]]upraw. Takze daje mozliwosc by tchnac zycie w\n[[YELLOW]]bloki i przeksztalcic je uzywajac nasion z Twojego\n[[YELLOW]]ekwipunku.\n[[DARK_AQUA]]Jak dziala Zielony Kciuk?\n[[YELLOW]]Ta pasywna umiejetnosc automatycznie zasadza ponownie uprawy\n[[YELLOW]]podczas zbierania.\n[[YELLOW]]Szansa na to zalezy od poziomu Zielarstwa.\n[[DARK_AQUA]]Jak dziala Zielony Kciuk (cobble/kamienne cegly/ziemia)?\n[[YELLOW]]Ta aktywna umiejetnosc pozwala zamienic bloki na ich \"roslinne\"\n[[YELLOW]]odpowiedniki. Mozesz tego dokonac poprzez prawy-klik na blok\n[[YELLOW]]trzymajac nasiona. To kosztuje 1 nasiono.\n[[DARK_AQUA]]Jak dziala Dieta Farmera?\n[[YELLOW]]Ta pasywna umiejetnosc zwieksza ilosc uzupelnionego wskaznika\n[[YELLOW]]glodu, jedzac chleb, ciastka, melony, zupe grzybowa, marchewki\n[[YELLOW]]oraz ziemniaki.\n[[DARK_AQUA]]Jak dziala Szczescie Hylian?\n[[YELLOW]]Ta pasywna umiejetnosc daje Ci szanse znalezienia rzadkich przedmiot\u00f3w\n[[YELLOW]]kiedy pewne bloki sa niszczone za pomoca miecza.\n[[DARK_AQUA]]Jak dziala Podw\u00f3jny Drop?\n[[YELLOW]]Ta pasywna umiejetnosc daje graczowi wieksze plony podczas\n[[YELLOW]]zbierania.
|
Guides.Herbalism=[[DARK_AQUA]]O Zielarstwie:\n[[YELLOW]]Zielarstwo polega na zbieraniu roslin.\n[[DARK_AQUA]]ZYSK XP:\n[[YELLOW]]Zbieraj rosliny.\n[[DARK_AQUA]]Bloki zaliczane do Zielarstwa:\n[[YELLOW]]Zboze, ziemniaki, marchewki, melony,\n[[YELLOW]]dynie, trzcina cukrowa, kakao, kwiatki, kaktusy, grzyby,\n[[YELLOW]]brodawki, lilie wodne, winorosla.\n[[DARK_AQUA]]Jak dziala Zielona Terra?\n[[YELLOW]]Zielona Terra to umiejetnosc aktywna, aktywowana prawy-klik\n[[YELLOW]]podczas trzymania motyki w rece.\n[[YELLOW]]Gwarantuje graczowi szanse otrzymania potr\u00f3jnego dropu z\n[[YELLOW]]upraw. Takze daje mozliwosc by tchnac zycie w\n[[YELLOW]]bloki i przeksztalcic je uzywajac nasion z Twojego\n[[YELLOW]]ekwipunku.\n[[DARK_AQUA]]Jak dziala Zielony Kciuk?\n[[YELLOW]]Ta pasywna umiejetnosc automatycznie zasadza ponownie uprawy\n[[YELLOW]]podczas zbierania.\n[[YELLOW]]Szansa na to zalezy od poziomu Zielarstwa.\n[[DARK_AQUA]]Jak dziala Zielony Kciuk (cobble/kamienne cegly/ziemia)?\n[[YELLOW]]Ta aktywna umiejetnosc pozwala zamienic bloki na ich \"roslinne\"\n[[YELLOW]]odpowiedniki. Mozesz tego dokonac poprzez prawy-klik na blok\n[[YELLOW]]trzymajac nasiona. To kosztuje 1 nasiono.\n[[DARK_AQUA]]Jak dziala Dieta Farmera?\n[[YELLOW]]Ta pasywna umiejetnosc zwieksza ilosc uzupelnionego wskaznika\n[[YELLOW]]glodu, jedzac chleb, ciastka, melony, zupe grzybowa, marchewki\n[[YELLOW]]oraz ziemniaki.\n[[DARK_AQUA]]Jak dziala Szczescie Hylian?\n[[YELLOW]]Ta pasywna umiejetnosc daje Ci szanse znalezienia rzadkich przedmiot\u00f3w\n[[YELLOW]]kiedy pewne bloki sa niszczone za pomoca miecza.\n[[DARK_AQUA]]Jak dziala Podw\u00f3jny Drop?\n[[YELLOW]]Ta pasywna umiejetnosc daje graczowi wieksze plony podczas\n[[YELLOW]]zbierania.
|
||||||
@ -552,7 +552,7 @@ Stats.Header.Gathering=[[GOLD]]-=UMIEJ\u0118TNO\u015aCI ZBIERANIA=-
|
|||||||
Stats.Header.Misc=[[GOLD]]-=ROZNE UMIEJETNOSCI=-
|
Stats.Header.Misc=[[GOLD]]-=ROZNE UMIEJETNOSCI=-
|
||||||
Stats.Own.Stats=[[GREEN]][mcMMO] Statystyki
|
Stats.Own.Stats=[[GREEN]][mcMMO] Statystyki
|
||||||
Perks.xp.name=Do\u015bwiadczenie
|
Perks.xp.name=Do\u015bwiadczenie
|
||||||
Perks.xp.desc=Otrzymuje {0}x XP\'a.
|
Perks.xp.desc=Otrzymuje {0}x XP''a.
|
||||||
Perks.lucky.name=Szcz\u0119\u015bcie
|
Perks.lucky.name=Szcz\u0119\u015bcie
|
||||||
Perks.lucky.desc=Daje {0} i umiej\u0119tno\u015bciom o 33.3% lepsz\u0105 szanse na aktywacj\u0119.
|
Perks.lucky.desc=Daje {0} i umiej\u0119tno\u015bciom o 33.3% lepsz\u0105 szanse na aktywacj\u0119.
|
||||||
Perks.lucky.desc.login=Daje wybranym skillom i umiej\u0119tno\u015bciom o 33.3% lepsz\u0105 szanse na aktywacj\u0119.
|
Perks.lucky.desc.login=Daje wybranym skillom i umiej\u0119tno\u015bciom o 33.3% lepsz\u0105 szanse na aktywacj\u0119.
