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	Cleanup Swords & Taming commands
This commit is contained in:
		@@ -1,15 +1,12 @@
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package com.gmail.nossr50.commands.skills;
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					package com.gmail.nossr50.commands.skills;
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import com.gmail.nossr50.commands.SkillCommand;
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					import com.gmail.nossr50.commands.SkillCommand;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.datatypes.SkillType;
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					import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.locale.LocaleLoader;
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					import com.gmail.nossr50.locale.LocaleLoader;
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					import com.gmail.nossr50.skills.swords.Swords;
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import com.gmail.nossr50.util.Permissions;
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					import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Skills;
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public class SwordsCommand extends SkillCommand {
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					public class SwordsCommand extends SkillCommand {
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    AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
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    private String counterAttackChance;
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					    private String counterAttackChance;
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    private String counterAttackChanceLucky;
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					    private String counterAttackChanceLucky;
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    private String bleedLength;
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					    private String bleedLength;
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@@ -18,19 +15,9 @@ public class SwordsCommand extends SkillCommand {
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    private String serratedStrikesLength;
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					    private String serratedStrikesLength;
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    private String serratedStrikesLengthEndurance;
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					    private String serratedStrikesLengthEndurance;
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    private int abilityLengthIncreaseLevel = advancedConfig.getAbilityLength();
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    private float bleedChanceMax = advancedConfig.getBleedChanceMax();
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    private float bleedMaxLevel = advancedConfig.getBleedMaxBonusLevel();
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    private int bleedMaxTicks = advancedConfig.getBleedMaxTicks();
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    private int bleedBaseTicks = advancedConfig.getBleedBaseTicks();
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    private float counterChanceMax = advancedConfig.getCounterChanceMax();
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    private float counterMaxLevel = advancedConfig.getCounterMaxBonusLevel();
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    private boolean canCounter;
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					    private boolean canCounter;
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    private boolean canSerratedStrike;
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					    private boolean canSerratedStrike;
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    private boolean canBleed;
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					    private boolean canBleed;
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    private boolean lucky;
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    private boolean endurance;
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    public SwordsCommand() {
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					    public SwordsCommand() {
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        super(SkillType.SWORDS);
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					        super(SkillType.SWORDS);
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@@ -38,43 +25,27 @@ public class SwordsCommand extends SkillCommand {
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    @Override
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					    @Override
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    protected void dataCalculations() {
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					    protected void dataCalculations() {
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        float bleedChanceF;
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					        //SERRATED STRIKES
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        float counterAttackChanceF;
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					        String[] serratedStrikesStrings = calculateLengthDisplayValues();
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        //Serrated Strikes
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					        serratedStrikesLength = serratedStrikesStrings[0];
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        int length = 2 + (int) ((double) skillValue / (double) abilityLengthIncreaseLevel);
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					        serratedStrikesLengthEndurance = serratedStrikesStrings[1];
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        serratedStrikesLength = String.valueOf(length);
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        if (Permissions.activationTwelve(player)) {
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					        //BLEED
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            length = length + 12;
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					        if (skillValue >= Swords.bleedMaxBonusLevel) {
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					            bleedLength = String.valueOf(Swords.bleedMaxTicks);
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        }
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					        }
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        else if (Permissions.activationEight(player)) {
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					        else {
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            length = length + 8;
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					            bleedLength = String.valueOf(Swords.bleedBaseTicks);
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        }
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					        }
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        else if (Permissions.activationFour(player)) {
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            length = length + 4;
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        }
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        int maxLength = SkillType.SWORDS.getAbility().getMaxTicks();
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        if (maxLength != 0 && length > maxLength) {
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            length = maxLength;
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        }
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        serratedStrikesLengthEndurance = String.valueOf(length);
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        //Bleed
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					        String[] bleedStrings = calculateAbilityDisplayValues(Swords.bleedMaxBonusLevel, Swords.bleedMaxChance);
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        if (skillValue >= bleedMaxLevel) bleedLength = String.valueOf(bleedMaxTicks);
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					        bleedChance = bleedStrings[0];
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        else bleedLength = String.valueOf(bleedBaseTicks);
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					        bleedChanceLucky = bleedStrings[1];
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        if (skillValue >= bleedMaxLevel) bleedChanceF = bleedChanceMax;
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					        //COUNTER ATTACK
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        else bleedChanceF = (float) (((double) bleedChanceMax / (double) bleedMaxLevel) * skillValue);
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					        String[] counterAttackStrings = calculateAbilityDisplayValues(Swords.counterAttackMaxBonusLevel, Swords.counterAttackMaxChance);
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        bleedChance = percent.format(bleedChanceF / 100D);
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					        counterAttackChance = counterAttackStrings[0];
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        if (bleedChanceF * 1.3333D >= 100D) bleedChanceLucky = percent.format(1D);
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					        counterAttackChanceLucky = counterAttackStrings[1];
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        else bleedChanceLucky = percent.format(bleedChanceF * 1.3333D / 100D);
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        //Counter Attack
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        if (skillValue >= counterMaxLevel) counterAttackChanceF = counterChanceMax;
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        else counterAttackChanceF = (float) (((double) counterChanceMax / (double) counterMaxLevel) * skillValue);
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        counterAttackChance = percent.format(counterAttackChanceF / 100D);
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        if (counterAttackChanceF * 1.3333D >= 100D) counterAttackChanceLucky = percent.format(1D);
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        else counterAttackChanceLucky = percent.format(counterAttackChanceF * 1.3333D / 100D);
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    }
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					    }
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    @Override
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					    @Override
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@@ -82,8 +53,6 @@ public class SwordsCommand extends SkillCommand {
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        canBleed = Permissions.swordsBleed(player);
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					        canBleed = Permissions.swordsBleed(player);
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        canCounter = Permissions.counterAttack(player);
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					        canCounter = Permissions.counterAttack(player);
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        canSerratedStrike = Permissions.serratedStrikes(player);
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					        canSerratedStrike = Permissions.serratedStrikes(player);
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        lucky = Permissions.luckySwords(player);
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        endurance = Permissions.activationTwelve(player) || Permissions.activationEight(player) || Permissions.activationFour(player);
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    }
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					    }
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    @Override
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					    @Override
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@@ -93,18 +62,15 @@ public class SwordsCommand extends SkillCommand {
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    @Override
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					    @Override
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    protected void effectsDisplay() {
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					    protected void effectsDisplay() {
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        if (lucky) {
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					        luckyEffectsDisplay();
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            String perkPrefix = LocaleLoader.getString("MOTD.PerksPrefix");
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            player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { Skills.localizeSkillName(SkillType.SWORDS) }) }));
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        }
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        if (canCounter) {
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					        if (canCounter) {
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            player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Swords.Effect.0"), LocaleLoader.getString("Swords.Effect.1") }));
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					            player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Swords.Effect.0"), LocaleLoader.getString("Swords.Effect.1", new Object[] {percent.format(100.D / Swords.counterAttackModifier)} ) }));
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        }
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					        }
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        if (canSerratedStrike) {
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					        if (canSerratedStrike) {
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            player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Swords.Effect.2"), LocaleLoader.getString("Swords.Effect.3") }));
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					            player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Swords.Effect.2"), LocaleLoader.getString("Swords.Effect.3", new Object[] {percent.format(100.0D / Swords.serratedStrikesModifier)}) }));
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            player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Swords.Effect.4"), LocaleLoader.getString("Swords.Effect.5") }));
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					            player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Swords.Effect.4"), LocaleLoader.getString("Swords.Effect.5", new Object[] {Swords.serratedStrikesBleedTicks}) }));
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        }
