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Message player only when enchants actually exist
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@ -297,17 +297,17 @@ public class RepairManager extends SkillManager {
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private void addEnchants(ItemStack item) {
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private void addEnchants(ItemStack item) {
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Player player = getPlayer();
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Player player = getPlayer();
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if (Permissions.arcaneBypass(player)) {
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player.sendMessage(LocaleLoader.getString("Repair.Arcane.Perfect"));
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return;
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}
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Map<Enchantment, Integer> enchants = item.getEnchantments();
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Map<Enchantment, Integer> enchants = item.getEnchantments();
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if (enchants.isEmpty()) {
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if (enchants.isEmpty()) {
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return;
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return;
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}
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}
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if (Permissions.arcaneBypass(player)) {
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player.sendMessage(LocaleLoader.getString("Repair.Arcane.Perfect"));
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return;
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}
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if (getArcaneForgingRank() == 0 || !Permissions.arcaneForging(player)) {
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if (getArcaneForgingRank() == 0 || !Permissions.arcaneForging(player)) {
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for (Enchantment enchant : enchants.keySet()) {
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for (Enchantment enchant : enchants.keySet()) {
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item.removeEnchantment(enchant);
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item.removeEnchantment(enchant);
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