|
||||||
|
@ -79,14 +79,14 @@ Fishing.Ability.Locked.1=\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e1b\u0e25\u0e14\
|
|||||||
Fishing.Ability.Rank=[[RED]]Treasure Hunter \u0e23\u0e30\u0e14\u0e31\u0e1a: [[YELLOW]]{0}/5
|
Fishing.Ability.Rank=[[RED]]Treasure Hunter \u0e23\u0e30\u0e14\u0e31\u0e1a: [[YELLOW]]{0}/5
|
||||||
Fishing.Ability.Shake=[[RED]]Shake \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
Fishing.Ability.Shake=[[RED]]Shake \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
||||||
Fishing.Ability.IceFishing=[[RED]]Ice Fishing: \u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e15\u0e01\u0e1b\u0e25\u0e32\u0e43\u0e19\u0e19\u0e49\u0e33\u0e41\u0e02\u0e47\u0e07\u0e44\u0e14\u0e49
|
Fishing.Ability.IceFishing=[[RED]]Ice Fishing: \u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e15\u0e01\u0e1b\u0e25\u0e32\u0e43\u0e19\u0e19\u0e49\u0e33\u0e41\u0e02\u0e47\u0e07\u0e44\u0e14\u0e49
|
||||||
Fishing.Ability.FD=[[RED]]Fisherman\'\'s Diet \u0e23\u0e30\u0e14\u0e31\u0e1a: [[YELLOW]]{0}
|
Fishing.Ability.FD=[[RED]]Fisherman''''s Diet \u0e23\u0e30\u0e14\u0e31\u0e1a: [[YELLOW]]{0}
|
||||||
Fishing.Effect.0=Treasure Hunter (Passive)
|
Fishing.Effect.0=Treasure Hunter (Passive)
|
||||||
Fishing.Effect.1=\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e27\u0e31\u0e15\u0e16\u0e38\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e15\u0e01\u0e1b\u0e25\u0e32
|
Fishing.Effect.1=\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e27\u0e31\u0e15\u0e16\u0e38\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e15\u0e01\u0e1b\u0e25\u0e32
|
||||||
Fishing.Effect.2=Magic Hunter
|
Fishing.Effect.2=Magic Hunter
|
||||||
Fishing.Effect.3=\u0e04\u0e49\u0e19\u0e2b\u0e32\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07 enchanted
|
Fishing.Effect.3=\u0e04\u0e49\u0e19\u0e2b\u0e32\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07 enchanted
|
||||||
Fishing.Effect.4=Shake (vs. Entities)
|
Fishing.Effect.4=Shake (vs. Entities)
|
||||||
Fishing.Effect.5=\u0e40\u0e02\u0e22\u0e48\u0e32\u0e40\u0e2d\u0e32\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07\u0e08\u0e32\u0e01 monster w/ \u0e14\u0e49\u0e27\u0e22\u0e04\u0e31\u0e19\u0e40\u0e1a\u0e47\u0e14
|
Fishing.Effect.5=\u0e40\u0e02\u0e22\u0e48\u0e32\u0e40\u0e2d\u0e32\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07\u0e08\u0e32\u0e01 monster w/ \u0e14\u0e49\u0e27\u0e22\u0e04\u0e31\u0e19\u0e40\u0e1a\u0e47\u0e14
|
||||||
Fishing.Effect.6=Fisherman\'s Diet
|
Fishing.Effect.6=Fisherman''s Diet
|
||||||
Fishing.Effect.7=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e2d\u0e34\u0e48\u0e21\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e01\u0e34\u0e19\u0e1b\u0e25\u0e32
|
Fishing.Effect.7=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e2d\u0e34\u0e48\u0e21\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e01\u0e34\u0e19\u0e1b\u0e25\u0e32
|
||||||
Fishing.Effect.8=Master Angler
|
Fishing.Effect.8=Master Angler
|
||||||
Fishing.Effect.9=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e42\u0e2d\u0e01\u0e32\u0e2a\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e1b\u0e25\u0e32\u0e21\u0e32\u0e01\u0e02\u0e36\u0e49\u0e19\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e15\u0e01\u0e1b\u0e25\u0e32
|
Fishing.Effect.9=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e42\u0e2d\u0e01\u0e32\u0e2a\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e1b\u0e25\u0e32\u0e21\u0e32\u0e01\u0e02\u0e36\u0e49\u0e19\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e15\u0e01\u0e1b\u0e25\u0e32
|
||||||
@ -100,7 +100,7 @@ Fishing.MagicFound=[[GRAY]]\u0e04\u0e38\u0e13\u0e23\u0e39\u0e49\u0e2a\u0e36\u0e0
|
|||||||
Fishing.SkillName=FISHING
|
Fishing.SkillName=FISHING
|
||||||
Fishing.Skillup=[[YELLOW]]\u0e17\u0e31\u0e01\u0e29\u0e30 Fishing \u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19 {0}. \u0e21\u0e35\u0e17\u0e31\u0e49\u0e07\u0e2b\u0e21\u0e14 ({1})
|
Fishing.Skillup=[[YELLOW]]\u0e17\u0e31\u0e01\u0e29\u0e30 Fishing \u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19 {0}. \u0e21\u0e35\u0e17\u0e31\u0e49\u0e07\u0e2b\u0e21\u0e14 ({1})
|
||||||
Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
||||||
Herbalism.Ability.FD=[[RED]]Farmer\'\'s Diet \u0e23\u0e30\u0e14\u0e31\u0e1a: [[YELLOW]] {0}
|
Herbalism.Ability.FD=[[RED]]Farmer''''s Diet \u0e23\u0e30\u0e14\u0e31\u0e1a: [[YELLOW]] {0}
|
||||||
Herbalism.Ability.GTe.Length=[[RED]]Green Terra \u0e21\u0e35\u0e23\u0e30\u0e22\u0e30\u0e40\u0e27\u0e25\u0e32: [[YELLOW]]{0}\u0e27\u0e34\u0e19\u0e32\u0e17\u0e35
|
Herbalism.Ability.GTe.Length=[[RED]]Green Terra \u0e21\u0e35\u0e23\u0e30\u0e22\u0e30\u0e40\u0e27\u0e25\u0e32: [[YELLOW]]{0}\u0e27\u0e34\u0e19\u0e32\u0e17\u0e35
|
||||||
Herbalism.Ability.GTe.NeedMore=[[RED]]\u0e41\u0e15\u0e48\u0e04\u0e38\u0e13\u0e15\u0e49\u0e2d\u0e07\u0e01\u0e32\u0e23\u0e40\u0e21\u0e25\u0e47\u0e14\u0e1e\u0e31\u0e19\u0e18\u0e38\u0e4c\u0e21\u0e32\u0e01\u0e02\u0e36\u0e49\u0e19\u0e40\u0e1e\u0e37\u0e48\u0e2d\u0e43\u0e0a\u0e49 Green Terra.
