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https://github.com/mcMMO-Dev/mcMMO.git
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Repair now used the ActionBar
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parent
2605235f2a
commit
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@ -2,6 +2,7 @@ package com.gmail.nossr50.skills.repair;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.config.experience.ExperienceConfig;
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import com.gmail.nossr50.config.experience.ExperienceConfig;
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import com.gmail.nossr50.datatypes.interactions.NotificationType;
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import com.gmail.nossr50.datatypes.player.McMMOPlayer;
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import com.gmail.nossr50.datatypes.player.McMMOPlayer;
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import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
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import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
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import com.gmail.nossr50.datatypes.skills.SubSkillType;
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import com.gmail.nossr50.datatypes.skills.SubSkillType;
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@ -15,6 +16,7 @@ import com.gmail.nossr50.util.EventUtils;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.StringUtils;
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import com.gmail.nossr50.util.StringUtils;
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import com.gmail.nossr50.util.player.NotificationManager;
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import com.gmail.nossr50.util.skills.SkillActivationType;
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import com.gmail.nossr50.util.skills.SkillActivationType;
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import com.gmail.nossr50.util.skills.SkillUtils;
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import com.gmail.nossr50.util.skills.SkillUtils;
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import com.gmail.nossr50.util.sounds.SoundManager;
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import com.gmail.nossr50.util.sounds.SoundManager;
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@ -47,7 +49,7 @@ public class RepairManager extends SkillManager {
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}
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}
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if (Config.getInstance().getRepairAnvilMessagesEnabled()) {
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if (Config.getInstance().getRepairAnvilMessagesEnabled()) {
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player.sendMessage(LocaleLoader.getString("Repair.Listener.Anvil"));
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NotificationManager.sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE, "Repair.Listener.Anvil");
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}
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}
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if (Config.getInstance().getRepairAnvilPlaceSoundsEnabled()) {
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if (Config.getInstance().getRepairAnvilPlaceSoundsEnabled()) {
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@ -62,18 +64,18 @@ public class RepairManager extends SkillManager {
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Repairable repairable = mcMMO.getRepairableManager().getRepairable(item.getType());
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Repairable repairable = mcMMO.getRepairableManager().getRepairable(item.getType());
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if (item.getItemMeta().isUnbreakable()) {
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if (item.getItemMeta().isUnbreakable()) {
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player.sendMessage(LocaleLoader.getString("Anvil.Unbreakable"));
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NotificationManager.sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE_FAILURE, "Anvil.Unbreakable");
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return;
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return;
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}
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}
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// Permissions checks on material and item types
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// Permissions checks on material and item types
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if (!Permissions.repairMaterialType(player, repairable.getRepairMaterialType())) {
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if (!Permissions.repairMaterialType(player, repairable.getRepairMaterialType())) {
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player.sendMessage(LocaleLoader.getString("mcMMO.NoPermission"));
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NotificationManager.sendPlayerInformation(player, NotificationType.NO_PERMISSION, "mcMMO.NoPermission");
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return;
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return;
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}
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}
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if (!Permissions.repairItemType(player, repairable.getRepairItemType())) {
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if (!Permissions.repairItemType(player, repairable.getRepairItemType())) {
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player.sendMessage(LocaleLoader.getString("mcMMO.NoPermission"));
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NotificationManager.sendPlayerInformation(player, NotificationType.NO_PERMISSION, "mcMMO.NoPermission");
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return;
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return;
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}
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}
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@ -82,7 +84,7 @@ public class RepairManager extends SkillManager {
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// Level check
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// Level check
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if (skillLevel < minimumRepairableLevel) {
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if (skillLevel < minimumRepairableLevel) {
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player.sendMessage(LocaleLoader.getString("Repair.Skills.Adept", minimumRepairableLevel, StringUtils.getPrettyItemString(item.getType())));
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NotificationManager.sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE_FAILURE, "Repair.Skills.Adept", String.valueOf(minimumRepairableLevel), StringUtils.getPrettyItemString(item.getType()));
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return;
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return;
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}
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}
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@ -96,26 +98,27 @@ public class RepairManager extends SkillManager {
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// Do not repair if at full durability
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// Do not repair if at full durability
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if (startDurability <= 0) {
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if (startDurability <= 0) {
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player.sendMessage(LocaleLoader.getString("Repair.Skills.FullDurability"));
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NotificationManager.sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE_FAILURE, "Repair.Skills.FullDurability");
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return;
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return;
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}
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}
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// Check if they have the proper material to repair with
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// Check if they have the proper material to repair with
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if (!inventory.contains(repairMaterial)) {
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if (!inventory.contains(repairMaterial)) {
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String prettyName = repairable.getRepairMaterialPrettyName() == null ? StringUtils.getPrettyItemString(repairMaterial) : repairable.getRepairMaterialPrettyName();
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String prettyName = repairable.getRepairMaterialPrettyName() == null ? StringUtils.getPrettyItemString(repairMaterial) : repairable.getRepairMaterialPrettyName();
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String message = LocaleLoader.getString("Skills.NeedMore", prettyName);
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String materialsNeeded = "";
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if (repairMaterialMetadata != (byte) -1 && !inventory.containsAtLeast(toRemove, 1)) {
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if (repairMaterialMetadata != (byte) -1 && !inventory.containsAtLeast(toRemove, 1)) {
