mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2025-06-27 11:14:44 +02:00
Fix a bug where books weren't registered + tweaked how treasures were loaded
This commit is contained in:
@ -15,6 +15,7 @@ import org.bukkit.inventory.meta.PotionMeta;
|
||||
import org.bukkit.potion.PotionData;
|
||||
import org.bukkit.potion.PotionType;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
@ -94,7 +95,7 @@ public class FishingTreasureConfig extends ConfigLoader {
|
||||
}
|
||||
}
|
||||
|
||||
private void loadTreasures(String type) {
|
||||
private void loadTreasures(@NotNull String type) {
|
||||
boolean isFishing = type.equals("Fishing");
|
||||
boolean isShake = type.contains("Shake");
|
||||
|
||||
@ -125,9 +126,7 @@ public class FishingTreasureConfig extends ConfigLoader {
|
||||
|
||||
if (materialName.contains("INVENTORY")) {
|
||||
// Use magic material BEDROCK to know that we're grabbing something from the inventory and not a normal treasure
|
||||
if (!shakeMap.containsKey(EntityType.PLAYER))
|
||||
shakeMap.put(EntityType.PLAYER, new ArrayList<>());
|
||||
shakeMap.get(EntityType.PLAYER).add(new ShakeTreasure(new ItemStack(Material.BEDROCK, 1, (byte) 0), 1, getInventoryStealDropChance(), getInventoryStealDropLevel()));
|
||||
addShakeTreasure(new ShakeTreasure(new ItemStack(Material.BEDROCK, 1, (byte) 0), 1, getInventoryStealDropChance(), getInventoryStealDropLevel()), EntityType.PLAYER);
|
||||
continue;
|
||||
} else {
|
||||
material = Material.matchMaterial(materialName);
|
||||
@ -145,7 +144,7 @@ public class FishingTreasureConfig extends ConfigLoader {
|
||||
amount = 1;
|
||||
}
|
||||
|
||||
if (material != null && material.isBlock() && (data > 127 || data < -128)) {
|
||||
if (material.isBlock() && (data > 127 || data < -128)) {
|
||||
reason.add("Data of " + treasureName + " is invalid! " + data);
|
||||
}
|
||||
|
||||
@ -175,10 +174,14 @@ public class FishingTreasureConfig extends ConfigLoader {
|
||||
Rarity rarity = null;
|
||||
|
||||
if (isFishing) {
|
||||
rarity = Rarity.getRarity(config.getString(type + "." + treasureName + ".Rarity"));
|
||||
String rarityStr = config.getString(type + "." + treasureName + ".Rarity");
|
||||
|
||||
if (rarity == null) {
|
||||
reason.add("Invalid Rarity for item: " + treasureName);
|
||||
if(rarityStr != null) {
|
||||
rarity = Rarity.getRarity(rarityStr);
|
||||
} else {
|
||||
mcMMO.p.getLogger().severe("Please edit your config and add a Rarity definition for - " + treasureName);
|
||||
mcMMO.p.getLogger().severe("Skipping this treasure until rarity is defined - " + treasureName);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
@ -202,6 +205,11 @@ public class FishingTreasureConfig extends ConfigLoader {
|
||||
item = new ItemStack(mat, amount, data);
|
||||
PotionMeta itemMeta = (PotionMeta) item.getItemMeta();
|
||||
|
||||
if(itemMeta == null) {
|
||||
mcMMO.p.getLogger().severe("Item meta when adding potion to fishing treasure was null, contact the mcMMO devs!");
|
||||
continue;
|
||||
}
|
||||
|
||||
PotionType potionType = null;
|
||||
try {
|
||||
potionType = PotionType.valueOf(config.getString(type + "." + treasureName + ".PotionData.PotionType", "WATER"));
|
||||
@ -225,67 +233,74 @@ public class FishingTreasureConfig extends ConfigLoader {
|
||||
}
|
||||
item.setItemMeta(itemMeta);
|
||||
}
|
||||
} else if (material != null) {
|
||||
if(material == Material.ENCHANTED_BOOK) {
|
||||
//If any whitelisted enchants exist we use whitelist-based matching
|
||||
item = new ItemStack(material, 1);
|
||||
ItemMeta itemMeta = item.getItemMeta();
|
||||
} else if(material == Material.ENCHANTED_BOOK) {
|
||||
//If any whitelisted enchants exist we use whitelist-based matching
|
||||
item = new ItemStack(material, 1);
|
||||
ItemMeta itemMeta = item.getItemMeta();
|
||||
|
||||
List<String> allowedEnchantsList = config.getStringList(type + "." + treasureName + ".Enchantments_Whitelist");
|
||||
List<String> disallowedEnchantsList = config.getStringList(type + "." + treasureName + ".Enchantments_Blacklist");
|
||||
List<String> allowedEnchantsList = config.getStringList(type + "." + treasureName + ".Enchantments_Whitelist");
|
||||
List<String> disallowedEnchantsList = config.getStringList(type + "." + treasureName + ".Enchantments_Blacklist");
|
||||
|
||||
Set<Enchantment> blackListedEnchants = new HashSet<>();
|
||||
Set<Enchantment> whiteListedEnchants = new HashSet<>();
|
||||
Set<Enchantment> blackListedEnchants = new HashSet<>();
|
||||
Set<Enchantment> whiteListedEnchants = new HashSet<>();
|
||||
|
||||
matchAndFillSet(disallowedEnchantsList, blackListedEnchants);
|
||||
matchAndFillSet(allowedEnchantsList, whiteListedEnchants);
|
||||
matchAndFillSet(disallowedEnchantsList, blackListedEnchants);
|
||||
matchAndFillSet(allowedEnchantsList, whiteListedEnchants);
|
||||
|
||||