|
Herbalism.Ability.GTe.NeedMore=[[RED]]\u0e41\u0e15\u0e48\u0e04\u0e38\u0e13\u0e15\u0e49\u0e2d\u0e07\u0e01\u0e32\u0e23\u0e40\u0e21\u0e25\u0e47\u0e14\u0e1e\u0e31\u0e19\u0e18\u0e38\u0e4c\u0e21\u0e32\u0e01\u0e02\u0e36\u0e49\u0e19\u0e40\u0e1e\u0e37\u0e48\u0e2d\u0e43\u0e0a\u0e49 Green Terra.
|
||||||
Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
||||||
@ -117,7 +117,7 @@ Herbalism.Effect.1=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e2d\u0e31\u0e15\u0e23\u0e32\
|
|||||||
Herbalism.Effect.2=Green Thumb (\u0e02\u0e49\u0e32\u0e27\u0e40\u0e17\u0e48\u0e32\u0e19\u0e31\u0e49\u0e19)
|
Herbalism.Effect.2=Green Thumb (\u0e02\u0e49\u0e32\u0e27\u0e40\u0e17\u0e48\u0e32\u0e19\u0e31\u0e49\u0e19)
|
||||||
Herbalism.Effect.3=\u0e1e\u0e37\u0e0a\u0e42\u0e15\u0e2d\u0e31\u0e15\u0e42\u0e19\u0e21\u0e31\u0e15\u0e34\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e40\u0e01\u0e47\u0e1a\u0e40\u0e01\u0e35\u0e48\u0e22\u0e27
|
Herbalism.Effect.3=\u0e1e\u0e37\u0e0a\u0e42\u0e15\u0e2d\u0e31\u0e15\u0e42\u0e19\u0e21\u0e31\u0e15\u0e34\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e40\u0e01\u0e47\u0e1a\u0e40\u0e01\u0e35\u0e48\u0e22\u0e27
|
||||||
Herbalism.Effect.5=\u0e17\u0e33\u0e2d\u0e34\u0e10\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e23\u0e37\u0e2d\u0e17\u0e33\u0e43\u0e2b\u0e49\u0e2b\u0e0d\u0e49\u0e32\u0e40\u0e15\u0e34\u0e1a\u0e42\u0e15
|
Herbalism.Effect.5=\u0e17\u0e33\u0e2d\u0e34\u0e10\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e23\u0e37\u0e2d\u0e17\u0e33\u0e43\u0e2b\u0e49\u0e2b\u0e0d\u0e49\u0e32\u0e40\u0e15\u0e34\u0e1a\u0e42\u0e15
|
||||||
Herbalism.Effect.6=Farmer\'s Diet
|
Herbalism.Effect.6=Farmer''s Diet
|
||||||
Herbalism.Effect.7=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e2d\u0e34\u0e48\u0e21\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e01\u0e34\u0e19\u0e2d\u0e32\u0e2b\u0e32\u0e23
|
Herbalism.Effect.7=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e2d\u0e34\u0e48\u0e21\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e01\u0e34\u0e19\u0e2d\u0e32\u0e2b\u0e32\u0e23
|
||||||
Herbalism.Effect.8=Drops x2 (\u0e2a\u0e21\u0e38\u0e19\u0e44\u0e1e\u0e23\u0e17\u0e31\u0e49\u0e07\u0e2b\u0e21\u0e14)
|
Herbalism.Effect.8=Drops x2 (\u0e2a\u0e21\u0e38\u0e19\u0e44\u0e1e\u0e23\u0e17\u0e31\u0e49\u0e07\u0e2b\u0e21\u0e14)
|
||||||
Herbalism.Effect.9=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e2d\u0e31\u0e04\u0e23\u0e32\u0e01\u0e32\u0e23 Drops
|
Herbalism.Effect.9=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e2d\u0e31\u0e04\u0e23\u0e32\u0e01\u0e32\u0e23 Drops
|
||||||
@ -380,7 +380,7 @@ Commands.mcrank.Overall=[[YELLOW]]\u0e23\u0e27\u0e21\u0e17\u0e31\u0e49\u0e07\u0e
|
|||||||
Commands.mcrank.Player=[[RED]]\u0e40\u0e1b\u0e49\u0e32\u0e2b\u0e21\u0e32\u0e22: [[WHITE]]{0}
|
Commands.mcrank.Player=[[RED]]\u0e40\u0e1b\u0e49\u0e32\u0e2b\u0e21\u0e32\u0e22: [[WHITE]]{0}
|
||||||
Commands.mcrank.Skill=[[YELLOW]]{0}[[GREEN]] - [[GOLD]]\u0e25\u0e33\u0e14\u0e31\u0e1a [[WHITE]]#[[GREEN]]{1}
|
Commands.mcrank.Skill=[[YELLOW]]{0}[[GREEN]] - [[GOLD]]\u0e25\u0e33\u0e14\u0e31\u0e1a [[WHITE]]#[[GREEN]]{1}
|
||||||
Commands.mcrank.Unranked=[[WHITE]]Unranked
|
Commands.mcrank.Unranked=[[WHITE]]Unranked
|
||||||
Commands.mcrefresh.Success=[[RED]]{0}\'\'\u0e27\u0e34\u0e19\u0e32\u0e17\u0e35 \u0e04\u0e39\u0e25\u0e14\u0e32\u0e27\u0e19\u0e4c\u0e2a\u0e33\u0e40\u0e23\u0e47\u0e08.
|
Commands.mcrefresh.Success=[[RED]]{0}''''\u0e27\u0e34\u0e19\u0e32\u0e17\u0e35 \u0e04\u0e39\u0e25\u0e14\u0e32\u0e27\u0e19\u0e4c\u0e2a\u0e33\u0e40\u0e23\u0e47\u0e08.
|
||||||
Commands.mcremove.Success=[[GREEN]]{0} \u0e08\u0e30\u0e16\u0e39\u0e01\u0e25\u0e1a\u0e2d\u0e2d\u0e01\u0e08\u0e32\u0e01\u0e10\u0e32\u0e19\u0e02\u0e49\u0e2d\u0e21\u0e39\u0e25\u0e17\u0e35\u0e48\u0e1b\u0e23\u0e30\u0e2a\u0e1a\u0e04\u0e27\u0e32\u0e21\u0e2a\u0e33\u0e40\u0e23\u0e47\u0e08!
