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Cleanup Swords & Taming commands
This commit is contained in:
parent
65d71db72f
commit
e048a6d0d0
@ -1,15 +1,12 @@
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package com.gmail.nossr50.commands.skills;
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package com.gmail.nossr50.commands.skills;
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import com.gmail.nossr50.commands.SkillCommand;
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import com.gmail.nossr50.commands.SkillCommand;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.skills.swords.Swords;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Skills;
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public class SwordsCommand extends SkillCommand {
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public class SwordsCommand extends SkillCommand {
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AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
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private String counterAttackChance;
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private String counterAttackChance;
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private String counterAttackChanceLucky;
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private String counterAttackChanceLucky;
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private String bleedLength;
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private String bleedLength;
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@ -18,19 +15,9 @@ public class SwordsCommand extends SkillCommand {
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private String serratedStrikesLength;
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private String serratedStrikesLength;
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private String serratedStrikesLengthEndurance;
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private String serratedStrikesLengthEndurance;
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private int abilityLengthIncreaseLevel = advancedConfig.getAbilityLength();
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private float bleedChanceMax = advancedConfig.getBleedChanceMax();
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private float bleedMaxLevel = advancedConfig.getBleedMaxBonusLevel();
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private int bleedMaxTicks = advancedConfig.getBleedMaxTicks();
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private int bleedBaseTicks = advancedConfig.getBleedBaseTicks();
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private float counterChanceMax = advancedConfig.getCounterChanceMax();
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private float counterMaxLevel = advancedConfig.getCounterMaxBonusLevel();
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private boolean canCounter;
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private boolean canCounter;
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private boolean canSerratedStrike;
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private boolean canSerratedStrike;
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private boolean canBleed;
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private boolean canBleed;
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private boolean lucky;
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private boolean endurance;
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public SwordsCommand() {
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public SwordsCommand() {
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super(SkillType.SWORDS);
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super(SkillType.SWORDS);
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@ -38,43 +25,27 @@ public class SwordsCommand extends SkillCommand {
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@Override
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@Override
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protected void dataCalculations() {
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protected void dataCalculations() {
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float bleedChanceF;
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//SERRATED STRIKES
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float counterAttackChanceF;
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String[] serratedStrikesStrings = calculateLengthDisplayValues();
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//Serrated Strikes
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serratedStrikesLength = serratedStrikesStrings[0];
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int length = 2 + (int) ((double) skillValue / (double) abilityLengthIncreaseLevel);
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serratedStrikesLengthEndurance = serratedStrikesStrings[1];
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serratedStrikesLength = String.valueOf(length);
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if (Permissions.activationTwelve(player)) {
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//BLEED
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length = length + 12;
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if (skillValue >= Swords.bleedMaxBonusLevel) {
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bleedLength = String.valueOf(Swords.bleedMaxTicks);
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}
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}
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else if (Permissions.activationEight(player)) {
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else {
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length = length + 8;
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bleedLength = String.valueOf(Swords.bleedBaseTicks);
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}
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}
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else if (Permissions.activationFour(player)) {
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length = length + 4;
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}
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int maxLength = SkillType.SWORDS.getAbility().getMaxTicks();
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if (maxLength != 0 && length > maxLength) {
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length = maxLength;
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}
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serratedStrikesLengthEndurance = String.valueOf(length);
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//Bleed
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String[] bleedStrings = calculateAbilityDisplayValues(Swords.bleedMaxBonusLevel, Swords.bleedMaxChance);
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if (skillValue >= bleedMaxLevel) bleedLength = String.valueOf(bleedMaxTicks);