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					        }
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        if (canBleed) {
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					        if (canBleed) {
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@@ -120,26 +86,33 @@ public class SwordsCommand extends SkillCommand {
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    @Override
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					    @Override
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    protected void statsDisplay() {
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					    protected void statsDisplay() {
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        if (canCounter) {
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					        if (canCounter) {
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            if (lucky)
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					            if (isLucky) {
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                player.sendMessage(LocaleLoader.getString("Swords.Combat.Counter.Chance", new Object[] { counterAttackChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { counterAttackChanceLucky }));
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					                player.sendMessage(LocaleLoader.getString("Swords.Combat.Counter.Chance", new Object[] { counterAttackChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { counterAttackChanceLucky }));
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            else
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					            }
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					            else {
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                player.sendMessage(LocaleLoader.getString("Swords.Combat.Counter.Chance", new Object[] { counterAttackChance }));
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					                player.sendMessage(LocaleLoader.getString("Swords.Combat.Counter.Chance", new Object[] { counterAttackChance }));
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            }
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					            }
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					        }
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        if (canBleed) {
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					        if (canBleed) {
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            player.sendMessage(LocaleLoader.getString("Swords.Combat.Bleed.Length", new Object[] { bleedLength }));
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					            player.sendMessage(LocaleLoader.getString("Swords.Combat.Bleed.Length", new Object[] { bleedLength }));
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            player.sendMessage(LocaleLoader.getString("Swords.Combat.Bleed.Note"));
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					            player.sendMessage(LocaleLoader.getString("Swords.Combat.Bleed.Note"));
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            if (lucky)
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					            if (isLucky) {
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                player.sendMessage(LocaleLoader.getString("Swords.Combat.Bleed.Chance", new Object[] { bleedChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { bleedChanceLucky }));
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					                player.sendMessage(LocaleLoader.getString("Swords.Combat.Bleed.Chance", new Object[] { bleedChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { bleedChanceLucky }));
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            else
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					            }
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					            else {
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                player.sendMessage(LocaleLoader.getString("Swords.Combat.Bleed.Chance", new Object[] { bleedChance }));
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					                player.sendMessage(LocaleLoader.getString("Swords.Combat.Bleed.Chance", new Object[] { bleedChance }));
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            }
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					            }
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					        }
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        if (canSerratedStrike) {
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					        if (canSerratedStrike) {
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            if (endurance)
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					            if (hasEndurance) {
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                player.sendMessage(LocaleLoader.getString("Swords.SS.Length", new Object[] { serratedStrikesLength }) + LocaleLoader.getString("Perks.activationtime.bonus", new Object[] { serratedStrikesLengthEndurance }));
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					                player.sendMessage(LocaleLoader.getString("Swords.SS.Length", new Object[] { serratedStrikesLength }) + LocaleLoader.getString("Perks.activationtime.bonus", new Object[] { serratedStrikesLengthEndurance }));
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            else
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					            }
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					            else {
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                player.sendMessage(LocaleLoader.getString("Swords.SS.Length", new Object[] { serratedStrikesLength }));
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					                player.sendMessage(LocaleLoader.getString("Swords.SS.Length", new Object[] { serratedStrikesLength }));
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            }
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					            }
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        }
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					        }
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    }
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					    }
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					}
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@@ -1,27 +1,16 @@
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package com.gmail.nossr50.commands.skills;
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					package com.gmail.nossr50.commands.skills;
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import com.gmail.nossr50.commands.SkillCommand;
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					import com.gmail.nossr50.commands.SkillCommand;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.config.Config;
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					import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.datatypes.SkillType;
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					import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.locale.LocaleLoader;
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					import com.gmail.nossr50.locale.LocaleLoader;
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					import com.gmail.nossr50.skills.taming.Taming;
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import com.gmail.nossr50.util.Permissions;
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					import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Skills;
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public class TamingCommand extends SkillCommand {
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					public class TamingCommand extends SkillCommand {
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    AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
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    private String goreChance;
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					    private String goreChance;
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    private String goreChanceLucky;
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					    private String goreChanceLucky;
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    private float goreChanceMax = advancedConfig.getGoreChanceMax();
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    private float goreMaxLevel = advancedConfig.getGoreMaxBonusLevel();
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    private int fastFoodUnlock = advancedConfig.getFastFoodUnlock();
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    private float fastFoodChance = advancedConfig.getFastFoodChance();
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    private int enviromentallyAwareUnlock = advancedConfig.getEnviromentallyAwareUnlock();
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    private int thickFurUnlock = advancedConfig.getThickFurUnlock();
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    private int shockProofUnlock = advancedConfig.getShockProofUnlock();
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    private int sharpenedClawUnlock = advancedConfig.getSharpenedClawsUnlock();
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    private boolean canBeastLore;
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					    private boolean canBeastLore;
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    private boolean canGore;
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					    private boolean canGore;
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    private boolean canSharpenedClaws;
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					    private boolean canSharpenedClaws;
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@@ -30,7 +19,6 @@ public class TamingCommand extends SkillCommand {
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    private boolean canShockProof;
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					    private boolean canShockProof;
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    private boolean canCallWild;
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					    private boolean canCallWild;
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    private boolean canFastFood;
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					    private boolean canFastFood;
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    private boolean lucky;
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    public TamingCommand() {
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					    public TamingCommand() {
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        super(SkillType.TAMING);
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					        super(SkillType.TAMING);
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@@ -38,12 +26,9 @@ public class TamingCommand extends SkillCommand {
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    @Override
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					    @Override
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    protected void dataCalculations() {
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					    protected void dataCalculations() {
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        float goreChanceF;
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					        String[] goreStrings = calculateAbilityDisplayValues(Taming.goreMaxBonusLevel, Taming.goreMaxChance);
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        if (skillValue >= goreMaxLevel) goreChanceF = (goreChanceMax);
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					        goreChance = goreStrings[0];
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        else goreChanceF = (float) (((double) goreChanceMax / (double) goreMaxLevel) * skillValue);
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					        goreChanceLucky = goreStrings[1];
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        goreChance = percent.format(goreChanceF / 100D);
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        if (goreChanceF * 1.3333D >= 100D) goreChanceLucky = percent.format(1D);
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        else goreChanceLucky = percent.format(goreChanceF * 1.3333D / 100D);
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    }
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					    }
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    @Override
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					    @Override
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@@ -56,7 +41,6 @@ public class TamingCommand extends SkillCommand {
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        canSharpenedClaws = Permissions.sharpenedClaws(player);
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					        canSharpenedClaws = Permissions.sharpenedClaws(player);
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        canShockProof = Permissions.shockProof(player);
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					        canShockProof = Permissions.shockProof(player);
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        canThickFur = Permissions.thickFur(player);
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					        canThickFur = Permissions.thickFur(player);
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        lucky = Permissions.luckyTaming(player);
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    }
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					    }
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    @Override
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					    @Override
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@@ -66,12 +50,7 @@ public class TamingCommand extends SkillCommand {
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    @Override
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					    @Override
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    protected void effectsDisplay() {
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					    protected void effectsDisplay() {
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        if (lucky) {
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					        luckyEffectsDisplay();
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            String perkPrefix = LocaleLoader.getString("MOTD.PerksPrefix");
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            player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { Skills.localizeSkillName(SkillType.TAMING) }) }));
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        }
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					 | 
				