|
Commands.mcremove.Success=[[GREEN]]{0} \u0e08\u0e30\u0e16\u0e39\u0e01\u0e25\u0e1a\u0e2d\u0e2d\u0e01\u0e08\u0e32\u0e01\u0e10\u0e32\u0e19\u0e02\u0e49\u0e2d\u0e21\u0e39\u0e25\u0e17\u0e35\u0e48\u0e1b\u0e23\u0e30\u0e2a\u0e1a\u0e04\u0e27\u0e32\u0e21\u0e2a\u0e33\u0e40\u0e23\u0e47\u0e08!
|
||||||
Commands.mctop.Tip=[[GOLD]]Tip: \u0e43\u0e0a\u0e49 [[RED]]/mcrank[[GOLD]] \u0e40\u0e1e\u0e37\u0e48\u0e2d\u0e14\u0e39\u0e25\u0e33\u0e14\u0e31\u0e1a\u0e02\u0e2d\u0e07\u0e1a\u0e38\u0e04\u0e04\u0e25!
|
Commands.mctop.Tip=[[GOLD]]Tip: \u0e43\u0e0a\u0e49 [[RED]]/mcrank[[GOLD]] \u0e40\u0e1e\u0e37\u0e48\u0e2d\u0e14\u0e39\u0e25\u0e33\u0e14\u0e31\u0e1a\u0e02\u0e2d\u0e07\u0e1a\u0e38\u0e04\u0e04\u0e25!
|
||||||
Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - \u0e41\u0e01\u0e49\u0e44\u0e02\u0e40\u0e1b\u0e49\u0e32\u0e2b\u0e21\u0e32\u0e22
|
Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - \u0e41\u0e01\u0e49\u0e44\u0e02\u0e40\u0e1b\u0e49\u0e32\u0e2b\u0e21\u0e32\u0e22
|
||||||
@ -547,19 +547,19 @@ Effects.Parent=[[GOLD]]{0} -
|
|||||||
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||||
Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
|
Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
|
||||||
Guides.Archery=[[DARK_AQUA]]About Archery:\n[[YELLOW]]Archery is about shooting with your bow and arrow.\n[[YELLOW]]It provides various combat bonuses, such as a damage boost\n[[YELLOW]]that scales with your level and the ability to daze your\n[[YELLOW]]opponents in PvP. In addition to this, you can retrieve\n[[YELLOW]]some of your spent arrows from the corpses of your foes.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to shoot mobs or\n[[YELLOW]]other players.\n[[DARK_AQUA]]How does Skill Shot work?\n[[YELLOW]]Skill Shot provides additional damage to your shots.\n[[YELLOW]]The bonus damage from Skill Shot increases as you\n[[YELLOW]]level in Archery.\n[[YELLOW]]With the default settings, your archery damage increases 10%\n[[YELLOW]]every 50 levels, to a maximum of 200% bonus damage.\n[[DARK_AQUA]]How does Daze work?\n[[YELLOW]]You have a passive chance to daze other players when\n[[YELLOW]]you shoot them. When Daze triggers it forces your opponents\n[[YELLOW]]to look straight up for a short duration.\n[[YELLOW]]A Daze shot also deals an additional 4 damage (2 hearts).\n[[DARK_AQUA]]How does Arrow Retrieval work?\n[[YELLOW]]You have a passive chance to retrieve some of your arrows\n[[YELLOW]]when you kill a mob with your bow.\n[[YELLOW]]This chance increases as you level in Archery.\n[[YELLOW]]By default, this ability increases by 0.1% per level, up to 100%\n[[YELLOW]]at level 1000.
|
Guides.Archery=[[DARK_AQUA]]About Archery:\n[[YELLOW]]Archery is about shooting with your bow and arrow.\n[[YELLOW]]It provides various combat bonuses, such as a damage boost\n[[YELLOW]]that scales with your level and the ability to daze your\n[[YELLOW]]opponents in PvP. In addition to this, you can retrieve\n[[YELLOW]]some of your spent arrows from the corpses of your foes.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to shoot mobs or\n[[YELLOW]]other players.\n[[DARK_AQUA]]How does Skill Shot work?\n[[YELLOW]]Skill Shot provides additional damage to your shots.\n[[YELLOW]]The bonus damage from Skill Shot increases as you\n[[YELLOW]]level in Archery.\n[[YELLOW]]With the default settings, your archery damage increases 10%\n[[YELLOW]]every 50 levels, to a maximum of 200% bonus damage.\n[[DARK_AQUA]]How does Daze work?\n[[YELLOW]]You have a passive chance to daze other players when\n[[YELLOW]]you shoot them. When Daze triggers it forces your opponents\n[[YELLOW]]to look straight up for a short duration.\n[[YELLOW]]A Daze shot also deals an additional 4 damage (2 hearts).\n[[DARK_AQUA]]How does Arrow Retrieval work?\n[[YELLOW]]You have a passive chance to retrieve some of your arrows\n[[YELLOW]]when you kill a mob with your bow.\n[[YELLOW]]This chance increases as you level in Archery.\n[[YELLOW]]By default, this ability increases by 0.1% per level, up to 100%\n[[YELLOW]]at level 1000.
|
||||||
Guides.Axes=[[DARK_AQUA]]About Axes:\n[[YELLOW]]With the Axes skill you can use your axe for much more then\n[[YELLOW]]just deforesting! You can hack and chop away at mobs\n[[YELLOW]]and players to gain XP, hitting mobs with the effect of\n[[YELLOW]]knockback and inflicting DEADLY criticals on mobs and players.\n[[YELLOW]]Your axe also becomes a hand-held woodchipper,\n[[YELLOW]]breaking down the enemy\'s armor with ease as your level\n[[YELLOW]]increases.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need hit other mobs or players\n[[YELLOW]]with an Axe.\n[[DARK_AQUA]]How does Skull Splitter work?\n[[YELLOW]]This ability allows you to deal an AoE (Area of Effect) hit.\n[[YELLOW]]This AoE hit will deal half as much damage as you did to the\n[[YELLOW]]main target, so it\'s great for clearing out large piles of mobs.\n[[DARK_AQUA]]How does Critical Strikes work?\n[[YELLOW]]Critical Strikes is a passive ability which gives players a\n[[YELLOW]]chance to deal additional damage.\n[[YELLOW]]With the default settings, every 2 skill levels in Axes awards a\n[[YELLOW]]0.1% chance to deal a Critical Strike, causing 2.0 times damage\n[[YELLOW]]to mobs or 1.5 times damage against other players.\n[[DARK_AQUA]]How does Axe Mastery work?\n[[YELLOW]]Axe Mastery is a passive ability that will add additional damage\n[[YELLOW]]to your hits when using Axes.\n[[YELLOW]]By default, the bonus damage increases by 1 every 50 levels,\n[[YELLOW]]up to a cap of 4 extra damage at level 200.\n[[DARK_AQUA]]How does Armor Impact work?\n[[YELLOW]]Strike with enough force to shatter armor!\n[[YELLOW]]Armor Impact has a passive chance to damage your\n[[YELLOW]]opponent\'s armor. This damage increases as you level in Axes.\n[[DARK_AQUA]]How does Greater Impact work?\n[[YELLOW]]You have a passive chance to achieve a greater impact when\n[[YELLOW]]hitting mobs or players with your axe.\n[[YELLOW]]By default this chance is 25%. This passive ability has an\n[[YELLOW]]extreme knockback effect, similar to the Knockback II\n[[YELLOW]]enchantment. In addition, it deals bonus damage to the target.
