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Fix formatting of TreeFeller threshold locale key
This commit is contained in:
parent
c31281971c
commit
e4af611c91
@ -84,7 +84,7 @@ public class WoodcuttingManager extends SkillManager {
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if (Woodcutting.treeFellerReachedThreshold) {
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if (Woodcutting.treeFellerReachedThreshold) {
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Woodcutting.treeFellerReachedThreshold = false;
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Woodcutting.treeFellerReachedThreshold = false;
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player.sendMessage(LocaleLoader.getString("Woodcutting.Skills.TreeFellerThreshold"));
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player.sendMessage(LocaleLoader.getString("Woodcutting.Skills.TreeFeller.Threshold"));
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return;
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return;
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}
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}
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@ -333,7 +333,7 @@ Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Schopnost [[YELLOW]]Valec stromu
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Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Valec stromu[[GREEN]] byl deaktivovan [[YELLOW]]{0}
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Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Valec stromu[[GREEN]] byl deaktivovan [[YELLOW]]{0}
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Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] pouzil [[RED]]Valece stromu!
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Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] pouzil [[RED]]Valece stromu!
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Woodcutting.Skills.TreeFeller.Splinter=[[RED]]TVOJE SEKERA SE ROZLETELA NA TISICE KOUSKU!
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Woodcutting.Skills.TreeFeller.Splinter=[[RED]]TVOJE SEKERA SE ROZLETELA NA TISICE KOUSKU!
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Woodcutting.Skills.TreeFellerThreshold=[[RED]]Tento strom je p\u0159\u00edli\u0161 velk\u00fd!
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Woodcutting.Skills.TreeFeller.Threshold=[[RED]]Tento strom je p\u0159\u00edli\u0161 velk\u00fd!
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Woodcutting.Skillup=[[YELLOW]]Dovednost v dolovani byla navysena o {0}. Celkem ({1})
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Woodcutting.Skillup=[[YELLOW]]Dovednost v dolovani byla navysena o {0}. Celkem ({1})
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Ability.Generic.Refresh=[[GREEN]**SCHOPNOSTI OBNOVENY!**
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Ability.Generic.Refresh=[[GREEN]**SCHOPNOSTI OBNOVENY!**
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Ability.Generic.Template.Lock=[[GRAY]]{0}
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Ability.Generic.Template.Lock=[[GRAY]]{0}
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@ -298,7 +298,7 @@ Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]] Eich [[YELLOW]] Feller Coed [[GR
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Woodcutting.Skills.TreeFeller.Other.Off=[[RED]] Feller Coed [[GREEN]] wedi gwisgo i ffwrdd ar gyfer [[YELLOW]] {0}
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Woodcutting.Skills.TreeFeller.Other.Off=[[RED]] Feller Coed [[GREEN]] wedi gwisgo i ffwrdd ar gyfer [[YELLOW]] {0}
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Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!
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Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!
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Woodcutting.Skills.TreeFeller.Splinter=[[RED]] EICH AXE GWAHANU I DDWSINAU O DARNAU!
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Woodcutting.Skills.TreeFeller.Splinter=[[RED]] EICH AXE GWAHANU I DDWSINAU O DARNAU!
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Woodcutting.Skills.TreeFellerThreshold=[[RED]]That tree is too large!
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Woodcutting.Skills.TreeFeller.Threshold=[[RED]]That tree is too large!
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Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})
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Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})
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Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!**
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Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!**
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Ability.Generic.Template.Lock=[[GRAY]]{0}
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Ability.Generic.Template.Lock=[[GRAY]]{0}
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@ -297,7 +297,7 @@ Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Din [[YELLOW]]Tr\u00e6 Hugger [[G
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Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Tr\u00e6 hugger[[GREEN]] er aftaget i [[YELLOW]]{0}
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Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Tr\u00e6 hugger[[GREEN]] er aftaget i [[YELLOW]]{0}
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Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] har brugt [[RED]]Tr\u00e6 hugger!
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Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] har brugt [[RED]]Tr\u00e6 hugger!
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Woodcutting.Skills.TreeFeller.Splinter=[[RED]]DIN \u00d8KSE SPLINTRER I TUSINDER AF STYKKER!
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Woodcutting.Skills.TreeFeller.Splinter=[[RED]]DIN \u00d8KSE SPLINTRER I TUSINDER AF STYKKER!
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Woodcutting.Skills.TreeFellerThreshold=[[RED]]Det tr\u00e6 er for stort!
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Woodcutting.Skills.TreeFeller.Threshold=[[RED]]Det tr\u00e6 er for stort!