if (customName != null && itemMeta != null) {
|
||||
itemMeta.setDisplayName(ChatColor.translateAlternateColorCodes('&', customName));
|
||||
item.setItemMeta(itemMeta);
|
||||
}
|
||||
|
||||
FishingTreasureBook fishingTreasureBook = new FishingTreasureBook(item, xp, blackListedEnchants, whiteListedEnchants);
|
||||
//TODO: Add book support for shake
|
||||
continue; //The code in this whole file is a disaster, ignore this hacky solution :P
|
||||
} else {
|
||||
item = new ItemStack(material, amount, data);
|
||||
|
||||
if (customName != null) {
|
||||
ItemMeta itemMeta = item.getItemMeta();
|
||||
itemMeta.setDisplayName(ChatColor.translateAlternateColorCodes('&', customName));
|
||||
item.setItemMeta(itemMeta);
|
||||
}
|
||||
|
||||
if (config.contains(type + "." + treasureName + ".Lore")) {
|
||||
ItemMeta itemMeta = item.getItemMeta();
|
||||
List<String> lore = new ArrayList<>();
|
||||
for (String s : config.getStringList(type + "." + treasureName + ".Lore")) {
|
||||
lore.add(ChatColor.translateAlternateColorCodes('&', s));
|
||||
}
|
||||
itemMeta.setLore(lore);
|
||||
item.setItemMeta(itemMeta);
|
||||
}
|
||||
if (customName != null && itemMeta != null) {
|
||||
itemMeta.setDisplayName(ChatColor.translateAlternateColorCodes('&', customName));
|
||||
item.setItemMeta(itemMeta);
|
||||
}
|
||||
|
||||
FishingTreasureBook fishingTreasureBook = new FishingTreasureBook(item, xp, blackListedEnchants, whiteListedEnchants);
|
||||
addFishingTreasure(rarity, fishingTreasureBook);
|
||||
//TODO: Add book support for shake
|
||||
continue; //The code in this whole file is a disaster, ignore this hacky solution :P
|
||||
} else {
|
||||
item = new ItemStack(material, amount, data);
|
||||
|
||||
if (customName != null) {
|
||||
ItemMeta itemMeta = item.getItemMeta();
|
||||
itemMeta.setDisplayName(ChatColor.translateAlternateColorCodes('&', customName));
|
||||
item.setItemMeta(itemMeta);
|
||||
}
|
||||
|
||||
if (config.contains(type + "." + treasureName + ".Lore")) {
|
||||
ItemMeta itemMeta = item.getItemMeta();
|
||||
List<String> lore = new ArrayList<>();
|
||||
for (String s : config.getStringList(type + "." + treasureName + ".Lore")) {
|
||||
lore.add(ChatColor.translateAlternateColorCodes('&', s));
|
||||
}
|
||||
itemMeta.setLore(lore);
|
||||
item.setItemMeta(itemMeta);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
if (noErrorsInConfig(reason)) {
|
||||
if (isFishing) {
|
||||
fishingRewards.get(rarity).add(new FishingTreasure(item, xp));
|
||||
addFishingTreasure(rarity, new FishingTreasure(item, xp));
|
||||
} else if (isShake) {
|
||||
ShakeTreasure shakeTreasure = new ShakeTreasure(item, xp, dropChance, dropLevel);
|
||||
|
||||
EntityType entityType = EntityType.valueOf(type.substring(6));
|
||||
if (!shakeMap.containsKey(entityType))
|
||||
shakeMap.put(entityType, new ArrayList<>());
|
||||
shakeMap.get(entityType).add(shakeTreasure);
|
||||
addShakeTreasure(shakeTreasure, entityType);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void addShakeTreasure(@NotNull ShakeTreasure shakeTreasure, @NotNull EntityType entityType) {
|
||||
if (!shakeMap.containsKey(entityType))
|
||||
shakeMap.put(entityType, new ArrayList<>());
|
||||
shakeMap.get(entityType).add(shakeTreasure);
|
||||
}
|
||||
|
||||
private void addFishingTreasure(@NotNull Rarity rarity, @NotNull FishingTreasure fishingTreasure) {
|
||||
fishingRewards.get(rarity).add(fishingTreasure);
|
||||
}
|
||||
|
||||
private boolean hasCustomName(@NotNull String type, @NotNull String treasureName) {
|
||||
return config.contains(type + "." + treasureName + ".Custom_Name");
|
||||
}
|
||||
@ -296,7 +311,7 @@ public class FishingTreasureConfig extends ConfigLoader {
|
||||
* @param enchantListStr the users string list of enchantments
|
||||
* @param permissiveList the permissive list of enchantments
|
||||
*/
|
||||
private void matchAndFillSet(List<String> enchantListStr, Set<Enchantment> permissiveList) {
|
||||
private void matchAndFillSet(@NotNull List<String> enchantListStr, @NotNull Set<Enchantment> permissiveList) {
|
||||
if(enchantListStr.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
@ -359,11 +374,11 @@ public class FishingTreasureConfig extends ConfigLoader {
|
||||
return config.getInt("Shake.PLAYER.INVENTORY.Drop_Level");
|
||||
}
|
||||
|
||||
public double getItemDropRate(int tier, Rarity rarity) {
|
||||
public double getItemDropRate(int tier, @NotNull Rarity rarity) {
|
||||
return config.getDouble("Item_Drop_Rates.Tier_" + tier + "." + rarity.toString());
|
||||
}
|
||||
|
||||
public double getEnchantmentDropRate(int tier, Rarity rarity) {
|
||||
public double getEnchantmentDropRate(int tier, @NotNull Rarity rarity) {
|
||||
return config.getDouble("Enchantment_Drop_Rates.Tier_" + tier + "." + rarity.toString());
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user