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fix luck of the sea being applied for super break and other abilities Fixes #5026
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commit
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@ -1,3 +1,6 @@
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Version 2.2.014
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Fixed a bug where Luck Of The Sea was being applied for Super Breaker (and other abilities)
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Version 2.2.013
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Version 2.2.013
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Added Breeze to experience.yml
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Added Breeze to experience.yml
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Added Bogged to experience.yml
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Added Bogged to experience.yml
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2
pom.xml
2
pom.xml
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<modelVersion>4.0.0</modelVersion>
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<modelVersion>4.0.0</modelVersion>
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<groupId>com.gmail.nossr50.mcMMO</groupId>
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<groupId>com.gmail.nossr50.mcMMO</groupId>
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<artifactId>mcMMO</artifactId>
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<artifactId>mcMMO</artifactId>
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<version>2.2.013</version>
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<version>2.2.014-SNAPSHOT</version>
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<name>mcMMO</name>
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<name>mcMMO</name>
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<url>https://github.com/mcMMO-Dev/mcMMO</url>
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<url>https://github.com/mcMMO-Dev/mcMMO</url>
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<scm>
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<scm>
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@ -1,8 +1,13 @@
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package com.gmail.nossr50.util;
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package com.gmail.nossr50.util;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.mcMMO;
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import org.bukkit.NamespacedKey;
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import org.bukkit.Registry;
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import org.bukkit.Registry;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.enchantments.Enchantment;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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import java.util.Locale;
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public class EnchantmentMapper {
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public class EnchantmentMapper {
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private final mcMMO pluginRef;
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private final mcMMO pluginRef;
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@ -21,11 +26,17 @@ public class EnchantmentMapper {
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this.luckOfTheSea = initLuckOfTheSea();
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this.luckOfTheSea = initLuckOfTheSea();
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}
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}
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private static @Nullable Enchantment mockSpigotMatch(@NotNull String input) {
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// Replicates match() behaviour for older versions lacking this API
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final String filtered = input.toLowerCase(Locale.ROOT).replaceAll("\\s+", "_");
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final NamespacedKey namespacedKey = NamespacedKey.fromString(filtered);
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return (namespacedKey != null) ? Registry.ENCHANTMENT.get(namespacedKey) : null;
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}
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private Enchantment initLuckOfTheSea() {
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private Enchantment initLuckOfTheSea() {
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// TODO: Make use of match if present
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if (mockSpigotMatch("luck_of_the_sea") != null) {
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// if (Registry.ENCHANTMENT.match("luck_of_the_sea") != null) {
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return mockSpigotMatch("luck_of_the_sea");
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// return Registry.ENCHANTMENT.match("luck_of_the_sea");
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}
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// }
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// Look for the enchantment by name
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// Look for the enchantment by name
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for (Enchantment enchantment : Registry.ENCHANTMENT) {
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for (Enchantment enchantment : Registry.ENCHANTMENT) {
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@ -43,9 +54,9 @@ public class EnchantmentMapper {
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}
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}
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private Enchantment initFeatherFalling() {
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private Enchantment initFeatherFalling() {
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// if (Registry.ENCHANTMENT.match("feather_falling") != null) {
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if (mockSpigotMatch("feather_falling") != null) {
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// return Registry.ENCHANTMENT.match("feather_falling");
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return mockSpigotMatch("feather_falling");
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// }
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}
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// Look for the enchantment by name
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// Look for the enchantment by name
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for (Enchantment enchantment : Registry.ENCHANTMENT) {
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for (Enchantment enchantment : Registry.ENCHANTMENT) {
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@ -63,9 +74,9 @@ public class EnchantmentMapper {
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}
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}
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private Enchantment initInfinity() {
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private Enchantment initInfinity() {
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// if (Registry.ENCHANTMENT.match("infinity") != null) {
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if (mockSpigotMatch("infinity") != null) {
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// return Registry.ENCHANTMENT.match("infinity");
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return mockSpigotMatch("infinity");
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// }
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}
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// Look for the enchantment by name
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// Look for the enchantment by name
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for (Enchantment enchantment : Registry.ENCHANTMENT) {
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for (Enchantment enchantment : Registry.ENCHANTMENT) {
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@ -83,9 +94,9 @@ public class EnchantmentMapper {
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}
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}
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private Enchantment initEfficiency() {
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private Enchantment initEfficiency() {
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// if (Registry.ENCHANTMENT.match("efficiency") != null) {
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if (mockSpigotMatch("efficiency") != null) {
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// return Registry.ENCHANTMENT.match("efficiency");
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return mockSpigotMatch("efficiency");
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// }
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}
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// Look for the enchantment by name
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// Look for the enchantment by name
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for (Enchantment enchantment : Registry.ENCHANTMENT) {
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for (Enchantment enchantment : Registry.ENCHANTMENT) {
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@ -103,9 +114,9 @@ public class EnchantmentMapper {
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}
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}
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private Enchantment initUnbreaking() {
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private Enchantment initUnbreaking() {
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// if (Registry.ENCHANTMENT.match("unbreaking") != null) {
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if (mockSpigotMatch("unbreaking") != null) {
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// return Registry.ENCHANTMENT.match("unbreaking");
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return mockSpigotMatch("unbreaking");
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// }
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}
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// Look for the enchantment by name
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// Look for the enchantment by name
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for (Enchantment enchantment : Registry.ENCHANTMENT) {
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for (Enchantment enchantment : Registry.ENCHANTMENT) {
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