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@ -14,6 +14,7 @@ Version 1.3.02
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! Changed invincibility checks in EntityDamage listeners to accommodate for vanilla MC behaviour
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! Changed Ignition to add fire ticks rather than replacing them.
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! Changed Axes critical to have a max critical rate of 37.5% down from 75%
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= Fixed Shake not working correctly
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= Fixed bug with Axes command displaying wrong Greater Impact bonus damage
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= Fixed bug where Impact didn't apply bonus damage
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= Fixed Impact proccing multiple times in a row
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