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https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-29 16:46:46 +01:00
Fixed NoCheat issue (again).
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parent
798cc3bbb3
commit
d401a69560
@ -323,7 +323,7 @@ public class Combat
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PlayerProfile PPd = Users.getProfile(defender);
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PlayerProfile PPd = Users.getProfile(defender);
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if(System.currentTimeMillis() >= (PPd.getRespawnATS()*1000) + 5000
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if(System.currentTimeMillis() >= (PPd.getRespawnATS()*1000) + 5000
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&& ((PPd.getLastLogin()+5)*1000) < System.currentTimeMillis()
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&& ((PPd.getLastLogin()+5)*1000) < System.currentTimeMillis()
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&& defender.getHealth() >= 1)
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&& defender.getHealth() >= 1)
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{
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{
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@ -16,6 +16,7 @@
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*/
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*/
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package com.gmail.nossr50.skills;
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package com.gmail.nossr50.skills;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.block.Block;
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@ -23,6 +24,7 @@ import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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import org.getspout.spoutapi.sound.SoundEffect;
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import org.getspout.spoutapi.sound.SoundEffect;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.event.player.PlayerAnimationEvent;
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import com.gmail.nossr50.Users;
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import com.gmail.nossr50.Users;
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import com.gmail.nossr50.m;
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import com.gmail.nossr50.m;
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@ -33,7 +35,7 @@ import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.datatypes.SkillType;
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public class Mining
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public class Mining
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{
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{
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public static void miningDrops(Block block)
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public static void miningDrops(Block block)
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@ -145,7 +147,7 @@ public class Mining
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{
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{
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int skillLevel = Users.getProfile(player).getSkillLevel(SkillType.MINING);
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int skillLevel = Users.getProfile(player).getSkillLevel(SkillType.MINING);
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if(skillLevel > 1000 || (Math.random() * 1000 <= skillLevel))
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if(skillLevel > 1000 || (Math.random() * 1000 <= skillLevel))
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blockProcSimulate(block, player);
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blockProcSimulate(block, player);
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}
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}
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@ -188,7 +190,8 @@ public class Mining
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Material type = block.getType();
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Material type = block.getType();
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int tier = m.getTier(player);
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int tier = m.getTier(player);
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int durabilityLoss = LoadProperties.abilityDurabilityLoss;
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int durabilityLoss = LoadProperties.abilityDurabilityLoss;
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PlayerAnimationEvent armswing = new PlayerAnimationEvent(player);
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switch(type)
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switch(type)
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{
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{
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case OBSIDIAN:
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case OBSIDIAN:
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@ -214,6 +217,7 @@ public class Mining
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case STONE:
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case STONE:
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if((block.getData() == (byte) 5) || plugin.misc.blockWatchList.contains(block))
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if((block.getData() == (byte) 5) || plugin.misc.blockWatchList.contains(block))
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return;
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return;
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Bukkit.getPluginManager().callEvent(armswing);
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Skills.abilityDurabilityLoss(player.getItemInHand(), durabilityLoss);
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Skills.abilityDurabilityLoss(player.getItemInHand(), durabilityLoss);
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blockProcCheck(block, player);
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blockProcCheck(block, player);
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blockProcCheck(block, player);
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blockProcCheck(block, player);
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@ -264,7 +264,8 @@ public class WoodCutting
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PlayerAnimationEvent armswing = new PlayerAnimationEvent(player);
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PlayerAnimationEvent armswing = new PlayerAnimationEvent(player);
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Bukkit.getPluginManager().callEvent(armswing);
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Bukkit.getPluginManager().callEvent(armswing);
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Skills.abilityDurabilityLoss(player.getItemInHand(), LoadProperties.abilityDurabilityLoss);
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if(LoadProperties.woodcuttingrequiresaxe)
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Skills.abilityDurabilityLoss(player.getItemInHand(), LoadProperties.abilityDurabilityLoss);
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if(LoadProperties.spoutEnabled)
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if(LoadProperties.spoutEnabled)
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SpoutStuff.playSoundForPlayer(SoundEffect.POP, player, block.getLocation());
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SpoutStuff.playSoundForPlayer(SoundEffect.POP, player, block.getLocation());
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}
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}
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