|
Guides.Axes=[[DARK_AQUA]]About Axes:\n[[YELLOW]]With the Axes skill you can use your axe for much more then\n[[YELLOW]]just deforesting! You can hack and chop away at mobs\n[[YELLOW]]and players to gain XP, hitting mobs with the effect of\n[[YELLOW]]knockback and inflicting DEADLY criticals on mobs and players.\n[[YELLOW]]Your axe also becomes a hand-held woodchipper,\n[[YELLOW]]breaking down the enemy''s armor with ease as your level\n[[YELLOW]]increases.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need hit other mobs or players\n[[YELLOW]]with an Axe.\n[[DARK_AQUA]]How does Skull Splitter work?\n[[YELLOW]]This ability allows you to deal an AoE (Area of Effect) hit.\n[[YELLOW]]This AoE hit will deal half as much damage as you did to the\n[[YELLOW]]main target, so it''s great for clearing out large piles of mobs.\n[[DARK_AQUA]]How does Critical Strikes work?\n[[YELLOW]]Critical Strikes is a passive ability which gives players a\n[[YELLOW]]chance to deal additional damage.\n[[YELLOW]]With the default settings, every 2 skill levels in Axes awards a\n[[YELLOW]]0.1% chance to deal a Critical Strike, causing 2.0 times damage\n[[YELLOW]]to mobs or 1.5 times damage against other players.\n[[DARK_AQUA]]How does Axe Mastery work?\n[[YELLOW]]Axe Mastery is a passive ability that will add additional damage\n[[YELLOW]]to your hits when using Axes.\n[[YELLOW]]By default, the bonus damage increases by 1 every 50 levels,\n[[YELLOW]]up to a cap of 4 extra damage at level 200.\n[[DARK_AQUA]]How does Armor Impact work?\n[[YELLOW]]Strike with enough force to shatter armor!\n[[YELLOW]]Armor Impact has a passive chance to damage your\n[[YELLOW]]opponent''s armor. This damage increases as you level in Axes.\n[[DARK_AQUA]]How does Greater Impact work?\n[[YELLOW]]You have a passive chance to achieve a greater impact when\n[[YELLOW]]hitting mobs or players with your axe.\n[[YELLOW]]By default this chance is 25%. This passive ability has an\n[[YELLOW]]extreme knockback effect, similar to the Knockback II\n[[YELLOW]]enchantment. In addition, it deals bonus damage to the target.
|
||||||
Guides.Available=[[DARK_AQUA]]\u0e41\u0e19\u0e30\u0e19\u0e33 {0} \u0e04\u0e27\u0e23\u0e43\u0e0a\u0e49 - \u0e0a\u0e19\u0e34\u0e14 /{1} ? [\u0e2b\u0e19\u0e49\u0e32]
|
Guides.Available=[[DARK_AQUA]]\u0e41\u0e19\u0e30\u0e19\u0e33 {0} \u0e04\u0e27\u0e23\u0e43\u0e0a\u0e49 - \u0e0a\u0e19\u0e34\u0e14 /{1} ? [\u0e2b\u0e19\u0e49\u0e32]
|
||||||
Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it\'s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
|
Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it''s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
|
||||||
Guides.Fishing=[[DARK_AQUA]]About Fishing:\n[[YELLOW]]With the Fishing skill, Fishing is exciting again!\n[[YELLOW]]Find hidden treasures, and shake items off mobs.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Catch fish.\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]This ability allows you to find treasure from fishing \n[[YELLOW]]with a small chance of the items being enchanted.\n[[YELLOW]]Every possible treasure for Fishing has its own\n[[YELLOW]]skill level requirement for it to drop.\n[[YELLOW]]The higher your Fishing skill is, the more\n[[YELLOW]]treasures that can be found.\n[[DARK_AQUA]]How does Shake work?\n[[YELLOW]]This active ability allows you to shake items loose from mobs\n[[YELLOW]]by hooking them with the fishing rod. \n[[YELLOW]]Mobs will drop items they would normally drop on death.\n[[YELLOW]]It is also possible to acquire mob skulls, which are normally \n[[YELLOW]]unobtainable in survival mode.\n[[DARK_AQUA]]How does Fisherman\'s Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]from eating fish.\n[[DARK_AQUA]]Notes about Fishing:\n[[YELLOW]]Fishing drops are completely customizable,\n[[YELLOW]]so results vary server to server.\n
|
Guides.Fishing=[[DARK_AQUA]]About Fishing:\n[[YELLOW]]With the Fishing skill, Fishing is exciting again!\n[[YELLOW]]Find hidden treasures, and shake items off mobs.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Catch fish.\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]This ability allows you to find treasure from fishing \n[[YELLOW]]with a small chance of the items being enchanted.\n[[YELLOW]]Every possible treasure for Fishing has its own\n[[YELLOW]]skill level requirement for it to drop.\n[[YELLOW]]The higher your Fishing skill is, the more\n[[YELLOW]]treasures that can be found.\n[[DARK_AQUA]]How does Shake work?\n[[YELLOW]]This active ability allows you to shake items loose from mobs\n[[YELLOW]]by hooking them with the fishing rod. \n[[YELLOW]]Mobs will drop items they would normally drop on death.\n[[YELLOW]]It is also possible to acquire mob skulls, which are normally \n[[YELLOW]]unobtainable in survival mode.\n[[DARK_AQUA]]How does Fisherman''s Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]from eating fish.\n[[DARK_AQUA]]Notes about Fishing:\n[[YELLOW]]Fishing drops are completely customizable,\n[[YELLOW]]so results vary server to server.\n
