Cleanup Swords & Taming commands

This commit is contained in:
GJ
2013-01-22 10:48:10 -05:00
parent 65d71db72f
commit e048a6d0d0
17 changed files with 121 additions and 171 deletions

View File

@ -1,15 +1,12 @@
package com.gmail.nossr50.commands.skills;
import com.gmail.nossr50.commands.SkillCommand;
import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.swords.Swords;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.Skills;
public class SwordsCommand extends SkillCommand {
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
private String counterAttackChance;
private String counterAttackChanceLucky;
private String bleedLength;
@ -18,19 +15,9 @@ public class SwordsCommand extends SkillCommand {
private String serratedStrikesLength;
private String serratedStrikesLengthEndurance;
private int abilityLengthIncreaseLevel = advancedConfig.getAbilityLength();
private float bleedChanceMax = advancedConfig.getBleedChanceMax();
private float bleedMaxLevel = advancedConfig.getBleedMaxBonusLevel();
private int bleedMaxTicks = advancedConfig.getBleedMaxTicks();
private int bleedBaseTicks = advancedConfig.getBleedBaseTicks();
private float counterChanceMax = advancedConfig.getCounterChanceMax();
private float counterMaxLevel = advancedConfig.getCounterMaxBonusLevel();
private boolean canCounter;
private boolean canSerratedStrike;
private boolean canBleed;
private boolean lucky;
private boolean endurance;
public SwordsCommand() {
super(SkillType.SWORDS);
@ -38,43 +25,27 @@ public class SwordsCommand extends SkillCommand {
@Override
protected void dataCalculations() {
float bleedChanceF;
float counterAttackChanceF;
//Serrated Strikes
int length = 2 + (int) ((double) skillValue / (double) abilityLengthIncreaseLevel);
serratedStrikesLength = String.valueOf(length);
//SERRATED STRIKES
String[] serratedStrikesStrings = calculateLengthDisplayValues();
serratedStrikesLength = serratedStrikesStrings[0];
serratedStrikesLengthEndurance = serratedStrikesStrings[1];
if (Permissions.activationTwelve(player)) {
length = length + 12;
//BLEED
if (skillValue >= Swords.bleedMaxBonusLevel) {
bleedLength = String.valueOf(Swords.bleedMaxTicks);
}
else if (Permissions.activationEight(player)) {
length = length + 8;
else {
bleedLength = String.valueOf(Swords.bleedBaseTicks);
}
else if (Permissions.activationFour(player)) {
length = length + 4;
}
int maxLength = SkillType.SWORDS.getAbility().getMaxTicks();
if (maxLength != 0 && length > maxLength) {
length = maxLength;
}
serratedStrikesLengthEndurance = String.valueOf(length);
//Bleed
if (skillValue >= bleedMaxLevel) bleedLength = String.valueOf(bleedMaxTicks);
else bleedLength = String.valueOf(bleedBaseTicks);
String[] bleedStrings = calculateAbilityDisplayValues(Swords.bleedMaxBonusLevel, Swords.bleedMaxChance);
bleedChance = bleedStrings[0];
bleedChanceLucky = bleedStrings[1];
if (skillValue >= bleedMaxLevel) bleedChanceF = bleedChanceMax;
else bleedChanceF = (float) (((double) bleedChanceMax / (double) bleedMaxLevel) * skillValue);
bleedChance = percent.format(bleedChanceF / 100D);
if (bleedChanceF * 1.3333D >= 100D) bleedChanceLucky = percent.format(1D);
else bleedChanceLucky = percent.format(bleedChanceF * 1.3333D / 100D);
//Counter Attack
if (skillValue >= counterMaxLevel) counterAttackChanceF = counterChanceMax;
else counterAttackChanceF = (float) (((double) counterChanceMax / (double) counterMaxLevel) * skillValue);
counterAttackChance = percent.format(counterAttackChanceF / 100D);
