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Reduced bleeding ticks damage
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@ -21,6 +21,7 @@ Version 1.3.07
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= Fixed bug where the permission node for Impact didn't work
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= Fixed bug where the permission node for Impact didn't work
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= Fixed some bypass nodes defaulting true for Ops
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= Fixed some bypass nodes defaulting true for Ops
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= Fixed bug with trying to use Chimera Wing while standing on a half-block
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= Fixed bug with trying to use Chimera Wing while standing on a half-block
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! Changed bleeding ticks damage to 1 from 2
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! Changed Mining to ignore blocks when the pick is enchanted with Silk Touch
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! Changed Mining to ignore blocks when the pick is enchanted with Silk Touch
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! Changed Super Breaker to be non-functional when used with a Silk Touch enchanted pick
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! Changed Super Breaker to be non-functional when used with a Silk Touch enchanted pick
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! Changed MySQL to save player information 50ms apart from each other to reduce the load on the MySQL server
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! Changed MySQL to save player information 50ms apart from each other to reduce the load on the MySQL server
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@ -48,14 +48,9 @@ public class BleedTimer implements Runnable {
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}
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}
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//Never kill with Bleeding
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//Never kill with Bleeding
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if (player.getHealth() - 2 < 0) {
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if (player.getHealth() - 1 > 0) {
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if (player.getHealth() - 1 > 0) {
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Combat.dealDamage(player, 1);
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Combat.dealDamage(player, 1);
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}
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}
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}
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else {
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Combat.dealDamage(player, 2);
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}
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entry.setValue(entry.getValue() - 1);
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entry.setValue(entry.getValue() - 1);
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