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message += ":" + repairMaterialMetadata;
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materialsNeeded += ":" + repairMaterialMetadata;
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}
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}
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player.sendMessage(message);
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NotificationManager.sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE_FAILURE, "Skills.NeedMore.Extra", prettyName, materialsNeeded);
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return;
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return;
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}
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}
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// Do not repair stacked items
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// Do not repair stacked items
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if (item.getAmount() != 1) {
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if (item.getAmount() != 1) {
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player.sendMessage(LocaleLoader.getString("Repair.Skills.StackedItems"));
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NotificationManager.sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE_FAILURE, "Repair.Skills.StackedItems");
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return;
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return;
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}
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}
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@ -180,7 +183,7 @@ public class RepairManager extends SkillManager {
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}
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}
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actualizeLastAnvilUse();
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actualizeLastAnvilUse();
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player.sendMessage(LocaleLoader.getString("Skills.ConfirmOrCancel", LocaleLoader.getString("Repair.Pretty.Name")));
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NotificationManager.sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE, "Skills.ConfirmOrCancel", LocaleLoader.getString("Repair.Pretty.Name"));
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return false;
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return false;
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}
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}
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@ -269,7 +272,7 @@ public class RepairManager extends SkillManager {
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*/
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*/
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private boolean checkPlayerProcRepair() {
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private boolean checkPlayerProcRepair() {
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if (SkillUtils.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.REPAIR_SUPER_REPAIR, getPlayer(), this.skill, getSkillLevel(), activationChance)) {
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if (SkillUtils.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.REPAIR_SUPER_REPAIR, getPlayer(), this.skill, getSkillLevel(), activationChance)) {
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getPlayer().sendMessage(LocaleLoader.getString("Repair.Skills.FeltEasy"));
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NotificationManager.sendPlayerInformation(getPlayer(), NotificationType.SUBSKILL_MESSAGE, "Repair.Skills.FeltEasy");
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return true;
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return true;
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}
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}
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@ -291,7 +294,7 @@ public class RepairManager extends SkillManager {
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}
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}
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if (Permissions.arcaneBypass(player)) {
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if (Permissions.arcaneBypass(player)) {
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player.sendMessage(LocaleLoader.getString("Repair.Arcane.Perfect"));
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NotificationManager.sendPlayerInformation(getPlayer(), NotificationType.SUBSKILL_MESSAGE, "Repair.Arcane.Perfect");
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return;
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return;
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}
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}
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@ -300,7 +303,7 @@ public class RepairManager extends SkillManager {
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item.removeEnchantment(enchant);
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item.removeEnchantment(enchant);
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}
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}
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player.sendMessage(LocaleLoader.getString("Repair.Arcane.Lost"));
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NotificationManager.sendPlayerInformation(getPlayer(), NotificationType.SUBSKILL_MESSAGE_FAILURE, "Repair.Arcane.Lost");
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return;
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return;
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}
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}
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@ -325,13 +328,13 @@ public class RepairManager extends SkillManager {
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Map<Enchantment, Integer> newEnchants = item.getEnchantments();
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Map<Enchantment, Integer> newEnchants = item.getEnchantments();
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if (newEnchants.isEmpty()) {
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if (newEnchants.isEmpty()) {
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player.sendMessage(LocaleLoader.getString("Repair.Arcane.Fail"));
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NotificationManager.sendPlayerInformation(getPlayer(), NotificationType.SUBSKILL_MESSAGE_FAILURE, "Repair.Arcane.Fail");
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}
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}
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else if (downgraded || newEnchants.size() < enchants.size()) {
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else if (downgraded || newEnchants.size() < enchants.size()) {
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player.sendMessage(LocaleLoader.getString("Repair.Arcane.Downgrade"));
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NotificationManager.sendPlayerInformation(getPlayer(), NotificationType.SUBSKILL_MESSAGE_FAILURE, "Repair.Arcane.Downgrade");
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}
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}
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else {
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else {
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player.sendMessage(LocaleLoader.getString("Repair.Arcane.Perfect"));
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NotificationManager.sendPlayerInformation(getPlayer(), NotificationType.SUBSKILL_MESSAGE, "Repair.Arcane.Perfect");
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}
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}
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}
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}
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@ -885,6 +885,7 @@ Skills.Disarmed=[[DARK_RED]]You have been disarmed!
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Skills.Header=[[RED]]-----[] [[GREEN]]{0}[[RED]] []-----
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Skills.Header=[[RED]]-----[] [[GREEN]]{0}[[RED]] []-----
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Skills.Overhaul.Header=[[DARK_AQUA]][]=====[][[GOLD]] {0} [[DARK_AQUA]][]=====[]
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Skills.Overhaul.Header=[[DARK_AQUA]][]=====[][[GOLD]] {0} [[DARK_AQUA]][]=====[]
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Skills.NeedMore=[[DARK_RED]]You need more [[GRAY]]{0}
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Skills.NeedMore=[[DARK_RED]]You need more [[GRAY]]{0}
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Skills.NeedMore.Extra=[[DARK_RED]]You need more [[GRAY]]{0}{1}
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Skills.Parents = PARENTS
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Skills.Parents = PARENTS
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Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
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Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
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Skills.ChildStats=[[YELLOW]]{0}[[GREEN]]{1}
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Skills.ChildStats=[[YELLOW]]{0}[[GREEN]]{1}
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