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This should ignore absorption damage for allied players. Fixes #2618
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b161a907a7
commit
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@ -8,6 +8,7 @@ Key:
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- Removal
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Version 1.5.04-SNAPSHOT
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= Fixed bug where absorption hearts could be attacked by allied players
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Version 1.5.03
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= Fixed bug where blocks would not get tracked correctly when using sticky pistons and slime blocks in certain situations
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@ -23,6 +23,7 @@ import org.bukkit.event.entity.EntityChangeBlockEvent;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
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import org.bukkit.event.entity.EntityDamageEvent.DamageModifier;
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import org.bukkit.event.entity.EntityDeathEvent;
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import org.bukkit.event.entity.EntityExplodeEvent;
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import org.bukkit.event.entity.EntityShootBowEvent;
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@ -104,13 +105,15 @@ public class EntityListener implements Listener {
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/**
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* Monitor EntityChangeBlock events.
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*
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* @param event The event to watch
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* @param event
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* The event to watch
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*/
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onEntityChangeBlock(EntityChangeBlockEvent event) {
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Block block = event.getBlock();
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// When the event is fired for the falling block that changes back to a normal block
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// When the event is fired for the falling block that changes back to a
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// normal block
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// event.getBlock().getType() returns AIR
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if (!BlockUtils.shouldBeWatched(block.getState()) && block.getType() != Material.AIR) {
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return;
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@ -142,7 +145,8 @@ public class EntityListener implements Listener {
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/**
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* Handle EntityDamageByEntity events that involve modifying the event.
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*
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* @param event The event to watch
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* @param event
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* The event to watch
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*/
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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public void onEntityDamageByEntity(EntityDamageByEntityEvent event) {
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@ -151,12 +155,24 @@ public class EntityListener implements Listener {
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}
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double damage = event.getFinalDamage();
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Entity defender = event.getEntity();
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Entity attacker = event.getDamager();
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if (damage <= 0) {
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if (defender instanceof Player && attacker instanceof Player) {
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Player defendingPlayer = (Player) defender;
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Player attackingPlayer = (Player) attacker;
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if (event.getDamage(DamageModifier.ABSORPTION) > 0) {
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if ((PartyManager.inSameParty(defendingPlayer, attackingPlayer) || PartyManager.areAllies(defendingPlayer, attackingPlayer)) && !(Permissions.friendlyFire(attackingPlayer) && Permissions.friendlyFire(defendingPlayer))) {
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event.setCancelled(true);
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return;
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}
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}
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}
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return;
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}
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Entity defender = event.getEntity();
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if (defender.hasMetadata(mcMMO.customDamageKey)) {
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defender.removeMetadata(mcMMO.customDamageKey, plugin);
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@ -173,7 +189,7 @@ public class EntityListener implements Listener {
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return;
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}
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Entity attacker = event.getDamager();
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if (Misc.isNPCEntity(attacker)) {
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return;
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@ -207,7 +223,8 @@ public class EntityListener implements Listener {
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return;
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}
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// We want to make sure we're not gaining XP or applying abilities when we hit ourselves
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// We want to make sure we're not gaining XP or applying abilities
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// when we hit ourselves
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if (defendingPlayer.equals(attackingPlayer)) {
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return;
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}
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@ -225,7 +242,8 @@ public class EntityListener implements Listener {
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/**
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* Handle EntityDamage events that involve modifying the event.
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*
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* @param event The event to modify
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* @param event
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* The event to modify
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*/
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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public void onEntityDamage(EntityDamageEvent event) {
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@ -371,7 +389,8 @@ public class EntityListener implements Listener {
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/**
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* Monitor EntityDeath events.
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*
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* @param event The event to watch
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* @param event
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* The event to watch
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*/
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@EventHandler(priority = EventPriority.LOWEST)
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public void onEntityDeathLowest(EntityDeathEvent event) {
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@ -395,7 +414,8 @@ public class EntityListener implements Listener {
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/**
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* Monitor EntityDeath events.
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*
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* @param event The event to watch
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* @param event
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* The event to watch
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*/
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@EventHandler(priority = EventPriority.MONITOR)
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public void onEntityDeath(EntityDeathEvent event) {
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@ -412,7 +432,8 @@ public class EntityListener implements Listener {
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/**
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* Monitor CreatureSpawn events.