			||||||
        Config configInstance = Config.getInstance();
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (canBeastLore) {
 | 
					        if (canBeastLore) {
 | 
				
			||||||
            player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Taming.Effect.0"), LocaleLoader.getString("Taming.Effect.1") }));
 | 
					            player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Taming.Effect.0"), LocaleLoader.getString("Taming.Effect.1") }));
 | 
				
			||||||
@@ -103,8 +82,8 @@ public class TamingCommand extends SkillCommand {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
        if (canCallWild) {
 | 
					        if (canCallWild) {
 | 
				
			||||||
            player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Taming.Effect.12"), LocaleLoader.getString("Taming.Effect.13") }));
 | 
					            player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Taming.Effect.12"), LocaleLoader.getString("Taming.Effect.13") }));
 | 
				
			||||||
            player.sendMessage(LocaleLoader.getString("Taming.Effect.14", new Object[] { configInstance.getTamingCOTWOcelotCost() }));
 | 
					            player.sendMessage(LocaleLoader.getString("Taming.Effect.14", new Object[] { Config.getInstance().getTamingCOTWOcelotCost() }));
 | 
				
			||||||
            player.sendMessage(LocaleLoader.getString("Taming.Effect.15", new Object[] { configInstance.getTamingCOTWWolfCost() }));
 | 
					            player.sendMessage(LocaleLoader.getString("Taming.Effect.15", new Object[] { Config.getInstance().getTamingCOTWWolfCost() }));
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -116,17 +95,17 @@ public class TamingCommand extends SkillCommand {
 | 
				
			|||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    protected void statsDisplay() {
 | 
					    protected void statsDisplay() {
 | 
				
			||||||
        if (canFastFood) {
 | 
					        if (canFastFood) {
 | 
				
			||||||
            if (skillValue < fastFoodUnlock) {
 | 
					            if (skillValue < Taming.fastFoodServiceUnlockLevel) {
 | 
				
			||||||
                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.4", new Object[] { fastFoodUnlock } ) }));
 | 
					                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.4", new Object[] { Taming.fastFoodServiceUnlockLevel } ) }));
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
            else {
 | 
					            else {
 | 
				
			||||||
                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.8"), LocaleLoader.getString("Taming.Ability.Bonus.9", new Object[] { fastFoodChance } ) }));
 | 
					                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.8"), LocaleLoader.getString("Taming.Ability.Bonus.9", new Object[] { percent.format(Taming.fastFoodServiceActivationChance) } ) }));
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (canEnvironmentallyAware) {
 | 
					        if (canEnvironmentallyAware) {
 | 
				
			||||||
            if (skillValue < enviromentallyAwareUnlock) {
 | 
					            if (skillValue < Taming.environmentallyAwareUnlockLevel) {
 | 
				
			||||||
                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.0", new Object[] { enviromentallyAwareUnlock } ) }));
 | 
					                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.0", new Object[] { Taming.environmentallyAwareUnlockLevel } ) }));
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
            else {
 | 
					            else {
 | 
				
			||||||
                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.0"), LocaleLoader.getString("Taming.Ability.Bonus.1") }));
 | 
					                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.0"), LocaleLoader.getString("Taming.Ability.Bonus.1") }));
 | 
				
			||||||
@@ -134,37 +113,39 @@ public class TamingCommand extends SkillCommand {
 | 
				
			|||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (canThickFur) {
 | 
					        if (canThickFur) {
 | 
				
			||||||
            if (skillValue < thickFurUnlock) {
 | 
					            if (skillValue < Taming.thickFurUnlockLevel) {
 | 
				
			||||||
                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.1", new Object[] { thickFurUnlock } ) }));
 | 
					                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.1", new Object[] { Taming.thickFurUnlockLevel } ) }));
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
            else {
 | 
					            else {
 | 
				
			||||||
                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.2"), LocaleLoader.getString("Taming.Ability.Bonus.3") }));
 | 
					                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.2"), LocaleLoader.getString("Taming.Ability.Bonus.3", new Object[] { Taming.thickFurModifier }) }));
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (canShockProof) {
 | 
					        if (canShockProof) {
 | 
				
			||||||
            if (skillValue < shockProofUnlock) {
 | 
					            if (skillValue < Taming.shockProofUnlockLevel) {
 | 
				
			||||||
                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.2", new Object[] { shockProofUnlock } ) }));
 | 
					                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.2", new Object[] { Taming.shockProofUnlockLevel } ) }));
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
            else {
 | 
					            else {
 | 
				