|
||||||
Guides.Header=[[GOLD]]-=[[GREEN]]{0} \u0e41\u0e19\u0e30\u0e19\u0e33[[GOLD]]=-
|
Guides.Header=[[GOLD]]-=[[GREEN]]{0} \u0e41\u0e19\u0e30\u0e19\u0e33[[GOLD]]=-
|
||||||
Guides.Herbalism=[[DARK_AQUA]]About Herbalism:\n[[YELLOW]]Herbalism is about collecting herbs and plants.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Collect plants and herbs.\n[[DARK_AQUA]]Compatible Blocks\n[[YELLOW]]Wheat, Potatoes, Carrots, Melons, \n[[YELLOW]]Pumpkins, Sugar Canes, Cocoa Beans, Flowers, Cacti, Mushrooms,\n[[YELLOW]]Nether Wart, Lily Pads, and Vines.\n[[DARK_AQUA]]How does Green Terra work?\n[[YELLOW]]Green Terra is an active ability, you can right-click\n[[YELLOW]]while holding a hoe to activate Green Terra.\n[[YELLOW]]Green Terra grants players a chance to get 3x drops from\n[[YELLOW]]harvesting plants. It also gives players the ability to\n[[YELLOW]]spread life into blocks and transform them using seeds\n[[YELLOW]]from your inventory.\n[[DARK_AQUA]]How does Green Thumb (Crops) work?\n[[YELLOW]]This passive ability will automatically replant crops when\n[[YELLOW]]harvesting.\n[[YELLOW]]Your chance of success depends on your Herbalism skill.\n[[DARK_AQUA]]How does Green Thumb (Cobble/Stone Brick/Dirt) work?\n[[YELLOW]]This active ability allows you to turn blocks into their\n[[YELLOW]]\"plant-related\" counterparts. You can do this by right-clicking\n[[YELLOW]]a block, while holding seeds. This will consume 1 seed.\n[[DARK_AQUA]]How does Farmer\'s Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]when eating Bread, Cookies, Melons, Mushroom Soup, Carrots,\n[[YELLOW]]and Potatoes.\n[[DARK_AQUA]]How does Hylian Luck work?\n[[YELLOW]]This passive ability gives you a chance to find rare items\n[[YELLOW]]when certain blocks are broken with a sword.\n[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives players more yield from their\n[[YELLOW]]harvests.
|
Guides.Herbalism=[[DARK_AQUA]]About Herbalism:\n[[YELLOW]]Herbalism is about collecting herbs and plants.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Collect plants and herbs.\n[[DARK_AQUA]]Compatible Blocks\n[[YELLOW]]Wheat, Potatoes, Carrots, Melons, \n[[YELLOW]]Pumpkins, Sugar Canes, Cocoa Beans, Flowers, Cacti, Mushrooms,\n[[YELLOW]]Nether Wart, Lily Pads, and Vines.\n[[DARK_AQUA]]How does Green Terra work?\n[[YELLOW]]Green Terra is an active ability, you can right-click\n[[YELLOW]]while holding a hoe to activate Green Terra.\n[[YELLOW]]Green Terra grants players a chance to get 3x drops from\n[[YELLOW]]harvesting plants. It also gives players the ability to\n[[YELLOW]]spread life into blocks and transform them using seeds\n[[YELLOW]]from your inventory.\n[[DARK_AQUA]]How does Green Thumb (Crops) work?\n[[YELLOW]]This passive ability will automatically replant crops when\n[[YELLOW]]harvesting.\n[[YELLOW]]Your chance of success depends on your Herbalism skill.\n[[DARK_AQUA]]How does Green Thumb (Cobble/Stone Brick/Dirt) work?\n[[YELLOW]]This active ability allows you to turn blocks into their\n[[YELLOW]]\"plant-related\" counterparts. You can do this by right-clicking\n[[YELLOW]]a block, while holding seeds. This will consume 1 seed.\n[[DARK_AQUA]]How does Farmer''s Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]when eating Bread, Cookies, Melons, Mushroom Soup, Carrots,\n[[YELLOW]]and Potatoes.\n[[DARK_AQUA]]How does Hylian Luck work?\n[[YELLOW]]This passive ability gives you a chance to find rare items\n[[YELLOW]]when certain blocks are broken with a sword.\n[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives players more yield from their\n[[YELLOW]]harvests.
|
||||||
Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]crouch and right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.
|
Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]crouch and right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.
|
||||||
Guides.Page.Invalid=\u0e44\u0e21\u0e48\u0e43\u0e0a\u0e48\u0e15\u0e31\u0e27\u0e40\u0e25\u0e02\u0e17\u0e35\u0e48\u0e16\u0e39\u0e01\u0e15\u0e49\u0e2d\u0e07!
|
Guides.Page.Invalid=\u0e44\u0e21\u0e48\u0e43\u0e0a\u0e48\u0e15\u0e31\u0e27\u0e40\u0e25\u0e02\u0e17\u0e35\u0e48\u0e16\u0e39\u0e01\u0e15\u0e49\u0e2d\u0e07!
|
||||||
Guides.Page.OutOfRange=\u0e44\u0e21\u0e48\u0e21\u0e35\u0e2b\u0e19\u0e49\u0e32\u0e19\u0e35\u0e2d\u0e22\u0e39\u0e48 \u0e21\u0e35\u0e40\u0e1e\u0e35\u0e22\u0e07 {0} \u0e2b\u0e19\u0e49\u0e32.
|
Guides.Page.OutOfRange=\u0e44\u0e21\u0e48\u0e21\u0e35\u0e2b\u0e19\u0e49\u0e32\u0e19\u0e35\u0e2d\u0e22\u0e39\u0e48 \u0e21\u0e35\u0e40\u0e1e\u0e35\u0e22\u0e07 {0} \u0e2b\u0e19\u0e49\u0e32.