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Woodcutting.Skillup=[[YELLOW]]Tr\u00e6hugningsevne for\u00f8get med {0}. Total ({1})
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Woodcutting.Skillup=[[YELLOW]]Tr\u00e6hugningsevne for\u00f8get med {0}. Total ({1})
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Ability.Generic.Refresh=[[GREEN]]**EVNER GENINDL\u00c6ST!**
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Ability.Generic.Refresh=[[GREEN]]**EVNER GENINDL\u00c6ST!**
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Ability.Generic.Template.Lock=[[GRAY]]{0}
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Ability.Generic.Template.Lock=[[GRAY]]{0}
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@ -308,7 +308,7 @@ Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Dein [[YELLOW]]Baumf\u00e4ller [[
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Woodcutting.Skills.TreeFeller.Other.Off=[[YELLOW]]{0}s [[RED]]Baumf\u00e4ller[[GREEN]] ist [[GREEN]]abgelaufen
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Woodcutting.Skills.TreeFeller.Other.Off=[[YELLOW]]{0}s [[RED]]Baumf\u00e4ller[[GREEN]] ist [[GREEN]]abgelaufen
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Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] benutzte [[RED]]Baumf\u00e4ller!
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Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] benutzte [[RED]]Baumf\u00e4ller!
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Woodcutting.Skills.TreeFeller.Splinter=[[RED]]Deine Axt zerplittert in tausend kleine Teile!
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Woodcutting.Skills.TreeFeller.Splinter=[[RED]]Deine Axt zerplittert in tausend kleine Teile!
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Woodcutting.Skills.TreeFellerThreshold=[[RED]]Dieser Baum ist zu gross!
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Woodcutting.Skills.TreeFeller.Threshold=[[RED]]Dieser Baum ist zu gross!
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Woodcutting.Skillup=[[YELLOW]]Holzf\u00e4ller Skill um {0} gestiegen. Gesamt ({1})
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Woodcutting.Skillup=[[YELLOW]]Holzf\u00e4ller Skill um {0} gestiegen. Gesamt ({1})
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Ability.Generic.Refresh=[[GREEN]]**F\u00e4higkeit wieder BEREIT!**
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Ability.Generic.Refresh=[[GREEN]]**F\u00e4higkeit wieder BEREIT!**
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Ability.Generic.Template.Lock=[[GRAY]]{0}
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Ability.Generic.Template.Lock=[[GRAY]]{0}
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@ -417,7 +417,7 @@ Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREE
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Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0}
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Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0}
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Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!
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Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!
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Woodcutting.Skills.TreeFeller.Splinter=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES!
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Woodcutting.Skills.TreeFeller.Splinter=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES!
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Woodcutting.Skills.TreeFellerThreshold=[[RED]]That tree is too large!
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Woodcutting.Skills.TreeFeller.Threshold=[[RED]]That tree is too large!
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Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})
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Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})
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#ABILITIY
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#ABILITIY
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@ -337,7 +337,7 @@ Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]\u00a1Tu habilidad [[YELLOW]]Ca\u
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Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Ca\u00edda de \u00c1rbol[[GREEN]] le ha expirado a [[YELLOW]]{0}
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Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Ca\u00edda de \u00c1rbol[[GREEN]] le ha expirado a [[YELLOW]]{0}
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Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]\u00a1{0}[[DARK_GREEN]] us\u00f3 [[RED]]Ca\u00edda de \u00c1rbol!
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Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]\u00a1{0}[[DARK_GREEN]] us\u00f3 [[RED]]Ca\u00edda de \u00c1rbol!
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Woodcutting.Skills.TreeFeller.Splinter=[[RED]]\u00a1TU HACHA EXPLOT\u00d3 EN MILES DE PEDAZOS!
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Woodcutting.Skills.TreeFeller.Splinter=[[RED]]\u00a1TU HACHA EXPLOT\u00d3 EN MILES DE PEDAZOS!
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Woodcutting.Skills.TreeFellerThreshold=[[RED]]\u00a1Ese \u00e1rbol es demasiado grande!
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Woodcutting.Skills.TreeFeller.Threshold=[[RED]]\u00a1Ese \u00e1rbol es demasiado grande!
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Woodcutting.Skillup=[[YELLOW]]Habilidad de Le\u00f1ador incrementada en {0}. Total ({1})
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Woodcutting.Skillup=[[YELLOW]]Habilidad de Le\u00f1ador incrementada en {0}. Total ({1})
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Ability.Generic.Refresh=[[GREEN]]**\u00a1HABILIDADES REFRESCADAS!**
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Ability.Generic.Refresh=[[GREEN]]**\u00a1HABILIDADES REFRESCADAS!**
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Ability.Generic.Template.Lock=[[GRAY]]{0}
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Ability.Generic.Template.Lock=[[GRAY]]{0}
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@ -131,7 +131,7 @@ Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Sinun [[YELLOW]]Puunhakkuu [[GREE
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Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Puunhakkuu[[GREEN]] kului loppuun ajaksi [[YELLOW]]{0}
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Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Puunhakkuu[[GREEN]] kului loppuun ajaksi [[YELLOW]]{0}
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Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] on k\u00e4ytt\u00e4nyt [[RED]]Puunkaatajaa!
