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Fixed bug with Swords command display
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@ -61,7 +61,7 @@ public class SwordsCommand implements CommandExecutor {
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player.sendMessage(mcLocale.getString("m.SwordsCounterAttChance", new Object[] { counterattackpercentage }));
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player.sendMessage(mcLocale.getString("m.SwordsBleedLength", new Object[] { bleedrank }));
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player.sendMessage(mcLocale.getString("m.SwordsTickNote"));
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player.sendMessage(mcLocale.getString("m.SwordsBleedLength", new Object[] { percentage }));
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player.sendMessage(mcLocale.getString("m.SwordsBleedChance", new Object[] { percentage }));
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player.sendMessage(mcLocale.getString("m.SwordsSSLength", new Object[] { ticks }));
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return true;
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