			||||||
                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.4"), LocaleLoader.getString("Taming.Ability.Bonus.5") }));
 | 
					                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.4"), LocaleLoader.getString("Taming.Ability.Bonus.5", new Object[] { Taming.shockProofModifier }) }));
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (canSharpenedClaws) {
 | 
					        if (canSharpenedClaws) {
 | 
				
			||||||
            if (skillValue < sharpenedClawUnlock) {
 | 
					            if (skillValue < Taming.sharpenedClawsUnlockLevel) {
 | 
				
			||||||
                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.3", new Object[] { sharpenedClawUnlock } ) }));
 | 
					                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.3", new Object[] { Taming.sharpenedClawsUnlockLevel } ) }));
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
            else {
 | 
					            else {
 | 
				
			||||||
                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.6"), LocaleLoader.getString("Taming.Ability.Bonus.7") }));
 | 
					                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.6"), LocaleLoader.getString("Taming.Ability.Bonus.7", new Object[] { Taming.sharpenedClawsBonusDamage }) }));
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (canGore) {
 | 
					        if (canGore) {
 | 
				
			||||||
            if (lucky)
 | 
					            if (isLucky) {
 | 
				
			||||||
                player.sendMessage(LocaleLoader.getString("Taming.Combat.Chance.Gore", new Object[] { goreChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { goreChanceLucky }));
 | 
					                player.sendMessage(LocaleLoader.getString("Taming.Combat.Chance.Gore", new Object[] { goreChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { goreChanceLucky }));
 | 
				
			||||||
            else
 | 
					            }
 | 
				
			||||||
 | 
					            else {
 | 
				
			||||||
                player.sendMessage(LocaleLoader.getString("Taming.Combat.Chance.Gore", new Object[] { goreChance }));
 | 
					                player.sendMessage(LocaleLoader.getString("Taming.Combat.Chance.Gore", new Object[] { goreChance }));
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -136,12 +136,12 @@ public class AdvancedConfig extends ConfigLoader {
 | 
				
			|||||||
    public int getArcaneForgingRankLevels4() { return config.getInt("Skills.Repair.Arcane_Forging.Rank_Levels.Rank_4", 750); }
 | 
					    public int getArcaneForgingRankLevels4() { return config.getInt("Skills.Repair.Arcane_Forging.Rank_Levels.Rank_4", 750); }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    /* SWORDS */
 | 
					    /* SWORDS */
 | 
				
			||||||
    public int getBleedChanceMax() { return config.getInt("Skills.Swords.Bleed_ChanceMax", 75); }
 | 
					    public double getBleedChanceMax() { return config.getDouble("Skills.Swords.Bleed_ChanceMax", 75.0D); }
 | 
				
			||||||
    public int getBleedMaxBonusLevel() { return config.getInt("Skills.Swords.Bleed_MaxBonusLevel", 750); }
 | 
					    public int getBleedMaxBonusLevel() { return config.getInt("Skills.Swords.Bleed_MaxBonusLevel", 750); }
 | 
				
			||||||
    public int getBleedMaxTicks() { return config.getInt("Skills.Swords.Bleed_MaxTicks", 3); }
 | 
					    public int getBleedMaxTicks() { return config.getInt("Skills.Swords.Bleed_MaxTicks", 3); }
 | 
				
			||||||
    public int getBleedBaseTicks() { return config.getInt("Skills.Swords.Bleed_BaseTicks", 2); }
 | 
					    public int getBleedBaseTicks() { return config.getInt("Skills.Swords.Bleed_BaseTicks", 2); }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public int getCounterChanceMax() { return config.getInt("Skills.Swords.Counter_ChanceMax", 30); }
 | 
					    public double getCounterChanceMax() { return config.getDouble("Skills.Swords.Counter_ChanceMax", 30.0D); }
 | 
				
			||||||
    public int getCounterMaxBonusLevel() { return config.getInt("Skills.Swords.Counter_MaxBonusLevel", 600); }
 | 
					    public int getCounterMaxBonusLevel() { return config.getInt("Skills.Swords.Counter_MaxBonusLevel", 600); }
 | 
				
			||||||
    public int getCounterModifier() { return config.getInt("Skills.Swords.Counter_DamageModifier", 2); }
 | 
					    public int getCounterModifier() { return config.getInt("Skills.Swords.Counter_DamageModifier", 2); }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -149,13 +149,13 @@ public class AdvancedConfig extends ConfigLoader {
 | 
				
			|||||||
    public int getSerratedStrikesTicks() { return config.getInt("Skills.Swords.SerratedStrikes_BleedTicks", 5); }
 | 
					    public int getSerratedStrikesTicks() { return config.getInt("Skills.Swords.SerratedStrikes_BleedTicks", 5); }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    /* TAMING */
 | 
					    /* TAMING */
 | 
				
			||||||
    public int getGoreChanceMax() { return config.getInt("Skills.Taming.Gore_ChanceMax", 100); }
 | 
					    public double getGoreChanceMax() { return config.getInt("Skills.Taming.Gore_ChanceMax", 100); }
 | 
				
			||||||
    public int getGoreMaxBonusLevel() { return config.getInt("Skills.Taming.Gore_MaxBonusLevel", 1000); }
 | 
					    public int getGoreMaxBonusLevel() { return config.getInt("Skills.Taming.Gore_MaxBonusLevel", 1000); }
 | 
				
			||||||
    public int getGoreBleedTicks() { return config.getInt("Skills.Taming.Gore_BleedTicks", 2); }
 | 
					    public int getGoreBleedTicks() { return config.getInt("Skills.Taming.Gore_BleedTicks", 2); }
 | 
				
			||||||
    public int getGoreModifier() { return config.getInt("Skills.Taming.Gore_Modifier", 2); }
 | 
					    public int getGoreModifier() { return config.getInt("Skills.Taming.Gore_Modifier", 2); }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public int getFastFoodUnlock() { return config.getInt("Skills.Taming.FastFood_UnlockLevel", 50); }
 | 
					    public int getFastFoodUnlock() { return config.getInt("Skills.Taming.FastFood_UnlockLevel", 50); }
 | 
				
