Added health display for mobs during combat.

During combat, players will now see a healthbar appear over the head of
hostile mobs when they are damaged. This healthbar will have two display
options - HEARTS and BAR - which can be changed via the /mobhealth
command.

New Permissions:
mcmmo.mobhealthdisplay - Allows viewing of mob health display
mcmmo.commands.mobhealth - Allows access to the /mobhealth command

New Config Options (config.yml):
Mob_Healthbar.Display_Type - the default health display type
Mob_Healthbar.Display_Time - the amount of time to show health display
This commit is contained in:
GJ
2013-04-04 22:11:11 -04:00
parent 87feb8c250
commit da29185b7d
14 changed files with 247 additions and 1 deletions

View File

@ -11,6 +11,7 @@ import com.gmail.nossr50.commands.McgodCommand;
import com.gmail.nossr50.commands.McmmoCommand;
import com.gmail.nossr50.commands.McnotifyCommand;
import com.gmail.nossr50.commands.McrefreshCommand;
import com.gmail.nossr50.commands.MobhealthCommand;
import com.gmail.nossr50.commands.XprateCommand;
import com.gmail.nossr50.commands.chat.AdminChatCommand;
import com.gmail.nossr50.commands.chat.PartyChatCommand;
@ -366,4 +367,13 @@ public final class CommandRegistrationManager {
command.setUsage(LocaleLoader.getString("Commands.Usage.0", "mcnotify"));
command.setExecutor(new McnotifyCommand());
}
public static void registerMobhealthCommand() {
PluginCommand command = mcMMO.p.getCommand("mobhealth");
command.setDescription("Change the style of the mob healthbar"); //TODO: Localize
command.setPermission("mcmmo.commands.mobhealth");
command.setPermissionMessage(permissionsMessage);
command.setUsage(LocaleLoader.getString("Commands.Usage.1", "mobhealth", "<DISABLED | HEARTS | BAR>"));
command.setExecutor(new MobhealthCommand());
}
}