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bleedChance = bleedStrings[0];
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else bleedLength = String.valueOf(bleedBaseTicks);
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bleedChanceLucky = bleedStrings[1];
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if (skillValue >= bleedMaxLevel) bleedChanceF = bleedChanceMax;
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//COUNTER ATTACK
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else bleedChanceF = (float) (((double) bleedChanceMax / (double) bleedMaxLevel) * skillValue);
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String[] counterAttackStrings = calculateAbilityDisplayValues(Swords.counterAttackMaxBonusLevel, Swords.counterAttackMaxChance);
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bleedChance = percent.format(bleedChanceF / 100D);
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counterAttackChance = counterAttackStrings[0];
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if (bleedChanceF * 1.3333D >= 100D) bleedChanceLucky = percent.format(1D);
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counterAttackChanceLucky = counterAttackStrings[1];
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else bleedChanceLucky = percent.format(bleedChanceF * 1.3333D / 100D);
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//Counter Attack
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if (skillValue >= counterMaxLevel) counterAttackChanceF = counterChanceMax;
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else counterAttackChanceF = (float) (((double) counterChanceMax / (double) counterMaxLevel) * skillValue);
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counterAttackChance = percent.format(counterAttackChanceF / 100D);
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if (counterAttackChanceF * 1.3333D >= 100D) counterAttackChanceLucky = percent.format(1D);
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else counterAttackChanceLucky = percent.format(counterAttackChanceF * 1.3333D / 100D);
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}
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}
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@Override
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@Override
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@ -82,8 +53,6 @@ public class SwordsCommand extends SkillCommand {
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canBleed = Permissions.swordsBleed(player);
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canBleed = Permissions.swordsBleed(player);
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canCounter = Permissions.counterAttack(player);
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canCounter = Permissions.counterAttack(player);
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canSerratedStrike = Permissions.serratedStrikes(player);
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canSerratedStrike = Permissions.serratedStrikes(player);
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lucky = Permissions.luckySwords(player);
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endurance = Permissions.activationTwelve(player) || Permissions.activationEight(player) || Permissions.activationFour(player);
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}
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}
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@Override
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@Override
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@ -93,18 +62,15 @@ public class SwordsCommand extends SkillCommand {
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@Override
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@Override
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protected void effectsDisplay() {
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protected void effectsDisplay() {
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if (lucky) {
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luckyEffectsDisplay();
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String perkPrefix = LocaleLoader.getString("MOTD.PerksPrefix");
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player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { Skills.localizeSkillName(SkillType.SWORDS) }) }));
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}
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if (canCounter) {
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if (canCounter) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Swords.Effect.0"), LocaleLoader.getString("Swords.Effect.1") }));
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Swords.Effect.0"), LocaleLoader.getString("Swords.Effect.1", new Object[] {percent.format(100.D / Swords.counterAttackModifier)} ) }));
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}
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}
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if (canSerratedStrike) {
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if (canSerratedStrike) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Swords.Effect.2"), LocaleLoader.getString("Swords.Effect.3") }));
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Swords.Effect.2"), LocaleLoader.getString("Swords.Effect.3", new Object[] {percent.format(100.0D / Swords.serratedStrikesModifier)}) }));
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Swords.Effect.4"), LocaleLoader.getString("Swords.Effect.5") }));
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Swords.Effect.4"), LocaleLoader.getString("Swords.Effect.5", new Object[] {Swords.serratedStrikesBleedTicks}) }));
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}
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}
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if (canBleed) {
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if (canBleed) {
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@ -120,26 +86,33 @@ public class SwordsCommand extends SkillCommand {
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@Override
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@Override
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protected void statsDisplay() {
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protected void statsDisplay() {
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if (canCounter) {
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if (canCounter) {
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if (lucky)
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if (isLucky) {
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player.sendMessage(LocaleLoader.getString("Swords.Combat.Counter.Chance", new Object[] { counterAttackChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { counterAttackChanceLucky }));
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player.sendMessage(LocaleLoader.getString("Swords.Combat.Counter.Chance", new Object[] { counterAttackChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { counterAttackChanceLucky }));