			||||||
    public int getFastFoodChance() { return config.getInt("Skills.Taming.FastFood_Chance", 50); }
 | 
					    public double getFastFoodChance() { return config.getInt("Skills.Taming.FastFood_Chance", 50); }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public int getEnviromentallyAwareUnlock() { return config.getInt("Skills.Taming.EnvironmentallyAware_UnlockLevel", 100); }
 | 
					    public int getEnviromentallyAwareUnlock() { return config.getInt("Skills.Taming.EnvironmentallyAware_UnlockLevel", 100); }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -23,17 +23,17 @@ public class BleedEventHandler {
 | 
				
			|||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    protected void calculateSkillModifier() {
 | 
					    protected void calculateSkillModifier() {
 | 
				
			||||||
        this.skillModifier = Misc.skillCheck(skillLevel, Swords.BLEED_MAX_BONUS_LEVEL);
 | 
					        this.skillModifier = Misc.skillCheck(skillLevel, Swords.bleedMaxBonusLevel);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    protected void addBleedTicks() {
 | 
					    protected void addBleedTicks() {
 | 
				
			||||||
        int bleedTicks;
 | 
					        int bleedTicks;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (skillLevel >= Swords.BLEED_MAX_BONUS_LEVEL) {
 | 
					        if (skillLevel >= Swords.bleedMaxBonusLevel) {
 | 
				
			||||||
            bleedTicks = Swords.MAX_BLEED_TICKS;
 | 
					            bleedTicks = Swords.bleedMaxTicks;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
        else {
 | 
					        else {
 | 
				
			||||||
            bleedTicks = Swords.BASE_BLEED_TICKS;
 | 
					            bleedTicks = Swords.bleedBaseTicks;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        BleedTimer.add(defender, bleedTicks);
 | 
					        BleedTimer.add(defender, bleedTicks);
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -31,11 +31,11 @@ public class CounterAttackEventHandler {
 | 
				
			|||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    protected void calculateSkillModifier() {
 | 
					    protected void calculateSkillModifier() {
 | 
				
			||||||
        this.skillModifier = Misc.skillCheck(manager.getSkillLevel(), Swords.COUNTER_ATTACK_MAX_BONUS_LEVEL);
 | 
					        this.skillModifier = Misc.skillCheck(manager.getSkillLevel(), Swords.counterAttackMaxBonusLevel);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    protected void dealDamage() {
 | 
					    protected void dealDamage() {
 | 
				
			||||||
        Combat.dealDamage(attacker, damage / Swords.COUNTER_ATTACK_MODIFIER);
 | 
					        Combat.dealDamage(attacker, damage / Swords.counterAttackModifier);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    protected void sendAbilityMessages() {
 | 
					    protected void sendAbilityMessages() {
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -19,7 +19,7 @@ public class SerratedStrikesEventHandler {
 | 
				
			|||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    protected void applyAbilityEffects() {
 | 
					    protected void applyAbilityEffects() {
 | 
				
			||||||
        Combat.applyAbilityAoE(player, target, damage / Swords.SERRATED_STRIKES_MODIFIER, SkillType.SWORDS);
 | 
					        Combat.applyAbilityAoE(player, target, damage / Swords.serratedStrikesModifier, SkillType.SWORDS);
 | 
				
			||||||
        BleedTimer.add(target, Swords.SERRATED_STRIKES_BLEED_TICKS);
 | 
					        BleedTimer.add(target, Swords.serratedStrikesBleedTicks);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -3,17 +3,15 @@ package com.gmail.nossr50.skills.swords;
 | 
				
			|||||||
import com.gmail.nossr50.config.AdvancedConfig;
 | 
					import com.gmail.nossr50.config.AdvancedConfig;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class Swords {
 | 
					public class Swords {
 | 
				
			||||||
    static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
 | 
					    public static double bleedMaxChance = AdvancedConfig.getInstance().getBleedChanceMax();
 | 
				
			||||||
 | 
					    public static int bleedMaxBonusLevel = AdvancedConfig.getInstance().getBleedMaxBonusLevel();
 | 
				
			||||||
 | 
					    public static int bleedMaxTicks = AdvancedConfig.getInstance().getBleedMaxTicks();
 | 
				
			||||||
 | 
					    public static int bleedBaseTicks = AdvancedConfig.getInstance().getBleedBaseTicks();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public static final int BLEED_CHANCE_MAX = AdvancedConfig.getInstance().getBleedChanceMax();
 | 
					    public static double counterAttackMaxChance = AdvancedConfig.getInstance().getCounterChanceMax();
 | 
				
			||||||
    public static final int BLEED_MAX_BONUS_LEVEL = advancedConfig.getBleedMaxBonusLevel();
 | 
					    public static int counterAttackMaxBonusLevel = AdvancedConfig.getInstance().getCounterMaxBonusLevel();
 | 
				
			||||||
    public static final int MAX_BLEED_TICKS = advancedConfig.getBleedMaxTicks();
 | 
					    public static int counterAttackModifier = AdvancedConfig.getInstance().getCounterModifier();
 | 
				
			||||||
    public static final int BASE_BLEED_TICKS = advancedConfig.getBleedBaseTicks();
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public static final int COUNTER_ATTACK_CHANCE_MAX = advancedConfig.getCounterChanceMax();
 | 
					    public static int serratedStrikesModifier = AdvancedConfig.getInstance().getSerratedStrikesModifier();
 | 
				
			||||||
    public static final int COUNTER_ATTACK_MAX_BONUS_LEVEL = advancedConfig.getCounterMaxBonusLevel();
 | 
					    public static int serratedStrikesBleedTicks = AdvancedConfig.getInstance().getSerratedStrikesTicks();
 | 
				
			||||||
    public static final int COUNTER_ATTACK_MODIFIER = advancedConfig.getCounterModifier();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public static final int SERRATED_STRIKES_MODIFIER = advancedConfig.getSerratedStrikesModifier();
 | 
					 | 
				
			||||||
    public static final int SERRATED_STRIKES_BLEED_TICKS = advancedConfig.getSerratedStrikesTicks();
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -31,8 +31,8 @@ public class SwordsManager extends SkillManager {
 | 
				
			|||||||
        if (Combat.shouldBeAffected(player, defender)) {
 | 
					        if (Combat.shouldBeAffected(player, defender)) {
 | 
				
			||||||
            BleedEventHandler eventHandler = new BleedEventHandler(this, defender);
 | 
					            BleedEventHandler eventHandler = new BleedEventHandler(this, defender);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            float chance = (float) (((double) Swords.BLEED_CHANCE_MAX / (double) Swords.BLEED_MAX_BONUS_LEVEL) * skillLevel);
 | 
					            float chance = (float) ((Swords.bleedMaxChance / Swords.bleedMaxBonusLevel) * skillLevel);
 | 
				