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Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] on k\u00e4ytt\u00e4nyt [[RED]]Puunkaatajaa!
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Woodcutting.Skills.TreeFeller.Splinter=[[RED]]SINUN KIRVES HAJOSI TUHANSIIN OSIIN!
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Woodcutting.Skills.TreeFeller.Splinter=[[RED]]SINUN KIRVES HAJOSI TUHANSIIN OSIIN!
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Woodcutting.Skills.TreeFellerThreshold=[[RED]]Puu on liian suuri!
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Woodcutting.Skills.TreeFeller.Threshold=[[RED]]Puu on liian suuri!
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Woodcutting.Skillup=[[YELLOW]]Puunhakkuutaso nousi {0} tasolla. Kokonaism\u00e4\u00e4r\u00e4 ({1})
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Woodcutting.Skillup=[[YELLOW]]Puunhakkuutaso nousi {0} tasolla. Kokonaism\u00e4\u00e4r\u00e4 ({1})
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Combat.ArrowDeflect=[[WHITE]]**NUOLI TORJUTTU**
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Combat.ArrowDeflect=[[WHITE]]**NUOLI TORJUTTU**
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Combat.BeastLore=[[GREEN]]**BEAST LORE**
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Combat.BeastLore=[[GREEN]]**BEAST LORE**
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@ -294,7 +294,7 @@ Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]A
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Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Abatteur[[GREEN]] est termin\u00e9 pour [[YELLOW]]{0}
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Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Abatteur[[GREEN]] est termin\u00e9 pour [[YELLOW]]{0}
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Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Abatteur !
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Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Abatteur !
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Woodcutting.Skills.TreeFeller.Splinter=[[RED]]VOTRE HACHE SE BRISE EN MILLE MORCEAUX !
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Woodcutting.Skills.TreeFeller.Splinter=[[RED]]VOTRE HACHE SE BRISE EN MILLE MORCEAUX !
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Woodcutting.Skills.TreeFellerThreshold=[[RED]]Cet arbre est trop grand !
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Woodcutting.Skills.TreeFeller.Threshold=[[RED]]Cet arbre est trop grand !
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Woodcutting.Skillup=[[YELLOW]]Le talent B\u00fbcheronnage augmente de {0}. Total ({1})
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Woodcutting.Skillup=[[YELLOW]]Le talent B\u00fbcheronnage augmente de {0}. Total ({1})
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Ability.Generic.Refresh=[[GREEN]]**COMP\u00c9TENCES RAFRA\u00ceCHIES !**
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Ability.Generic.Refresh=[[GREEN]]**COMP\u00c9TENCES RAFRA\u00ceCHIES !**
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Ability.Generic.Template.Lock=[[GRAY]]{0}
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Ability.Generic.Template.Lock=[[GRAY]]{0}
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@ -87,7 +87,7 @@ Woodcutting.SkillName=FAV\u00c1G\u00c1S
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Woodcutting.Skills.TreeFeller.Off=[[RED]]**Fa D\u00f6nt\u00e9s befejezve**
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Woodcutting.Skills.TreeFeller.Off=[[RED]]**Fa D\u00f6nt\u00e9s befejezve**
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Woodcutting.Skills.TreeFeller.On=[[GREEN]]**FA D\u00d6NT\u0150 AKTIV\u00c1LVA **
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Woodcutting.Skills.TreeFeller.On=[[GREEN]]**FA D\u00d6NT\u0150 AKTIV\u00c1LVA **
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Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] haszn\u00e1latban [[RED]]Fa D\u00f6nt\u0151!
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Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] haszn\u00e1latban [[RED]]Fa D\u00f6nt\u0151!
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Woodcutting.Skills.TreeFellerThreshold=[[RED]]Ez a fa t\u00fal nagy!
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Woodcutting.Skills.TreeFeller.Threshold=[[RED]]Ez a fa t\u00fal nagy!
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Woodcutting.Skillup=[[YELLOW]]Fav\u00e1g\u00e1s fejl\u0151d\u00f6tt {0} szinttel. \u00d6sszesen: ({1})
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Woodcutting.Skillup=[[YELLOW]]Fav\u00e1g\u00e1s fejl\u0151d\u00f6tt {0} szinttel. \u00d6sszesen: ({1})
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Ability.Generic.Refresh=[[GREEN]]**K\u00c9PESS\u00c9GEK FRISS\u00cdTVE!**
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Ability.Generic.Refresh=[[GREEN]]**K\u00c9PESS\u00c9GEK FRISS\u00cdTVE!**
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Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}
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Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}
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@ -335,7 +335,7 @@ Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]La tua capacit\u00e0 [[YELLOW]]Ab
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Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Abbattitore d\'Alberi[[GREEN]] si \u00e8 esaurito per [[YELLOW]]{0}
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Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Abbattitore d\'Alberi[[GREEN]] si \u00e8 esaurito per [[YELLOW]]{0}
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Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Abbattitore d\'Alberi!