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else
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}
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else {
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player.sendMessage(LocaleLoader.getString("Swords.Combat.Counter.Chance", new Object[] { counterAttackChance }));
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player.sendMessage(LocaleLoader.getString("Swords.Combat.Counter.Chance", new Object[] { counterAttackChance }));
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}
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}
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}
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if (canBleed) {
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if (canBleed) {
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player.sendMessage(LocaleLoader.getString("Swords.Combat.Bleed.Length", new Object[] { bleedLength }));
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player.sendMessage(LocaleLoader.getString("Swords.Combat.Bleed.Length", new Object[] { bleedLength }));
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player.sendMessage(LocaleLoader.getString("Swords.Combat.Bleed.Note"));
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player.sendMessage(LocaleLoader.getString("Swords.Combat.Bleed.Note"));
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if (lucky)
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if (isLucky) {
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player.sendMessage(LocaleLoader.getString("Swords.Combat.Bleed.Chance", new Object[] { bleedChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { bleedChanceLucky }));
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player.sendMessage(LocaleLoader.getString("Swords.Combat.Bleed.Chance", new Object[] { bleedChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { bleedChanceLucky }));
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else
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}
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else {
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player.sendMessage(LocaleLoader.getString("Swords.Combat.Bleed.Chance", new Object[] { bleedChance }));
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player.sendMessage(LocaleLoader.getString("Swords.Combat.Bleed.Chance", new Object[] { bleedChance }));
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}
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}
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}
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if (canSerratedStrike) {
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if (canSerratedStrike) {
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if (endurance)
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if (hasEndurance) {
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player.sendMessage(LocaleLoader.getString("Swords.SS.Length", new Object[] { serratedStrikesLength }) + LocaleLoader.getString("Perks.activationtime.bonus", new Object[] { serratedStrikesLengthEndurance }));
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player.sendMessage(LocaleLoader.getString("Swords.SS.Length", new Object[] { serratedStrikesLength }) + LocaleLoader.getString("Perks.activationtime.bonus", new Object[] { serratedStrikesLengthEndurance }));
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else
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}
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else {
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player.sendMessage(LocaleLoader.getString("Swords.SS.Length", new Object[] { serratedStrikesLength }));
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player.sendMessage(LocaleLoader.getString("Swords.SS.Length", new Object[] { serratedStrikesLength }));
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}
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}
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}
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}
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}
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}
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}
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@ -1,27 +1,16 @@
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package com.gmail.nossr50.commands.skills;
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package com.gmail.nossr50.commands.skills;
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import com.gmail.nossr50.commands.SkillCommand;
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import com.gmail.nossr50.commands.SkillCommand;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.skills.taming.Taming;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Skills;
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public class TamingCommand extends SkillCommand {
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public class TamingCommand extends SkillCommand {
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AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
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private String goreChance;
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private String goreChance;
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private String goreChanceLucky;
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private String goreChanceLucky;
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private float goreChanceMax = advancedConfig.getGoreChanceMax();
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private float goreMaxLevel = advancedConfig.getGoreMaxBonusLevel();
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private int fastFoodUnlock = advancedConfig.getFastFoodUnlock();
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private float fastFoodChance = advancedConfig.getFastFoodChance();
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private int enviromentallyAwareUnlock = advancedConfig.getEnviromentallyAwareUnlock();
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private int thickFurUnlock = advancedConfig.getThickFurUnlock();
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private int shockProofUnlock = advancedConfig.getShockProofUnlock();
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private int sharpenedClawUnlock = advancedConfig.getSharpenedClawsUnlock();
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private boolean canBeastLore;
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private boolean canBeastLore;
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private boolean canGore;
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private boolean canGore;
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private boolean canSharpenedClaws;
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private boolean canSharpenedClaws;