			||||||
            if (chance > Swords.BLEED_CHANCE_MAX) chance = Swords.BLEED_CHANCE_MAX;
 | 
					            if (chance > Swords.bleedMaxChance) chance = (float) Swords.bleedMaxChance;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            if (chance > Misc.getRandom().nextInt(activationChance)) {
 | 
					            if (chance > Misc.getRandom().nextInt(activationChance)) {
 | 
				
			||||||
                eventHandler.addBleedTicks();
 | 
					                eventHandler.addBleedTicks();
 | 
				
			||||||
@@ -54,8 +54,8 @@ public class SwordsManager extends SkillManager {
 | 
				
			|||||||
        if (eventHandler.isHoldingSword()) {
 | 
					        if (eventHandler.isHoldingSword()) {
 | 
				
			||||||
            eventHandler.calculateSkillModifier();
 | 
					            eventHandler.calculateSkillModifier();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            float chance = (float) (((double) Swords.COUNTER_ATTACK_CHANCE_MAX / (double) Swords.COUNTER_ATTACK_MAX_BONUS_LEVEL) * skillLevel);
 | 
					            float chance = (float) ((Swords.counterAttackMaxChance / Swords.counterAttackMaxBonusLevel) * skillLevel);
 | 
				
			||||||
            if (chance > Swords.COUNTER_ATTACK_CHANCE_MAX) chance = Swords.COUNTER_ATTACK_CHANCE_MAX;
 | 
					            if (chance > Swords.counterAttackMaxChance) chance = (float) Swords.counterAttackMaxChance;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            if (chance > Misc.getRandom().nextInt(activationChance)) {
 | 
					            if (chance > Misc.getRandom().nextInt(activationChance)) {
 | 
				
			||||||
                eventHandler.dealDamage();
 | 
					                eventHandler.dealDamage();
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -23,11 +23,11 @@ public class GoreEventHandler {
 | 
				
			|||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    protected void calculateSkillModifier() {
 | 
					    protected void calculateSkillModifier() {
 | 
				
			||||||
        this.skillModifier = Misc.skillCheck(manager.getSkillLevel(), Taming.GORE_MAX_BONUS_LEVEL);
 | 
					        this.skillModifier = Misc.skillCheck(manager.getSkillLevel(), Taming.goreMaxBonusLevel);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    protected void modifyEventDamage() {
 | 
					    protected void modifyEventDamage() {
 | 
				
			||||||
        event.setDamage(event.getDamage() * Taming.GORE_MULTIPLIER);
 | 
					        event.setDamage(event.getDamage() * Taming.goreModifier);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    protected void sendAbilityMessage() {
 | 
					    protected void sendAbilityMessage() {
 | 
				
			||||||
@@ -39,6 +39,6 @@ public class GoreEventHandler {
 | 
				
			|||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    protected void applyBleed() {
 | 
					    protected void applyBleed() {
 | 
				
			||||||
        BleedTimer.add((LivingEntity) entity, Taming.GORE_BLEED_TICKS);
 | 
					        BleedTimer.add((LivingEntity) entity, Taming.goreBleedTicks);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -10,6 +10,6 @@ public class SharpenedClawsEventHandler {
 | 
				
			|||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    protected void modifyEventDamage() {
 | 
					    protected void modifyEventDamage() {
 | 
				
			||||||
        event.setDamage(event.getDamage() + Taming.SHARPENED_CLAWS_BONUS);
 | 
					        event.setDamage(event.getDamage() + Taming.sharpenedClawsBonusDamage);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -10,6 +10,6 @@ public class ShockProofEventHandler {
 | 
				
			|||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    protected void modifyEventDamage() {
 | 
					    protected void modifyEventDamage() {
 | 
				
			||||||
        event.setDamage(event.getDamage() / Taming.SHOCK_PROOF_MODIFIER);
 | 
					        event.setDamage(event.getDamage() / Taming.shockProofModifier);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -3,24 +3,22 @@ package com.gmail.nossr50.skills.taming;
 | 
				
			|||||||
import com.gmail.nossr50.config.AdvancedConfig;
 | 
					import com.gmail.nossr50.config.AdvancedConfig;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class Taming {
 | 
					public class Taming {
 | 
				
			||||||
    static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
 | 
					    public static int environmentallyAwareUnlockLevel = AdvancedConfig.getInstance().getEnviromentallyAwareUnlock();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public static final int ENVIRONMENTALLY_AWARE_ACTIVATION_LEVEL = advancedConfig.getEnviromentallyAwareUnlock();
 | 
					    public static double fastFoodServiceActivationChance = AdvancedConfig.getInstance().getFastFoodChance();
 | 
				
			||||||
 | 
					    public static int fastFoodServiceUnlockLevel = AdvancedConfig.getInstance().getFastFoodUnlock();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public static final int FAST_FOOD_SERVICE_ACTIVATION_CHANCE = advancedConfig.getFastFoodChance();
 | 
					    public static double goreMaxChance = AdvancedConfig.getInstance().getGoreChanceMax();
 | 
				
			||||||
    public static final int FAST_FOOD_SERVICE_ACTIVATION_LEVEL = advancedConfig.getFastFoodUnlock();
 | 
					    public static int goreBleedTicks = AdvancedConfig.getInstance().getGoreBleedTicks();
 | 
				
			||||||
 | 
					    public static int goreMaxBonusLevel = AdvancedConfig.getInstance().getGoreMaxBonusLevel();
 | 
				
			||||||
 | 
					    public static int goreModifier = AdvancedConfig.getInstance().getGoreModifier();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public static final int GORE_CHANCE_MAX = AdvancedConfig.getInstance().getGoreChanceMax();
 | 
					    public static int sharpenedClawsUnlockLevel = AdvancedConfig.getInstance().getSharpenedClawsUnlock();
 | 
				
			||||||
    public static final int GORE_BLEED_TICKS = advancedConfig.getGoreBleedTicks();
 | 
					    public static int sharpenedClawsBonusDamage = AdvancedConfig.getInstance().getSharpenedClawsBonus();
 | 
				
			||||||
    public static final int GORE_MAX_BONUS_LEVEL = advancedConfig.getGoreMaxBonusLevel();
 | 
					 | 
				
