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https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-22 21:26:46 +01:00
Fixed double explosion for Blast Mining, added isSneaking requirement
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commit
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@ -19,14 +19,12 @@ Version 1.3.06-dev
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= Fixed bug where {0} would be displayed in front of your power level in mcstats
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= Fixed bug where {0} would be displayed in front of your power level in mcstats
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= Fixed mmoupdate not being useable from console
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= Fixed mmoupdate not being useable from console
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= Fixed bug with repairing wooden tools
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= Fixed bug with repairing wooden tools
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= Fixed bug with repairing wooden tools
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= Fixed bug with Nether Wart not awarding XP
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= Fixed bug with Nether Wart not awarding XP
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= Fixed bug with fishing treasures when treasures list is empty
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= Fixed bug with fishing treasures when treasures list is empty
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= Fixed bug with only getting one level when there was enough XP for multiple levels.
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= Fixed bug with only getting one level when there was enough XP for multiple levels.
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= Fixed bugs with the way /mctop displayed
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= Fixed bugs with the way /mctop displayed
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= Fixed issues with custom characters & locale files.
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= Fixed issues with custom characters & locale files.
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! Changed how we handled the config file to prevent any bugs when returning values
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! Changed how we handled the config file to prevent any bugs when returning values
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! Changed default locale name to en-US rather than en_us for the sake of compliance
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! Changed locale files to use a new naming scheme. This breaks ALL old locale files. If you want to assist with re-translating anything, go to getlocalization.com/mcMMO
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! Changed locale files to use a new naming scheme. This breaks ALL old locale files. If you want to assist with re-translating anything, go to getlocalization.com/mcMMO
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! Changed mcremove to check for users in the MySQL DB before sending queries to remove them
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! Changed mcremove to check for users in the MySQL DB before sending queries to remove them
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! Changed how the tree feller threshold worked for the better
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! Changed how the tree feller threshold worked for the better
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@ -41,6 +39,7 @@ Version 1.3.06-dev
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! Changed /mcrefresh to work for offline players
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! Changed /mcrefresh to work for offline players
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! Changed UpdateXPBar function to hopefully avoid errors
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! Changed UpdateXPBar function to hopefully avoid errors
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! Changed /party to show offline party members
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! Changed /party to show offline party members
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! Changed Blast Mining requirements, now asks for the player to be crouching
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Version 1.3.05
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Version 1.3.05
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+ Added Skill Shot to Archery which increases damage dealt by 10% every 50 skill levels (caps at 200%)
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+ Added Skill Shot to Archery which increases damage dealt by 10% every 50 skill levels (caps at 200%)
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@ -232,8 +232,8 @@ public class PlayerListener implements Listener {
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}
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}
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/* BLAST MINING CHECK */
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/* BLAST MINING CHECK */
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if (Permissions.getInstance().blastMining(player) && is.getTypeId() == Config.getInstance().getDetonatorItemID()) {
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if (player.isSneaking() && Permissions.getInstance().blastMining(player) && is.getTypeId() == Config.getInstance().getDetonatorItemID()) {
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BlastMining.remoteDetonation(player, plugin);
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BlastMining.detonate(event, player, plugin);
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}
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}
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break;
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break;
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@ -255,8 +255,8 @@ public class PlayerListener implements Listener {
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Item.itemchecks(player);
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Item.itemchecks(player);
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/* BLAST MINING CHECK */
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/* BLAST MINING CHECK */
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if (Permissions.getInstance().blastMining(player) && is.getTypeId() == Config.getInstance().getDetonatorItemID()) {
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if (player.isSneaking() && Permissions.getInstance().blastMining(player) && is.getTypeId() == Config.getInstance().getDetonatorItemID()) {
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BlastMining.remoteDetonation(player, plugin);
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BlastMining.detonate(event, player, plugin);
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}
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}
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break;
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break;
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@ -14,6 +14,7 @@ import org.bukkit.entity.TNTPrimed;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityExplodeEvent;
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import org.bukkit.event.entity.EntityExplodeEvent;
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import org.bukkit.event.entity.ExplosionPrimeEvent;
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import org.bukkit.event.entity.ExplosionPrimeEvent;
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import org.bukkit.event.player.PlayerInteractEvent;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.datatypes.AbilityType;
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import com.gmail.nossr50.datatypes.AbilityType;
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@ -237,32 +238,52 @@ public class BlastMining {
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}
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}
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/**
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/**
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* Remotely detonate TNT for Blast Mining.