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Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Abbattitore d\'Alberi!
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Woodcutting.Skills.TreeFeller.Splinter=[[RED]]LA TUA ASCIA SI FRANTUMA IN DECINE DI PEZZI!
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Woodcutting.Skills.TreeFeller.Splinter=[[RED]]LA TUA ASCIA SI FRANTUMA IN DECINE DI PEZZI!
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Woodcutting.Skills.TreeFellerThreshold=[[RED]]Questo albero \u00e8 troppo grande!
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Woodcutting.Skills.TreeFeller.Threshold=[[RED]]Questo albero \u00e8 troppo grande!
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Woodcutting.Skillup=[[YELLOW]]L\'abilit\u00e0 Taglialegna \u00e8 aumentata di {0}. Totale ({1})
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Woodcutting.Skillup=[[YELLOW]]L\'abilit\u00e0 Taglialegna \u00e8 aumentata di {0}. Totale ({1})
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Ability.Generic.Refresh=[[GREEN]]**CAPACITA\' RIGENERATE!**
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Ability.Generic.Refresh=[[GREEN]]**CAPACITA\' RIGENERATE!**
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Ability.Generic.Template.Lock=[[GRAY]]{0}
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Ability.Generic.Template.Lock=[[GRAY]]{0}
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@ -341,7 +341,7 @@ Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]\ub2f9\uc2e0\uc758 [[YELLOW]]\ub0
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Woodcutting.Skills.TreeFeller.Other.Off={0}[[DARK_GREEN]]\ub2d8\uc740 [[RED]]\ub098\ubb34\uafbc \uc2a4\ud0ac\uc744 \uc0ac\uc6a9 \ud574\uc81c\ud588\uc2b5\ub2c8\ub2e4!
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Woodcutting.Skills.TreeFeller.Other.Off={0}[[DARK_GREEN]]\ub2d8\uc740 [[RED]]\ub098\ubb34\uafbc \uc2a4\ud0ac\uc744 \uc0ac\uc6a9 \ud574\uc81c\ud588\uc2b5\ub2c8\ub2e4!
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Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]]\ub2d8\uc740 [[RED]]\ub098\ubb34\uafbc \uc2a4\ud0ac\uc744 \uc0ac\uc6a9\ud588\uc2b5\ub2c8\ub2e4!
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Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]]\ub2d8\uc740 [[RED]]\ub098\ubb34\uafbc \uc2a4\ud0ac\uc744 \uc0ac\uc6a9\ud588\uc2b5\ub2c8\ub2e4!
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Woodcutting.Skills.TreeFeller.Splinter=[[RED]]\ub3c4\ub07c \ud30c\ud3b8 \uc870\uac01 \uc218\uc9d1!
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Woodcutting.Skills.TreeFeller.Splinter=[[RED]]\ub3c4\ub07c \ud30c\ud3b8 \uc870\uac01 \uc218\uc9d1!
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Woodcutting.Skills.TreeFellerThreshold=[[RED]]\uadf8 \ub098\ubb34\ub294 \ub108\ubb34 \ud07d\ub2c8\ub2e4!
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Woodcutting.Skills.TreeFeller.Threshold=[[RED]]\uadf8 \ub098\ubb34\ub294 \ub108\ubb34 \ud07d\ub2c8\ub2e4!
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Woodcutting.Skillup=[[YELLOW]]\ubc8c\ubaa9 \uc2a4\ud0ac\uc774 {0} \uc62c\ub77c \ucd1d {1} \ub808\ubca8\uc774 \ub418\uc5c8\uc2b5\ub2c8\ub2e4
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Woodcutting.Skillup=[[YELLOW]]\ubc8c\ubaa9 \uc2a4\ud0ac\uc774 {0} \uc62c\ub77c \ucd1d {1} \ub808\ubca8\uc774 \ub418\uc5c8\uc2b5\ub2c8\ub2e4
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Ability.Generic.Refresh=[[GREEN]]**\ub2a5\ub825\uc774 \uc7ac\uacf5\uae09 \ub418\uc5c8\uc2b5\ub2c8\ub2e4!**
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Ability.Generic.Refresh=[[GREEN]]**\ub2a5\ub825\uc774 \uc7ac\uacf5\uae09 \ub418\uc5c8\uc2b5\ub2c8\ub2e4!**
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Ability.Generic.Template.Lock=[[GRAY]]{0}
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Ability.Generic.Template.Lock=[[GRAY]]{0}
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@ -28,7 +28,7 @@ Unarmed.Effect.2=Atbru\u0146ot(Sp\u0113l\u0113t\u0101ju)
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Unarmed.Listener=Atbru\u0146ots:
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Unarmed.Listener=Atbru\u0146ots:
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Unarmed.SkillName=NEAPBRU\u0145OTS
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Unarmed.SkillName=NEAPBRU\u0145OTS
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Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Tavas[[YELLOW]]Koka G\u0101z\u0113ja [[GREEN]]prasmes atjaunotas!
