Add configurable warmup and cooldown timers for party teleportation

Closes #348
This commit is contained in:
TfT_02
2013-04-10 16:39:37 +02:00
parent 71249334c3
commit e11dc680de
5 changed files with 83 additions and 5 deletions

View File

@ -58,7 +58,7 @@ public class PtpAcceptCommand implements CommandExecutor {
}
}
PtpCommand.handlePartyTeleportEvent(target, player);
PtpCommand.handleTeleportWarmup(target, player);
return true;
}
}

View File

@ -4,6 +4,7 @@ import java.util.ArrayList;
import java.util.List;
import java.util.Set;
import org.bukkit.ChatColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
@ -17,6 +18,7 @@ import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.events.party.McMMOPartyTeleportEvent;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.party.PartyManager;
import com.gmail.nossr50.runnables.items.TeleportationWarmup;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.commands.CommandUtils;
@ -100,7 +102,7 @@ public class PtpCommand implements TabExecutor {
}
if (!mcMMOTarget.getPtpConfirmRequired()) {
handlePartyTeleportEvent(player, target);
handleTeleportWarmup(player, target);
return;
}
@ -146,7 +148,24 @@ public class PtpCommand implements TabExecutor {
return true;
}
protected static void handlePartyTeleportEvent(Player teleportingPlayer, Player targetPlayer) {
protected static void handleTeleportWarmup(Player teleportingPlayer, Player targetPlayer) {
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(teleportingPlayer);
mcMMOTarget = UserManager.getPlayer(targetPlayer);
long warmup = Config.getInstance().getPTPCommandWarmup();
mcMMOPlayer.actualizeTeleportCommenceLocation(teleportingPlayer);
if (warmup > 0) {
teleportingPlayer.sendMessage(ChatColor.GRAY + "Commencing teleport in " + ChatColor.GOLD + "(" + warmup + ")" + ChatColor.GRAY + " seconds, please stand still..."); //TODO Locale!
new TeleportationWarmup(mcMMOPlayer, mcMMOTarget).runTaskLater(mcMMO.p, 20 * warmup);
}
else {
handlePartyTeleportEvent(teleportingPlayer, targetPlayer);
}
}
public static void handlePartyTeleportEvent(Player teleportingPlayer, Player targetPlayer) {
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(teleportingPlayer);
McMMOPartyTeleportEvent event = new McMMOPartyTeleportEvent(teleportingPlayer, targetPlayer, mcMMOPlayer.getParty().getName());