if (counterAttackChanceF * 1.3333D >= 100D) counterAttackChanceLucky = percent.format(1D);
else counterAttackChanceLucky = percent.format(counterAttackChanceF * 1.3333D / 100D);
//COUNTER ATTACK
String[] counterAttackStrings = calculateAbilityDisplayValues(Swords.counterAttackMaxBonusLevel, Swords.counterAttackMaxChance);
counterAttackChance = counterAttackStrings[0];
counterAttackChanceLucky = counterAttackStrings[1];
}
@Override
@ -82,8 +53,6 @@ public class SwordsCommand extends SkillCommand {
canBleed = Permissions.swordsBleed(player);
canCounter = Permissions.counterAttack(player);
canSerratedStrike = Permissions.serratedStrikes(player);
lucky = Permissions.luckySwords(player);
endurance = Permissions.activationTwelve(player) || Permissions.activationEight(player) || Permissions.activationFour(player);
}
@Override
@ -93,18 +62,15 @@ public class SwordsCommand extends SkillCommand {
@Override
protected void effectsDisplay() {
if (lucky) {
String perkPrefix = LocaleLoader.getString("MOTD.PerksPrefix");
player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { Skills.localizeSkillName(SkillType.SWORDS) }) }));
}
luckyEffectsDisplay();
if (canCounter) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Swords.Effect.0"), LocaleLoader.getString("Swords.Effect.1") }));
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Swords.Effect.0"), LocaleLoader.getString("Swords.Effect.1", new Object[] {percent.format(100.D / Swords.counterAttackModifier)} ) }));
}
if (canSerratedStrike) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Swords.Effect.2"), LocaleLoader.getString("Swords.Effect.3") }));
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Swords.Effect.4"), LocaleLoader.getString("Swords.Effect.5") }));
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Swords.Effect.2"), LocaleLoader.getString("Swords.Effect.3", new Object[] {percent.format(100.0D / Swords.serratedStrikesModifier)}) }));
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Swords.Effect.4"), LocaleLoader.getString("Swords.Effect.5", new Object[] {Swords.serratedStrikesBleedTicks}) }));
}
if (canBleed) {
@ -120,26 +86,33 @@ public class SwordsCommand extends SkillCommand {
@Override
protected void statsDisplay() {
if (canCounter) {
if (lucky)
if (isLucky) {
player.sendMessage(LocaleLoader.getString("Swords.Combat.Counter.Chance", new Object[] { counterAttackChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { counterAttackChanceLucky }));
else
}
else {
player.sendMessage(LocaleLoader.getString("Swords.Combat.Counter.Chance", new Object[] { counterAttackChance }));
}
}
if (canBleed) {
player.sendMessage(LocaleLoader.getString("Swords.Combat.Bleed.Length", new Object[] { bleedLength }));
player.sendMessage(LocaleLoader.getString("Swords.Combat.Bleed.Note"));
if (lucky)
if (isLucky) {
player.sendMessage(LocaleLoader.getString("Swords.Combat.Bleed.Chance", new Object[] { bleedChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { bleedChanceLucky }));
else
}
else {
player.sendMessage(LocaleLoader.getString("Swords.Combat.Bleed.Chance", new Object[] { bleedChance }));
}
}
if (canSerratedStrike) {
if (endurance)
if (hasEndurance) {
player.sendMessage(LocaleLoader.getString("Swords.SS.Length", new Object[] { serratedStrikesLength }) + LocaleLoader.getString("Perks.activationtime.bonus", new Object[] { serratedStrikesLengthEndurance }));
else
}
else {
player.sendMessage(LocaleLoader.getString("Swords.SS.Length", new Object[] { serratedStrikesLength }));
}
}
}
}

