Added an option to turn off fishing exploit detection as a band-aid fix until the config update is done

This commit is contained in:
nossr50 2019-03-20 07:03:42 -07:00
parent 14f900aa83
commit dece43429d
7 changed files with 49 additions and 24 deletions

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@ -7,6 +7,12 @@ Key:
! Change
- Removal
Version 2.1.20
Players can now fish in the same spot about 3 times before mcMMO will mark the area as being over-fished (over-fishing is to prevent abuse)
Added a toggle to turn off the fishing exploit detection to experience.yml "ExploitFix.Fishing"
Note: The new config update is coming soon and will use a different setting, putting this out as a band-aid fix for people that don't like the new fishing exploit prevention stuff
Added a message to warn players that their next fishing attempt will result in over-fishing (Locale: Fishing.LowResources)
Version 2.1.19
Greatly Improved Fishing AFK/Exploit Detection
Fixed a bug where Fishing AFK detection did not work on a new exploit

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@ -2,7 +2,7 @@
<modelVersion>4.0.0</modelVersion>
<groupId>com.gmail.nossr50.mcMMO</groupId>
<artifactId>mcMMO</artifactId>
<version>2.1.19</version>
<version>2.1.20</version>
<name>mcMMO</name>
<url>https://github.com/mcMMO-Dev/mcMMO</url>
<scm>

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@ -144,6 +144,7 @@ public class ExperienceConfig extends AutoUpdateConfigLoader {
/* EXPLOIT TOGGLES */
public boolean isEndermanEndermiteFarmingPrevented() { return config.getBoolean("ExploitFix.EndermanEndermiteFarms", true); }
public boolean isFishingExploitingPrevented() { return config.getBoolean("ExploitFix.Fishing", true); }
/* Curve settings */
public FormulaType getFormulaType() { return FormulaType.getFormulaType(config.getString("Experience_Formula.Curve")); }
public boolean getCumulativeCurveEnabled() { return config.getBoolean("Experience_Formula.Cumulative_Curve", false); }

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@ -324,6 +324,8 @@ public class PlayerListener implements Listener {
FishingManager fishingManager = UserManager.getPlayer(player).getFishingManager();
//Track the hook
if(ExperienceConfig.getInstance().isFishingExploitingPrevented())
{
if(event.getHook().getMetadata(mcMMO.FISH_HOOK_REF_METAKEY).size() == 0)
{
fishingManager.setFishHookReference(event.getHook());
@ -342,6 +344,7 @@ public class PlayerListener implements Listener {
return;
}
}
switch (event.getState()) {
case FISHING:
@ -351,13 +354,17 @@ public class PlayerListener implements Listener {
}
return;
case CAUGHT_FISH:
if(ExperienceConfig.getInstance().isFishingExploitingPrevented())
{
if(fishingManager.isExploitingFishing(event.getHook().getLocation().toVector()))
{
player.sendMessage(LocaleLoader.getString("Fishing.Scarcity"));
event.setExpToDrop(0);
Item caughtItem = (Item) caught;
caughtItem.remove();
return;
}
}
fishingManager.handleFishing((Item) caught);
fishingManager.setFishingTarget();

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@ -45,6 +45,7 @@ import java.util.*;
public class FishingManager extends SkillManager {
public static final int FISHING_ROD_CAST_CD_MILLISECONDS = 200;
public static final int OVERFISH_LIMIT = 4;
private final long FISHING_COOLDOWN_SECONDS = 1000L;
private long fishingRodCastTimestamp = 0L;
@ -55,6 +56,7 @@ public class FishingManager extends SkillManager {
private BoundingBox lastFishingBoundingBox;
private Item fishingCatch;
private Location hookLocation;
private int fishCaughtCounter = 1;
public FishingManager(McMMOPlayer mcMMOPlayer) {
super(mcMMOPlayer, PrimarySkillType.FISHING);
@ -131,15 +133,21 @@ public class FishingManager extends SkillManager {
boolean sameTarget = lastFishingBoundingBox != null && lastFishingBoundingBox.overlaps(newCastBoundingBox);
if(sameTarget)
fishCaughtCounter++;
else
fishCaughtCounter = 1;
if(fishCaughtCounter + 1 == OVERFISH_LIMIT)
{
getPlayer().sendMessage(LocaleLoader.getString("Fishing.LowResources"));
}
//If the new bounding box does not intersect with the old one, then update our bounding box reference
if(!sameTarget)
lastFishingBoundingBox = newCastBoundingBox;
else
{
getPlayer().sendMessage(LocaleLoader.getString("Fishing.Scarcity"));
}
return sameTarget;
return sameTarget && fishCaughtCounter >= OVERFISH_LIMIT;
}
public static BoundingBox makeBoundingBox(Vector centerOfCastVector) {

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@ -23,6 +23,8 @@
#SOLID
# The bar is one solid piece
ExploitFix:
# Prevent many exploits related to fishing
Fishing: true
EndermanEndermiteFarms: true
Experience_Bars:
# Turn this to false if you wanna disable XP bars

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@ -220,6 +220,7 @@ Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used
Fishing.Scarcity=[[YELLOW]]&oThis area is suffering from overfishing, try fishing in a new area.
Fishing.Scared=[[GRAY]]&oChaotic movements will scare fish!
Fishing.Exhausting=[[RED]]&oImproper use of the fishing rod will cause fatigue and wear out the rod!
Fishing.LowResources=[[GRAY]]You sense that there might not be many fish left in this area.
Fishing.Ability.Info=Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
Fishing.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (SHAKE)
Fishing.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (ICE FISHING)