|
||||||
Guides.Repair=[[DARK_AQUA]]About Repair:\n[[YELLOW]]Repair allows you to use an iron block to repair armor and\n[[YELLOW]]tools, or a gold block to salvage armor and tools.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Repair tools or armor using the mcMMO Anvil. This is an\n[[YELLOW]]iron block by default and should not be confused with\n[[YELLOW]]the Vanilla Minecraft Anvil.\n[[DARK_AQUA]]How can I use Repair?\n[[YELLOW]]Place down a mcMMO Anvil and right-click to repair the item \n[[YELLOW]]you\'re currently holding. This consumes 1 item on every use.\n[[DARK_AQUA]]How does Repair Mastery work?\n[[YELLOW]]Repair Mastery increases the repair amount. The extra amount\n[[YELLOW]]repaired is influenced by your Repair skill level.\n[[DARK_AQUA]]How does Super Repair work?\n[[YELLOW]]Super Repair is a passive ability. When repairing an item,\n[[YELLOW]]it grants players a chance to repair an item with\n[[YELLOW]]double effectiveness.\n[[DARK_AQUA]]How does Arcane Forging work?\n[[YELLOW]]This passive ability allows you to repair items with a certain\n[[YELLOW]]chance of maintaining its enchantments. The enchants may be\n[[YELLOW]]kept at their existing levels, downgraded to a lower level,\n[[YELLOW]]or lost entirely.\n[[DARK_AQUA]]How does Salvage work?\n[[YELLOW]]Place down a mcMMO Salvage Anvil and right-click to salvage\n[[YELLOW]]the item you\'re currently holding.\n[[YELLOW]]This will break the item apart en give back the used ingots.\n[[YELLOW]]Note: You can only salvage fully repaired tools or armor.
|
Guides.Repair=[[DARK_AQUA]]About Repair:\n[[YELLOW]]Repair allows you to use an iron block to repair armor and\n[[YELLOW]]tools, or a gold block to salvage armor and tools.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Repair tools or armor using the mcMMO Anvil. This is an\n[[YELLOW]]iron block by default and should not be confused with\n[[YELLOW]]the Vanilla Minecraft Anvil.\n[[DARK_AQUA]]How can I use Repair?\n[[YELLOW]]Place down a mcMMO Anvil and right-click to repair the item \n[[YELLOW]]you''re currently holding. This consumes 1 item on every use.\n[[DARK_AQUA]]How does Repair Mastery work?\n[[YELLOW]]Repair Mastery increases the repair amount. The extra amount\n[[YELLOW]]repaired is influenced by your Repair skill level.\n[[DARK_AQUA]]How does Super Repair work?\n[[YELLOW]]Super Repair is a passive ability. When repairing an item,\n[[YELLOW]]it grants players a chance to repair an item with\n[[YELLOW]]double effectiveness.\n[[DARK_AQUA]]How does Arcane Forging work?\n[[YELLOW]]This passive ability allows you to repair items with a certain\n[[YELLOW]]chance of maintaining its enchantments. The enchants may be\n[[YELLOW]]kept at their existing levels, downgraded to a lower level,\n[[YELLOW]]or lost entirely.\n[[DARK_AQUA]]How does Salvage work?\n[[YELLOW]]Place down a mcMMO Salvage Anvil and right-click to salvage\n[[YELLOW]]the item you''re currently holding.\n[[YELLOW]]This will break the item apart en give back the used ingots.\n[[YELLOW]]Note: You can only salvage fully repaired tools or armor.
|
||||||
Guides.Smelting=\u0e40\u0e23\u0e47\u0e27\u0e46\u0e19\u0e35\u0e49...
|
Guides.Smelting=\u0e40\u0e23\u0e47\u0e27\u0e46\u0e19\u0e35\u0e49...
|
||||||
Guides.Taming=[[DARK_AQUA]]About Taming:\n[[YELLOW]]Taming will give players various combat bonuses when using\n[[YELLOW]]tamed wolves.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you need to tame wolves/ocelots or\n[[YELLOW]]get into combat with your wolves.\n[[DARK_AQUA]]How does Call of the Wild work?\n[[YELLOW]]Call of the Wild is an active ability that will allow you to summon\n[[YELLOW]]a wolf or an ocelot by your side. You can do this by\n[[YELLOW]]left-clicking while holding bones or fish.\n[[DARK_AQUA]]How does Beast Lore work?\n[[YELLOW]]Beast Lore allows players to inspect pets and to check the\n[[YELLOW]]stats of wolves and ocelots. Left-click a wolf or ocelot to use\n[[YELLOW]]Beast Lore.\n[[DARK_AQUA]]How does Gore work?\n[[YELLOW]]Gore is a passive ability that has a chance of inflicting a\n[[YELLOW]]bleeding effect on your wolves\' targets.\n[[DARK_AQUA]]How does Sharpened Claws work?\n[[YELLOW]]Sharpened Claws provides a damage bonus to damage dealt\n[[YELLOW]]by wolves. The damage bonus depends on your Taming level.\n[[DARK_AQUA]]How does Environmentally Aware work?\n[[YELLOW]]This passive ability will allow wolves to teleport to you when\n[[YELLOW]]they get near hazards, such as Cacti/Lava. It will also give\n[[YELLOW]]wolves fall damage immunity.\n[[DARK_AQUA]]How does Thick Fur work?\n[[YELLOW]]This passive ability will reduce damage and make wolves\n[[YELLOW]]fire resistant.\n[[DARK_AQUA]]How does Shock Proof work?\n[[YELLOW]]This passive ability reduces damage done to wolves\n[[YELLOW]]from explosions.\n[[DARK_AQUA]]How does Fast Food Service work?\n[[YELLOW]]This passive ability gives wolves a chance to heal whenever\n[[YELLOW]]they perform an attack.
|
Guides.Taming=[[DARK_AQUA]]About Taming:\n[[YELLOW]]Taming will give players various combat bonuses when using\n[[YELLOW]]tamed wolves.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you need to tame wolves/ocelots or\n[[YELLOW]]get into combat with your wolves.\n[[DARK_AQUA]]How does Call of the Wild work?\n[[YELLOW]]Call of the Wild is an active ability that will allow you to summon\n[[YELLOW]]a wolf or an ocelot by your side. You can do this by\n[[YELLOW]]left-clicking while holding bones or fish.\n[[DARK_AQUA]]How does Beast Lore work?\n[[YELLOW]]Beast Lore allows players to inspect pets and to check the\n[[YELLOW]]stats of wolves and ocelots. Left-click a wolf or ocelot to use\n[[YELLOW]]Beast Lore.\n[[DARK_AQUA]]How does Gore work?\n[[YELLOW]]Gore is a passive ability that has a chance of inflicting a\n[[YELLOW]]bleeding effect on your wolves'' targets.\n[[DARK_AQUA]]How does Sharpened Claws work?\n[[YELLOW]]Sharpened Claws provides a damage bonus to damage dealt\n[[YELLOW]]by wolves. The damage bonus depends on your Taming level.\n[[DARK_AQUA]]How does Environmentally Aware work?\n[[YELLOW]]This passive ability will allow wolves to teleport to you when\n[[YELLOW]]they get near hazards, such as Cacti/Lava. It will also give\n[[YELLOW]]wolves fall damage immunity.\n[[DARK_AQUA]]How does Thick Fur work?\n[[YELLOW]]This passive ability will reduce damage and make wolves\n[[YELLOW]]fire resistant.\n[[DARK_AQUA]]How does Shock Proof work?\n[[YELLOW]]This passive ability reduces damage done to wolves\n[[YELLOW]]from explosions.\n[[DARK_AQUA]]How does Fast Food Service work?\n[[YELLOW]]This passive ability gives wolves a chance to heal whenever\n[[YELLOW]]they perform an attack.
