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Command update - Excavation
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4750aba763
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@ -110,6 +110,7 @@ public class AcrobaticsCommand implements CommandExecutor {
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private void permissionsCheck(Player player) {
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private void permissionsCheck(Player player) {
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Permissions permInstance = Permissions.getInstance();
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Permissions permInstance = Permissions.getInstance();
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canDodge = permInstance.dodge(player);
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canDodge = permInstance.dodge(player);
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canRoll = permInstance.roll(player);
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canRoll = permInstance.roll(player);
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canGracefulRoll = permInstance.gracefulRoll(player);
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canGracefulRoll = permInstance.gracefulRoll(player);
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@ -100,6 +100,7 @@ public class ArcheryCommand implements CommandExecutor {
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private void permissionsCheck(Player player) {
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private void permissionsCheck(Player player) {
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Permissions permInstance = Permissions.getInstance();
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Permissions permInstance = Permissions.getInstance();
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canSkillShot = permInstance.archeryBonus(player);
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canSkillShot = permInstance.archeryBonus(player);
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canDaze = permInstance.daze(player);
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canDaze = permInstance.daze(player);
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canRetrieve = permInstance.trackArrows(player);
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canRetrieve = permInstance.trackArrows(player);
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@ -123,6 +123,7 @@ public class AxesCommand implements CommandExecutor {
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private void permissionsCheck(Player player) {
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private void permissionsCheck(Player player) {
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Permissions permInstance = Permissions.getInstance();
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Permissions permInstance = Permissions.getInstance();
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canSkullSplitter = permInstance.skullSplitter(player);
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canSkullSplitter = permInstance.skullSplitter(player);
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canCritical = permInstance.criticalHit(player);
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canCritical = permInstance.criticalHit(player);
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canBonusDamage = permInstance.axeBonus(player);
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canBonusDamage = permInstance.axeBonus(player);
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@ -10,12 +10,16 @@ import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.util.Page;
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import com.gmail.nossr50.util.Page;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Users;
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import com.gmail.nossr50.util.Users;
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public class ExcavationCommand implements CommandExecutor {
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public class ExcavationCommand implements CommandExecutor {
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private float skillValue;
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private float skillValue;
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private String gigaDrillBreakerLength;
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private String gigaDrillBreakerLength;
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private boolean canGigaDrill;
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private boolean canTreasureHunt;
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@Override
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@Override
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public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
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public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
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if (CommandHelper.noConsoleUsage(sender)) {
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if (CommandHelper.noConsoleUsage(sender)) {
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@ -31,17 +35,28 @@ public class ExcavationCommand implements CommandExecutor {
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skillValue = (float) PP.getSkillLevel(SkillType.EXCAVATION);
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skillValue = (float) PP.getSkillLevel(SkillType.EXCAVATION);
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dataCalculations(skillValue);
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dataCalculations(skillValue);
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permissionsCheck(player);
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player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Excavation.SkillName") }));
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player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Excavation.SkillName") }));
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player.sendMessage(LocaleLoader.getString("Commands.XPGain", new Object[] { LocaleLoader.getString("Commands.XPGain.Excavation") }));
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player.sendMessage(LocaleLoader.getString("Commands.XPGain", new Object[] { LocaleLoader.getString("Commands.XPGain.Excavation") }));
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player.sendMessage(LocaleLoader.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.EXCAVATION), PP.getSkillXpLevel(SkillType.EXCAVATION), PP.getXpToLevel(SkillType.EXCAVATION) }));
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player.sendMessage(LocaleLoader.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.EXCAVATION), PP.getSkillXpLevel(SkillType.EXCAVATION), PP.getXpToLevel(SkillType.EXCAVATION) }));
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if (canGigaDrill || canTreasureHunt) {
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player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Effects.Effects") }));
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player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Effects.Effects") }));
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Excavation.Effect.0"), LocaleLoader.getString("Excavation.Effect.1") }));
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}
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Excavation.Effect.2"), LocaleLoader.getString("Excavation.Effect.3") }));
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if (canGigaDrill) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Excavation.Effect.0"), LocaleLoader.getString("Excavation.Effect.1") }));
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}
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if (canTreasureHunt) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Excavation.Effect.2"), LocaleLoader.getString("Excavation.Effect.3") }));
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}
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if (canGigaDrill) {
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player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Commands.Stats.Self") }));
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player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Commands.Stats.Self") }));
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player.sendMessage(LocaleLoader.getString("Excavation.Effect.Length", new Object[] { gigaDrillBreakerLength }));
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player.sendMessage(LocaleLoader.getString("Excavation.Effect.Length", new Object[] { gigaDrillBreakerLength }));
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}
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Page.grabGuidePageForSkill(SkillType.EXCAVATION, player, args);
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Page.grabGuidePageForSkill(SkillType.EXCAVATION, player, args);
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@ -51,4 +66,11 @@ public class ExcavationCommand implements CommandExecutor {
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private void dataCalculations(float skillValue) {
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private void dataCalculations(float skillValue) {
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gigaDrillBreakerLength = String.valueOf(2 + ((int) skillValue / 50));
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gigaDrillBreakerLength = String.valueOf(2 + ((int) skillValue / 50));
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}
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}
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private void permissionsCheck(Player player) {
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Permissions permInstance = Permissions.getInstance();
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canGigaDrill = permInstance.gigaDrillBreaker(player);
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canTreasureHunt = permInstance.excavationTreasures(player);
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}
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}
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}
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