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Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Tavas[[YELLOW]]Koka G\u0101z\u0113ja [[GREEN]]prasmes atjaunotas!
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Woodcutting.Skills.TreeFellerThreshold=[[RED]]Tas koks ir par lielu!
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Woodcutting.Skills.TreeFeller.Threshold=[[RED]]Tas koks ir par lielu!
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Ability.Generic.Template.Lock=[[GRAY]]{0}
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Ability.Generic.Template.Lock=[[GRAY]]{0}
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Combat.BeastLoreHealth=[[DARK_AQUA]]DZ\u012aV\u012aBA ([[GREEN]]{0}[[DARK_AQUA]]/{1})
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Combat.BeastLoreHealth=[[DARK_AQUA]]DZ\u012aV\u012aBA ([[GREEN]]{0}[[DARK_AQUA]]/{1})
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Combat.TouchedFuzzy=[[DARK_RED]]Piek\u0101ries pl\u016bdu\u0161am. Apdulli.
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Combat.TouchedFuzzy=[[DARK_RED]]Piek\u0101ries pl\u016bdu\u0161am. Apdulli.
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@ -234,7 +234,7 @@ Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Je [[YELLOW]]Boom Feller [[GREEN]
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Woodcutting.Skills.TreeFeller.Other.Off=[[RED]] Boom Feller [[GREEN]] is uitgewerkt voor [[GEEL]]{0}
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Woodcutting.Skills.TreeFeller.Other.Off=[[RED]] Boom Feller [[GREEN]] is uitgewerkt voor [[GEEL]]{0}
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Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK)GREEN]]heeft[[RED]]Tree Feller[[DARK_GREEN]]gebruikt!
|
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK)GREEN]]heeft[[RED]]Tree Feller[[DARK_GREEN]]gebruikt!
|
||||||
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]JOU BIJL SPLINTERT IN DUIZENDEN STUKJES!
|
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]JOU BIJL SPLINTERT IN DUIZENDEN STUKJES!
|
||||||
Woodcutting.Skills.TreeFellerThreshold=[[RED]]Die boom is te groot!
|
Woodcutting.Skills.TreeFeller.Threshold=[[RED]]Die boom is te groot!
|
||||||
Woodcutting.Skillup=[[YELLOW]]Houthakken toegenomen met {0}. Totaal ({1})
|
Woodcutting.Skillup=[[YELLOW]]Houthakken toegenomen met {0}. Totaal ({1})
|
||||||
Ability.Generic.Refresh=[[GREEN]]**ABILITIES VERVEST!**
|
Ability.Generic.Refresh=[[GREEN]]**ABILITIES VERVEST!**
|
||||||
Ability.Generic.Template.Lock=[[GRAY]]{0}
|
Ability.Generic.Template.Lock=[[GRAY]]{0}
|
||||||
|
@ -321,7 +321,7 @@ Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Twoja zdolno\u015b\u0107 [[YELLOW
|
|||||||
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Powalenie Drzewa[[GREEN]] si\u0119 sko\u0144czy\u0142o [[YELLOW]]{0}
|
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Powalenie Drzewa[[GREEN]] si\u0119 sko\u0144czy\u0142o [[YELLOW]]{0}
|
||||||
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] u\u017cy\u0142 [[RED]]Powalacza Drzew!
|
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] u\u017cy\u0142 [[RED]]Powalacza Drzew!
|
||||||
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]TWOJA SIEKIERA ROZPAD\u0141A SI\u0118 NA DRZAZGI!
|
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]TWOJA SIEKIERA ROZPAD\u0141A SI\u0118 NA DRZAZGI!
|
||||||
Woodcutting.Skills.TreeFellerThreshold=[[RED]]To drzewo jest zbyt du\u017ce!
|
Woodcutting.Skills.TreeFeller.Threshold=[[RED]]To drzewo jest zbyt du\u017ce!