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@ -30,7 +19,6 @@ public class TamingCommand extends SkillCommand {
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private boolean canShockProof;
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private boolean canShockProof;
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private boolean canCallWild;
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private boolean canCallWild;
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private boolean canFastFood;
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private boolean canFastFood;
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private boolean lucky;
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public TamingCommand() {
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public TamingCommand() {
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super(SkillType.TAMING);
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super(SkillType.TAMING);
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@ -38,12 +26,9 @@ public class TamingCommand extends SkillCommand {
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@Override
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@Override
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protected void dataCalculations() {
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protected void dataCalculations() {
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float goreChanceF;
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String[] goreStrings = calculateAbilityDisplayValues(Taming.goreMaxBonusLevel, Taming.goreMaxChance);
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if (skillValue >= goreMaxLevel) goreChanceF = (goreChanceMax);
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goreChance = goreStrings[0];
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else goreChanceF = (float) (((double) goreChanceMax / (double) goreMaxLevel) * skillValue);
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goreChanceLucky = goreStrings[1];
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goreChance = percent.format(goreChanceF / 100D);
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if (goreChanceF * 1.3333D >= 100D) goreChanceLucky = percent.format(1D);
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else goreChanceLucky = percent.format(goreChanceF * 1.3333D / 100D);
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}
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}
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@Override
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@Override
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canSharpenedClaws = Permissions.sharpenedClaws(player);
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canSharpenedClaws = Permissions.sharpenedClaws(player);
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canShockProof = Permissions.shockProof(player);
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canShockProof = Permissions.shockProof(player);
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canThickFur = Permissions.thickFur(player);
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canThickFur = Permissions.thickFur(player);
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lucky = Permissions.luckyTaming(player);
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}
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}
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@Override
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@Override
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@ -66,12 +50,7 @@ public class TamingCommand extends SkillCommand {
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@Override
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@Override
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protected void effectsDisplay() {
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protected void effectsDisplay() {
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if (lucky) {
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luckyEffectsDisplay();
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String perkPrefix = LocaleLoader.getString("MOTD.PerksPrefix");
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player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { Skills.localizeSkillName(SkillType.TAMING) }) }));
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}
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Config configInstance = Config.getInstance();
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if (canBeastLore) {
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if (canBeastLore) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Taming.Effect.0"), LocaleLoader.getString("Taming.Effect.1") }));
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Taming.Effect.0"), LocaleLoader.getString("Taming.Effect.1") }));
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@ -103,8 +82,8 @@ public class TamingCommand extends SkillCommand {
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if (canCallWild) {
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if (canCallWild) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Taming.Effect.12"), LocaleLoader.getString("Taming.Effect.13") }));
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Taming.Effect.12"), LocaleLoader.getString("Taming.Effect.13") }));
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player.sendMessage(LocaleLoader.getString("Taming.Effect.14", new Object[] { configInstance.getTamingCOTWOcelotCost() }));
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player.sendMessage(LocaleLoader.getString("Taming.Effect.14", new Object[] { Config.getInstance().getTamingCOTWOcelotCost() }));
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player.sendMessage(LocaleLoader.getString("Taming.Effect.15", new Object[] { configInstance.getTamingCOTWWolfCost() }));
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player.sendMessage(LocaleLoader.getString("Taming.Effect.15", new Object[] { Config.getInstance().getTamingCOTWWolfCost() }));
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}
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}
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}
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}
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@ -116,17 +95,17 @@ public class TamingCommand extends SkillCommand {
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@Override
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@Override
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protected void statsDisplay() {
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protected void statsDisplay() {
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if (canFastFood) {
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if (canFastFood) {
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if (skillValue < fastFoodUnlock) {
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if (skillValue < Taming.fastFoodServiceUnlockLevel) {