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*
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* @param event The event to watch
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* @param event
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* The event to watch
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*/
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onCreatureSpawn(CreatureSpawnEvent event) {
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@ -442,7 +463,8 @@ public class EntityListener implements Listener {
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/**
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* Handle ExplosionPrime events that involve modifying the event.
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*
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* @param event The event to modify
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* @param event
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* The event to modify
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*/
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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public void onExplosionPrime(ExplosionPrimeEvent event) {
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@ -452,7 +474,8 @@ public class EntityListener implements Listener {
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return;
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}
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// We can make this assumption because we (should) be the only ones using this exact metadata
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// We can make this assumption because we (should) be the only ones
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// using this exact metadata
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Player player = plugin.getServer().getPlayerExact(entity.getMetadata(mcMMO.tntMetadataKey).get(0).asString());
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if (!UserManager.hasPlayerDataKey(player)) {
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@ -469,7 +492,8 @@ public class EntityListener implements Listener {
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/**
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* Handle EntityExplode events that involve modifying the event.
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*
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* @param event The event to modify
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* @param event
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* The event to modify
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*/
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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public void onEnitityExplode(EntityExplodeEvent event) {
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@ -479,7 +503,8 @@ public class EntityListener implements Listener {
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return;
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}
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// We can make this assumption because we (should) be the only ones using this exact metadata
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// We can make this assumption because we (should) be the only ones
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// using this exact metadata
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Player player = plugin.getServer().getPlayerExact(entity.getMetadata(mcMMO.tntMetadataKey).get(0).asString());
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if (!UserManager.hasPlayerDataKey(player)) {
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@ -497,7 +522,8 @@ public class EntityListener implements Listener {
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/**
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* Handle EntityExplode events that involve modifying the event.
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*
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* @param event The event to modify
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* @param event
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* The event to modify
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*/
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@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
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public void onEntityExplodeMonitor(EntityExplodeEvent event) {
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@ -513,7 +539,8 @@ public class EntityListener implements Listener {
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/**
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* Handle FoodLevelChange events that involve modifying the event.
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*
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* @param event The event to modify
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* @param event
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* The event to modify
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*/
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@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
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public void onFoodLevelChange(FoodLevelChangeEvent event) {
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@ -538,39 +565,59 @@ public class EntityListener implements Listener {
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}
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/*
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* Some foods have 3 ranks
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* Some foods have 5 ranks
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* The number of ranks is based on how 'common' the item is
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* We can adjust this quite easily if we find something is giving too much of a bonus
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* Some foods have 3 ranks Some foods have 5 ranks The number of ranks
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* is based on how 'common' the item is We can adjust this quite easily
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* if we find something is giving too much of a bonus
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*/
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switch (player.getItemInHand().getType()) {
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case BAKED_POTATO: /* RESTORES 3 HUNGER - RESTORES 5 1/2 HUNGER @ 1000 */
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case BREAD: /* RESTORES 2 1/2 HUNGER - RESTORES 5 HUNGER @ 1000 */
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case CARROT_ITEM: /* RESTORES 2 HUNGER - RESTORES 4 1/2 HUNGER @ 1000 */
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case GOLDEN_CARROT: /* RESTORES 3 HUNGER - RESTORES 5 1/2 HUNGER @ 1000 */
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case MUSHROOM_SOUP: /* RESTORES 4 HUNGER - RESTORES 6 1/2 HUNGER @ 1000 */
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case PUMPKIN_PIE: /* RESTORES 4 HUNGER - RESTORES 6 1/2 HUNGER @ 1000 */
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case BAKED_POTATO: /*
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* RESTORES 3 HUNGER - RESTORES 5 1/2 HUNGER @
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* 1000
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*/
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case BREAD: /* RESTORES 2 1/2 HUNGER - RESTORES 5 HUNGER @ 1000 */
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case CARROT_ITEM: /*
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* RESTORES 2 HUNGER - RESTORES 4 1/2 HUNGER @
