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https://github.com/mcMMO-Dev/mcMMO.git
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Taming now uses Action Bar
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ba5428ff12
commit
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@ -114,10 +114,10 @@ public class TamingManager extends SkillManager {
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BleedTimerTask.add(target, Taming.goreBleedTicks);
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BleedTimerTask.add(target, Taming.goreBleedTicks);
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if (target instanceof Player) {
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if (target instanceof Player) {
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target.sendMessage(LocaleLoader.getString("Combat.StruckByGore"));
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NotificationManager.sendPlayerInformation((Player)target, NotificationType.SUBSKILL_MESSAGE, "Combat.StruckByGore");
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}
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}
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getPlayer().sendMessage(LocaleLoader.getString("Combat.Gore"));
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NotificationManager.sendPlayerInformation(getPlayer(), NotificationType.SUBSKILL_MESSAGE, "Combat.Gore");
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damage = (damage * Taming.goreModifier) - damage;
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damage = (damage * Taming.goreModifier) - damage;
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return damage;
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return damage;
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@ -187,7 +187,7 @@ public class TamingManager extends SkillManager {
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Player owner = getPlayer();
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Player owner = getPlayer();
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wolf.teleport(owner);
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wolf.teleport(owner);
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owner.sendMessage(LocaleLoader.getString("Taming.Listener.Wolf"));
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NotificationManager.sendPlayerInformation(owner, NotificationType.SUBSKILL_MESSAGE, "Taming.Listener.Wolf");
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}
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}
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public void pummel(LivingEntity target, Wolf wolf) {
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public void pummel(LivingEntity target, Wolf wolf) {
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@ -205,7 +205,7 @@ public class TamingManager extends SkillManager {
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Player defender = (Player) target;
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Player defender = (Player) target;
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if (UserManager.getPlayer(defender).useChatNotifications()) {
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if (UserManager.getPlayer(defender).useChatNotifications()) {
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defender.sendMessage(LocaleLoader.getString("Taming.SubSkill.Pummel.TargetMessage"));
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NotificationManager.sendPlayerInformation(defender, NotificationType.SUBSKILL_MESSAGE, "Taming.SubSkill.Pummel.TargetMessage");
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}
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}
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}
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}
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}
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}
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@ -243,7 +243,8 @@ public class TamingManager extends SkillManager {
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Location location = player.getLocation();
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Location location = player.getLocation();
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if (heldItemAmount < summonAmount) {
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if (heldItemAmount < summonAmount) {
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player.sendMessage(LocaleLoader.getString("Skills.NeedMore", StringUtils.getPrettyItemString(heldItem.getType())));
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int moreAmount = summonAmount - heldItemAmount;
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NotificationManager.sendPlayerInformation(player, NotificationType.REQUIREMENTS_NOT_MET, "Item.NotEnough", String.valueOf(moreAmount), StringUtils.getPrettyItemString(heldItem.getType()));
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return;
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return;
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}
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}
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@ -316,7 +317,7 @@ public class TamingManager extends SkillManager {
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lifeSpan = LocaleLoader.getString("Taming.Summon.Lifespan", tamingCOTWLength);
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lifeSpan = LocaleLoader.getString("Taming.Summon.Lifespan", tamingCOTWLength);
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}
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}
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player.sendMessage(LocaleLoader.getString("Taming.Summon.Complete") + lifeSpan);
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NotificationManager.sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE, "Taming.Summon.Complete", lifeSpan);
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player.playSound(location, Sound.ENTITY_FIREWORK_ROCKET_BLAST_FAR, 1F, 0.5F);
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player.playSound(location, Sound.ENTITY_FIREWORK_ROCKET_BLAST_FAR, 1F, 0.5F);
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}
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}
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@ -351,7 +352,7 @@ public class TamingManager extends SkillManager {
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int summonAmount = trackedEntities == null ? 0 : trackedEntities.size();
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int summonAmount = trackedEntities == null ? 0 : trackedEntities.size();
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if (summonAmount >= maxAmountSummons) {
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if (summonAmount >= maxAmountSummons) {
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player.sendMessage(LocaleLoader.getString("Taming.Summon.Fail.TooMany", maxAmountSummons));
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NotificationManager.sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE_FAILURE, "Taming.Summon.Fail.TooMany", String.valueOf(maxAmountSummons));
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return false;
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return false;
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}
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}
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@ -870,6 +870,7 @@ Item.ChimaeraWing.Pass=**CHIMAERA WING**
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Item.ChimaeraWing.Name=Chimaera Wing
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Item.ChimaeraWing.Name=Chimaera Wing
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Item.ChimaeraWing.Lore=[[GRAY]]Teleports you to your bed.
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Item.ChimaeraWing.Lore=[[GRAY]]Teleports you to your bed.
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Item.ChimaeraWing.NotEnough=[[RED]]You need [[YELLOW]]{0}[[RED]] more [[GOLD]]{1}[[RED]]!
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Item.ChimaeraWing.NotEnough=[[RED]]You need [[YELLOW]]{0}[[RED]] more [[GOLD]]{1}[[RED]]!
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Item.NotEnough=[[RED]]You need [[YELLOW]]{0}[[RED]] more [[GOLD]]{1}[[RED]]!
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Item.Generic.Wait=[[RED]]You need to wait before you can use this again! [[YELLOW]]({0}s)
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Item.Generic.Wait=[[RED]]You need to wait before you can use this again! [[YELLOW]]({0}s)
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Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s)
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Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s)
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Item.FluxPickaxe.Name=Flux Pickaxe
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Item.FluxPickaxe.Name=Flux Pickaxe
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