			||||||
    public static final int GORE_MULTIPLIER = advancedConfig.getGoreModifier();
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public static final int SHARPENED_CLAWS_ACTIVATION_LEVEL = advancedConfig.getSharpenedClawsUnlock();
 | 
					    public static int shockProofUnlockLevel = AdvancedConfig.getInstance().getShockProofUnlock();
 | 
				
			||||||
    public static final int SHARPENED_CLAWS_BONUS = advancedConfig.getSharpenedClawsBonus();
 | 
					    public static int shockProofModifier = AdvancedConfig.getInstance().getShockProofModifier();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public static final int SHOCK_PROOF_ACTIVATION_LEVEL = advancedConfig.getShockProofUnlock();
 | 
					    public static int thickFurUnlockLevel = AdvancedConfig.getInstance().getThickFurUnlock();
 | 
				
			||||||
    public static final int SHOCK_PROOF_MODIFIER = advancedConfig.getShockProofModifier();
 | 
					    public static int thickFurModifier = AdvancedConfig.getInstance().getThickFurModifier();
 | 
				
			||||||
 | 
					 | 
				
			||||||
    public static final int THICK_FUR_ACTIVATION_LEVEL = advancedConfig.getThickFurUnlock();
 | 
					 | 
				
			||||||
    public static final int THICK_FUR_MODIFIER = advancedConfig.getThickFurModifier();
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -36,8 +36,8 @@ public class TamingManager extends SkillManager {
 | 
				
			|||||||
            return;
 | 
					            return;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (skillLevel >= Taming.FAST_FOOD_SERVICE_ACTIVATION_LEVEL) {
 | 
					        if (skillLevel >= Taming.fastFoodServiceUnlockLevel) {
 | 
				
			||||||
            if (Misc.getRandom().nextInt(activationChance) < Taming.FAST_FOOD_SERVICE_ACTIVATION_CHANCE) {
 | 
					            if (Misc.getRandom().nextInt(activationChance) < Taming.fastFoodServiceActivationChance) {
 | 
				
			||||||
                FastFoodServiceEventHandler eventHandler = new FastFoodServiceEventHandler(wolf);
 | 
					                FastFoodServiceEventHandler eventHandler = new FastFoodServiceEventHandler(wolf);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
                eventHandler.modifyHealth(damage);
 | 
					                eventHandler.modifyHealth(damage);
 | 
				
			||||||
@@ -58,7 +58,7 @@ public class TamingManager extends SkillManager {
 | 
				
			|||||||
            return;
 | 
					            return;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (skillLevel >= Taming.SHARPENED_CLAWS_ACTIVATION_LEVEL) {
 | 
					        if (skillLevel >= Taming.sharpenedClawsUnlockLevel) {
 | 
				
			||||||
            SharpenedClawsEventHandler eventHandler = new SharpenedClawsEventHandler(event);
 | 
					            SharpenedClawsEventHandler eventHandler = new SharpenedClawsEventHandler(event);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            eventHandler.modifyEventDamage();
 | 
					            eventHandler.modifyEventDamage();
 | 
				
			||||||
@@ -80,8 +80,8 @@ public class TamingManager extends SkillManager {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
        GoreEventHandler eventHandler = new GoreEventHandler(this, event);
 | 
					        GoreEventHandler eventHandler = new GoreEventHandler(this, event);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        float chance = (float) (((double) Taming.GORE_CHANCE_MAX / (double) Taming.GORE_MAX_BONUS_LEVEL) * skillLevel);
 | 
					        float chance = (float) ((Taming.goreMaxChance / Taming.goreMaxBonusLevel) * skillLevel);
 | 
				
			||||||
        if (chance > Taming.GORE_CHANCE_MAX) chance = Taming.GORE_CHANCE_MAX;
 | 
					        if (chance > Taming.goreMaxChance) chance = (float) Taming.goreMaxChance;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (chance > Misc.getRandom().nextInt(activationChance)) {
 | 
					        if (chance > Misc.getRandom().nextInt(activationChance)) {
 | 
				
			||||||
            eventHandler.modifyEventDamage();
 | 
					            eventHandler.modifyEventDamage();
 | 
				
			||||||
@@ -203,7 +203,7 @@ public class TamingManager extends SkillManager {
 | 
				
			|||||||
            return;
 | 
					            return;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (skillLevel >= Taming.ENVIRONMENTALLY_AWARE_ACTIVATION_LEVEL) {
 | 
					        if (skillLevel >= Taming.environmentallyAwareUnlockLevel) {
 | 
				
			||||||
            EnvironmentallyAwareEventHandler eventHandler = new EnvironmentallyAwareEventHandler(this, event);
 | 
					            EnvironmentallyAwareEventHandler eventHandler = new EnvironmentallyAwareEventHandler(this, event);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            switch (cause) {
 | 
					            switch (cause) {
 | 
				
			||||||
@@ -238,7 +238,7 @@ public class TamingManager extends SkillManager {
 | 
				
			|||||||
            return;
 | 
					            return;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (skillLevel >= Taming.THICK_FUR_ACTIVATION_LEVEL) {
 | 
					        if (skillLevel >= Taming.thickFurUnlockLevel) {
 | 
				
			||||||
            ThickFurEventHandler eventHandler = new ThickFurEventHandler(event, cause);
 | 
					            ThickFurEventHandler eventHandler = new ThickFurEventHandler(event, cause);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            eventHandler.modifyEventDamage();
 | 
					            eventHandler.modifyEventDamage();
 | 
				
			||||||
@@ -258,7 +258,7 @@ public class TamingManager extends SkillManager {
 | 
				
			|||||||
            return;
 | 
					            return;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (skillLevel >= Taming.SHOCK_PROOF_ACTIVATION_LEVEL) {
 | 
					        if (skillLevel >= Taming.shockProofUnlockLevel) {
 | 
				
			||||||
            ShockProofEventHandler eventHandler = new ShockProofEventHandler(event);
 | 
					            ShockProofEventHandler eventHandler = new ShockProofEventHandler(event);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            eventHandler.modifyEventDamage();
 | 
					            eventHandler.modifyEventDamage();
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -23,7 +23,7 @@ public class ThickFurEventHandler {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
        case ENTITY_ATTACK:
 | 
					        case ENTITY_ATTACK:
 | 
				
			||||||
        case PROJECTILE:
 | 
					        case PROJECTILE:
 | 
				
			||||||
            event.setDamage(event.getDamage() / Taming.THICK_FUR_MODIFIER);
 | 
					            event.setDamage(event.getDamage() / Taming.thickFurModifier);
 | 
				
