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Minor priority tweaks to the Spout XP bar.
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@ -154,7 +154,7 @@ public class HUDmmo {
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xpicon.setHeight(6);
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xpicon.setX(141);
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xpicon.setY(9);
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xpicon.setPriority(RenderPriority.Normal);
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xpicon.setPriority(RenderPriority.High);
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xpicon.setDirty(true);
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xpicon.setUrl("Icon_r.png");
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@ -164,7 +164,7 @@ public class HUDmmo {
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xpbar.setY(10);
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((GenericGradient) xpbar).setBottomColor(border);
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((GenericGradient) xpbar).setTopColor(border);
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xpbar.setPriority(RenderPriority.Highest);
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xpbar.setPriority(RenderPriority.Lowest);
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xpbar.setDirty(true);
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xpfill.setWidth(0);
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