View File

@ -1,27 +1,16 @@
package com.gmail.nossr50.commands.skills;
import com.gmail.nossr50.commands.SkillCommand;
import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.taming.Taming;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.Skills;
public class TamingCommand extends SkillCommand {
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
private String goreChance;
private String goreChanceLucky;
private float goreChanceMax = advancedConfig.getGoreChanceMax();
private float goreMaxLevel = advancedConfig.getGoreMaxBonusLevel();
private int fastFoodUnlock = advancedConfig.getFastFoodUnlock();
private float fastFoodChance = advancedConfig.getFastFoodChance();
private int enviromentallyAwareUnlock = advancedConfig.getEnviromentallyAwareUnlock();
private int thickFurUnlock = advancedConfig.getThickFurUnlock();
private int shockProofUnlock = advancedConfig.getShockProofUnlock();
private int sharpenedClawUnlock = advancedConfig.getSharpenedClawsUnlock();
private boolean canBeastLore;
private boolean canGore;
private boolean canSharpenedClaws;
@ -30,7 +19,6 @@ public class TamingCommand extends SkillCommand {
private boolean canShockProof;
private boolean canCallWild;
private boolean canFastFood;
private boolean lucky;
public TamingCommand() {
super(SkillType.TAMING);
@ -38,12 +26,9 @@ public class TamingCommand extends SkillCommand {
@Override
protected void dataCalculations() {
float goreChanceF;
if (skillValue >= goreMaxLevel) goreChanceF = (goreChanceMax);
else goreChanceF = (float) (((double) goreChanceMax / (double) goreMaxLevel) * skillValue);
goreChance = percent.format(goreChanceF / 100D);
if (goreChanceF * 1.3333D >= 100D) goreChanceLucky = percent.format(1D);
else goreChanceLucky = percent.format(goreChanceF * 1.3333D / 100D);
String[] goreStrings = calculateAbilityDisplayValues(Taming.goreMaxBonusLevel, Taming.goreMaxChance);
goreChance = goreStrings[0];
goreChanceLucky = goreStrings[1];
}
@Override
@ -56,7 +41,6 @@ public class TamingCommand extends SkillCommand {
canSharpenedClaws = Permissions.sharpenedClaws(player);
canShockProof = Permissions.shockProof(player);
canThickFur = Permissions.thickFur(player);
lucky = Permissions.luckyTaming(player);
}
@Override
@ -66,12 +50,7 @@ public class TamingCommand extends SkillCommand {
@Override
protected void effectsDisplay() {
if (lucky) {
String perkPrefix = LocaleLoader.getString("MOTD.PerksPrefix");
player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { Skills.localizeSkillName(SkillType.TAMING) }) }));
}
Config configInstance = Config.getInstance();
luckyEffectsDisplay();
if (canBeastLore) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Taming.Effect.0"), LocaleLoader.getString("Taming.Effect.1") }));
@ -103,8 +82,8 @@ public class TamingCommand extends SkillCommand {
if (canCallWild) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Taming.Effect.12"), LocaleLoader.getString("Taming.Effect.13") }));
player.sendMessage(LocaleLoader.getString("Taming.Effect.14", new Object[] { configInstance.getTamingCOTWOcelotCost() }));
player.sendMessage(LocaleLoader.getString("Taming.Effect.15", new Object[] { configInstance.getTamingCOTWWolfCost() }));
player.sendMessage(LocaleLoader.getString("Taming.Effect.14", new Object[] { Config.getInstance().getTamingCOTWOcelotCost() }));
player.sendMessage(LocaleLoader.getString("Taming.Effect.15", new Object[] { Config.getInstance().getTamingCOTWWolfCost() }));
}
}
@ -116,17 +95,17 @@ public class TamingCommand extends SkillCommand {
@Override
protected void statsDisplay() {
if (canFastFood) {
if (skillValue < fastFoodUnlock) {
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.4", new Object[] { fastFoodUnlock } ) }));
if (skillValue < Taming.fastFoodServiceUnlockLevel) {
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.4", new Object[] { Taming.fastFoodServiceUnlockLevel } ) }));
}
else {
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.8"), LocaleLoader.getString("Taming.Ability.Bonus.9", new Object[] { fastFoodChance } ) }));
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.8"), LocaleLoader.getString("Taming.Ability.Bonus.9", new Object[] { percent.format(Taming.fastFoodServiceActivationChance) } ) }));
}
}
if (canEnvironmentallyAware) {
if (skillValue < enviromentallyAwareUnlock) {
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.0", new Object[] { enviromentallyAwareUnlock } ) }));
if (skillValue < Taming.environmentallyAwareUnlockLevel) {
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.0", new Object[] { Taming.environmentallyAwareUnlockLevel } ) }));
}
else {
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.0"), LocaleLoader.getString("Taming.Ability.Bonus.1") }));
@ -134,37 +113,39 @@ public class TamingCommand extends SkillCommand {
}
if (canThickFur) {
if (skillValue < thickFurUnlock) {
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.1", new Object[] { thickFurUnlock } ) }));
if (skillValue < Taming.thickFurUnlockLevel) {
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.1", new Object[] { Taming.thickFurUnlockLevel } ) }));
}
else {
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.2"), LocaleLoader.getString("Taming.Ability.Bonus.3") }));
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.2"), LocaleLoader.getString("Taming.Ability.Bonus.3", new Object[] { Taming.thickFurModifier }) }));
}
}
if (canShockProof) {
if (skillValue < shockProofUnlock) {
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.2", new Object[] { shockProofUnlock } ) }));
if (skillValue < Taming.shockProofUnlockLevel) {
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.2", new Object[] { Taming.shockProofUnlockLevel } ) }));
}
else {
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.4"), LocaleLoader.getString("Taming.Ability.Bonus.5") }));
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.4"), LocaleLoader.getString("Taming.Ability.Bonus.5", new Object[] { Taming.shockProofModifier }) }));
}
}
if (canSharpenedClaws) {
if (skillValue < sharpenedClawUnlock) {
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.3", new Object[] { sharpenedClawUnlock } ) }));
if (skillValue < Taming.sharpenedClawsUnlockLevel) {
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.3", new Object[] { Taming.sharpenedClawsUnlockLevel } ) }));
}
else {
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.6"), LocaleLoader.getString("Taming.Ability.Bonus.7") }));
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.6"), LocaleLoader.getString("Taming.Ability.Bonus.7", new Object[] { Taming.sharpenedClawsBonusDamage }) }));
}
}
if (canGore) {
if (lucky)
if (isLucky) {
player.sendMessage(LocaleLoader.getString("Taming.Combat.Chance.Gore", new Object[] { goreChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { goreChanceLucky }));
else
}
else {
player.sendMessage(LocaleLoader.getString("Taming.Combat.Chance.Gore", new Object[] { goreChance }));
}
}
}
}