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Fix error with pistons retracting near top of world. Fixes #3172
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@ -12,6 +12,7 @@ import com.gmail.nossr50.util.blockmeta.ChunkletStore;
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public class PrimitiveChunkStore implements ChunkStore {
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public class PrimitiveChunkStore implements ChunkStore {
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private static final long serialVersionUID = -1L;
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private static final long serialVersionUID = -1L;
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transient private boolean dirty = false;
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transient private boolean dirty = false;
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transient private int maxZ;
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/** X, Z, Y */
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/** X, Z, Y */
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public boolean[][][] store;
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public boolean[][][] store;
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private static final int CURRENT_VERSION = 7;
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private static final int CURRENT_VERSION = 7;
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@ -24,6 +25,7 @@ public class PrimitiveChunkStore implements ChunkStore {
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this.cx = cx;
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this.cx = cx;
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this.cz = cz;
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this.cz = cz;
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this.worldUid = world.getUID();
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this.worldUid = world.getUID();
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this.maxZ = world.getMaxHeight() - 1;
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this.store = new boolean[16][16][world.getMaxHeight()];
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this.store = new boolean[16][16][world.getMaxHeight()];
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}
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}
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@ -54,12 +56,16 @@ public class PrimitiveChunkStore implements ChunkStore {
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@Override
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@Override
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public void setTrue(int x, int y, int z) {
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public void setTrue(int x, int y, int z) {
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if (z > maxZ)
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return;
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store[x][z][y] = true;
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store[x][z][y] = true;
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dirty = true;
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dirty = true;
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}
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}
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@Override
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@Override
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public void setFalse(int x, int y, int z) {
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public void setFalse(int x, int y, int z) {
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if (z > maxZ)
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return;
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store[x][z][y] = false;
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store[x][z][y] = false;
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dirty = true;
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dirty = true;
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}
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}
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