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* Detonate TNT for Blast Mining
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*
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*
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* @param player Player detonating the TNT
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* @param player Player detonating the TNT
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* @param plugin mcMMO plugin instance
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* @param plugin mcMMO plugin instance
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*/
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*/
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public static void remoteDetonation(Player player, mcMMO plugin) {
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public static void detonate(PlayerInteractEvent event, Player player, mcMMO plugin) {
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PlayerProfile PP = Users.getProfile(player);
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if (PP.getSkillLevel(SkillType.MINING) < 125)
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return;
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Block block = event.getClickedBlock();
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if (block == null || block.getType() != Material.TNT) {
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final byte SNOW = 78;
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final byte SNOW = 78;
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final byte AIR = 0;
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final byte AIR = 0;
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final int BLOCKS_AWAY = 100;
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final int BLOCKS_AWAY = 100;
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final int TIME_CONVERSION_FACTOR = 1000;
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PlayerProfile PP = Users.getProfile(player);
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HashSet<Byte> transparent = new HashSet<Byte>();
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HashSet<Byte> transparent = new HashSet<Byte>();
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transparent.add(SNOW);
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transparent.add(SNOW);
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transparent.add(AIR);
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transparent.add(AIR);
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Block block = player.getTargetBlock(transparent, BLOCKS_AWAY);
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block = player.getTargetBlock(transparent, BLOCKS_AWAY);
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if (block.getType() != Material.TNT) {
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return;
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}
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}
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else if (block.getType() == Material.TNT) {
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event.setCancelled(true); // This is the only way I know to avoid the original TNT to be triggered (in case the player is close to it)
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}
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if (!Misc.blockBreakSimulate(block, player, true)) {
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return;
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}
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if (block.getType().equals(Material.TNT) && Misc.blockBreakSimulate(block, player, true) && PP.getSkillLevel(SkillType.MINING) >= 125) {
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final double MAX_DISTANCE_AWAY = 10.0;
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final double MAX_DISTANCE_AWAY = 10.0;
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final int TIME_CONVERSION_FACTOR = 1000;
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AbilityType ability = AbilityType.BLAST_MINING;
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AbilityType ability = AbilityType.BLAST_MINING;
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/* Check Cooldown */
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/* Check Cooldown */
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if(!Skills.cooldownOver(PP.getSkillDATS(ability) * TIME_CONVERSION_FACTOR, ability.getCooldown())) {
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if(!Skills.cooldownOver(PP.getSkillDATS(ability) * TIME_CONVERSION_FACTOR, ability.getCooldown())) {
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player.sendMessage(LocaleLoader.getString("Skills.TooTired") + ChatColor.YELLOW + " (" + Skills.calculateTimeLeft(PP.getSkillDATS(ability) * TIME_CONVERSION_FACTOR, ability.getCooldown()) + "s)");
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player.sendMessage(LocaleLoader.getString("Skills.TooTired") + ChatColor.YELLOW + " (" + Skills.calculateTimeLeft(PP.getSkillDATS(ability) * TIME_CONVERSION_FACTOR, ability.getCooldown()) + "s)");
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return;
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return;
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}
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}
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@ -278,11 +299,12 @@ public class BlastMining {
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/* Create the TNT entity */
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/* Create the TNT entity */
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TNTPrimed tnt = player.getWorld().spawn(block.getLocation(), TNTPrimed.class);
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TNTPrimed tnt = player.getWorld().spawn(block.getLocation(), TNTPrimed.class);
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plugin.tntTracker.put(tnt.getEntityId(), player);
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plugin.tntTracker.put(tnt.getEntityId(), player);
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block.setType(Material.AIR);
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tnt.setFuseTicks(0);
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tnt.setFuseTicks(0);
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/* Disable the original one */
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block.setType(Material.AIR);
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PP.setSkillDATS(ability, System.currentTimeMillis()); //Save DATS for Blast Mining
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PP.setSkillDATS(ability, System.currentTimeMillis()); //Save DATS for Blast Mining
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PP.setAbilityInformed(ability, false);
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PP.setAbilityInformed(ability, false);
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}
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}
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}
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}
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}
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