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Can now check if player has permissions for secondary ability and
whether it's activation was successful
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parent
28419e1dc3
commit
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@ -13,7 +13,9 @@ import com.gmail.nossr50.datatypes.skills.SecondaryAbility;
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import com.gmail.nossr50.datatypes.skills.SkillType;
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import com.gmail.nossr50.datatypes.skills.SkillType;
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import com.gmail.nossr50.runnables.skills.BleedTimerTask;
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import com.gmail.nossr50.runnables.skills.BleedTimerTask;
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import com.gmail.nossr50.skills.SkillAbilityManager;
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import com.gmail.nossr50.skills.SkillAbilityManager;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.player.UserManager;
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import com.gmail.nossr50.util.player.UserManager;
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import com.gmail.nossr50.util.skills.SkillUtils;
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public final class AbilityAPI {
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public final class AbilityAPI {
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private AbilityAPI() {}
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private AbilityAPI() {}
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@ -132,6 +134,14 @@ public final class AbilityAPI {
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return ability;
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return ability;
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}
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}
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public static boolean hasSecondaryAbilityPermissions(Player player, SecondaryAbility ability) {
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return Permissions.secondaryAbilityEnabled(player, ability);
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}
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public static boolean wasSecondaryAbilityActivationSuccessful(SecondaryAbility skillAbility, Player player, SkillType skill) {
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return SkillUtils.activationSuccessful(skillAbility, player, skill);
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}
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public static void activateSkillAbility(SkillType skill, Player player, BlockState blockState) {
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public static void activateSkillAbility(SkillType skill, Player player, BlockState blockState) {
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SkillAbilityManager abilityManager = SkillAPI.getSkillAbilityManager(skill, player);
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SkillAbilityManager abilityManager = SkillAPI.getSkillAbilityManager(skill, player);
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if(abilityManager != null) {
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if(abilityManager != null) {
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