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Some refactoring
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package com.gmail.nossr50.util.player;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.datatypes.interactions.NotificationType;
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import com.gmail.nossr50.datatypes.player.McMMOPlayer;
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import com.gmail.nossr50.datatypes.skills.PrimarySkill;
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import com.gmail.nossr50.events.skills.McMMOPlayerNotificationEvent;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.TextComponentFactory;
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import net.md_5.bungee.api.ChatMessageType;
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import net.md_5.bungee.api.chat.TextComponent;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.entity.Player;
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public class NotificationManager {
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/**
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* Sends players notifications from mcMMO
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* This does this by sending out an event so other plugins can cancel it
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* @param player target player
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* @param notificationType notifications defined type
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* @param key the locale key for the notifications defined message
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*/
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public static void sendPlayerInformation(Player player, NotificationType notificationType, String key)
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{
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ChatMessageType destination = AdvancedConfig.getInstance().doesNotificationUseActionBar(notificationType) ? ChatMessageType.ACTION_BAR : ChatMessageType.SYSTEM;
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TextComponent message = TextComponentFactory.getNotificationTextComponentFromLocale(key, notificationType);
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McMMOPlayerNotificationEvent customEvent = checkNotificationEvent(player, notificationType, destination, message);
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sendNotification(player, customEvent);
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}
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public static void sendOtherPlayersSkillInfo(Player source, NotificationType notificationType, String key, String... values)
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{
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Location location = source.getLocation();
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for (Player otherPlayer : source.getWorld().getPlayers()) {
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if (otherPlayer != source && Misc.isNear(location, otherPlayer.getLocation(), Misc.SKILL_MESSAGE_MAX_SENDING_DISTANCE)) {
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sendPlayerInformation(otherPlayer, notificationType, key, values);
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}
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}
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}
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public static void sendPlayerInformation(Player player, NotificationType notificationType, String key, String... values)
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{
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ChatMessageType destination = AdvancedConfig.getInstance().doesNotificationUseActionBar(notificationType) ? ChatMessageType.ACTION_BAR : ChatMessageType.SYSTEM;
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TextComponent message = TextComponentFactory.getNotificationMultipleValues(key, notificationType, values);
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McMMOPlayerNotificationEvent customEvent = checkNotificationEvent(player, notificationType, destination, message);
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sendNotification(player, customEvent);
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}
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private static void sendNotification(Player player, McMMOPlayerNotificationEvent customEvent) {
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if (customEvent.isCancelled())
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return;
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player.spigot().sendMessage(customEvent.getChatMessageType(), customEvent.getNotificationTextComponent());
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}
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private static McMMOPlayerNotificationEvent checkNotificationEvent(Player player, NotificationType notificationType, ChatMessageType destination, TextComponent message) {
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//Init event
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McMMOPlayerNotificationEvent customEvent = new McMMOPlayerNotificationEvent(player,
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notificationType, message, destination);
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//Call event
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Bukkit.getServer().getPluginManager().callEvent(customEvent);
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return customEvent;
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}
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/**
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* Handles sending level up notifications to a mcMMOPlayer
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* @param mcMMOPlayer target mcMMOPlayer
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* @param skillName skill that leveled up
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* @param newLevel new level of that skill
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*/
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public static void sendPlayerLevelUpNotification(McMMOPlayer mcMMOPlayer, PrimarySkill skillName, int newLevel)
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{
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ChatMessageType destination = AdvancedConfig.getInstance().doesNotificationUseActionBar(NotificationType.LEVEL_UP_MESSAGE) ? ChatMessageType.ACTION_BAR : ChatMessageType.SYSTEM;
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TextComponent levelUpTextComponent = TextComponentFactory.getNotificationLevelUpTextComponent(mcMMOPlayer, skillName, newLevel);
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McMMOPlayerNotificationEvent customEvent = checkNotificationEvent(mcMMOPlayer.getPlayer(), NotificationType.LEVEL_UP_MESSAGE, destination, levelUpTextComponent);
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sendNotification(mcMMOPlayer.getPlayer(), customEvent);
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}
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}
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