			||||||
            break;
 | 
					            break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        default:
 | 
					        default:
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -351,7 +351,7 @@ public class Combat {
 | 
				
			|||||||
                    ((Player) entity).sendMessage(LocaleLoader.getString("Swords.Combat.SS.Struck"));
 | 
					                    ((Player) entity).sendMessage(LocaleLoader.getString("Swords.Combat.SS.Struck"));
 | 
				
			||||||
                }
 | 
					                }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
                BleedTimer.add((LivingEntity) entity, Swords.SERRATED_STRIKES_BLEED_TICKS);
 | 
					                BleedTimer.add((LivingEntity) entity, Swords.serratedStrikesBleedTicks);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
                break;
 | 
					                break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -200,7 +200,7 @@ Skills:
 | 
				
			|||||||
    Swords:
 | 
					    Swords:
 | 
				
			||||||
        # Bleed_ChanceMax: Maximum chance of triggering bleeding
 | 
					        # Bleed_ChanceMax: Maximum chance of triggering bleeding
 | 
				
			||||||
        # Bleed_MaxBonusLevel: On this level, the chance to cause Bleeding will be Bleed_ChanceMax
 | 
					        # Bleed_MaxBonusLevel: On this level, the chance to cause Bleeding will be Bleed_ChanceMax
 | 
				
			||||||
        Bleed_ChanceMax: 75
 | 
					        Bleed_ChanceMax: 75.0
 | 
				
			||||||
        Bleed_MaxBonusLevel: 750
 | 
					        Bleed_MaxBonusLevel: 750
 | 
				
			||||||
        # These settings determine how long the Bleeding effect lasts
 | 
					        # These settings determine how long the Bleeding effect lasts
 | 
				
			||||||
        Bleed_MaxTicks: 3
 | 
					        Bleed_MaxTicks: 3
 | 
				
			||||||
@@ -208,7 +208,7 @@ Skills:
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
        # Counter_ChanceMax: Maximum chance of triggering a counter attack
 | 
					        # Counter_ChanceMax: Maximum chance of triggering a counter attack
 | 
				
			||||||
        # Counter_MaxBonusLevel: On this level, the chance to Counter will be Counter_ChanceMax
 | 
					        # Counter_MaxBonusLevel: On this level, the chance to Counter will be Counter_ChanceMax
 | 
				
			||||||
        Counter_ChanceMax: 30
 | 
					        Counter_ChanceMax: 30.0
 | 
				
			||||||
        Counter_MaxBonusLevel: 600
 | 
					        Counter_MaxBonusLevel: 600
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        # Counter_DamageModifier: Damaged caused by the damager will get divided by this modifier and dealt back to the damager
 | 
					        # Counter_DamageModifier: Damaged caused by the damager will get divided by this modifier and dealt back to the damager
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -261,11 +261,11 @@ Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!
 | 
				
			|||||||
Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED**
 | 
					Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED**
 | 
				
			||||||
Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES!
 | 
					Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES!
 | 
				
			||||||
Swords.Effect.0=Counter Attack
 | 
					Swords.Effect.0=Counter Attack
 | 
				
			||||||
Swords.Effect.1=Reflect 50% of damage taken
 | 
					Swords.Effect.1=Reflect {0} of damage taken
 | 
				
			||||||
Swords.Effect.2=Serrated Strikes (ABILITY)
 | 
					Swords.Effect.2=Serrated Strikes (ABILITY)
 | 
				
			||||||
Swords.Effect.3=25% DMG AoE, Bleed+ AoE
 | 
					Swords.Effect.3={0} DMG AoE, Bleed+ AoE
 | 
				
			||||||
Swords.Effect.4=Serrated Strikes Bleed+
 | 
					Swords.Effect.4=Serrated Strikes Bleed+
 | 
				
			||||||
Swords.Effect.5=5 Tick Bleed
 | 
					Swords.Effect.5={0} Tick Bleed
 | 
				
			||||||
Swords.Effect.6=Bleed
 | 
					Swords.Effect.6=Bleed
 | 
				
			||||||
Swords.Effect.7=Apply a bleed DoT
 | 
					Swords.Effect.7=Apply a bleed DoT
 | 
				
			||||||
Swords.Listener=Swords: 
 | 
					Swords.Listener=Swords: 
 | 
				
			||||||
@@ -282,13 +282,13 @@ Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s
 | 
				
			|||||||
Taming.Ability.Bonus.0=Environmentally Aware
 | 
					Taming.Ability.Bonus.0=Environmentally Aware
 | 
				
			||||||
Taming.Ability.Bonus.1=Wolves avoid danger
 | 
					Taming.Ability.Bonus.1=Wolves avoid danger
 | 
				
			||||||
Taming.Ability.Bonus.2=Thick Fur
 | 
					Taming.Ability.Bonus.2=Thick Fur
 | 
				
			||||||
Taming.Ability.Bonus.3=1/2 Damage, Fire Resistance
 | 
					Taming.Ability.Bonus.3=1/{0} Damage, Fire Resistance
 | 
				
			||||||
Taming.Ability.Bonus.4=Shock Proof
 | 
					Taming.Ability.Bonus.4=Shock Proof
 | 
				
			||||||
Taming.Ability.Bonus.5=Explosives do 1/6 normal damage
 | 
					Taming.Ability.Bonus.5=Explosives do 1/{0} normal damage
 | 
				
			||||||
Taming.Ability.Bonus.6=Sharpened Claws
 | 
					Taming.Ability.Bonus.6=Sharpened Claws
 | 
				
			||||||
Taming.Ability.Bonus.7=+2 Damage
 | 
					Taming.Ability.Bonus.7=+{0} Damage
 | 
				
			||||||
Taming.Ability.Bonus.8=Fast Food Service
 | 
					Taming.Ability.Bonus.8=Fast Food Service
 | 
				
			||||||
Taming.Ability.Bonus.9={0}% Chance for heal on attack
 | 
					Taming.Ability.Bonus.9={0} Chance for heal on attack
 | 
				
			||||||
Taming.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ENVIRONMENTALLY AWARE)
 | 
					Taming.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ENVIRONMENTALLY AWARE)
 | 
				
			||||||
Taming.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (THICK FUR)
 | 
					Taming.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (THICK FUR)
 | 
				
			||||||
Taming.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (SHOCK PROOF)
 | 
					Taming.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (SHOCK PROOF)
 | 
				
			||||||
 
 | 
				
			|||||||
		Reference in New Issue
	
	Block a user