|
||||||
Woodcutting.Skillup=[[YELLOW]]Umiej\u0119tno\u015b\u0107 \u015bcinania wzros\u0142a o {0}. Razem ({1})
|
Woodcutting.Skillup=[[YELLOW]]Umiej\u0119tno\u015b\u0107 \u015bcinania wzros\u0142a o {0}. Razem ({1})
|
||||||
Ability.Generic.Refresh=[[GREEN]]**UMIEJ\u0118TNO\u015aCI DOST\u0118PNE!**
|
Ability.Generic.Refresh=[[GREEN]]**UMIEJ\u0118TNO\u015aCI DOST\u0118PNE!**
|
||||||
Ability.Generic.Template.Lock=[[GRAY]]{0}
|
Ability.Generic.Template.Lock=[[GRAY]]{0}
|
||||||
|
@ -103,7 +103,7 @@ Woodcutting.Listener=Lenhador
|
|||||||
Woodcutting.SkillName=Lenhador
|
Woodcutting.SkillName=Lenhador
|
||||||
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Corta Arvores[[GREEN]] acabou para o [[YELLOW]]{0}
|
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Corta Arvores[[GREEN]] acabou para o [[YELLOW]]{0}
|
||||||
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]SEU MACHADO SE QUEBROU EM DEZENAS DE PEDACOS!
|
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]SEU MACHADO SE QUEBROU EM DEZENAS DE PEDACOS!
|
||||||
Woodcutting.Skills.TreeFellerThreshold=[[RED]]Essa arvore e muito grande!
|
Woodcutting.Skills.TreeFeller.Threshold=[[RED]]Essa arvore e muito grande!
|
||||||
Woodcutting.Skillup=[[YELLOW]]Habilidade como Lenhador aumentada em {0}. Total ({1})
|
Woodcutting.Skillup=[[YELLOW]]Habilidade como Lenhador aumentada em {0}. Total ({1})
|
||||||
Ability.Generic.Template=[[VERMELHO]]{0}:[[AMARELO]]{1}
|
Ability.Generic.Template=[[VERMELHO]]{0}:[[AMARELO]]{1}
|
||||||
Combat.ArrowDeflect=[[WHITE]]*DESVIOU A FLECHA*
|
Combat.ArrowDeflect=[[WHITE]]*DESVIOU A FLECHA*
|
||||||
|
@ -341,7 +341,7 @@ Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]\u0412\u0430\u0448\u0435 \u0443\u
|
|||||||
Woodcutting.Skills.TreeFeller.Other.Off=[[GREEN]]\u0423\u043c\u0435\u043d\u0438\u0435 \"[[RED]]\u041b\u0435\u0441\u043e\u0440\u0443\u0431[[GREEN]]\" \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435 \u0443 [[YELLOW]]{0}
|
Woodcutting.Skills.TreeFeller.Other.Off=[[GREEN]]\u0423\u043c\u0435\u043d\u0438\u0435 \"[[RED]]\u041b\u0435\u0441\u043e\u0440\u0443\u0431[[GREEN]]\" \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435 \u0443 [[YELLOW]]{0}
|
||||||
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043b \u0443\u043c\u0435\u043d\u0438\u0435 [[RED]]\"\u041b\u0435\u0441\u043e\u0440\u0443\u0431\"!
|
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043b \u0443\u043c\u0435\u043d\u0438\u0435 [[RED]]\"\u041b\u0435\u0441\u043e\u0440\u0443\u0431\"!
|
||||||
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]\u0412\u0410\u0428 \u0422\u041e\u041f\u041e\u0420 \u0420\u0410\u0421\u041a\u041e\u041b\u041e\u041b\u0421\u042f \u041d\u0410 \u0414\u0415\u0421\u042f\u0422\u041a\u0418 \u041a\u0423\u0421\u041a\u041e\u0412!
|
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]\u0412\u0410\u0428 \u0422\u041e\u041f\u041e\u0420 \u0420\u0410\u0421\u041a\u041e\u041b\u041e\u041b\u0421\u042f \u041d\u0410 \u0414\u0415\u0421\u042f\u0422\u041a\u0418 \u041a\u0423\u0421\u041a\u041e\u0412!
|
||||||
Woodcutting.Skills.TreeFellerThreshold=[[RED]]\u042d\u0442\u043e \u0434\u0435\u0440\u0435\u0432\u043e \u0441\u043b\u0438\u0448\u043a\u043e\u043c \u0434\u043b\u0438\u043d\u043d\u043e\u0435!
|
Woodcutting.Skills.TreeFeller.Threshold=[[RED]]\u042d\u0442\u043e \u0434\u0435\u0440\u0435\u0432\u043e \u0441\u043b\u0438\u0448\u043a\u043e\u043c \u0434\u043b\u0438\u043d\u043d\u043e\u0435!