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player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.4", new Object[] { fastFoodUnlock } ) }));
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player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.4", new Object[] { Taming.fastFoodServiceUnlockLevel } ) }));
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}
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}
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else {
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else {
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player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.8"), LocaleLoader.getString("Taming.Ability.Bonus.9", new Object[] { fastFoodChance } ) }));
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player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.8"), LocaleLoader.getString("Taming.Ability.Bonus.9", new Object[] { percent.format(Taming.fastFoodServiceActivationChance) } ) }));
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}
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}
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}
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}
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if (canEnvironmentallyAware) {
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if (canEnvironmentallyAware) {
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if (skillValue < enviromentallyAwareUnlock) {
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if (skillValue < Taming.environmentallyAwareUnlockLevel) {
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player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.0", new Object[] { enviromentallyAwareUnlock } ) }));
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player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.0", new Object[] { Taming.environmentallyAwareUnlockLevel } ) }));
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}
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}
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else {
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else {
|
||||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.0"), LocaleLoader.getString("Taming.Ability.Bonus.1") }));
|
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.0"), LocaleLoader.getString("Taming.Ability.Bonus.1") }));
|
||||||
@ -134,37 +113,39 @@ public class TamingCommand extends SkillCommand {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (canThickFur) {
|
if (canThickFur) {
|
||||||
if (skillValue < thickFurUnlock) {
|
if (skillValue < Taming.thickFurUnlockLevel) {
|
||||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.1", new Object[] { thickFurUnlock } ) }));
|
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.1", new Object[] { Taming.thickFurUnlockLevel } ) }));
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.2"), LocaleLoader.getString("Taming.Ability.Bonus.3") }));
|
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.2"), LocaleLoader.getString("Taming.Ability.Bonus.3", new Object[] { Taming.thickFurModifier }) }));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (canShockProof) {
|
if (canShockProof) {
|
||||||
if (skillValue < shockProofUnlock) {
|
if (skillValue < Taming.shockProofUnlockLevel) {
|
||||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.2", new Object[] { shockProofUnlock } ) }));
|
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.2", new Object[] { Taming.shockProofUnlockLevel } ) }));
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.4"), LocaleLoader.getString("Taming.Ability.Bonus.5") }));
|
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.4"), LocaleLoader.getString("Taming.Ability.Bonus.5", new Object[] { Taming.shockProofModifier }) }));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (canSharpenedClaws) {
|
if (canSharpenedClaws) {
|
||||||
if (skillValue < sharpenedClawUnlock) {
|
if (skillValue < Taming.sharpenedClawsUnlockLevel) {
|
||||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.3", new Object[] { sharpenedClawUnlock } ) }));
|
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.3", new Object[] { Taming.sharpenedClawsUnlockLevel } ) }));
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.6"), LocaleLoader.getString("Taming.Ability.Bonus.7") }));
|
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.6"), LocaleLoader.getString("Taming.Ability.Bonus.7", new Object[] { Taming.sharpenedClawsBonusDamage }) }));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (canGore) {
|
if (canGore) {
|
||||||
if (lucky)
|
if (isLucky) {
|
||||||
player.sendMessage(LocaleLoader.getString("Taming.Combat.Chance.Gore", new Object[] { goreChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { goreChanceLucky }));
|
player.sendMessage(LocaleLoader.getString("Taming.Combat.Chance.Gore", new Object[] { goreChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { goreChanceLucky }));
|
||||||
else
|
}
|
||||||
|
else {
|
||||||
player.sendMessage(LocaleLoader.getString("Taming.Combat.Chance.Gore", new Object[] { goreChance }));
|
player.sendMessage(LocaleLoader.getString("Taming.Combat.Chance.Gore", new Object[] { goreChance }));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -136,12 +136,12 @@ public class AdvancedConfig extends ConfigLoader {
|
|||||||
public int getArcaneForgingRankLevels4() { return config.getInt("Skills.Repair.Arcane_Forging.Rank_Levels.Rank_4", 750); }
|
public int getArcaneForgingRankLevels4() { return config.getInt("Skills.Repair.Arcane_Forging.Rank_Levels.Rank_4", 750); }
|
||||||
|
|
||||||
/* SWORDS */
|
/* SWORDS */
|
||||||
public int getBleedChanceMax() { return config.getInt("Skills.Swords.Bleed_ChanceMax", 75); }
|
public double getBleedChanceMax() { return config.getDouble("Skills.Swords.Bleed_ChanceMax", 75.0D); }
|
||||||
public int getBleedMaxBonusLevel() { return config.getInt("Skills.Swords.Bleed_MaxBonusLevel", 750); }
|
public int getBleedMaxBonusLevel() { return config.getInt("Skills.Swords.Bleed_MaxBonusLevel", 750); }
|
||||||
public int getBleedMaxTicks() { return config.getInt("Skills.Swords.Bleed_MaxTicks", 3); }
|
public int getBleedMaxTicks() { return config.getInt("Skills.Swords.Bleed_MaxTicks", 3); }
|
||||||
public int getBleedBaseTicks() { return config.getInt("Skills.Swords.Bleed_BaseTicks", 2); }
|
public int getBleedBaseTicks() { return config.getInt("Skills.Swords.Bleed_BaseTicks", 2); }
|
||||||
|
|
||||||
public int getCounterChanceMax() { return config.getInt("Skills.Swords.Counter_ChanceMax", 30); }
|
public double getCounterChanceMax() { return config.getDouble("Skills.Swords.Counter_ChanceMax", 30.0D); }
|
||||||
public int getCounterMaxBonusLevel() { return config.getInt("Skills.Swords.Counter_MaxBonusLevel", 600); }
|
public int getCounterMaxBonusLevel() { return config.getInt("Skills.Swords.Counter_MaxBonusLevel", 600); }
|
||||||
public int getCounterModifier() { return config.getInt("Skills.Swords.Counter_DamageModifier", 2); }
|
public int getCounterModifier() { return config.getInt("Skills.Swords.Counter_DamageModifier", 2); }