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* 1000
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*/
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case GOLDEN_CARROT: /*
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* RESTORES 3 HUNGER - RESTORES 5 1/2 HUNGER @
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* 1000
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*/
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case MUSHROOM_SOUP: /*
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* RESTORES 4 HUNGER - RESTORES 6 1/2 HUNGER @
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* 1000
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*/
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case PUMPKIN_PIE: /*
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* RESTORES 4 HUNGER - RESTORES 6 1/2 HUNGER @
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* 1000
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*/
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if (Permissions.secondaryAbilityEnabled(player, SecondaryAbility.FARMERS_DIET)) {
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event.setFoodLevel(UserManager.getPlayer(player).getHerbalismManager().farmersDiet(Herbalism.farmersDietRankLevel1, newFoodLevel));
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}
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return;
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case COOKIE: /* RESTORES 1/2 HUNGER - RESTORES 2 HUNGER @ 1000 */
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case MELON: /* RESTORES 1 HUNGER - RESTORES 2 1/2 HUNGER @ 1000 */
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case POISONOUS_POTATO: /* RESTORES 1 HUNGER - RESTORES 2 1/2 HUNGER @ 1000 */
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case POTATO_ITEM: /* RESTORES 1/2 HUNGER - RESTORES 2 HUNGER @ 1000 */
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case COOKIE: /* RESTORES 1/2 HUNGER - RESTORES 2 HUNGER @ 1000 */
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case MELON: /* RESTORES 1 HUNGER - RESTORES 2 1/2 HUNGER @ 1000 */
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case POISONOUS_POTATO: /*
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* RESTORES 1 HUNGER - RESTORES 2 1/2 HUNGER
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* @ 1000
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*/
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case POTATO_ITEM: /* RESTORES 1/2 HUNGER - RESTORES 2 HUNGER @ 1000 */
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if (Permissions.secondaryAbilityEnabled(player, SecondaryAbility.FARMERS_DIET)) {
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event.setFoodLevel(UserManager.getPlayer(player).getHerbalismManager().farmersDiet(Herbalism.farmersDietRankLevel2, newFoodLevel));
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}
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return;
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case COOKED_FISH: /* RESTORES 2 1/2 HUNGER - RESTORES 5 HUNGER @ 1000 */
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case COOKED_FISH: /*
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* RESTORES 2 1/2 HUNGER - RESTORES 5 HUNGER @
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* 1000
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*/
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if (Permissions.secondaryAbilityEnabled(player, SecondaryAbility.FISHERMANS_DIET)) {
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event.setFoodLevel(UserManager.getPlayer(player).getFishingManager().handleFishermanDiet(Fishing.fishermansDietRankLevel1, newFoodLevel));
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}
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return;
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case RAW_FISH: /* RESTORES 1 HUNGER - RESTORES 2 1/2 HUNGER @ 1000 */
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case RAW_FISH: /* RESTORES 1 HUNGER - RESTORES 2 1/2 HUNGER @ 1000 */
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if (Permissions.secondaryAbilityEnabled(player, SecondaryAbility.FISHERMANS_DIET)) {
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event.setFoodLevel(UserManager.getPlayer(player).getFishingManager().handleFishermanDiet(Fishing.fishermansDietRankLevel2, newFoodLevel));
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}
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@ -584,7 +631,8 @@ public class EntityListener implements Listener {
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/**
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* Monitor EntityTame events.
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*
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* @param event The event to watch
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* @param event
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* The event to watch
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*/
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onEntityTame(EntityTameEvent event) {
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@ -606,7 +654,8 @@ public class EntityListener implements Listener {
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/**
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* Handle EntityTarget events.
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*
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* @param event The event to process
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* @param event
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* The event to process
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*/
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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public void onEntityTarget(EntityTargetEvent event) {
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@ -624,7 +673,8 @@ public class EntityListener implements Listener {
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return;
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}
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// isFriendlyPet ensures that the Tameable is: Tamed, owned by a player, and the owner is in the same party
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// isFriendlyPet ensures that the Tameable is: Tamed, owned by a player,
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// and the owner is in the same party
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// So we can make some assumptions here, about our casting and our check
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if (!(Permissions.friendlyFire(player) && Permissions.friendlyFire((Player) tameable.getOwner()))) {
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event.setCancelled(true);
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@ -632,9 +682,11 @@ public class EntityListener implements Listener {
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}
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/**
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* Handle PotionSplash events in order to fix broken Splash Potion of Saturation.
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* Handle PotionSplash events in order to fix broken Splash Potion of
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* Saturation.
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*
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* @param event The event to process
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* @param event
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* The event to process
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*/
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onPotionSplash(PotionSplashEvent event) {
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