|
||||||
Woodcutting.Skillup=[[YELLOW]]\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430 \"\u041b\u0435\u0441\u043e\u0440\u0443\u0431\u0441\u0442\u0432\u043e\" \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1})
|
Woodcutting.Skillup=[[YELLOW]]\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430 \"\u041b\u0435\u0441\u043e\u0440\u0443\u0431\u0441\u0442\u0432\u043e\" \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1})
|
||||||
Ability.Generic.Refresh=[[GREEN]]**\u0423\u041c\u0415\u041d\u0418\u042f \u0412\u041e\u0421\u0421\u0422\u0410\u041d\u041e\u0412\u041b\u0415\u041d\u042b!**
|
Ability.Generic.Refresh=[[GREEN]]**\u0423\u041c\u0415\u041d\u0418\u042f \u0412\u041e\u0421\u0421\u0422\u0410\u041d\u041e\u0412\u041b\u0415\u041d\u042b!**
|
||||||
Ability.Generic.Template.Lock=[[GRAY]]{0}
|
Ability.Generic.Template.Lock=[[GRAY]]{0}
|
||||||
|
@ -332,7 +332,7 @@ Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]\u0e04\u0e27\u0e32\u0e21\u0e2a\u0
|
|||||||
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Tree Feller[[GREEN]] \u0e23\u0e2d\u0e01\u0e32\u0e23\u0e04\u0e39\u0e25\u0e14\u0e32\u0e27\u0e19\u0e4c [[YELLOW]]{0}
|
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Tree Feller[[GREEN]] \u0e23\u0e2d\u0e01\u0e32\u0e23\u0e04\u0e39\u0e25\u0e14\u0e32\u0e27\u0e19\u0e4c [[YELLOW]]{0}
|
||||||
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0e44\u0e14\u0e49\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30 [[RED]]Tree Feller!
|
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0e44\u0e14\u0e49\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30 [[RED]]Tree Feller!
|
||||||
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]\u0e02\u0e27\u0e32\u0e19\u0e02\u0e2d\u0e07\u0e04\u0e38\u0e13\u0e1e\u0e31\u0e07\u0e41\u0e25\u0e49\u0e27!
|
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]\u0e02\u0e27\u0e32\u0e19\u0e02\u0e2d\u0e07\u0e04\u0e38\u0e13\u0e1e\u0e31\u0e07\u0e41\u0e25\u0e49\u0e27!
|
||||||
Woodcutting.Skills.TreeFellerThreshold=[[RED]]\u0e15\u0e49\u0e19\u0e44\u0e21\u0e49\u0e15\u0e49\u0e19\u0e19\u0e35\u0e49\u0e43\u0e2b\u0e0d\u0e48\u0e40\u0e01\u0e34\u0e19\u0e44\u0e1b!
|
Woodcutting.Skills.TreeFeller.Threshold=[[RED]]\u0e15\u0e49\u0e19\u0e44\u0e21\u0e49\u0e15\u0e49\u0e19\u0e19\u0e35\u0e49\u0e43\u0e2b\u0e0d\u0e48\u0e40\u0e01\u0e34\u0e19\u0e44\u0e1b!
|
||||||
Woodcutting.Skillup=[[YELLOW]]\u0e17\u0e31\u0e01\u0e29\u0e30 Woodcutting \u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19 {0}. \u0e21\u0e35\u0e17\u0e31\u0e49\u0e07\u0e2b\u0e21\u0e14 ({1})
|
Woodcutting.Skillup=[[YELLOW]]\u0e17\u0e31\u0e01\u0e29\u0e30 Woodcutting \u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19 {0}. \u0e21\u0e35\u0e17\u0e31\u0e49\u0e07\u0e2b\u0e21\u0e14 ({1})
|
||||||
Ability.Generic.Refresh=[[GREEN]]**\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30 ABILITIES REFRESHED!**
|
Ability.Generic.Refresh=[[GREEN]]**\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30 ABILITIES REFRESHED!**
|
||||||
Ability.Generic.Template.Lock=[[GRAY]]{0}
|
Ability.Generic.Template.Lock=[[GRAY]]{0}
|
||||||
|
@ -42,7 +42,7 @@ Unarmed.SkillName=SILAHSIZ
|
|||||||
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] adli oyuncu [[RED]]c\u0131lg\u0131na dondu!
|
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] adli oyuncu [[RED]]c\u0131lg\u0131na dondu!
|
||||||
Woodcutting.Ability.0=Yaprak Ufleyici
|
Woodcutting.Ability.0=Yaprak Ufleyici
|
||||||
Woodcutting.SkillName=ODUNCULUK
|
Woodcutting.SkillName=ODUNCULUK
|
||||||
Woodcutting.Skills.TreeFellerThreshold=[[RED]]Aga\u00e7 \u00e7ok uzun!
|
Woodcutting.Skills.TreeFeller.Threshold=[[RED]]Aga\u00e7 \u00e7ok uzun!
