Reduced bleeding ticks damage

This commit is contained in:
bm01
2012-05-01 23:49:11 +02:00
parent 798bd46d0a
commit dbc57060ee
2 changed files with 3 additions and 7 deletions

View File

@ -48,13 +48,8 @@ public class BleedTimer implements Runnable {
}
//Never kill with Bleeding
if (player.getHealth() - 2 < 0) {
if (player.getHealth() - 1 > 0) {
Combat.dealDamage(player, 1);
}
}
else {
Combat.dealDamage(player, 2);
if (player.getHealth() - 1 > 0) {
Combat.dealDamage(player, 1);
}
entry.setValue(entry.getValue() - 1);