|
||||||
|
|
||||||
@ -149,13 +149,13 @@ public class AdvancedConfig extends ConfigLoader {
|
|||||||
public int getSerratedStrikesTicks() { return config.getInt("Skills.Swords.SerratedStrikes_BleedTicks", 5); }
|
public int getSerratedStrikesTicks() { return config.getInt("Skills.Swords.SerratedStrikes_BleedTicks", 5); }
|
||||||
|
|
||||||
/* TAMING */
|
/* TAMING */
|
||||||
public int getGoreChanceMax() { return config.getInt("Skills.Taming.Gore_ChanceMax", 100); }
|
public double getGoreChanceMax() { return config.getInt("Skills.Taming.Gore_ChanceMax", 100); }
|
||||||
public int getGoreMaxBonusLevel() { return config.getInt("Skills.Taming.Gore_MaxBonusLevel", 1000); }
|
public int getGoreMaxBonusLevel() { return config.getInt("Skills.Taming.Gore_MaxBonusLevel", 1000); }
|
||||||
public int getGoreBleedTicks() { return config.getInt("Skills.Taming.Gore_BleedTicks", 2); }
|
public int getGoreBleedTicks() { return config.getInt("Skills.Taming.Gore_BleedTicks", 2); }
|
||||||
public int getGoreModifier() { return config.getInt("Skills.Taming.Gore_Modifier", 2); }
|
public int getGoreModifier() { return config.getInt("Skills.Taming.Gore_Modifier", 2); }
|
||||||
|
|
||||||
public int getFastFoodUnlock() { return config.getInt("Skills.Taming.FastFood_UnlockLevel", 50); }
|
public int getFastFoodUnlock() { return config.getInt("Skills.Taming.FastFood_UnlockLevel", 50); }
|
||||||
public int getFastFoodChance() { return config.getInt("Skills.Taming.FastFood_Chance", 50); }
|
public double getFastFoodChance() { return config.getInt("Skills.Taming.FastFood_Chance", 50); }
|
||||||
|
|
||||||
public int getEnviromentallyAwareUnlock() { return config.getInt("Skills.Taming.EnvironmentallyAware_UnlockLevel", 100); }
|
public int getEnviromentallyAwareUnlock() { return config.getInt("Skills.Taming.EnvironmentallyAware_UnlockLevel", 100); }
|
||||||
|
|
||||||
|
@ -23,17 +23,17 @@ public class BleedEventHandler {
|
|||||||
}
|
}
|
||||||
|
|
||||||
protected void calculateSkillModifier() {
|
protected void calculateSkillModifier() {
|
||||||
this.skillModifier = Misc.skillCheck(skillLevel, Swords.BLEED_MAX_BONUS_LEVEL);
|
this.skillModifier = Misc.skillCheck(skillLevel, Swords.bleedMaxBonusLevel);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected void addBleedTicks() {
|
protected void addBleedTicks() {
|
||||||
int bleedTicks;
|
int bleedTicks;
|
||||||
|
|
||||||
if (skillLevel >= Swords.BLEED_MAX_BONUS_LEVEL) {
|
if (skillLevel >= Swords.bleedMaxBonusLevel) {
|
||||||
bleedTicks = Swords.MAX_BLEED_TICKS;
|
bleedTicks = Swords.bleedMaxTicks;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
bleedTicks = Swords.BASE_BLEED_TICKS;
|
bleedTicks = Swords.bleedBaseTicks;
|
||||||
}
|
}
|
||||||
|
|
||||||
BleedTimer.add(defender, bleedTicks);
|
BleedTimer.add(defender, bleedTicks);
|
||||||
|
@ -31,11 +31,11 @@ public class CounterAttackEventHandler {
|
|||||||
}
|
}
|
||||||
|
|
||||||
protected void calculateSkillModifier() {
|
protected void calculateSkillModifier() {
|
||||||
this.skillModifier = Misc.skillCheck(manager.getSkillLevel(), Swords.COUNTER_ATTACK_MAX_BONUS_LEVEL);
|
this.skillModifier = Misc.skillCheck(manager.getSkillLevel(), Swords.counterAttackMaxBonusLevel);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected void dealDamage() {
|
protected void dealDamage() {
|
||||||
Combat.dealDamage(attacker, damage / Swords.COUNTER_ATTACK_MODIFIER);
|
Combat.dealDamage(attacker, damage / Swords.counterAttackModifier);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected void sendAbilityMessages() {
|
protected void sendAbilityMessages() {
|
||||||
|
@ -19,7 +19,7 @@ public class SerratedStrikesEventHandler {
|
|||||||
}
|
}
|
||||||
|
|
||||||
protected void applyAbilityEffects() {
|
protected void applyAbilityEffects() {
|
||||||
Combat.applyAbilityAoE(player, target, damage / Swords.SERRATED_STRIKES_MODIFIER, SkillType.SWORDS);
|
Combat.applyAbilityAoE(player, target, damage / Swords.serratedStrikesModifier, SkillType.SWORDS);
|
||||||
BleedTimer.add(target, Swords.SERRATED_STRIKES_BLEED_TICKS);
|
BleedTimer.add(target, Swords.serratedStrikesBleedTicks);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -3,17 +3,15 @@ package com.gmail.nossr50.skills.swords;
|
|||||||
import com.gmail.nossr50.config.AdvancedConfig;
|
import com.gmail.nossr50.config.AdvancedConfig;
|
||||||
|
|
||||||
public class Swords {
|
public class Swords {
|
||||||
static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
|
public static double bleedMaxChance = AdvancedConfig.getInstance().getBleedChanceMax();
|
||||||
|
public static int bleedMaxBonusLevel = AdvancedConfig.getInstance().getBleedMaxBonusLevel();
|
||||||
|
public static int bleedMaxTicks = AdvancedConfig.getInstance().getBleedMaxTicks();
|
||||||
|
public static int bleedBaseTicks = AdvancedConfig.getInstance().getBleedBaseTicks();
|
||||||
|
|
||||||
public static final int BLEED_CHANCE_MAX = AdvancedConfig.getInstance().getBleedChanceMax();
|
public static double counterAttackMaxChance = AdvancedConfig.getInstance().getCounterChanceMax();
|
||||||
public static final int BLEED_MAX_BONUS_LEVEL = advancedConfig.getBleedMaxBonusLevel();
|
public static int counterAttackMaxBonusLevel = AdvancedConfig.getInstance().getCounterMaxBonusLevel();
|
||||||
public static final int MAX_BLEED_TICKS = advancedConfig.getBleedMaxTicks();
|
public static int counterAttackModifier = AdvancedConfig.getInstance().getCounterModifier();
|
||||||
public static final int BASE_BLEED_TICKS = advancedConfig.getBleedBaseTicks();
|
|
||||||
|
|
||||||
public static final int COUNTER_ATTACK_CHANCE_MAX = advancedConfig.getCounterChanceMax();
|
public static int serratedStrikesModifier = AdvancedConfig.getInstance().getSerratedStrikesModifier();
|
||||||
public static final int COUNTER_ATTACK_MAX_BONUS_LEVEL = advancedConfig.getCounterMaxBonusLevel();
|
public static int serratedStrikesBleedTicks = AdvancedConfig.getInstance().getSerratedStrikesTicks();
|
||||||
public static final int COUNTER_ATTACK_MODIFIER = advancedConfig.getCounterModifier();
|
|
||||||
|
|
||||||
public static final int SERRATED_STRIKES_MODIFIER = advancedConfig.getSerratedStrikesModifier();
|
|
||||||
public static final int SERRATED_STRIKES_BLEED_TICKS = advancedConfig.getSerratedStrikesTicks();
|
|
||||||
}
|
}
|
||||||
|
@ -31,8 +31,8 @@ public class SwordsManager extends SkillManager {
|
|||||||
if (Combat.shouldBeAffected(player, defender)) {
|
if (Combat.shouldBeAffected(player, defender)) {
|
||||||
BleedEventHandler eventHandler = new BleedEventHandler(this, defender);
|
BleedEventHandler eventHandler = new BleedEventHandler(this, defender);
|
||||||
|
|
||||||
float chance = (float) (((double) Swords.BLEED_CHANCE_MAX / (double) Swords.BLEED_MAX_BONUS_LEVEL) * skillLevel);
|
float chance = (float) ((Swords.bleedMaxChance / Swords.bleedMaxBonusLevel) * skillLevel);
|
||||||
if (chance > Swords.BLEED_CHANCE_MAX) chance = Swords.BLEED_CHANCE_MAX;
|
if (chance > Swords.bleedMaxChance) chance = (float) Swords.bleedMaxChance;
|
||||||
|
|
||||||
if (chance > Misc.getRandom().nextInt(activationChance)) {
