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	This might be important
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		@@ -80,6 +80,7 @@ public class Unarmed {
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                nextSlot++;
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					                nextSlot++;
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            }
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					            }
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        } else if (firstEmpty != -1) {
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					        } else if (firstEmpty != -1) {
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					            drop.remove();
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            dropStack.setAmount(dropAmount);
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					            dropStack.setAmount(dropAmount);
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            inventory.setItem(firstEmpty, dropStack);
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					            inventory.setItem(firstEmpty, dropStack);
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            return true;
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					            return true;
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