Fix some possible issues with handler priority, more javadoc work.

This commit is contained in:
GJ 2013-07-28 13:55:48 -04:00
parent c5137eb884
commit ddcbe64db6

View File

@ -6,7 +6,6 @@ import org.bukkit.Sound;
import org.bukkit.block.Block;
import org.bukkit.block.BlockState;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Fish;
import org.bukkit.entity.Item;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
@ -168,14 +167,15 @@ public class PlayerListener implements Listener {
}
/**
* Handle PlayerDropItemEvents at the highest priority.
* Monitor PlayerDropItemEvents.
* <p>
* These events are used to flag sharable dropped items, as well as
* remove ability buffs from pickaxes and shovels.
* These events are monitored for the purpose of flagging sharable
* dropped items, as well as removing ability buffs from pickaxes
* and shovels.
*
* @param event The event to modify
* @param event The event to monitor
*/
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onPlayerDropItem(PlayerDropItemEvent event) {
Item drop = event.getItemDrop();
ItemStack dropStack = drop.getItemStack();
@ -188,13 +188,15 @@ public class PlayerListener implements Listener {
}
/**
* Monitor PlayerFishEvents.
* Handle PlayerFishEvents at the highest priority.
* <p>
* These events are monitored for the purpose of handling the various
* @param event The event to monitor
* These events are used for the purpose of handling our anti-exploit
* code, as well as dealing with ice fishing.
*
* @param event The event to modify
*/
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onPlayerFish(PlayerFishEvent event) {
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void onPlayerFishHighest(PlayerFishEvent event) {
Player player = event.getPlayer();
if (Misc.isNPCEntity(player) || !Permissions.skillEnabled(player, SkillType.FISHING)) {
@ -207,59 +209,84 @@ public class PlayerListener implements Listener {
case FISHING:
if (!Permissions.krakenBypass(player)) {
event.setCancelled(fishingManager.exploitPrevention());
if (event.isCancelled()) {
return;
}
}
if (fishingManager.canMasterAngler()) {
fishingManager.masterAngler(event.getHook());
}
break;
return;
case CAUGHT_FISH:
fishingManager.handleFishing((Item) event.getCaught());
if (Permissions.vanillaXpBoost(player, SkillType.FISHING)) {
event.setExpToDrop(fishingManager.handleVanillaXpBoost(event.getExpToDrop()));
}
break;
case CAUGHT_ENTITY:
Entity entity = event.getCaught();
if (fishingManager.canShake(entity)) {
fishingManager.shakeCheck((LivingEntity) entity);
}
break;
return;
case IN_GROUND:
Fish hook = event.getHook();
Block block = event.getPlayer().getTargetBlock(null, 100);
Block block = player.getTargetBlock(null, 100);
if (fishingManager.canIceFish(block)) {
FakeBlockBreakEvent blockBreakEvent = new FakeBlockBreakEvent(block, player);
mcMMO.p.getServer().getPluginManager().callEvent(blockBreakEvent);
plugin.getServer().getPluginManager().callEvent(blockBreakEvent);
if (blockBreakEvent.isCancelled()) {
return;
}
event.setCancelled(true);
fishingManager.iceFishing(hook, block);
fishingManager.iceFishing(event.getHook(), block);
}
break;
return;
default:
break;
return;
}
}
/**
* Monitor PlayerPickupItem events.
* Monitor PlayerFishEvents.
* <p>
* These events are monitored for the purpose of handling the various
* Fishing skills and abilities.
*
* @param event The event to watch
* @param event The event to monitor
*/
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onPlayerFishMonitor(PlayerFishEvent event) {
Player player = event.getPlayer();
if (Misc.isNPCEntity(player) || !Permissions.skillEnabled(player, SkillType.FISHING)) {
return;
}
FishingManager fishingManager = UserManager.getPlayer(player).getFishingManager();
Entity caught = event.getCaught();
switch (event.getState()) {
case FISHING:
if (fishingManager.canMasterAngler()) {
fishingManager.masterAngler(event.getHook());
}
return;
case CAUGHT_FISH:
fishingManager.handleFishing((Item) caught);
return;
case CAUGHT_ENTITY:
if (fishingManager.canShake(caught)) {
fishingManager.shakeCheck((LivingEntity) caught);
}
return;
default:
return;
}
}
/**
* Handle PlayerPickupItemEvents at the highest priority.
* <p>
* These events are used to handle item sharing between party members and
* are also used to handle item pickup for the Unarmed skill.
*
* @param event The event to modify
*/
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void onPlayerPickupItem(PlayerPickupItemEvent event) {