|
if (chance > Misc.getRandom().nextInt(activationChance)) {
|
||||||
eventHandler.addBleedTicks();
|
eventHandler.addBleedTicks();
|
||||||
@ -54,8 +54,8 @@ public class SwordsManager extends SkillManager {
|
|||||||
if (eventHandler.isHoldingSword()) {
|
if (eventHandler.isHoldingSword()) {
|
||||||
eventHandler.calculateSkillModifier();
|
eventHandler.calculateSkillModifier();
|
||||||
|
|
||||||
float chance = (float) (((double) Swords.COUNTER_ATTACK_CHANCE_MAX / (double) Swords.COUNTER_ATTACK_MAX_BONUS_LEVEL) * skillLevel);
|
float chance = (float) ((Swords.counterAttackMaxChance / Swords.counterAttackMaxBonusLevel) * skillLevel);
|
||||||
if (chance > Swords.COUNTER_ATTACK_CHANCE_MAX) chance = Swords.COUNTER_ATTACK_CHANCE_MAX;
|
if (chance > Swords.counterAttackMaxChance) chance = (float) Swords.counterAttackMaxChance;
|
||||||
|
|
||||||
if (chance > Misc.getRandom().nextInt(activationChance)) {
|
if (chance > Misc.getRandom().nextInt(activationChance)) {
|
||||||
eventHandler.dealDamage();
|
eventHandler.dealDamage();
|
||||||
|
@ -23,11 +23,11 @@ public class GoreEventHandler {
|
|||||||
}
|
}
|
||||||
|
|
||||||
protected void calculateSkillModifier() {
|
protected void calculateSkillModifier() {
|
||||||
this.skillModifier = Misc.skillCheck(manager.getSkillLevel(), Taming.GORE_MAX_BONUS_LEVEL);
|
this.skillModifier = Misc.skillCheck(manager.getSkillLevel(), Taming.goreMaxBonusLevel);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected void modifyEventDamage() {
|
protected void modifyEventDamage() {
|
||||||
event.setDamage(event.getDamage() * Taming.GORE_MULTIPLIER);
|
event.setDamage(event.getDamage() * Taming.goreModifier);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected void sendAbilityMessage() {
|
protected void sendAbilityMessage() {
|
||||||
@ -39,6 +39,6 @@ public class GoreEventHandler {
|
|||||||
}
|
}
|
||||||
|
|
||||||
protected void applyBleed() {
|
protected void applyBleed() {
|
||||||
BleedTimer.add((LivingEntity) entity, Taming.GORE_BLEED_TICKS);
|
BleedTimer.add((LivingEntity) entity, Taming.goreBleedTicks);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -10,6 +10,6 @@ public class SharpenedClawsEventHandler {
|
|||||||
}
|
}
|
||||||
|
|
||||||
protected void modifyEventDamage() {
|
protected void modifyEventDamage() {
|
||||||
event.setDamage(event.getDamage() + Taming.SHARPENED_CLAWS_BONUS);
|
event.setDamage(event.getDamage() + Taming.sharpenedClawsBonusDamage);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -10,6 +10,6 @@ public class ShockProofEventHandler {
|
|||||||
}
|
}
|
||||||
|
|
||||||
protected void modifyEventDamage() {
|
protected void modifyEventDamage() {
|
||||||
event.setDamage(event.getDamage() / Taming.SHOCK_PROOF_MODIFIER);
|
event.setDamage(event.getDamage() / Taming.shockProofModifier);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -3,24 +3,22 @@ package com.gmail.nossr50.skills.taming;
|
|||||||
import com.gmail.nossr50.config.AdvancedConfig;
|
import com.gmail.nossr50.config.AdvancedConfig;
|
||||||
|
|
||||||
public class Taming {
|
public class Taming {
|
||||||
static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
|
public static int environmentallyAwareUnlockLevel = AdvancedConfig.getInstance().getEnviromentallyAwareUnlock();
|
||||||
|
|
||||||
public static final int ENVIRONMENTALLY_AWARE_ACTIVATION_LEVEL = advancedConfig.getEnviromentallyAwareUnlock();
|
public static double fastFoodServiceActivationChance = AdvancedConfig.getInstance().getFastFoodChance();
|
||||||
|
public static int fastFoodServiceUnlockLevel = AdvancedConfig.getInstance().getFastFoodUnlock();
|
||||||
|
|
||||||
public static final int FAST_FOOD_SERVICE_ACTIVATION_CHANCE = advancedConfig.getFastFoodChance();
|
public static double goreMaxChance = AdvancedConfig.getInstance().getGoreChanceMax();
|
||||||
public static final int FAST_FOOD_SERVICE_ACTIVATION_LEVEL = advancedConfig.getFastFoodUnlock();
|
public static int goreBleedTicks = AdvancedConfig.getInstance().getGoreBleedTicks();
|
||||||
|
public static int goreMaxBonusLevel = AdvancedConfig.getInstance().getGoreMaxBonusLevel();
|
||||||
|
public static int goreModifier = AdvancedConfig.getInstance().getGoreModifier();
|
||||||
|
|
||||||
public static final int GORE_CHANCE_MAX = AdvancedConfig.getInstance().getGoreChanceMax();
|
public static int sharpenedClawsUnlockLevel = AdvancedConfig.getInstance().getSharpenedClawsUnlock();
|
||||||
public static final int GORE_BLEED_TICKS = advancedConfig.getGoreBleedTicks();
|
public static int sharpenedClawsBonusDamage = AdvancedConfig.getInstance().getSharpenedClawsBonus();
|
||||||
public static final int GORE_MAX_BONUS_LEVEL = advancedConfig.getGoreMaxBonusLevel();
|
|
||||||
public static final int GORE_MULTIPLIER = advancedConfig.getGoreModifier();
|
|
||||||
|
|
||||||
public static final int SHARPENED_CLAWS_ACTIVATION_LEVEL = advancedConfig.getSharpenedClawsUnlock();
|
public static int shockProofUnlockLevel = AdvancedConfig.getInstance().getShockProofUnlock();
|
||||||
public static final int SHARPENED_CLAWS_BONUS = advancedConfig.getSharpenedClawsBonus();
|
public static int shockProofModifier = AdvancedConfig.getInstance().getShockProofModifier();
|
||||||
|
|
||||||
public static final int SHOCK_PROOF_ACTIVATION_LEVEL = advancedConfig.getShockProofUnlock();
|
public static int thickFurUnlockLevel = AdvancedConfig.getInstance().getThickFurUnlock();
|
||||||
public static final int SHOCK_PROOF_MODIFIER = advancedConfig.getShockProofModifier();
|
public static int thickFurModifier = AdvancedConfig.getInstance().getThickFurModifier();
|
||||||
|
|
||||||
public static final int THICK_FUR_ACTIVATION_LEVEL = advancedConfig.getThickFurUnlock();
|
|
||||||
public static final int THICK_FUR_MODIFIER = advancedConfig.getThickFurModifier();
|
|
||||||
}
|
}
|
||||||
|
@ -36,8 +36,8 @@ public class TamingManager extends SkillManager {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (skillLevel >= Taming.FAST_FOOD_SERVICE_ACTIVATION_LEVEL) {
|
if (skillLevel >= Taming.fastFoodServiceUnlockLevel) {
|
||||||
if (Misc.getRandom().nextInt(activationChance) < Taming.FAST_FOOD_SERVICE_ACTIVATION_CHANCE) {
|
if (Misc.getRandom().nextInt(activationChance) < Taming.fastFoodServiceActivationChance) {
|
||||||
FastFoodServiceEventHandler eventHandler = new FastFoodServiceEventHandler(wolf);
|
FastFoodServiceEventHandler eventHandler = new FastFoodServiceEventHandler(wolf);
|
||||||
|
|
||||||
eventHandler.modifyHealth(damage);
|
eventHandler.modifyHealth(damage);
|
||||||
@ -58,7 +58,7 @@ public class TamingManager extends SkillManager {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (skillLevel >= Taming.SHARPENED_CLAWS_ACTIVATION_LEVEL) {
|
if (skillLevel >= Taming.sharpenedClawsUnlockLevel) {
|
||||||
SharpenedClawsEventHandler eventHandler = new SharpenedClawsEventHandler(event);
|
SharpenedClawsEventHandler eventHandler = new SharpenedClawsEventHandler(event);
|
||||||
|
|
||||||
eventHandler.modifyEventDamage();
|
eventHandler.modifyEventDamage();
|
||||||
@ -80,8 +80,8 @@ public class TamingManager extends SkillManager {
|
|||||||
