Refactoring a bunch of stuff, more refactoring to come

This commit is contained in:
nossr50
2020-08-17 21:15:27 -07:00
parent 0e9e1f5133
commit daada1a643
161 changed files with 1934 additions and 2575 deletions

View File

@@ -5,7 +5,6 @@ import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
import com.gmail.nossr50.datatypes.skills.SubSkillType;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.player.UserManager;
import org.bukkit.entity.Player;
public class RandomChanceSkill implements RandomChanceExecution {
@@ -23,9 +22,9 @@ public class RandomChanceSkill implements RandomChanceExecution {
this.subSkillType = subSkillType;
this.probabilityCap = RandomChanceUtil.LINEAR_CURVE_VAR;
final McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
if (player != null && mcMMOPlayer != null) {
this.skillLevel = mcMMOPlayer.getSkillLevel(primarySkillType);
final McMMOPlayer mmoPlayer = mcMMO.getUserManager().getPlayer(player);
if (player != null && mmoPlayer != null) {
this.skillLevel = mmoPlayer.getSkillLevel(primarySkillType);
} else {
this.skillLevel = 0;
}
@@ -44,9 +43,9 @@ public class RandomChanceSkill implements RandomChanceExecution {
this.subSkillType = subSkillType;
this.probabilityCap = RandomChanceUtil.LINEAR_CURVE_VAR;
final McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
if (player != null && mcMMOPlayer != null) {
this.skillLevel = mcMMOPlayer.getSkillLevel(primarySkillType);
final McMMOPlayer mmoPlayer = mcMMO.getUserManager().getPlayer(player);
if (player != null && mmoPlayer != null) {
this.skillLevel = mmoPlayer.getSkillLevel(primarySkillType);
} else {
this.skillLevel = 0;
}
@@ -69,9 +68,9 @@ public class RandomChanceSkill implements RandomChanceExecution {
this.primarySkillType = subSkillType.getParentSkill();
this.subSkillType = subSkillType;
final McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
if (player != null && mcMMOPlayer != null) {
this.skillLevel = mcMMOPlayer.getSkillLevel(primarySkillType);
final McMMOPlayer mmoPlayer = mcMMO.getUserManager().getPlayer(player);
if (player != null && mmoPlayer != null) {
this.skillLevel = mmoPlayer.getSkillLevel(primarySkillType);
} else {
this.skillLevel = 0;
}
@@ -94,9 +93,9 @@ public class RandomChanceSkill implements RandomChanceExecution {
this.primarySkillType = subSkillType.getParentSkill();
this.subSkillType = subSkillType;
final McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
if (player != null && mcMMOPlayer != null) {
this.skillLevel = mcMMOPlayer.getSkillLevel(primarySkillType);
final McMMOPlayer mmoPlayer = mcMMO.getUserManager().getPlayer(player);
if (player != null && mmoPlayer != null) {
this.skillLevel = mmoPlayer.getSkillLevel(primarySkillType);
} else {
this.skillLevel = 0;
}