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Add a modifier function for each DamageModifier
Must have a modifier function for each DamageModifier Fixes #2139
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@ -8,20 +8,30 @@ import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import com.google.common.base.Function;
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import com.google.common.base.Function;
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import com.google.common.base.Functions;
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import com.google.common.base.Functions;
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import com.google.common.collect.ImmutableMap;
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/**
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/**
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* Called when mcMMO applies damage from an entity due to special abilities.
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* Called when mcMMO applies damage from an entity due to special abilities.
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*/
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*/
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public class FakeEntityDamageByEntityEvent extends EntityDamageByEntityEvent {
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public class FakeEntityDamageByEntityEvent extends EntityDamageByEntityEvent {
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private static final Function<? super Double, Double> ZERO = Functions.constant(-0.0);
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private static final EnumMap<DamageModifier, Function<? super Double, Double>> functionModifiers = getFunctionModifiers();
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public FakeEntityDamageByEntityEvent(Entity damager, Entity damagee, DamageCause cause, final Map<DamageModifier, Double> modifiers) {
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public FakeEntityDamageByEntityEvent(Entity damager, Entity damagee, DamageCause cause, final Map<DamageModifier, Double> modifiers) {
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super(damager, damagee, cause, modifiers, new EnumMap<DamageModifier, Function<? super Double, Double>>(ImmutableMap.of(DamageModifier.BASE, ZERO)));
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super(damager, damagee, cause, modifiers, functionModifiers);
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}
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}
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@Deprecated
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@Deprecated
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public FakeEntityDamageByEntityEvent(Entity damager, Entity damagee, DamageCause cause, double damage) {
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public FakeEntityDamageByEntityEvent(Entity damager, Entity damagee, DamageCause cause, double damage) {
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super(damager, damagee, cause, damage);
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super(damager, damagee, cause, damage);
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}
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}
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public static EnumMap<DamageModifier, Function<? super Double, Double>> getFunctionModifiers() {
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EnumMap<DamageModifier, Function<? super Double, Double>> modifierFunctions = new EnumMap<DamageModifier, Function<? super Double, Double>>(DamageModifier.class);
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Function<? super Double, Double> ZERO = Functions.constant(-0.0);
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for (DamageModifier modifier : DamageModifier.values()) {
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modifierFunctions.put(modifier, ZERO);
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}
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return modifierFunctions;
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}
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}
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}
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@ -8,20 +8,30 @@ import org.bukkit.event.entity.EntityDamageEvent;
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import com.google.common.base.Function;
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import com.google.common.base.Function;
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import com.google.common.base.Functions;
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import com.google.common.base.Functions;
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import com.google.common.collect.ImmutableMap;
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/**
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/**
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* Called when mcMMO applies damage due to special abilities.
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* Called when mcMMO applies damage due to special abilities.
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*/
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*/
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public class FakeEntityDamageEvent extends EntityDamageEvent {
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public class FakeEntityDamageEvent extends EntityDamageEvent {
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private static final Function<? super Double, Double> ZERO = Functions.constant(-0.0);
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private static final EnumMap<DamageModifier, Function<? super Double, Double>> functionModifiers = getFunctionModifiers();
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public FakeEntityDamageEvent(Entity damagee, DamageCause cause, final Map<DamageModifier, Double> modifiers) {
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public FakeEntityDamageEvent(Entity damagee, DamageCause cause, final Map<DamageModifier, Double> modifiers) {
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super(damagee, cause, modifiers, new EnumMap<DamageModifier, Function<? super Double, Double>>(ImmutableMap.of(DamageModifier.BASE, ZERO)));
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super(damagee, cause, modifiers, functionModifiers);
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}
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}
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@Deprecated
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@Deprecated
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public FakeEntityDamageEvent(Entity damagee, DamageCause cause, double damage) {
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public FakeEntityDamageEvent(Entity damagee, DamageCause cause, double damage) {
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super(damagee, cause, damage);
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super(damagee, cause, damage);
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}
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}
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public static EnumMap<DamageModifier, Function<? super Double, Double>> getFunctionModifiers() {
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EnumMap<DamageModifier, Function<? super Double, Double>> modifierFunctions = new EnumMap<DamageModifier, Function<? super Double, Double>>(DamageModifier.class);
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Function<? super Double, Double> ZERO = Functions.constant(-0.0);
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for (DamageModifier modifier : DamageModifier.values()) {
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modifierFunctions.put(modifier, ZERO);
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}
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return modifierFunctions;
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}
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}
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}
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