Added health display for mobs during combat.

During combat, players will now see a healthbar appear over the head of
hostile mobs when they are damaged. This healthbar will have two display
options - HEARTS and BAR - which can be changed via the /mobhealth
command.

New Permissions:
mcmmo.mobhealthdisplay - Allows viewing of mob health display
mcmmo.commands.mobhealth - Allows access to the /mobhealth command

New Config Options (config.yml):
Mob_Healthbar.Display_Type - the default health display type
Mob_Healthbar.Display_Time - the amount of time to show health display
This commit is contained in:
GJ
2013-04-04 22:11:11 -04:00
parent 87feb8c250
commit da29185b7d
14 changed files with 247 additions and 1 deletions

View File

@ -0,0 +1,24 @@
package com.gmail.nossr50.runnables;
import org.bukkit.entity.LivingEntity;
import org.bukkit.scheduler.BukkitRunnable;
import com.gmail.nossr50.mcMMO;
public class MobHealthDisplayUpdaterTask extends BukkitRunnable {
private LivingEntity target;
private String oldName;
private boolean oldNameVisible;
public MobHealthDisplayUpdaterTask(LivingEntity target) {
this.target = target;
this.oldName = target.getMetadata(mcMMO.customNameKey).get(0).asString();
this.oldNameVisible = target.getMetadata(mcMMO.customVisibleKey).get(0).asBoolean();
}
@Override
public void run() {
target.setCustomNameVisible(oldNameVisible);
target.setCustomName(oldName);
}
}