|
||||||
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}
|
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}
|
||||||
Combat.BeastLoreOwner=[[DARK_AQUA]]Sahip ([[RED]]{0}[[DARK_AQUA]])
|
Combat.BeastLoreOwner=[[DARK_AQUA]]Sahip ([[RED]]{0}[[DARK_AQUA]])
|
||||||
Combat.TouchedFuzzy=[[DARK_RED]]Bas\u0131n donuyor!
|
Combat.TouchedFuzzy=[[DARK_RED]]Bas\u0131n donuyor!
|
||||||
|
@ -341,7 +341,7 @@ Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]\u4f60\u7684 [[YELLOW]]\u4f10\u67
|
|||||||
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]\u4f10\u6728\u6280\u80fd[[GREEN]] \u5df2\u7ecf\u7ed3\u675f\u4e86 [[YELLOW]]{0}
|
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]\u4f10\u6728\u6280\u80fd[[GREEN]] \u5df2\u7ecf\u7ed3\u675f\u4e86 [[YELLOW]]{0}
|
||||||
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u4f7f\u7528\u4e86 [[RED]]\u4f10\u6728\u6280\u80fd!
|
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u4f7f\u7528\u4e86 [[RED]]\u4f10\u6728\u6280\u80fd!
|
||||||
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]\u4f60\u7684\u65a7\u5934\u53d8\u6210\u4e86\u4e00\u5806\u788e\u7247\uff01
|
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]\u4f60\u7684\u65a7\u5934\u53d8\u6210\u4e86\u4e00\u5806\u788e\u7247\uff01
|
||||||
Woodcutting.Skills.TreeFellerThreshold=[[RED]]\u90a3\u68f5\u6811\u592a\u5927\u4e86!
|
Woodcutting.Skills.TreeFeller.Threshold=[[RED]]\u90a3\u68f5\u6811\u592a\u5927\u4e86!
|
||||||
Woodcutting.Skillup=[[YELLOW]]\u4f10\u6728\u6280\u80fd\u63d0\u5347 {0}. \u603b\u5171 ({1})
|
Woodcutting.Skillup=[[YELLOW]]\u4f10\u6728\u6280\u80fd\u63d0\u5347 {0}. \u603b\u5171 ({1})
|
||||||
Ability.Generic.Refresh=[[GREEN]]**\u6280\u80fd\u51b7\u5374\u5b8c\u6bd5!**
|
Ability.Generic.Refresh=[[GREEN]]**\u6280\u80fd\u51b7\u5374\u5b8c\u6bd5!**
|
||||||
Ability.Generic.Template.Lock=[[GRAY]]{0}
|
Ability.Generic.Template.Lock=[[GRAY]]{0}
|
||||||
|
@ -341,7 +341,7 @@ Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]\u4f60\u7684 [[YELLOW]]\u4f10\u67
|
|||||||
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]\u4f10\u6728\u5de5[[GREEN]] \u5373\u5c07\u7ed3\u675f [[YELLOW]]{0}
|
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]\u4f10\u6728\u5de5[[GREEN]] \u5373\u5c07\u7ed3\u675f [[YELLOW]]{0}
|
||||||
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u4f7f\u7528\u4e86 [[RED]]\u4f10\u6728\u5de5!
|
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u4f7f\u7528\u4e86 [[RED]]\u4f10\u6728\u5de5!
|
||||||
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]\u4f60\u7684\u65a7\u982d\u8b8a\u6210\u4e86\u4e00\u5806\u788e\u7247\uff01
|
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]\u4f60\u7684\u65a7\u982d\u8b8a\u6210\u4e86\u4e00\u5806\u788e\u7247\uff01
|
||||||
Woodcutting.Skills.TreeFellerThreshold=[[RED]]\u9019\u68f5\u6a39\u592a\u5927\u4e86!
|
Woodcutting.Skills.TreeFeller.Threshold=[[RED]]\u9019\u68f5\u6a39\u592a\u5927\u4e86!
|
||||||
Woodcutting.Skillup=[[YELLOW]]\u4f10\u6728\u6280\u80fd\u4e0a\u5347\u4e86 {0}! \u7e3d\u7b49\u7d1a ({1})!
|
Woodcutting.Skillup=[[YELLOW]]\u4f10\u6728\u6280\u80fd\u4e0a\u5347\u4e86 {0}! \u7e3d\u7b49\u7d1a ({1})!
|
||||||
Ability.Generic.Refresh=[[GREEN]]**\u6280\u80fd\u51b7\u537b\u5b8c\u7562!**
|
Ability.Generic.Refresh=[[GREEN]]**\u6280\u80fd\u51b7\u537b\u5b8c\u7562!**
|
||||||
Ability.Generic.Template.Lock=[[GRAY]]{0}
|
Ability.Generic.Template.Lock=[[GRAY]]{0}
|
||||||
|
Loading…
Reference in New Issue
Block a user