@ -294,9 +321,13 @@ public class PlayerListener implements Listener {
}
/**
* Monitor PlayerQuit events.
* Monitor PlayerQuitEvents.
* <p>
* These events are monitored for the purpose of resetting player
* variables and other garbage collection tasks that must take place when
* a player exits the server.
*
* @param event The event to watch
* @param event The event to monitor
*/
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onPlayerQuit(PlayerQuitEvent event) {
@ -307,18 +338,21 @@ public class PlayerListener implements Listener {
}
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
mcMMOPlayer.resetAbilityMode();
/* GARBAGE COLLECTION */
BleedTimerTask.bleedOut(player); // Bleed it out
mcMMOPlayer.resetAbilityMode();
BleedTimerTask.bleedOut(player);
mcMMOPlayer.getProfile().save();
UserManager.remove(player.getName());
}
/**
* Monitor PlayerJoin events.
* Monitor PlayerJoinEvents.
* <p>
* These events are monitored for the purpose of initializing player
* variables, as well as handling the MOTD display and other important
* join messages.
*
* @param event The event to watch
* @param event The event to monitor
*/
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onPlayerJoin(PlayerJoinEvent event) {
@ -346,9 +380,13 @@ public class PlayerListener implements Listener {
}
/**
* Monitor PlayerRespawn events.
* Monitor PlayerRespawnEvents.
* <p>
* These events are monitored for the purpose of setting the
* player's last respawn timestamp, in order to prevent
* possible exploitation.
*
* @param event The event to watch
* @param event The event to monitor
*/
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onPlayerRespawn(PlayerRespawnEvent event) {
@ -362,34 +400,34 @@ public class PlayerListener implements Listener {
}
/**
* Handle PlayerInteract events that involve modifying the event.
* Handle PlayerInteractEvents at the lowest priority.
*
* @param event The event to modify
*/
@EventHandler(priority = EventPriority.LOWEST)
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
public void onPlayerInteractLowest(PlayerInteractEvent event) {
Player player = event.getPlayer();
Block block = event.getClickedBlock();
if (Misc.isNPCEntity(player) || player.getGameMode() == GameMode.CREATIVE) {
return;
}
ItemStack heldItem = player.getItemInHand();
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
// This shouldn't be possible - this is probably a band-aid for a larger issue somewhere else.
// TODO: This shouldn't be possible - this is probably a band-aid for a larger issue somewhere else.
if (mcMMOPlayer == null) {
return;
}
MiningManager miningManager = mcMMOPlayer.getMiningManager();
Block block = event.getClickedBlock();
ItemStack heldItem = player.getItemInHand();
switch (event.getAction()) {
case RIGHT_CLICK_BLOCK:
int blockID = block.getTypeId();
if ((Config.getInstance().getAbilitiesOnlyActivateWhenSneaking() && player.isSneaking()) || !Config.getInstance().getAbilitiesOnlyActivateWhenSneaking()) {
if (!Config.getInstance().getAbilitiesOnlyActivateWhenSneaking() || player.isSneaking()) {
/* REPAIR CHECKS */
if (blockID == Repair.repairAnvilId && Permissions.skillEnabled(player, SkillType.REPAIR) && mcMMO.getRepairableManager().isRepairable(heldItem)) {
RepairManager repairManager = mcMMOPlayer.getRepairManager();
@ -467,26 +505,27 @@ public class PlayerListener implements Listener {
}
/**
* Monitor PlayerInteract events.
* Monitor PlayerInteractEvents.
*
* @param event The event to watch
* @param event The event to monitor
*/
@EventHandler(priority = EventPriority.MONITOR)
public void onPlayerInteract(PlayerInteractEvent event) {
public void onPlayerInteractMonitor(PlayerInteractEvent event) {
Player player = event.getPlayer();
if (Misc.isNPCEntity(player) || player.getGameMode() == GameMode.CREATIVE) {
return;
}
ItemStack heldItem = player.getItemInHand();
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
// This shouldn't be possible - this is probably a band-aid for a larger issue somewhere else.
// TODO: This shouldn't be possible - this is probably a band-aid for a larger issue somewhere else.
if (mcMMOPlayer == null) {
return;
}
ItemStack heldItem = player.getItemInHand();
switch (event.getAction()) {
case RIGHT_CLICK_BLOCK:
Block block = event.getClickedBlock();
@ -571,7 +610,7 @@ public class PlayerListener implements Listener {
}
/**
* Monitor PlayerChat events.
* Handle PlayerChatEvents at high priority.
*
* @param event The event to watch
*/