SecondaryAbilityEvent now implements Cancellable

Fire SecondaryAbilityEvent for abilities with static chances

Also cleanup some of the event handling for Armor Impact, Greater
Impact and Fast Food
This commit is contained in:
TfT_02
2014-05-11 14:58:08 +02:00
parent 3d242bbdb6
commit e7e62b8d40
10 changed files with 64 additions and 28 deletions

View File

@ -18,7 +18,6 @@ import com.gmail.nossr50.datatypes.skills.SecondaryAbility;
import com.gmail.nossr50.datatypes.skills.SkillType;
import com.gmail.nossr50.datatypes.skills.XPGainReason;
import com.gmail.nossr50.events.fake.FakeEntityTameEvent;
import com.gmail.nossr50.events.skills.secondaryabilities.SecondaryAbilityWeightedActivationCheckEvent;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.runnables.skills.BleedTimerTask;
import com.gmail.nossr50.skills.SkillManager;
@ -96,18 +95,16 @@ public class TamingManager extends SkillManager {
* @param damage The damage being absorbed by the wolf
*/
public void fastFoodService(Wolf wolf, double damage) {
double chance = Taming.fastFoodServiceActivationChance / activationChance;
SecondaryAbilityWeightedActivationCheckEvent event = new SecondaryAbilityWeightedActivationCheckEvent(getPlayer(), SecondaryAbility.FAST_FOOD, chance);
mcMMO.p.getServer().getPluginManager().callEvent(event);
if ((event.getChance() * activationChance) > Misc.getRandom().nextInt(activationChance)) {
if (!SkillUtils.activationSuccessful(SecondaryAbility.FAST_FOOD, getPlayer(), Taming.fastFoodServiceActivationChance, activationChance)) {
return;
}
double health = wolf.getHealth();
double maxHealth = wolf.getMaxHealth();
double health = wolf.getHealth();
double maxHealth = wolf.getMaxHealth();
if (health < maxHealth) {
double newHealth = health + damage;
wolf.setHealth(Math.min(newHealth, maxHealth));
}
if (health < maxHealth) {
double newHealth = health + damage;
wolf.setHealth(Math.min(newHealth, maxHealth));
}
}