|
|
||||||
GoreEventHandler eventHandler = new GoreEventHandler(this, event);
|
GoreEventHandler eventHandler = new GoreEventHandler(this, event);
|
||||||
|
|
||||||
float chance = (float) (((double) Taming.GORE_CHANCE_MAX / (double) Taming.GORE_MAX_BONUS_LEVEL) * skillLevel);
|
float chance = (float) ((Taming.goreMaxChance / Taming.goreMaxBonusLevel) * skillLevel);
|
||||||
if (chance > Taming.GORE_CHANCE_MAX) chance = Taming.GORE_CHANCE_MAX;
|
if (chance > Taming.goreMaxChance) chance = (float) Taming.goreMaxChance;
|
||||||
|
|
||||||
if (chance > Misc.getRandom().nextInt(activationChance)) {
|
if (chance > Misc.getRandom().nextInt(activationChance)) {
|
||||||
eventHandler.modifyEventDamage();
|
eventHandler.modifyEventDamage();
|
||||||
@ -203,7 +203,7 @@ public class TamingManager extends SkillManager {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (skillLevel >= Taming.ENVIRONMENTALLY_AWARE_ACTIVATION_LEVEL) {
|
if (skillLevel >= Taming.environmentallyAwareUnlockLevel) {
|
||||||
EnvironmentallyAwareEventHandler eventHandler = new EnvironmentallyAwareEventHandler(this, event);
|
EnvironmentallyAwareEventHandler eventHandler = new EnvironmentallyAwareEventHandler(this, event);
|
||||||
|
|
||||||
switch (cause) {
|
switch (cause) {
|
||||||
@ -238,7 +238,7 @@ public class TamingManager extends SkillManager {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (skillLevel >= Taming.THICK_FUR_ACTIVATION_LEVEL) {
|
if (skillLevel >= Taming.thickFurUnlockLevel) {
|
||||||
ThickFurEventHandler eventHandler = new ThickFurEventHandler(event, cause);
|
ThickFurEventHandler eventHandler = new ThickFurEventHandler(event, cause);
|
||||||
|
|
||||||
eventHandler.modifyEventDamage();
|
eventHandler.modifyEventDamage();
|
||||||
@ -258,7 +258,7 @@ public class TamingManager extends SkillManager {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (skillLevel >= Taming.SHOCK_PROOF_ACTIVATION_LEVEL) {
|
if (skillLevel >= Taming.shockProofUnlockLevel) {
|
||||||
ShockProofEventHandler eventHandler = new ShockProofEventHandler(event);
|
ShockProofEventHandler eventHandler = new ShockProofEventHandler(event);
|
||||||
|
|
||||||
eventHandler.modifyEventDamage();
|
eventHandler.modifyEventDamage();
|
||||||
|
@ -23,7 +23,7 @@ public class ThickFurEventHandler {
|
|||||||
|
|
||||||
case ENTITY_ATTACK:
|
case ENTITY_ATTACK:
|
||||||
case PROJECTILE:
|
case PROJECTILE:
|
||||||
event.setDamage(event.getDamage() / Taming.THICK_FUR_MODIFIER);
|
event.setDamage(event.getDamage() / Taming.thickFurModifier);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
|
@ -351,7 +351,7 @@ public class Combat {
|
|||||||
((Player) entity).sendMessage(LocaleLoader.getString("Swords.Combat.SS.Struck"));
|
((Player) entity).sendMessage(LocaleLoader.getString("Swords.Combat.SS.Struck"));
|
||||||
}
|
}
|
||||||
|
|
||||||
BleedTimer.add((LivingEntity) entity, Swords.SERRATED_STRIKES_BLEED_TICKS);
|
BleedTimer.add((LivingEntity) entity, Swords.serratedStrikesBleedTicks);
|
||||||
|
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
@ -200,7 +200,7 @@ Skills:
|
|||||||
Swords:
|
Swords:
|
||||||
# Bleed_ChanceMax: Maximum chance of triggering bleeding
|
# Bleed_ChanceMax: Maximum chance of triggering bleeding
|
||||||
# Bleed_MaxBonusLevel: On this level, the chance to cause Bleeding will be Bleed_ChanceMax
|
# Bleed_MaxBonusLevel: On this level, the chance to cause Bleeding will be Bleed_ChanceMax
|
||||||
Bleed_ChanceMax: 75
|
Bleed_ChanceMax: 75.0
|
||||||
Bleed_MaxBonusLevel: 750
|
Bleed_MaxBonusLevel: 750
|
||||||
# These settings determine how long the Bleeding effect lasts
|
# These settings determine how long the Bleeding effect lasts
|
||||||
Bleed_MaxTicks: 3
|
Bleed_MaxTicks: 3
|
||||||
@ -208,7 +208,7 @@ Skills:
|
|||||||
|
|
||||||
# Counter_ChanceMax: Maximum chance of triggering a counter attack
|
# Counter_ChanceMax: Maximum chance of triggering a counter attack
|
||||||
# Counter_MaxBonusLevel: On this level, the chance to Counter will be Counter_ChanceMax
|
# Counter_MaxBonusLevel: On this level, the chance to Counter will be Counter_ChanceMax
|
||||||
Counter_ChanceMax: 30
|
Counter_ChanceMax: 30.0
|
||||||
Counter_MaxBonusLevel: 600
|
Counter_MaxBonusLevel: 600
|
||||||
|
|
||||||
# Counter_DamageModifier: Damaged caused by the damager will get divided by this modifier and dealt back to the damager
|
# Counter_DamageModifier: Damaged caused by the damager will get divided by this modifier and dealt back to the damager
|
||||||
|
@ -261,11 +261,11 @@ Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!
|
|||||||
Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED**
|
Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED**
|
||||||
Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES!
|
Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES!
|
||||||
Swords.Effect.0=Counter Attack
|
Swords.Effect.0=Counter Attack
|
||||||
Swords.Effect.1=Reflect 50% of damage taken
|
Swords.Effect.1=Reflect {0} of damage taken
|
||||||
Swords.Effect.2=Serrated Strikes (ABILITY)
|
Swords.Effect.2=Serrated Strikes (ABILITY)
|
||||||
Swords.Effect.3=25% DMG AoE, Bleed+ AoE
|
Swords.Effect.3={0} DMG AoE, Bleed+ AoE
|
||||||
Swords.Effect.4=Serrated Strikes Bleed+
|
Swords.Effect.4=Serrated Strikes Bleed+
|
||||||
Swords.Effect.5=5 Tick Bleed
|
Swords.Effect.5={0} Tick Bleed
|
||||||
Swords.Effect.6=Bleed
|
Swords.Effect.6=Bleed
|
||||||
Swords.Effect.7=Apply a bleed DoT
|
Swords.Effect.7=Apply a bleed DoT
|
||||||
Swords.Listener=Swords:
|
Swords.Listener=Swords:
|
||||||
@ -282,13 +282,13 @@ Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s
|
|||||||
Taming.Ability.Bonus.0=Environmentally Aware
|
Taming.Ability.Bonus.0=Environmentally Aware
|
||||||
Taming.Ability.Bonus.1=Wolves avoid danger
|
Taming.Ability.Bonus.1=Wolves avoid danger
|
||||||
Taming.Ability.Bonus.2=Thick Fur
|
Taming.Ability.Bonus.2=Thick Fur
|
||||||
Taming.Ability.Bonus.3=1/2 Damage, Fire Resistance
|
Taming.Ability.Bonus.3=1/{0} Damage, Fire Resistance
|
||||||
Taming.Ability.Bonus.4=Shock Proof
|
Taming.Ability.Bonus.4=Shock Proof
|
||||||
Taming.Ability.Bonus.5=Explosives do 1/6 normal damage
|
Taming.Ability.Bonus.5=Explosives do 1/{0} normal damage
|
||||||
Taming.Ability.Bonus.6=Sharpened Claws
|
Taming.Ability.Bonus.6=Sharpened Claws
|
||||||
Taming.Ability.Bonus.7=+2 Damage
|
Taming.Ability.Bonus.7=+{0} Damage
|
||||||
Taming.Ability.Bonus.8=Fast Food Service
|
Taming.Ability.Bonus.8=Fast Food Service
|
||||||
Taming.Ability.Bonus.9={0}% Chance for heal on attack
|
Taming.Ability.Bonus.9={0} Chance for heal on attack
|
||||||
Taming.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ENVIRONMENTALLY AWARE)
|
Taming.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ENVIRONMENTALLY AWARE)
|
||||||
Taming.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (THICK FUR)
|
Taming.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (THICK FUR)
|
||||||
Taming.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (SHOCK PROOF)
|
Taming.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (SHOCK PROOF)
|
||||||
|
Loading…
Reference in New Issue
Block a user