|
||||||
Guides.Unarmed=[[DARK_AQUA]]About Unarmed:\n[[YELLOW]]Unarmed will give players various combat bonuses when using\n[[YELLOW]]your fists as a weapon. \n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs \n[[YELLOW]]or other players when unarmed.\n[[DARK_AQUA]]How does Berserk work?\n[[YELLOW]]Beserk is an active ability that is activated by\n[[YELLOW]]right-clicking. While in Beserk mode, you deal 50% more\n[[YELLOW]]damage and you can break weak materials instantly, such as\n[[YELLOW]]Dirt and Grass.\n[[DARK_AQUA]]How does Iron Arm work?\n[[YELLOW]]Iron Arm increases the damage dealt when hitting mobs or\n[[YELLOW]]players with your fists.\n[[DARK_AQUA]]How does Arrow Deflect work?\n[[YELLOW]]Arrow Deflect is a passive ability that gives you a chance\n[[YELLOW]]to deflect arrows shot by Skeletons or other players.\n[[YELLOW]]The arrow will fall harmlessly to the ground.\n[[DARK_AQUA]]How does Iron Grip work?\n[[YELLOW]]Iron Grip is a passive ability that counters disarm. As your\n[[YELLOW]]unarmed level increases, the chance of preventing a disarm increases.\n[[DARK_AQUA]]How does Disarm work?\n[[YELLOW]]This passive ability allows players to disarm other players,\n[[YELLOW]]causing the target\'s equipped item to fall to the ground.
|
Guides.Unarmed=[[DARK_AQUA]]About Unarmed:\n[[YELLOW]]Unarmed will give players various combat bonuses when using\n[[YELLOW]]your fists as a weapon. \n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs \n[[YELLOW]]or other players when unarmed.\n[[DARK_AQUA]]How does Berserk work?\n[[YELLOW]]Beserk is an active ability that is activated by\n[[YELLOW]]right-clicking. While in Beserk mode, you deal 50% more\n[[YELLOW]]damage and you can break weak materials instantly, such as\n[[YELLOW]]Dirt and Grass.\n[[DARK_AQUA]]How does Iron Arm work?\n[[YELLOW]]Iron Arm increases the damage dealt when hitting mobs or\n[[YELLOW]]players with your fists.\n[[DARK_AQUA]]How does Arrow Deflect work?\n[[YELLOW]]Arrow Deflect is a passive ability that gives you a chance\n[[YELLOW]]to deflect arrows shot by Skeletons or other players.\n[[YELLOW]]The arrow will fall harmlessly to the ground.\n[[DARK_AQUA]]How does Iron Grip work?\n[[YELLOW]]Iron Grip is a passive ability that counters disarm. As your\n[[YELLOW]]unarmed level increases, the chance of preventing a disarm increases.\n[[DARK_AQUA]]How does Disarm work?\n[[YELLOW]]This passive ability allows players to disarm other players,\n[[YELLOW]]causing the target''s equipped item to fall to the ground.
|
||||||
Guides.Usage=[[RED]] \u0e43\u0e0a\u0e49 /{0} ? [\u0e2b\u0e19\u0e49\u0e32]
|
Guides.Usage=[[RED]] \u0e43\u0e0a\u0e49 /{0} ? [\u0e2b\u0e19\u0e49\u0e32]
|
||||||
Guides.Woodcutting=[[DARK_AQUA]]About Woodcutting:\n[[YELLOW]]Woodcutting is all about chopping down trees.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained whenever you break log blocks.\n[[DARK_AQUA]]How does Tree Feller work?\n[[YELLOW]]Tree Feller is an active ability, you can right-click\n[[YELLOW]]while holding an ax to activate Tree Feller. This will\n[[YELLOW]]cause the entire tree to break instantly, dropping all\n[[YELLOW]]of its logs at once.\n[[DARK_AQUA]]How does Leaf Blower work?\n[[YELLOW]]Leaf Blower is a passive ability that will cause leaf\n[[YELLOW]]blocks to break instantly when hit with an axe. By default,\n[[YELLOW]]this ability unlocks at level 100.\n[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives you a chance to obtain an extra\n[[YELLOW]]block for every log you chop.
|
Guides.Woodcutting=[[DARK_AQUA]]About Woodcutting:\n[[YELLOW]]Woodcutting is all about chopping down trees.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained whenever you break log blocks.\n[[DARK_AQUA]]How does Tree Feller work?\n[[YELLOW]]Tree Feller is an active ability, you can right-click\n[[YELLOW]]while holding an ax to activate Tree Feller. This will\n[[YELLOW]]cause the entire tree to break instantly, dropping all\n[[YELLOW]]of its logs at once.\n[[DARK_AQUA]]How does Leaf Blower work?\n[[YELLOW]]Leaf Blower is a passive ability that will cause leaf\n[[YELLOW]]blocks to break instantly when hit with an axe. By default,\n[[YELLOW]]this ability unlocks at level 100.\n[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives you a chance to obtain an extra\n[[YELLOW]]block for every log you chop.
|
||||||
Inspect.Offline=[[RED]]\u0e04\u0e38\u0e13\u0e44\u0e21\u0e48\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e2a\u0e34\u0e17\u0e18\u0e34\u0e4c\u0e43\u0e19\u0e01\u0e32\u0e23\u0e15\u0e23\u0e27\u0e08\u0e2a\u0e2d\u0e1a\u0e1c\u0e39\u0e49\u0e40\u0e25\u0e48\u0e19 Offline!
|
Inspect.Offline=[[RED]]\u0e04\u0e38\u0e13\u0e44\u0e21\u0e48\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e2a\u0e34\u0e17\u0e18\u0e34\u0e4c\u0e43\u0e19\u0e01\u0e32\u0e23\u0e15\u0e23\u0e27\u0e08\u0e2a\u0e2d\u0e1a\u0e1c\u0e39\u0e49\u0e40\u0e25\u0e48\u0e19 Offline!
|
||||||
|
Loading…
Reference in New Issue
Block a user