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https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-22 13:16:45 +01:00
Added in other sendMessage and gmsg that do not require a sending player. Useful for system messages.
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31906f2766
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@ -27,12 +27,13 @@ public class vMinecraftChat {
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//=====================================================================
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//Function: gmsg
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//Input: String msg: The message to be broadcast to all players
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//Input: Player sender: The player sending the message
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// String msg: The message to be broadcast to all players
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//Output: None
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//Use: Outputs a message to everybody
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//=====================================================================
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public static void gmsg(Player sender, String msg){
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if(sender.isMuted())
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if(sender != null && sender.isMuted())
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sender.sendMessage(Colors.Red + "You have been muted.");
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for (Player receiver : etc.getServer().getPlayerList()) {
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@ -52,13 +53,23 @@ public class vMinecraftChat {
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}
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//=====================================================================
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//Function: sendMessage
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//Function: gmsg
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//Input: String msg: The message to be broadcast to all players
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//Output: None
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//Use: Outputs a message to everybody
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//=====================================================================
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public static void gmsg(String msg){gmsg(null, msg);}
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//=====================================================================
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//Function: sendMessage
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//Input: Player sender: The player sending the message
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// Player receiver: The player receiving the message
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// String msg: The message to be broadcast to all players
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//Output: None
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//Use: Outputs a message to everybody
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//=====================================================================
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public static void sendMessage(Player sender, Player receiver, String msg){
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if(sender.isMuted())
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if(sender != null && sender.isMuted())
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sender.sendMessage(Colors.Red + "You have been muted.");
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//Check if the receiver has the sender ignored
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@ -75,6 +86,18 @@ public class vMinecraftChat {
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+ " has you on their ignore list.");
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}
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//=====================================================================
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//Function: sendMessage
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//Input: Player receiver: The player receiving the message
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// String msg: The message to be broadcast to all players
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//Output: None
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//Use: Outputs a message to everybody
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//=====================================================================
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public static void sendMessage(Player receiver, String msg)
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{
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sendMessage(null, receiver, msg);
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}
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//=====================================================================
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//Function: wordWrap
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//Input: String msg: The message to be wrapped
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@ -117,19 +117,19 @@ public class vMinecraftListener extends PluginListener {
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if (senddeath == true) {
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if (type == type.CREEPER_EXPLOSION) {
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vMinecraftChat.gmsg(player, deadplayer + Colors.Red + " was blown to bits by a creeper");
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vMinecraftChat.gmsg(deadplayer + Colors.Rose + " was blown to bits by a creeper");
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} else if(type == type.FALL){
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vMinecraftChat.gmsg(player, deadplayer + Colors.Red + " fell to death!");
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vMinecraftChat.gmsg(deadplayer + Colors.Rose + " fell to death!");
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} else if(type == type.FIRE){
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vMinecraftChat.gmsg(player, deadplayer + Colors.Red + " was incinerated");
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vMinecraftChat.gmsg(deadplayer + Colors.Rose + " was incinerated");
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} else if (type == type.FIRE_TICK){
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vMinecraftChat.gmsg(player, deadplayer + Colors.Red + " Stop drop and roll, not scream, run, and burn " + player.getName());
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vMinecraftChat.gmsg(deadplayer + Colors.Rose + " Stop drop and roll, not scream, run, and burn ");
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} else if (type == type.LAVA){
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vMinecraftChat.gmsg(player, deadplayer + Colors.Red + " drowned in lava");
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vMinecraftChat.gmsg(deadplayer + Colors.Rose + " drowned in lava");
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} else if (type == type.WATER){
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vMinecraftChat.gmsg(player, deadplayer + Colors.Blue + " should've attended that swimming class");
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vMinecraftChat.gmsg(deadplayer + Colors.Rose + " should've attended that swimming class");
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} else {
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vMinecraftChat.gmsg(player, Colors.Gray + deadplayer + " " + vMinecraftSettings.randomDeathMsg());
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vMinecraftChat.gmsg(Colors.Gray + deadplayer + " " + vMinecraftSettings.randomDeathMsg());
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}
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senddeath = false;
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}
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