diff --git a/src/main/java/com/gmail/nossr50/skills/combat/Axes.java b/src/main/java/com/gmail/nossr50/skills/combat/Axes.java index b7e4c9dbc..892e02d42 100644 --- a/src/main/java/com/gmail/nossr50/skills/combat/Axes.java +++ b/src/main/java/com/gmail/nossr50/skills/combat/Axes.java @@ -130,7 +130,7 @@ public class Axes { /* Every 30 Skill Levels you gain 1 durability damage */ int impactIncreaseLevel = advancedConfig.getArmorImpactIncreaseLevel(); - durabilityDamage += (int) ((double) Users.getProfile(attacker).getSkillLevel(SkillType.AXES) / (double) impactIncreaseLevel); + durabilityDamage += (int) ((double) Users.getProfile(attacker).getSkillLevel(SkillType.AXES) / (double) impactIncreaseLevel) / 10; if (!hasArmor(targetPlayer)) { applyGreaterImpact(attacker, target, event);